3. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong4 5
ABSTRACT
The Pyr8hedron is a pyramid-like polyhedron with 8 faces, which is based
on the truncated tetrahedron. It has 4 identical regular hexagonal faces
and 4 identical equilateral triangle faces.
In the construction game, only one module will be used. The module is
able to stand alone, but to increase stability, connectors are placed on the
surface. In order to work better with the robot, the connecters are desi-
gned with “slide-in” feature to put the module in the right place.
An ideal fabrication process is to cut the basic geometry in form with
the CNC hot wire cutter, 3D-print the connectors and install them on the
basic geometry with robot. By this time, sample models are made by fol-
ding, completely 3D printing and robotic hotwire cutting. Next phase, 2.5D
printing and folding would also be an option, as in this case it would save
huge amount of materials.
Aggregation 1
“Pyramid”
4. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong6 7
MODULE#01 - 4 VIEWS
5. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong8 9
MODULE#01 - AXONOMETRY MODULE#01 - CONNECTION DETAILS
+
+
-
-
„Slide-in Button“
6. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong10 11
EVOLUTION OF MODULES DESIGN
Phase 1 Phase 2
Phase 3 Phase 4
+
+
-
-
7. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong12 13
MODULES CONNECTIVITY MODULE#01 - AGGREGATION RULES
Mod01:Conn00_Mod02:Conn00
Mod01:Conn01_Mod02:Conn01
Mod01:Conn02_Mod02:Conn02
Mod01:Conn03_Mod02:Conn03
Mod01:Conn04_Mod02:Conn04
Mod2
„we„
Mod1
„te„
0
43
22 1
module
“te”
module
“we”
8. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong14 15
AGGREGATION#01
Mod01:Conn01_Mod02:Conn01
Mod02:Conn01_Mod01:Conn01
Mod01:Conn02_Mod02:Conn02
Mod02:Conn02_Mod01:Conn02
Mod01:Conn00_Mod02:Conn00
Mod02:Conn00_Mod01:Conn00
Mod02:Conn03_Mod01:Conn03
Aggregation 1
9. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong16 17
AGGREGATION#02
Mod01:Conn01_Mod02:Conn01
Mod02:Conn01_Mod01:Conn01
Mod01:Conn02_Mod02:Conn02
Mod02:Conn02_Mod01:Conn02
Mod01:Conn00_Mod02:Conn00
Mod02:Conn00_Mod01:Conn00
Mod01:Conn04_Mod02:Conn04
10. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong18 19
AGGREGATION#03
Mod01:Conn01_Mod02:Conn01
Mod02:Conn01_Mod01:Conn01
Mod01:Conn02_Mod02:Conn02
Mod01:Conn04_Mod02:Conn04
Aggregation 1
“Pyramid”
Aggregation 2
“Up”
Aggregation 3
“Wall”
11. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong20 21
PHYSICAL MODELS
Technique: Folding
Technique: 3D Printing
Technique: Robotic Hotwire Cutting
Technique: Robotic Hotwire Cutting
12. DDU | Construction Games for Robots | Rui Nong DDU | Construction Games for Robots | Rui Nong22 23
BIBLIOGRAPHY
Bordes, Juan: Juguetes de Construcción. Escuela de la Arquitectura
Moderna, Madrid 2016.
http://www.matematicasvisuales.com, 08.12.2016
https://en.wikipedia.org/wiki/Truncated_tetrahedron, 08.12.2016