3. Finding the Solution
● Familiarize ourselves with the topic
● Interview advocates at WRAC, RVAP, RVA
(Chicago), and Iowa CASA (D.M.) to learn what
they are trying to do
● Research apps that address the problem
4. ● Advocates struggling to reach teen and college-aged
audiences
● Agencies fighting to collect relevant data to help secure
needed funding
● Static apps that did not support interaction with
knowledgeable support personnel
● SOLUTION: Support advocates and agencies in
their quest to provide effective preventative
education
What Did We Find?
5. THE IDEA:
● Create an interactive presentation tool that not only
allowed presenters to create adaptive presentations, but
also gave digital access to content for the audience
● Such a tool would also provide presenter the power to
wirelessly collect demographic and effective data
automatically stored in a database system
● WE CALLED IT . . .
6. Presentation Creation Wizard
● Conversing Model
● Quicker for first-time
and infrequent users
● Give access to most
important aspects of
full program
● Allow experienced
users ability to avoid
or bypass
7. Timeline Concept
● Both presentation
and mobile
interactions should
be displayed on
screen
● Users can drop
material directly
into a timeline
● Audience
interaction through
mobile devices
8. Mobile Interaction App
● Must encourage
increased audience
participation
● Must allow anonymous
and secure usage
● Must allow ability to
preview content
● Must support wireless
access
10. Results of Usability Testing: PROS
● Easy to navigate
● Familiar interface
● Steps to complete tasks proved memorable
● Pop-up windows and error messages provided
helpful feedback
● No broken links or unexpected behaviors
11. Results of Usability Testing: CONS
● Some confusing labels (too similar in
meaning)
● Mis-understanding of the terms (‘wizard’)
● Lack of digital clues to help users interact
with timeline interface
● Missing functionality (‘tab’ between fields,
direct text entry, quicker error correction for
draggable objects)
● No ability to retrieve forgotten login
information
12. Demographics
● 3 females, 3 males
● Gifted and Talented counselor, PhD Counseling
Education student, Public Policy Specialist, Teacher, 2
Public Health Graduate Students
● Most had experience with Powerpoint, Prezi, and basic
Windows applications
● All had considerable experience with laptop,
smartphone, and tablet technology
● All had given slide presentations in past, but none
created such objects more than once a week
14. Brief discussion of results
● Large discrepancy in expected and observed times
suggest obstacles exist for users to complete desired
tasks
● Most likely reasons for discrepancy: Interactive items
on page not recognizable with mouse over, lack of
contextual changes in interface to indicate system
progress, limited keyboard shortcuts
15. The future . . .
● Use Java as the programing language
● Maintain basic look and feel already established in hi-fi
prototype, improving interactive elements
● Address issues raised in usability study
● Develop and design additional functionality not included
in prototype
● Re-test completed program with new study, including
original target demographic, but also branching out to
other educational areas