9. Some Numbers
Design System is in place
100%
Have:
- Visual guidelines
- Design Patterns
- Description of controls
100%
Also have a library of working
controls and components
70%
10. Some Numbers
Avg. rate of partial adoption
40%
Avg. time to get to these rates
2 Years
Avg. rate of full adoption
50%
14. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.
16. Fundamental Paradox – Stability vs. Flexibility
Why Stability
- Less changes = less effort
- Same UX solutions = consistency
- Alignment across products becomes easier
Why Flexibility
- Different products have different requirements
- Requirements evolve
- We want to improve our solutions
- New UX trends are introduced
17. Provide Stability and Flexibility Using Versions
Major Version
- Happen rarely
- Major changes are allowed
Minor Version
- Happen frequently
- Changes between minor versions are minimal
- No enforcement on the latest minor version
- Design Patterns from different minor versions co-exist
18.
19. Changes in navigation model
Changes to existing Design Patterns and controls/components
Changes to Look and Feel
Introduce new Design Patterns
Major Version Minor Version
Provide Stability and Flexibility Using Versions
Allowed
Allowed
Allowed
Allowed
Not Allowed
Rarely
Only Minor
Allowed
23. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.
26. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.
28. Become a Gate Keeper by Applying Noah’s Challenge
Make sure the requirement is valid
Look for a good-enough approximation
Couldn’t find?
Congratulations!
Slight deviation?
Consider a compromise
Consider expansion
Make an exception
29. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.
32. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.
34. Squeeze Your Design System Into the Organization
- Start bottom-up
- Work gradually. Don’t wait until you have everything in place
- Look for an opportunity to influence top-down
- Look for an opportunity to nail it
- Create an objective measuring tool
35. Five Rules
Provide stability
and flexibility using
versions
Resist FOMO by
regulation
Become a gate
keeper by applying
Noah’s challenge
Provide incentive Squeeze your
Design System into
the organization
01. 02. 03. 04. 05.