The document discusses using video games as an intervention for childhood anxiety and mental health issues. It describes the development of Mindlight, a neurofeedback video game designed to help anxious children by incorporating exposure therapy, relaxation techniques, and attention bias modification. Preliminary results showed that anxiety symptoms decreased for children who played Mindlight as well as another game called Max. Children reported that Mindlight was more fun and engaging than Max. The study aims to further evaluate Mindlight's effectiveness in reducing anxiety symptoms.