1. Joseph Daniel Presley
http://mrsim0212.wix.com/josephpresley | MrSim0212@gmail.com | (405) 416-0453
Skills
Experiences: Graphic Artist Jan. 2016 – Feb. 2016
Daedalus Technologies, contracted through SimSTAFF
Duties: Creation of flowcharts, and mock forms for storyboards.
Resizing of images, and forms to better fit each storyboard.
Creation of Certificates of Completion’s for client.
Technical Artist July 2014 – May 2015
Contracted by Engineering & Computer Simulations, INC (ECS)
Duties: 3D Modeling of assets, UV’ing, applying materials, and
textures as needed in Maya, and UE4.
Tasked to build fully functional main components fo
Haptics, and simulation courseware.
Coordinated with other workers to accomplish key tasks
Game Mod Team Member 2002 – 2014
Arma 3 (WH40k Conversion)
Duties: Built assets to incorporate into the conversion.
C&C Renegade (Reborn)
Duties: UV’ed and modeled units, and buildings.
U.S. Army April 2004 – April 2010
Cavalry Scout (19D)
3 Deployments to Iraq
Final Rank: E4P (Corporal)
Decorations & Awards:
Soldier of the Month of Feb. 2011
Army Commendation Medal x3
Army Achievement Medal x4
Good Conduct Medal x2
Operation Iraqi Freedom Medal x3
Over Seas Medal x3
Presidential Citation Medal x2
Certificate of Achievements x3
Extra work during service:
Modeling experience while deployed. Using 3D models of
checkpoints as digital sand tables.
Education: Full Sail University Winter Park, FL April 2014
Bachelor of Science Degree in Game Art
Primary Programs Secondary Programs Primary Skills
Maya
UE3, UE4
3Dcoat
3Ds Max
Realistic Environment Modeling
Zbrush
Photoshop
Cazybump
Motion Builder
UV, and Texturing
xNormal
Substance Painter
Cortex
Microsoft Office
2D Graphic Art
UV Layout
Recap
Source Tree
CryEngine, Unity
Team Management