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Audio Essentials for Broadcast and Multiscreen
The Power of Sound

The Broadcast and Multiscreen Content Delivery Chain

Dolby Audio Metadata
Metadata, carried from end-to-end in the encoded bitstream,
describes the encoded audio and conveys information that
precisely controls downstream encoders and decoders. Metadata
gives content providers control over how original program material
is reproduced in the home taking into account the configuration of
the user’s setup and on the user’s preferences. Key audio
metadata parameters include the following:

“Sound is half the experience.”

	– George Lucas

Consumers value sound quality overall…

DOWNMIX - controls stereo/mono downmix (AAC - matrixmixdown)

Q. In your opinion, how important are the following to a quality audio listening
experience?
Sound quality

ProductionContent Creation

88%

Compelling audio content

Distribution

DYNAMIC RANGE CONTROL – Metadata that controls
dynamic range for stereo/mono and ‘late night’ outputs

Playback

85%

Quality audio electronics devices

Dolby E

The ability to listen on
any device you own
Portability

52%

The ability to listen in
any room in your home

MPEG2 TS

HLS

Dolby Digital

MPEG2

MPEG2 4:2:2

MXF

Dolby Digital Plus

MPEG2 4:2:2

MXF

Smooth Streaming

Dolby Digital Plus

H.264

H.264 4:2:0

MOV

Dolby Metadata

H.264 4:2:0

MOV

HDS

Dolby Metadata

H.264 4:2:2

AAC

H.264 4:2:2

MP4

MPEG-DASH

UV CFF

UV CSF

HE-AAC

HE-AAC

56%

MPEG2-LII

MPEG2-LII

Headend

Notions of Quality: Audio Expectations of Consumers – CEA 2011

…and they are not satisfied!

Decode

Post Production

Encode

Decode

Encode

Decode

Contribution

Q. How important is sound or audio quality to you when watching or listening to each of the
following devices?
Q. How would you rate the sound or audio quality in each of the following devices?

Encode

Statistical Multiplex

Live
Broadcast

58%
31%

Very Important
Very Satisfied

36%

Media Tablet

20%

Transcode

45%

Laptop
computers

Live
Content

25%

Adaptive Streaming
Protocol Comparison

Proprietary
Yes
Yes
MP4

Proprietary
Yes
Yes
MPEG-TS

Proprietary
Yes
Yes
MP4, FLV

Yes

Standard
Yes
Yes
MPEG2-TS
or MP4
Yes

Yes
No

No

Yes

No

xBox,
Windows 8,
iPhone OS
3.09,
connected
TVs

iPad,
iPhone OS
3.0, devices
running
QuickTime
X, Android
4.1 and
above

Flash
Player 10,
AIR,
Chrome and
Internet
Explorer
Browsers

Flash
Player 10,
AIR, set top
boxes,
connected
TVs

Yes

Asset
Distribution

Live Transcode
IP

ABR Packaging
ABR Packaging

ABR Packaging

File-Based Transcode

Un-managed
CDN

ABR Packaging

File-Based Transcode

File Fetch

Managed CDN

Origin
Server

File-Based Transcode

ABR Packaging

Multi-bitrate files

Audio Codecs
Codec

Standard

Dolby E
Dolby Digital
Dolby Digital Plus
PCM

MPEG-2 Audio
Layer II
MPEG4 AAC-LC
HE-AAC
HE-AAC v2

AC-3 as described in
ETSI TS 102 366
EAC-3 as described
in ETSI TS 102 366
AES3-2003
AES5-2003
IEC 60908 Ed. 2.0
ISO/IEC 11172-3,
ISO/IEC 13818-3
ISO/IEC 144963:2001 Amd 1:2003
ISO/IEC 144963:2005 Amd 2:2006

Surround Sound Pass-Through
Allows Mobile device to connect
through HDMI to home theatres

ABR Packaging

Live Transcode
Live Transcode

Decode

TS for Dynamic Packaging Origin Servers

MPEGAdobe
Apple
Dynamic
Microsoft
HTTP
HTTP Live
Adaptive
Smooth
Dynamic
Streaming Streaming
Streaming
Streaming
(HLS)
Over HTTP
(HDS)
(DASH)
Yes
Yes
Yes
Yes

Audio Regulation
Eliminates distortion caused by
overdriving built-in speakers

Volume Optimization
Matches playback to built-in
speakers frequency response

Multi-bitrate streams

NLE

Offline
Content

Dialog Enhancement
Enhances dialog volume so
that it can be heard over
background sounds.

VOD
Store

broadcast
multi-screen

Studios

Transcode

Surround Sound Virtualization
Creates a virtual surround sound
experience over headphones or builtin speakers

Cable

Capture

IP

Multiple Audio
Channels
Supports
multiple DRMs
Device Support

Metadata Editing

Telco
ADI Packaging

NLE

22%

Source: 2011 Dolby Global Brand Tracker

Dolby Digital
Plus Support
Specification
VoD Support
Live Support
Media Container

File-Based Transcode

41%

Smartphones

Feature

Catch

Playout

Dolby Mobile Device
Post Processing

Volume Leveling
Provides a consistent device
volume across all content

Capture

Mobile
Production

CHANNEL CONFIGURATION - signals channel configuration

DTH

Broadcast
Portable digital
media players

DIALNORM – Dialogue normalization metadata that represents
program loudness (AAC program reference level)

AAC

55%

Listening environment

MPEG2 4:2:0

WAV

57%

Dolby Digital

PCM

68%

MPEG2 TS

Dolby Metadata

72%

Access to any audio
content you want

MPEG2 4:2:0

Applications
Dolby E is a professional audio format designed to carry up to 8
channels of audio, metadata and timecode on stereo PCM
interfaces.
Theatrical movie presentation, Digital TV service & home-video
(personal recorders, DVD, etc.)
Dolby Digital Plus has the same fundamental bitstream structure
and transform length as Dolby Digital with additional benefits,
such as audio description and 7.1 channels.
PCM is standard form of uncompressed digital audio sometimes
used for lossless primary distribution and compact disc digital
audio system.
DAB, DVB, DVD
Digital TV service, Internet streaming
HE-AAC is a lossy data compression scheme for digital audio. It
is an extension of AAC LC optimized for low-bitrate applications
such as streaming audio.
HE-AAC v2 is a standardized and improved version of the HEAAC codec.

Loudness Fundamentals
Standards
Publications and
Working Practices

Dolby Seamless Bit Rate and
Channel Configuration Switching

Loudness
Measurement
Techniques
Loudness
Regulations
Key Terms

Description
ITU-R BS.1770 -, Algorithms to Measure Audio Programme
Loudness and True-Peak Audio Level
EBU R 128 - Loudness Normalization and Permitted Maximum Level
of Audio Signals
ATSC A/85 - Techniques for Establishing and Maintaining Audio
Loudness for Digital Television
ITU-R BS.1864 - Operational practices for loudness in the
international exchange of digital television programmes
A-Weighting – A measurement technique that applies a set of equal
loudness contours to measured loudness levels to account for the
relative loudness perceived by the human ear
K-Weighting – A measurement technique that applies both loudness
contours and gating to measure loudness levels.
CALM Act – The ‘‘Commercial Advertisement Loudness Mitigation
Act’’ is a US law passed to regulate the volume of audio in ads.
DialNorm - The loudness metadata parameter that Indicates the
average weighted level of the dialogue within a program
DRC – Dynamic Range Control is the metadata parameter that limits
the extremes of an audio signal and allows the viewer to select mode
depending on equipment: Line Mode (Midnight mode) or RF Mode.
Dolby Dialogue Intelligence™- Dialogue Intelligence™ allows
users to quantify the level of dialogue automatically from the input
signal, by recognizing and measuring loudness only during the
presence of speech.
Anchor Element - The perceptual loudness reference point or
element around which other elements are balanced in producing the
final mix of the content. Typically chosen to be program dialog.
Dialogue Level - The loudness, in LKFS units, of the Anchor
Element.
Gating - A gating scheme pauses loudness measurement when the
audio level drops below a given threshold relative to an ungated
measurement of the same program material.
LKFS - Loudness, K-weighted, relative to Full-Scale is the loudness
measurement unit commonly used in the US.
LUFS – Loudness Unit relative to Full-Scale is the loudness
measurement unit commonly used in EBU applications.
Measurement Timescale - Measurements are made on four
timescales: Momentary (0.4s); Short-term 3s ; Short-term (10s –
historical value) and Integrated (whole program duration)
Target Levels – A specified value for the Anchor Element (Dialog
Level) established to facilitate content exchange from a supplier to
operator. ATSC A/85 recommends a target of -24 LKFS +/- 2. The
EBU R 128 sets the target level at -23 +/- 1LUFS.
True Peak – The maximum absolute level of the signal, measured
per ITU-R BS.1770. Allows the accurate indication of the headroom
between the peak level of a digital audio signal and the clipping level

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Audio Essentials for Broadcast and Multiscreen

  • 1. Audio Essentials for Broadcast and Multiscreen The Power of Sound The Broadcast and Multiscreen Content Delivery Chain Dolby Audio Metadata Metadata, carried from end-to-end in the encoded bitstream, describes the encoded audio and conveys information that precisely controls downstream encoders and decoders. Metadata gives content providers control over how original program material is reproduced in the home taking into account the configuration of the user’s setup and on the user’s preferences. Key audio metadata parameters include the following: “Sound is half the experience.” – George Lucas Consumers value sound quality overall… DOWNMIX - controls stereo/mono downmix (AAC - matrixmixdown) Q. In your opinion, how important are the following to a quality audio listening experience? Sound quality ProductionContent Creation 88% Compelling audio content Distribution DYNAMIC RANGE CONTROL – Metadata that controls dynamic range for stereo/mono and ‘late night’ outputs Playback 85% Quality audio electronics devices Dolby E The ability to listen on any device you own Portability 52% The ability to listen in any room in your home MPEG2 TS HLS Dolby Digital MPEG2 MPEG2 4:2:2 MXF Dolby Digital Plus MPEG2 4:2:2 MXF Smooth Streaming Dolby Digital Plus H.264 H.264 4:2:0 MOV Dolby Metadata H.264 4:2:0 MOV HDS Dolby Metadata H.264 4:2:2 AAC H.264 4:2:2 MP4 MPEG-DASH UV CFF UV CSF HE-AAC HE-AAC 56% MPEG2-LII MPEG2-LII Headend Notions of Quality: Audio Expectations of Consumers – CEA 2011 …and they are not satisfied! Decode Post Production Encode Decode Encode Decode Contribution Q. How important is sound or audio quality to you when watching or listening to each of the following devices? Q. How would you rate the sound or audio quality in each of the following devices? Encode Statistical Multiplex Live Broadcast 58% 31% Very Important Very Satisfied 36% Media Tablet 20% Transcode 45% Laptop computers Live Content 25% Adaptive Streaming Protocol Comparison Proprietary Yes Yes MP4 Proprietary Yes Yes MPEG-TS Proprietary Yes Yes MP4, FLV Yes Standard Yes Yes MPEG2-TS or MP4 Yes Yes No No Yes No xBox, Windows 8, iPhone OS 3.09, connected TVs iPad, iPhone OS 3.0, devices running QuickTime X, Android 4.1 and above Flash Player 10, AIR, Chrome and Internet Explorer Browsers Flash Player 10, AIR, set top boxes, connected TVs Yes Asset Distribution Live Transcode IP ABR Packaging ABR Packaging ABR Packaging File-Based Transcode Un-managed CDN ABR Packaging File-Based Transcode File Fetch Managed CDN Origin Server File-Based Transcode ABR Packaging Multi-bitrate files Audio Codecs Codec Standard Dolby E Dolby Digital Dolby Digital Plus PCM MPEG-2 Audio Layer II MPEG4 AAC-LC HE-AAC HE-AAC v2 AC-3 as described in ETSI TS 102 366 EAC-3 as described in ETSI TS 102 366 AES3-2003 AES5-2003 IEC 60908 Ed. 2.0 ISO/IEC 11172-3, ISO/IEC 13818-3 ISO/IEC 144963:2001 Amd 1:2003 ISO/IEC 144963:2005 Amd 2:2006 Surround Sound Pass-Through Allows Mobile device to connect through HDMI to home theatres ABR Packaging Live Transcode Live Transcode Decode TS for Dynamic Packaging Origin Servers MPEGAdobe Apple Dynamic Microsoft HTTP HTTP Live Adaptive Smooth Dynamic Streaming Streaming Streaming Streaming (HLS) Over HTTP (HDS) (DASH) Yes Yes Yes Yes Audio Regulation Eliminates distortion caused by overdriving built-in speakers Volume Optimization Matches playback to built-in speakers frequency response Multi-bitrate streams NLE Offline Content Dialog Enhancement Enhances dialog volume so that it can be heard over background sounds. VOD Store broadcast multi-screen Studios Transcode Surround Sound Virtualization Creates a virtual surround sound experience over headphones or builtin speakers Cable Capture IP Multiple Audio Channels Supports multiple DRMs Device Support Metadata Editing Telco ADI Packaging NLE 22% Source: 2011 Dolby Global Brand Tracker Dolby Digital Plus Support Specification VoD Support Live Support Media Container File-Based Transcode 41% Smartphones Feature Catch Playout Dolby Mobile Device Post Processing Volume Leveling Provides a consistent device volume across all content Capture Mobile Production CHANNEL CONFIGURATION - signals channel configuration DTH Broadcast Portable digital media players DIALNORM – Dialogue normalization metadata that represents program loudness (AAC program reference level) AAC 55% Listening environment MPEG2 4:2:0 WAV 57% Dolby Digital PCM 68% MPEG2 TS Dolby Metadata 72% Access to any audio content you want MPEG2 4:2:0 Applications Dolby E is a professional audio format designed to carry up to 8 channels of audio, metadata and timecode on stereo PCM interfaces. Theatrical movie presentation, Digital TV service & home-video (personal recorders, DVD, etc.) Dolby Digital Plus has the same fundamental bitstream structure and transform length as Dolby Digital with additional benefits, such as audio description and 7.1 channels. PCM is standard form of uncompressed digital audio sometimes used for lossless primary distribution and compact disc digital audio system. DAB, DVB, DVD Digital TV service, Internet streaming HE-AAC is a lossy data compression scheme for digital audio. It is an extension of AAC LC optimized for low-bitrate applications such as streaming audio. HE-AAC v2 is a standardized and improved version of the HEAAC codec. Loudness Fundamentals Standards Publications and Working Practices Dolby Seamless Bit Rate and Channel Configuration Switching Loudness Measurement Techniques Loudness Regulations Key Terms Description ITU-R BS.1770 -, Algorithms to Measure Audio Programme Loudness and True-Peak Audio Level EBU R 128 - Loudness Normalization and Permitted Maximum Level of Audio Signals ATSC A/85 - Techniques for Establishing and Maintaining Audio Loudness for Digital Television ITU-R BS.1864 - Operational practices for loudness in the international exchange of digital television programmes A-Weighting – A measurement technique that applies a set of equal loudness contours to measured loudness levels to account for the relative loudness perceived by the human ear K-Weighting – A measurement technique that applies both loudness contours and gating to measure loudness levels. CALM Act – The ‘‘Commercial Advertisement Loudness Mitigation Act’’ is a US law passed to regulate the volume of audio in ads. DialNorm - The loudness metadata parameter that Indicates the average weighted level of the dialogue within a program DRC – Dynamic Range Control is the metadata parameter that limits the extremes of an audio signal and allows the viewer to select mode depending on equipment: Line Mode (Midnight mode) or RF Mode. Dolby Dialogue Intelligence™- Dialogue Intelligence™ allows users to quantify the level of dialogue automatically from the input signal, by recognizing and measuring loudness only during the presence of speech. Anchor Element - The perceptual loudness reference point or element around which other elements are balanced in producing the final mix of the content. Typically chosen to be program dialog. Dialogue Level - The loudness, in LKFS units, of the Anchor Element. Gating - A gating scheme pauses loudness measurement when the audio level drops below a given threshold relative to an ungated measurement of the same program material. LKFS - Loudness, K-weighted, relative to Full-Scale is the loudness measurement unit commonly used in the US. LUFS – Loudness Unit relative to Full-Scale is the loudness measurement unit commonly used in EBU applications. Measurement Timescale - Measurements are made on four timescales: Momentary (0.4s); Short-term 3s ; Short-term (10s – historical value) and Integrated (whole program duration) Target Levels – A specified value for the Anchor Element (Dialog Level) established to facilitate content exchange from a supplier to operator. ATSC A/85 recommends a target of -24 LKFS +/- 2. The EBU R 128 sets the target level at -23 +/- 1LUFS. True Peak – The maximum absolute level of the signal, measured per ITU-R BS.1770. Allows the accurate indication of the headroom between the peak level of a digital audio signal and the clipping level