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Lighting and Texture Production Log
I set the key frame on number one and begun
the fly through. It was when I entered the tunnel
that I needed to edit the lighting.
This is what the wall was like before I edited the
lighting because it wasn’t good enough at
showing the objects inside the hall way.
This is what the hall way looks like after I edited
the lighting.
I had already altered the lighting to improve the
visual quality on the hall way as the lighting
there was too dull and dark. It was very hard to
see and with the light, I moved it closer to the
object I wanted lightening.
This is what it looked like before I textured the
outside wing.
This is the wings with the texture I enabled onto
it.

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Lighting and texture production log

  • 1. Lighting and Texture Production Log I set the key frame on number one and begun the fly through. It was when I entered the tunnel that I needed to edit the lighting. This is what the wall was like before I edited the lighting because it wasn’t good enough at showing the objects inside the hall way. This is what the hall way looks like after I edited the lighting. I had already altered the lighting to improve the visual quality on the hall way as the lighting there was too dull and dark. It was very hard to see and with the light, I moved it closer to the object I wanted lightening. This is what it looked like before I textured the outside wing. This is the wings with the texture I enabled onto it.