The document discusses strategies for acquiring, engaging, and retaining users for mobile apps. It recommends focusing acquisition efforts on search engine optimization through keywords in the app title and ratings. For engagement, the document suggests segmenting audiences for push notifications and using email, SMS, and in-app messages. It also advises predicting churn and engaging users before they stop using the app through measures like Facebook outreach. The overall message is that apps require ongoing optimization of acquisition, personalization, and retention efforts.
4. About Localytics
Launched 2009 | Offices: Boston, San Francisco, London | 180 Employees
$60M total raised | $35M in last round led by Sapphire Ventures
6,000 37,000 2.7billion 150billion
COMPANIES APPS DEVICES DATA POINTS
5. Our Approach:
We solve the biggest challenges in mobile
Acquire
Optimize acquisition
spend based on
LTV, not downloads
Engage
Fine tune personalized
campaigns based on True Impact
Grow
Identify high potential
audiences to increase conversion
Retain
Proactively deter
churn with predictive
targeting
10. Despite massive number
of available apps, users
are downloading and
using the same number
of apps
Sources: eMarketer, Flurry, Nielsen, Activate analysis
11. What problem are you solving?
• Business Goals
– Direct to consumer
– Logins
– Retention
• True North
– MAU + In App purchases
– Weekly posts / user
– # of files
20. Name & Keywords
• Organic search = major traffic source
• Your app title should be specific & unique
– Include keywords in the title
– SensorTower helps figure out the ‘competitiveness’ of a keyword
• Pay attention to your keywords!
– You have 100 characters in iOS, use them all.
– Avoid spaces. Example: ‘t,subway,train,transit’
23. “In earlier versions of the game, there was a “rate” button
at the end of each play session, and this button was
placed in the same location that the player would tap to
play. As a result, when the user wanted to continue
playing, it was easy to hit the rate button instead.”
-VentureBeat
Flappy Bird
24. Major Signal into ASO
• Your rating matters
• … but the number of ratings
you collect also matters
Rate My App
25. Good
Show this message box 3
seconds after a user signs
into your application for
the first time
26. Better – You’re in the App
Ask for a rating at a time
where users have had a
positive experience and
use In-App tied to that
event.
28. App Ratings
• Direct rating campaigns to -
– Those with a positive NPS score
– Those who have had more than 30 sessions
– Those who have reached key conversion events within
your app
– Try and encouraging as large of an audience as you can to
rate your app
• Rinse and repeat with each new app release
29. Odds & Ends
• App name – don’t get too cute
• Google Play
– test all the things
– Downloads + uninstalls + ratings
• iOS
– 72 hour rolling weighted average
41. 3% of broadcast push
messages are clicked
7% of targeted push
messages are clicked
15% of users converted 54% of users converted
BROADCAST TARGETE
D
Segment
42. Imagine an app with 100,000 users
&
A $25 average sale price
Segment!
43. 3% of 100,000 users =
3,000 opened messages
7% of 100,000 users =
7,000 opened messages
15% of 3,000 opened messages =
450 converted users
54% of 7,000 opened messages =
3,780 converted users
BROADCAST TARGETE
D
Segment!
54. Closing Thoughts
• Apps are living, breathing things
• You can’t buy / engage / growth hack your way
out of a shitty app
• Track the important things
• There’s no “one-size-fits-all” model
• Talk to your users