This report analyzes the Global market for Haptics in US$ Million by the following End-Use Applications, and Components: End-Use Applications - Consumers Electronics (Smartphones, & Other Consumer Electronics) and Others; Components - Actuators, and Others. The report provides separate comprehensive analytics for Taiwan, China, South Korea, and Rest of World. Annual estimates and forecasts are provided for the period 2015 through 2024. Market data and analytics are derived from primary and secondary research. Company profiles are primarily based on public domain information including company URLs. The report profiles 34 companies including many key and niche players such as AAC Technologies Holdings Inc., CyberGlove Systems LLC, Entact Robotics Inc., Ergos-Technologies, Force Dimension, and Haption SA.
Human Factors of XR: Using Human Factors to Design XR Systems
Haptics Market to Reach $20.4 Billion by 2024
1. FEBRUARY 2018
Comprehensive Analysis of Industry Segments, Trends, Growth Drivers,
Market Share, Size & Demand Forecasts from Global Industry Analysts, Inc.
2. The Growing Shift Towards
Tactile User Interfaces for Mobile
Touchscreens to Drive the
Global Haptics Market
Read More
3.
4. The global market for Haptics is driven by the rise of tactile touchscreens in a wide range of
applications such as consumer electronics; robotics; automotive; and medical and industrial
equipment. Key benefits of tactile sensory feedback driving adoption of haptics technology
include superior user experience that takes advantage of the user’s sense of touch and feeling;
ease of use of electronic products; suitability for use in electronics in compact form factors;
increased accuracy in interaction; ability to input more commands
in a faster and efficient way; enhanced realism; ability to create
contextual awareness; and improved device usability. In the
healthcare sector, the technology holds promising potential to
provide an innovative interface for surgical robots and medical
training simulation equipment. Haptics for virtual reality is also
gaining prominence, given the ability of the sense of touch to
create experiences that are more engaging and real. Also, poised
to drive growth in the market are developments in UltraHaptics
that bring the promise of touchless touchscreens closer to
commercialization. UltraHaptics delivers haptic feedback in midair
over an interactive surface without necessitating physical contact
with a device. Asia-Pacific, especially Taiwan, China, and South
Korea represent the largest markets worldwide, supported by their
dominance in semiconductors, electronics production and R&D.
Taiwan ranks as the largest market, followed by China with a
CAGR of 17.8% over the analysis period. Growth in the country is
forecast to be driven by the strong sales of smartphones; and
increasing mobile video usage against the backdrop of falling
tariffs of mobile data plans.
7. Company and Industry News & Stories
HaptX Inc. Unveils HaptX
Gloves to Deliver Realistic
Touch in Virtual Reality
Lofelt Secures ‘Series A’
Funding to Develop Next
Generation Haptic Solutions
Tactical Haptics Unveils
Reconfigurable Haptic Controllers
that Facilitate Outstanding VR
Experience
Alphabet Acquires Redux
Immersion and Tencent Sign
Licensing Agreement to
Incorporate Haptics into Tencent
Super NBA Game
9. Scope & Coverage of Study
Market Analytics
• Market Estimates and Forecasts for
2015-2024
• Geographic Regions Covered: Taiwan,
China, South Korea, and Rest of World
• End-Use Applications: Consumers
Electronics (Smartphones, & Other
Consumer Electronics) and Others
• Components: Actuators, and Others
Research Deliverables
• Analysis of Market Structure, Trends &
Drivers
• Latent Demand Forecasts & Projections
• Comprehensive Geographic Market
Analysis
• Presentation Ready Facts & Statistical
Data Findings
• Coverage of Major/Niche Players,
Market Shares & Competition
• Coverage of Major Company/
Technology/Product/Stories
• Extensive Product/Service/End-Use/
Technology Coverage Wherever
Applicable
Competitive Intelligence
34 major and niche players
covered
View Full Report Table of Contents
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published by Global Industry Analysts, Inc., is now available for
purchase online. For further information about our research
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