The document summarizes the rise and fall of Flash technology over time. It discusses how Apple announced in 2010 that it would no longer support Flash Player on mobile devices, which has major implications for developers and educators. As a result, the University of Nottingham's Helm department is left with over 200 legacy Flash/Shockwave resources that may need to be repurposed for newer platforms. The document explores various open-source and proprietary tools that can be used to recreate content and overcome issues of backward compatibility across different devices and browsers.
Python Notes for mca i year students osmania university.docx
Emlt presentation
1. University of Nottingham
School of Health Sciences - Helm
Tuesday, 8th
July 2014 1East Midland Learning Technology Group Conference
Gone in a Flash
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2. Tuesday, 8th
July 2014 East Midland Learning Technology Group Conference 2
Flash timeline
Birth, rise and fall
1996
Macromedia
Flash 1.0
2001
Flash 5 released
500,000 developers and
over 325 million Web
users of the Flash
Player
2005
Macromedia sells
Flash to Adobe
2008
Adobe announce
Open Screen Project –
to provide consistent
Application interface
across all devices.
2011
Adobe announce
End of support for flash
on mobile devices
2010
Steve Jobs announces
Apple will not longer
support flash player
2014
Adobe release
Flash as part
of it’s creative
cloud package
1995
Future splash
Launched by
Future wave software
3. Tuesday, 8th
July 2014 East Midland Learning Technology Group Conference 3
Where are we now?
Apple announce that the Flash player is no longer supported on their tablet and mobile devices.
This has massive implications for developers working in industry and education
Helm is left with over 200 legacy flash/shockwave resources which may need repurposing.
4. Tuesday, 8th
July 2014 East Midland Learning Technology Group Conference 4
Meeting the challenges
New approaches and development skills are required.
Backward compatibility is an issue, as resources need to run consistently across all platforms
There are a plethora of open source and proprietary applications and toolkits available for you to create and
repurpose resources.
Create JS
Articulate storyline
Adobe Edge
Haxe
Xerte
CSS3
JavaScript
Bootstrap
Tumult Hype
5. Tuesday, 8th
July 2014 East Midland Learning Technology Group Conference 5
Flash is dead, long live flash!
It is still viable to use your flash skills to develop content.
A number of Flash extensions are emerging to help repurpose content
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Google Swiffy
Flash – HTML5 Online
Create JS
Zoe
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July 2014 East Midland Learning Technology Group Conference 6
Conclusion – Finding the holy grail!
It is crucial to experiment with different frameworks to find a solution/s that best fit your needs.
HTML5 as a standard has done a lot to address interoperability across browsers and devices
-but it is not there yet!
7. Tuesday, 8th July 2014 East Midland Learning Technology Group Conference 7
Image Attribution
By HTML5-logo.svg: W3C derivative work: Patio (HTML5-logo.svg)
[CC-BY-3.0 (http://creativecommons.org/licenses/by/3.0)], via Wikimedia Commons
Microsoft service agreement
http://windows.microsoft.com/en-gb/windows/microsoft-services-agreement
Released under creative commons 2.0 licence https://flic.kr/p/a8v72
https://creativecommons.org/licenses/by-nc-sa/2.0/
Editor's Notes
Many institutions will have legacy content or resources developed in Flash. These may well be valuable and relevant but are now not as accessible on modern devices. How do we rebuild the rich functionality Flash offered with the range of tools on offer? What challenges do we as developers face?