Here are the slides I presented once talking @ProductCampPl (Barcamp day) about Product Owners tools &techniques and their impact on building a partnership with clients or stakeholders. Feel free to catch me in case want to talk on the topic.
3. 3
Ways of working
Content mapping
Product discovery
Clean BacklogStory map & roadmap
Clean Backlog
Product Vision
Board
Value Proposition
Canvas
User Journey
Business Model
Canvas
Personas
Competition analysis
Stakeholder
mapping, RACI
User Testing
Problem Solution
Fit
4. 4
Based on 2 real life cases scenarios
(from building the trust to product creation)
6. 6
● Benefit-> Partnership
● Full transparency on challenges
● 1 day feedback loop between the
done task and Client feedback
● Ongoing user feedback via
forums
● User testing (corridor)
Ways of working
Stakeholder
mapping
RACI
Transparent
process
● day to day use
7. 7
● Principals - projects sponsors with business goals we are trying to achieve
● End-users - our target group of the product
● Insiders - users from organization that will influence the product
● Other
Critical / Important / Interesting
30-60m: prepare ● additional benefit: input to the other methods
8. 8
30m
Ways of working
Stakeholders
analysis and
mapping
Who really counts?
Source: Stakeholder Salience https://www.stakeholdermap.com/stakeholder-analysis/stakeholder-salience.html
● day to day use
9. 9
● Benefits
○ Partnership model
○ from scribe PO to proxy /
business representative PO
● Downsides
○ might be time consuming to
agree the process or owners
(sooner the better)
Ways of working
RACI
Transparent
process
● day to day use
10. 10
Transparent process of requirements agreement & Roles (RACI)
Draft requirements
discussion
Draft mock up (if
applicable)
Further business
confirmations Final design
Requirements &
development
readiness
Ready to
do
Jira requirements owners:...
Designs owners: ...
1.User story and Acceptance Criteria prepare
owners: ...
Owners: ...
Technical
refinement
Owners:
Magic estimate
Owners: ...
3.Requirements
acceptance
2.Requirements refinement
Sprint estimate
Process
Backlog estimate
Estimate
approach
Prioritization of topics (meetings)
Requirements
stage
11. 11
Development process with bi-weekly review
Part.C
testing
Bug or
improvement
create
Review
Released to
PROD
Development
Release to
env. A
Part.B
testing
Part.A
testing
few days
Sprint N
2 weeks 1 week (for regular cycle)WED
1.Sprint N (current): critical bugs ONLY, and exceptional process - option 2
2.Sprint N+1, N+2: lower than critical bugs & improvements, all features (all that is not a critical bug)
3.Releases to env A and production only after review
Product Meeting - 1-2x week
12. 12
Development process - exceptional process
Released
to PROD
Obligatory Recommended
Critical production bugs &critical features
prioritized fully
as per Biz needs
(daily )
Release
to env.A
Part.A
testing
Cycle N (current): critical bugs
Sprint N+1, N+2: lower than critical bugs & improvements
1) business catch up (bug prioritization): daily for crucial periods
2) Ad hoc Release to env A / PROD only for critical production bugs
Part.B
testing
Part.C
testing
13. 13
Key takeaway
What for?
To build partnership step by step
● By knowing your stakeholders well
● By being transparent with your ways of working
15. 15
● Benefits
○ all stakeholders agreement for
the product vision
○ first feeling what for is the
product
● Downsides
○ Need for a deep dive to get
more details
Product discovery
Business Model
Canvas
Value
Proposition
Canvas or
Proto -
Personas
Vision Board
● for each key feature or
functionality
45m - 2h for each
16. 16
45m - 2h for each
● for each key product group
18. 18
● Benefits
○ Deeper dive into segments &
needs (if users groups are
identified)
○ Great help in requirements
focus and prioritization /user
orientation
● Downsides
○ It is hypothetical persona
(proto) unless there are
upfront analyses
30m - 1h per proto-persona
● per segment
19. 19
● Benefits
○ Holistic view for company
business model
● Downsides
○ Where it goes for customer
segments it might be too
simplistic
2h: Business Model Canvas
source: https://strategyzer.com/
20. 20
● Benefits
○ Perfect product idea creation
tool!
○ Especially with toolset
proposed at
https://strategyzer.com/
○ Deep dive into customer needs
and product value proposition
● Downsides
○ It is still a hypothesis till it is
validated
1-2h per customer segment
source: https://strategyzer.com/
22. 22
Key takeaway
What for?
● To understand what is and what is not a business value
(value proposition)
● To understand what user needs (pains / gains) product is
currently satisfying or where is a value proposition gap
23. 23
User journey
● product discovery start point
● repeated process whenever new customer segment is
targeted, new feature or design is planned
24. 24
● Benefits
○ Feature proposals are based
on user emotions and
expectations and matched to
product design
● Downsides
○ It still hypothesis till user test
(unless made during user
testing)
30min-1h per user journey
26. 26
Problem - Solution Fit
● product discovery start point
● a way of thinking on each key requirement or requirements
group
27. 27
● Benefits
○ Concentrate on unique value
proposition for the user
(problem - solution)
○ Gives perspective you might
forget once doing day to day
work
○ Way of thinking!
● Downsides
○ I did not notice any so far :)
Few minutes - 2 hours
● structured approach to product
● or a way of thinking (day to day, during refinements, during
meeting with Clients, etc.)
an extract from Lean Canvas technique
29. 29
● Benefits
○ high level overview of
competition solution
○ Easy way to learn on how
competition addresses user
needs and how we want to
differentiate from them
○ good way to know product
(looking on features thru
unique value proposition)
● Downsides
○ You might not invent brand
new products by just looking
what others do
0,5-1 day: Competition analysis
Competition
analysis
31. 31
Key takeaway
Do not concentrate that much on
features competition is having but try to
figure out how they cover customer
needs and by what unique value they are
proposing. Then think what market gap
you might want to cover
33. 33
● Benefits
○ The best tool to make good
roadmap
○ Gives team few dimensions to
think about during
refinements
○ Shows complexity
○ Base for magic estimates,
release planning and MVP
● Downsides
○ Good split might not be made
successfully the first time (for
me it is on average 2nd or 3rd
try) / reiterate on it
ongoing process
Story
mapping
35. 35
Key takeaway
What for?
● To shows complexity to stakeholders
● To encourage team discussion to capture holistic view &task
dependencies
● To plan releases
● To capture MVP
● To give input to tidy & organized backlog
37. 37
● Successes
○ Team and myself could
understand which system
areas are mapped to what
content
○ Refinements were much more
simpler
● Downsides
○ First version was not perfect -
misunderstood content
architecture (complexity), 2nd
one was better
2 days for sample below
40. 40
● Successes
○ I believed for what I have read
“You Only Need to Test with 5
Users...” /Jakob Nielsen
(https://www.nngroup.com/ar
ticles/why-you-only-need-to-
test-with-5-users/)
few hours
User testing
source: https://www.nngroup.com
43. 43
Summary
Techniques:
Try different product creation techniques as much as possible.
For each of methods try implementation few times as each time you might get
other conclusions.
Clients & Partners cooperations:
With Clients and Partners (external or internal) it is all about trust. Build it step
by step showing your engagement and product value creation