SlideShare a Scribd company logo
1 of 156
Download to read offline
Computational Morphogenesis and Fabrication
of an Acoustic Shell for Outdoor Chamber Music
Università degli Studi di Napoli Federico II
Dipartimento di Architettura
Gabriella Lucci
Gabriele Mirra
Eduardo Pignatelli
Relatore
Sergio Pone
Correlatori
Alberto Pugnale
Serafino Di Rosario
Sofia Colabella
Bianca Parenti
Tesi di Laurea
1
2
IDENTIFYING
THEMATIC AREA
STATE OF THE ART
METHODOLOGICAL
HYPOTESIS
EXPERIMENTAL
APPLICATION
THE ESSENCE OF SOUND WAVES
THE PROBLEMS OF AN OPEN AIR
CHAMBER MUSIC CONCERT
3DESIGNING AN ACOUSTIC
CHAMBER FOR OUTDOOR
.THE SOUND WAVE
.SOUND PROPAGATION
.GEOMETRICAL ACOUSTICS
.FREE FIELD
.REVERBERANT FIELD
ACCORDING TO MUSICIANS
.ACCORDING TO AUDIENCE
.WHAT ARE GOOD ACOUSTICS
.ACTIVE ACOUSTIC SYSTEMS
.PASSIVE ACOUSTIC SYSTEMS
1
2
EXAMPLES OF SOLVED PROBLEMS
3RESONANT STRING SHELL - RES
.THE RESEARCH PROJECT
.RESONANT STRING SHELL 1.0
.RESONANT STRING SHELL 2.0
.RESONANT STRING SHELL 3.0
.RESEARCH STATE AND
FUTURE PURPOSES
.SOUNDFORMS
.SIEBEIN ASSOCIATES
.SUONOVIVO
.HOLLYWOOD BOWL SHELL
.SPECIALITY THEATRE
.AALBORG ACOUSTIC PAVILION
1
2
FROM DIGITAL MODEL TO REAL
MODEL
STRUCTURAL DESIGN PROCESS
.HOW TO REALIZE COMPLEX FORMS
BUILDING SITE AS AUTOMATED INDUSTRY
HIGHTECH DESIGN/LOWTECH CONSTRUCTION
.PREREQUISITES
.CONCEPT
.EXPLORING SOULTIONS
TENSEGRITY SHELL
SELF BEARING SHELL
RECIPROCAL STRUCTURE
CABLE-STAYED STRUCTURE
3ENGINEERING THE STRUCTURE
.EXECUTIVE PROJECT
OPTIMIZATION OF THE CUTTING PROCESS
FROM TRUSS TO BOX BEAM
KNOTS DEFINITION
4SIMPLIFYING CONSTRUCTION SITE
PROGRAMMING INSTALLATION PHASES
CONSTRUCTION MACHINERY’S DESIGN
3THE OPTIMIZATION PROCESS
1COMPUTATIONAL MORPHOGENESIS
.WHAT IS COMPUTATIONAL MORPH
.THE MORPHOGENETIC PROCESS
2RES 4.0 - THE ALGORITHM
.ALGORITHM OVERVIEW
.INPUTS
.COMPLEX FORMS FROM SIMPLE ELEMENTS
.DESIGN VARIABLES (RES ANALISYS)
.RES 4.0 GENOME (VARIABLE AND STABLE)
.INPUT POPULATION
.MODELING THE NATURE OF SOUND
THE IMAGE SOURCE METHOD
THE RAYTRACING METHOD
.THE PROCESSING CORE
THE CODE
.USEFUL OUTPUTS
SOUND PRESSURE LEVEL
.OPTIMIZATION AS AWARENESS TOOL
FIRST DOMAIN SETTINGS
SECOND DOMAIN SETTINGS
THIRD DOMAIN SETTINGS
.ARCHITHECTURAL SETTING
PALAZZO GRAVINA
THE MUSICIANS
THE AUDIENCE
.FINAL OPTIMIZATION
.RESULTS ANALYSIS
.CILIA SYSTEM
THE EVOLUTION OF DESIGN
METHODS
.FROM ANALOG DESIGN TO
PARAMETRIC APPROACH
.A SIGNIFICANT EXAMPLE FROM
ANALOG TO DIGITAL DESIGN
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
T H E E S S E N C E O F S O U N D W A V E S
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
f frequency = c / λ T cycle = 1 / fc sound speed in air = 343 m/s
λ wavelenght
x[m]
y [m]
a
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
WAVEFRONT
SOURCE
FROM ACOUSTIC WAVE TO ACOUSTIC RAY
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
4 r
W
S
W
I
π
== 1120log(rLL WI )−−=SOUND INTENSITY SOUND PRESSURE LEVEL
r
a
a
a
a
a
a
a
a
a
a
a
a
a a
2r
3r
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
FFFFFF
DIREC T R AY REFLEC TED R AY
SOURC
E
IMA
GE SOU
RCE
R E F L E C T I V E S U R F A C E
ACOUSTIC REFLECTION MODEL
θ1
θ2
SNELL LAW : θ1
= θ2
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Free Field
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Reverberant Field
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
The problems of
an Open Air
Chamber Music Concert
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
THE PROBLEMS ACCORDING TO
MUSICIANS
MUSIC
PERCEPTION
ACOUSTIC
PARAMETER
MUSICIANS CANNOT HEAR EACH OTHERS ENSEMBLE STAGE SUPPORT
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
THE PROBLEMS ACCORDING TO
MUSICIANS
MUSIC
PERCEPTION
ACOUSTIC
PARAMETER
MUSICIANS CANNOT HEAR EACH OTHERS ENSEMBLE STAGE SUPPORT
EARLY DECAY OF SOUND
FOR CHAMBER MUSIC
SUBJECTIVE
REVERB
EARLY DECAY TIME
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
LOW SOUND INTENSITY NO MUSIC
SOUND PRESSURE
LEVEL
THE PROBLEMS ACCORDING TO
AUDIENCE
MUSIC
PERCEPTION
ACOUSTIC
PARAMETER
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
LOW SOUND INTENSITY NO MUSIC
SOUND PRESSURE
LEVEL
THE PROBLEMS ACCORDING TO
AUDIENCE
MUSIC
PERCEPTION
ACOUSTIC
PARAMETER
SPATIALIZATION
INTERAURAL CROSS
CORRELATION
NON-UNIFORM SOUND FIELD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
What Are Good Acoustics?
[...]the Composition, the Conductor, the Orchestra, and the Hall .
It is vital to distinguish among these ingredients and to understand
what each contributes to the totality.
L.L. Beranek - Concert Hall and Opera Houses, 2004
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Designing an Acoustic Chamber for Outdoor
Active Acoustic Systems
Passive Acoustic Systems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Passive Acoustic Systems
Designing an Acoustic Chamber for Outdoor
Active Acoustic Systems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Soundforms_Arup
THE REGULAR SIZE (21m x 14m)
-75 mq of platform area
-10m wide at the front
-8m wide at the back
-7m deep
The REGULAR is acoustically
optimized for 18 – 23 musicians
THE MEDIUM SIZE (17m x 27m)
-98 mq of platform area
-13m wide at the front
-8.5m wide at the back
-9m deep
The MEDIUM is acoustically
optimized for 36 – 50 musicians
THE LARGE SIZE (20m x 33.5m)
-231 mq
-16m wide at the front
-10.4m wide at the back
-11.2m deep
The LARGE is acoustically
optimized for 75 – 100 musicians
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Acoustical Design of the Band Shell or Enclosure
• Design and shape the ceiling and walls to provide natural acoustic
projection of sounds from the enclosure to the audience
• Integrate sound system components to provide weather protection a
well as enhance acoustical directivity for loudspeakers
• Provide a network of wall and ceiling panels to provide sound
reflections so performers on stage can hear each other and
play in ensemble
Containment of Sounds within Facility to meet Noise Ordinance
Requirements at Facility Perimeter
• Natural barriers and partial enclosures such as walls, berms, hills,
planters, landscape elements, etc. as part of
architectural design of facility
• Location and directionality of loudspeakers to minimize sound spills
out of audience area
• Use of a greater number of smaller loudspeakers or digitally con-
trolled line array speakers with controlled directional
patterns to minimize sound spills outside of audience area
• Automatic control of volume and frequency response through DSP
(digital signal processing) controllers
Siebein Associates Shell
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Outdoor Panels_SuonoVivo
the Suono Vivo outdoor acoustic chamber consists of panels in
Lexan Polycarbonate featuring
outstanding sound reflectionproperties.
Has a modular structure that adapts to the stage needs of large
orchestras and also individual soloists.
It is quickly assembled and disassembled.
Is weatherproof.
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
The ACOUSTIC REFLECTOR has aproximately the same area as
the orchestra risers and is positioned roughly 9.14 m above the
orchestra to provide the critical 30-msec dispersed relfections;
in its final form, the reflector asumes the shape of a
longitudinally positioned ellipse, inclined about 10 degrees above
orizontal.
The stage canopy is composed of a tennis-court-sized aluminium
and fiberglass ring spanned by folding, translucent polycarbonate
panels.
Hollywood Bowl Shell
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Examples of Solved Problems
Inflatable Shell_speciality Theatre Small Shell
Depth: 4 m
Height: 4 m
Width: 8 m
Footprint Area: 32 mq
Shipping Weight: 166 kg
Medium Shell
Depth: 6 m
Height: 6 m
Width: 13 m
Footprint Area: 78 mq
Shipping Weight: 266 kg
Large Shell
Depth: 8 m
Height: 8 m
Width: 16 m
Footprint Area: 128 mq
Shipping Weight: 359 kg
8 m
4 m
4 m
13 m
6 m
6 m
16 m
8 m
8 m
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Aalborg Acoustic Pavilion The Acoustic Pavilion was designed as a stage for electronic and
experimental music.
It is created from evolutionary algorithms that search the opti-
mum form and reflective environment for electronic music within
the context of Aalborg’s harbour front. It encloses the musical
space from the city and opens to the water aiming at creating an
intimate sound based milieu within an open public realm. The actu-
al design process was based on numerous experiments concerned
with form, materials, structure, and acoustics that aided by com-
putational algorithms generated the final shape as well as the
pointy wood components.
Examples of Solved Problems
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Analog Design vs Parametric Approach
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
REsonant String shell
A significant example of evolution
from analog to digital design
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 1.0
Design Methods
•	Totally Analog Process
Acoustic Devices
•	Main Shell
•	Array System
•	Cilia System
•	Reflective Bottom
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 1.0Acoustic Performance
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 2.0
Design Methods
•	First Digital Design Process
•	Restricted Form Improvement
Process
•	Panel Orientation Optimized
by COVERING AREA
Acoustic Devices
•	Main Shell
•	Array System
•	Cilia System
•	Reflective Bottom
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 2.0 Acoustic Performance
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 1.0
Design Methods
ReS 3.0
Design Methods
•	Digital Design Process
•	Restricted Form Improvement
Process
•	Customizable According to
Musicians Setups
•	Computational Improvement
of the Form by NUMBER
OF REFLECTIONS
Acoustic Devices
•	Main Shell
•	Customizable Array System
•	Elongated Cilia System
•	Diffusive Bottom
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
ReS 3.0Acoustic Performance
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Research State And
Future Purposes
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
What is Computational Morphogenesis?
The Morphogenetic Process involves: the Construction, the Analysis
and the Evaluation of a certain Topological Space, Designed for one or
more Objectives.
It follows a recursive paths, performing a continous Improvement of the
form:
1.	Defining the most performing configuration of the space
2.	Providing a landscape of solutions for the Awareness of the problem
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
The Morphogenetic Process
DEFINITION OF
DESIGN VARIBALES
INPUT SYSTEM
INDIVIDUAL
SELECTION
RESULTING
INDIVIDUALS
CROSSOVER
MUTATION
NEW
POPULATION GEOMETRY
FITNESS
ACOUSTIC SIMULATION
PROCESSING COREEVOLUTIONARY-BASED OPTIMIZATION
REPRESENTATION OF THE ACOUSTIC SHELL
OUTPUT SYSTEM
RANDOM GENERATION OF THE 1ST
POPULATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Algorithm Overview
Input
Processing Core
Output
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
1st
ring1st
ring
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
1st
ring1st
ring
1RINGS
THE SMOOTHNESS
2nd
ring2nd
ring
1st
ring1st
ring
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
1st
ring1st
ring
1RINGS
THE SMOOTHNESS
2nd
ring2nd
ring
1st
ring1st
ring
3rd
ring3rd
ring
2nd
ring2nd
ring
1st
ring1st
ring
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
3rd
ring3rd
ring
2nd
ring2nd
ring
1st
ring1st
ring
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
3rd
ring3rd
ring
2nd
ring2nd
ring
1st
ring1st
ring
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
3THE SOURCE GEOMETRY
PANELIZATION
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
3THE SOURCE GEOMETRY
PANELIZATION
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
R1
R24THE SOURCE GEOMETRY
PROPORTIONS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
1RINGS
THE SMOOTHNESS
3THE SOURCE GEOMETRY
PANELIZATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
5THE SOURCE GEOMETRY
CURVATURE
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
5THE SOURCE GEOMETRY
CURVATURE
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
INPUT VARIABLE DESIGN
RES 3.0 ANALYSIS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
0PHENOTYPE
LAST RES
2THE SOURCE GEOMETRY
THE SHAPE
3THE SOURCE GEOMETRY
PANELIZATION
4THE SOURCE GEOMETRY
PROPORTIONS
5THE SOURCE GEOMETRY
CURVATURE
6THE SOURCE GEOMETRY
DEPTH
1RINGS
THE SMOOTHNESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
1DEPTH
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
2
1DEPTH
RINGS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
2
1DEPTH
RINGS
3RATIO
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
INPUT VARIABLES DESIGN
RES 4.0 GENOME
2
1DEPTH
RINGS
3RATIO
4RADIUS
5POSITION
6SCALE0
7SCALE1
8SCALE2
9SCALE3
10PANEL1
11PANEL2
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Input Variables Design
ReS 4.0 Topologic Space
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Input Variables Design
ReS 4.0 Topologic Space
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Input Variables Design
ReS 4.0 Topologic Space
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Modelling
the Physical Nature of Sound
Propagation Models
Alvar Aalto - Acoustic Studies for Viipuri Municipal Library
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
0DEFINE N ACOUSTIC RAYS:
EX N = 100DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
1CHOOSE ONE ACOUSTIC RAY
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
3MIRROR THE SOURCE ON SURFACE A
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
5INTERSECT WITH THE NEXT SURFACE
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
m_Sac
6MIRROR THE MIRRORED SOURCE ON SURFACE C
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
m_Sac
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
m_Sa
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S
A
B
C
R
9REPEAT THE PROCESS FOR EACH RAY
0DEFINE N ACOUSTIC RAYS:
EX N = 10
2EXTEND UNTIL IT WILL INTERSECT A SURFACE
3MIRROR THE SOURCE ON SURFACE A
4DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
5INTERSECT WITH THE NEXT SURFACE
6MIRROR THE MIRRORED SOURCE ON SURFACE C
7DRAW A LINE BETWEEN THE MIRRORED SOURCE
AND THE INTERSECTION POINT
8INTERSECT WITH THE NEXT SURFACE
NO INTERSECTION!
9REPEAT THE PROCESS FOR EACH RAY
1CHOOSE ONE ACOUSTIC RAY
RAY TRACING METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
S R
0DEFINE A BOUNCES NUMBER
EX N = 2
A
B
C
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
S
A
B
C
R
1CHOOSE A BOUNCES COMBINATION
EX SACR
BOUNCES NUMBER: 2
POSSIBLE COMBINATIONS:
SABR SACR
SBAR SBCR
SCAR SCBR
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
2MIRROR THE SOURCE ON SURFACE A
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
3MIRROR THE MIRRORED SOURCE ON SURFACE C
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
5INTERSECT WITH SURFACE C5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
7INTERSECT WITH SURFACE A
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
m_Sa
m_Sac
8DRAW A POLYRAY BETWEEN THE POINTS
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
9REPEAT THE PROCESS FOR EACH COMBINATION
5INTERSECT WITH SURFACE C
7INTERSECT WITH SURFACE A
9REPEAT THE PROCESS FOR EACH COMBINATION
0DEFINE A BOUNCES NUMBER
EX N = 2
1CHOOSE A BOUNCES COMBINATION
EX SACR
3MIRROR THE MIRRORED SOURCE ON SURFACE C
4DRAW A LINE BETWEEN THE TARGET AND
THE LAST MIRRORED SOURCE
6DRAW A LINE BETWEEN THE INTERSECTION POINT
AND THE PREVIOUS MIRRORED SOURCE
8DRAW A POLYRAY BETWEEN THE POINTS
2MIRROR THE SOURCE ON SURFACE A
IMAGE SOURCE METHOD
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
S R
A
B
C
S R
A
B
C
S
A
B
C
R
S
A
B
C
R
METHODS COMPARISON
PROCESSING CORE
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
#IMAGE SOURCE
DEFINING TRASFORMATION MATRIX
DirectionMove_L = []
SrfCenter_L = []
for i in ReflectSrf:
....SurfaceCenterPoint = rs.SurfaceAreaCentroid(i)[0]
....SrfCenter_L.append(SurfaceCenterPoint)
....SurfaceUV = rs.SurfaceClosestPoint(i,SurfaceCenterPoint)
....DirectionMove_L.append(rs.SurfaceNormal(i,SurfaceUV))
MirrorMatrix_L = []
for srfIN in range(len(ReflectSrf)):
....MirrorMatrix_L.append(rs.XformMirror(SrfCenter_L[srfIN] ,
....DirectionMove_L[srfIN]))
#DEFINING MIRRORED SORCE POINTS UNTIL INFINITE ORDER
def graftlist(List):
....MainList = []
....Void = []
....MainList.append(Void)
....GraftList = []
....for i in range (len(MainList)):
........for j in List:
............Sub = []
............Sub.append(j)
............GraftList.append(Sub)
....return (GraftList)
SrcPtsGraft = graftlist(SrcPts)
ObjList = []
ObjList.append(SrcPtsGraft)
def RecursiveMirror(SrcPtsGraft,gens):
....Macro = []
....for i in range (len(SrcPts)):
........List = []
........for j in range (len(SrcPtsGraft[0])):
............for k in range(len(ReflectSrf)):
................List.append(rs.TransformObjects(SrcPtsGraft[i][j],
................MirrorMatrix_L[k],True)[0])
........Macro.append(List)
....if gens != 0:
........ObjList.append(Macro)
....if gens > 0:
........RecursiveMirror(Macro,gens-1)
....return(ObjList)
Nmax = max(n)
mSrcN_full = RecursiveMirror(SrcPtsGraft, Nmax )
#REMOVE FROM MIRRORED SOURCE POINTS LIST ALL DUPLICATES
def PointsConversion(coordinate):
....Converted = []
....for i in range (len(mSrcN_full)):
........Csub1 = []
........for j in range (len(SrcPts)):
............Csub2 =[]
............for k in range (len(mSrcN_full[i][j])):
................Csub2.append(round(rs.PointCoordinates(mSrcN_full[i]
................[j][k])[coordinate],2))
............Csub1.append(Csub2)
........Converted.append(Csub1)
....return(Converted)
mSrcN_x = PointsConversion(0)
mSrcN_y = PointsConversion(1)
mSrcN_z = PointsConversion(2)
def RecursiveCull(mSrcN_full,gens,empty):
....if Nmax >= 2:
........mSrcN = []
........for j in range (len(SrcPts)):
............SubM1 = []
............for k in range (len(mSrcN_full[gens][0])):
................if gens >= 2:
................if ((round((rs.PointCoordinates(mSrcN_full[gens]
................[j][k])[0]),2) in (mSrcN_x[(gens-2)][j]))
................and(round((rs.PointCoordinates(mSrcN_full[gens]
................[j][k])[1]),2) in (mSrcN_y[(gens-2)][j]))
................and(round((rs.PointCoordinates(mSrcN_full[gens]
................[j][k])[2]),2) in (mSrcN_z[(gens-2)][j]))):
....................SubM1.append(None)
................else:
....................SubM1.append(mSrcN_full[gens][j][k])
............mSrcN.append(SubM1)
........empty.insert(0,mSrcN) #Ordine n
........if gens > 2:
............RecursiveCull(mSrcN_full,gens-1,empty)
........return(empty)
....elif Nmax == 1:
........empty.append(mSrcN_full[0])
........empty.append(mSrcN_full[1])
........return(empty)
....else:
........empty.append(mSrcN_full[0])
........return(empty)
empty = []
mSrcN = (RecursiveCull(mSrcN_full,Nmax,empty))
if Nmax >=2:
....mSrcN.insert(0,mSrcN_full[1])
....mSrcN.insert(0,mSrcN_full[0])
#FINDING INTERSECTION PTS AT ORDER N
def CodeExecution (n):
....#1 FAKE RAYS ORDER N
....fRays = []
....for i in range(len(TgtPts)):
........fRay_Sub = []
........for j in range(len(SrcPts)):
............fRay_Sub2 = []
............for k in range(len(mSrcN[n][0])):
................if mSrcN[n][j][k] != None:
....................fRay_Sub2.append(rs.AddLine(mSrcN[n][j][k],
....................TgtPts[i]))
................else:
....................fRay_Sub2.append(None)
............fRay_Sub.append(fRay_Sub2)
........fRays.append(fRay_Sub)
....#2 INTERSECTION ORDER N
....ReflectSrf_t = []
....for i in range (int(len(ReflectSrf)**(n)/len(ReflectSrf))):
........for Srf in ReflectSrf:
............ReflectSrf_t.append(Srf)
....#per n = 3 appende 36 volte la lista di 6 per ramo di src
....Intersection = []
....for i in range (len(TgtPts)):
........sub1 = []
........for j in range (len(SrcPts)):
............sub2 = []
............for w in range(len(ReflectSrf_t)):
................if fRays[i][j][w] != None:
....................Int = rs.CurveBrepIntersect(fRays[i][j][w],
....................ReflectSrf_t[w])
................else:
....................Int = None
................if Int is not None:
....................sub2.append(Int[1][0])
................else:
....................sub2.append(None)
............sub1.append(sub2)
........Intersection.append(sub1)
#FINDING INTERSECTION PTS FROM ORDER N-1
RECURSION
....def RecursiveIntersection (IntPts, gens, IntList):
........if n != 1 :
............fRayN = []
............for i in range (len(TgtPts)):
................sub1 = []
................for j in range (len(SrcPts)):
....................sub2 = []
....................for k in range (len(mSrcN[gens-1][0])):
........................h = k * int((len(Intersection[0][0]))/
........................(len(mSrcN[gens-1][0])))
........................for x in range(int((len(Intersection[0][0]))/
........................(len(mSrcN[gens-1][0])))):
............................if (IntPts [i][j][x + h]) and
............................(mSrcN[gens-1][j][k]) != None:
................................sub2.append(rs.AddLine(IntPts[i][j]
................................[x + h],mSrcN[gens-1][j][k]))
............................else:
................................sub2.append(None)
....................sub1.append(sub2)
................fRayN.append(sub1)
............ReflectSrf_p = []
............for i in range (((int((len(mSrcN[gens-1][0]))/
............(len(ReflectSrf)))))):
................for Srf in ReflectSrf:
....................for j in range (int((len(IntPts[0][0]))/
....................(len(mSrcN[gens-1][0])))):
........................ReflectSrf_p.append(Srf)
............Pt = []
............for i in range (len(TgtPts)):
................sub1 = []
................for j in range (len(SrcPts)):
....................sub2 = []
....................for k in range(len(ReflectSrf_p)):
........................if fRayN[i][j][k] is not None:
............................Int = rs.CurveBrepIntersect(fRayN[i]
............................[j][k],ReflectSrf_p[k])
........................else:
............................Int = None
........................if Int is not None:
............................sub2.append(Int[1][0])
........................else:
............................sub2.append(None)
....................sub1.append(sub2)
................Pt.append(sub1)
............IntList.append(Pt)
........if gens == n:
............IntList.insert(0,Intersection)
........if gens > 2:
............RecursiveIntersection (Pt, gens-1, IntList)
........return(IntList)
....
....IntList = []
....RecInt = RecursiveIntersection(Intersection, n, IntList)
#DRAW POLYRAYS
....RList = []
....for i in range (len(TgtPts)):
........Rsub1 = []
........for j in range (len(SrcPts)):
............Rsub2 = []
............for k in range (len(ReflectSrf)**n):
................Rsub3 = []
................for w in range (len(RecInt)):
....................Rsub3.append(RecInt[w][i][j][k])
................Rsub2.append(Rsub3)
............Rsub1.append(Rsub2)
........RList.append(Rsub1)
....for i in range (len(TgtPts)):
........for j in range (len(SrcPts)):
............for k in range (len(RList[0][0])):
................RList[i][j][k].insert(0,TgtPts[i])
....................RList[i][j][k].append(SrcPts[j])
....polylines = []
....for i in range (len(TgtPts)):
........Plsub1 = []
........for j in range (len(SrcPts)):
............Plsub2 = []
........for k in range (len(RList[0][0])):
............if (None in RList[i][j][k]) == True :
................Plsub2.append(None)
............else:
................Plsub2.append(rs.AddPolyline(RList[i][j][k]))
........Plsub1.append(Plsub2)
....polylines.append(Plsub1)
#OBSTACLE CHECK
....#1 FIND SEGMENTS
....SegmentsList = []
....for i in range (len(TgtPts)):
........SLsub1 = []
........for j in range (len(SrcPts)):
............SLsub2 = []
............for k in range (len(polylines[0][0])):
................if polylines[i][j][k] != None:
....................SLsub2.append(rs.ExplodeCurves(polylines[i]
....................[j][k]))
................else:
....................SLsub2.append(None)
............SLsub1.append(SLsub2)
........SegmentsList.append(SLsub1)
....#2 FIND INTERSECTION COUNT LIST
....SegmentIntlist = []
....for i in range (len(TgtPts)):
........SILsub1 = []
........for j in range (len(SrcPts)):
............SILsub2 = []
............for k in range (len(polylines[0][0])):
................SILsub3 = []
................for w in range (n+1):
....................for x in range (len(ReflectSrf)):
........................if SegmentsList[i][j][k] is not None:
............................Int = rs.CurveBrepIntersect
............................(SegmentsList[i][j][k][w],ReflectSrf[x])
........................else:
............................Int = None
........................if Int is not None:
............................SILsub3.append(Int[1][0])
........................else:
............................SILsub3.append(None)
................SILsub2.append(len(SILsub3) - SILsub3.count(None))
............SILsub1.append(SILsub2)
........SegmentIntlist.append(SILsub1)
....#3 BUILD NEW POLYLINES WITH NEW CONDITION
....polyrays = []
....for i in range (len(TgtPts)):
........Prsub1 = []
........for j in range (len(SrcPts)):
............Prsub2 = []
............for k in range (len(RList[0][0])):
................if (SegmentIntlist[i][j][k]) > (2+2*(n-1))
................or (None in RList[i][j][k]) == True:
....................Prsub2.append(None)
................else:
....................Prsub2.append(rs.AddPolyline(RList[i][j][k]))
............Prsub1.append(Prsub2)
........polyrays.append(Prsub1)
#CALCULATE SPL AND TIME
....time = []
....SPL = []
....for i in range(len(TgtPts)):
........time1 = []
........SPL1 = []
........for j in range(len(SrcPts)):
............time2 = []
............SPL2 = []
............for h in range(len(RList[0][0])):
................if polyrays[i][j][h] != None:
....................time2.append((rs.CurveLength
....................(polyrays[i][j][h]))/343)
....................SPL2.append((111-(20*math.log10
....................(rs.CurveLength(polyrays[i]
....................[j][h])-1))-11)*(r**n))
................else:
....................time2.append(None)
....................SPL2.append(None)
............time1.append(time2)
............SPL1.append(SPL2)
........time.append(time1)
........SPL.append(SPL1)
....return (SPL,polyrays)
if Compute == True:
....FINAL = []
....for i in range (len(n)):
........FINAL.append(CodeExecution(n[i]))
....RAYS = []
....for i in range (len(n)):
........SPL.append(FINAL[i][0])
........RAYS.append(FINAL[i][1])
....a = SPL
....b = RAYS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
SOURCES: 1
TARGETS: 25
REFLECTIVE SURFACES: 6
PROCESSING CORE - RAYS SHOOTING
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
BOUNCES: 0
POTENTIAL RAYS: 25
TOTAL RAYS: 25
min LENGHT: 6,56 m
SOURCES: 1
TARGETS: 25
REFLECTIVE SURFACES: 6
PROCESSING CORE - RAYS SHOOTING
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
BOUNCES: 1
POTENTIAL RAYS: 150
TOTAL RAYS: 98
min LENGHT: 7,42 m
SOURCES: 1
TARGETS: 25
REFLECTIVE SURFACES: 6
PROCESSING CORE - RAYS SHOOTING
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
BOUNCES: 2
POTENTIAL RAYS: 900
TOTAL RAYS: 103
min LENGHT: 10,25 m
SOURCES: 1
TARGETS: 25
REFLECTIVE SURFACES: 6
PROCESSING CORE - RAYS SHOOTING
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
BOUNCES: 3
POTENTIAL RAYS: 5400
TOTAL RAYS: 154
min LENGHT: 11,22 m
SOURCES: 1
TARGETS: 25
REFLECTIVE SURFACES: 6
PROCESSING CORE - RAYS SHOOTING
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
d =14 m
SPL[dB] = Lw
- 20log10
(d) - 11
PROCESSING CORE - SPL CALCULATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
SPL COMBINATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
SPL COMBINATION
DIRECT SOUND LEVELS
TOTAL SOUND LEVELS = 10^DS/10
+10^RS/10
REFLECTED SOUND LEVELS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
SPL COMBINATION
70 75 80 85 90 95 100 [dB]
DIRECT SOUND LEVELS
TOTAL SOUND LEVELS = 10^DS/10
+10^RS/10
REFLECTED SOUND LEVELS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
THE OPTIMIZATION PROCESS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
The Morphogenetic Process
DEFINITION OF
DESIGN VARIBALES
INPUT SYSTEM
INDIVIDUAL
SELECTION
RESULTING
INDIVIDUALS
CROSSOVER
MUTATION
NEW
POPULATION GEOMETRY
FITNESS
ACOUSTIC SIMULATION
PROCESSING COREEVOLUTIONARY-BASED OPTIMIZATION
REPRESENTATION OF THE ACOUSTIC SHELL
OUTPUT SYSTEM
RANDOM GENERATION OF THE 1ST
POPULATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 1
SOURCE
TARGETS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 1
SOURCE
TARGETS
DMIN = 1.5M
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 1
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 11509.90 dB SPL SUM = 11623.23 dB SPL SUM = 11700.00 dB SPL SUM = 11727.82 dB SPL SUM = 11738.34 dB
51 15 30 50
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 1
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 11738.34 dB
50
INEFFICIENTPANELS
RED DOTS = BOUNCING POINTS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 2
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 11522.07 dB SPL SUM = 11660.27 dB SPL SUM = 11880.88 dB SPL SUM = 11953.26 dB SPL SUM = 12022.27 dB
51 15 30 50
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 2
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 12022.27 dB
50
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 3
SOURCES
TARGETS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 3
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 12176.96 dB SPL SUM = 12247.44 dB SPL SUM = 12479.16 dB SPL SUM = 12613.90 dB SPL SUM = 12626.06 dB
51 15 30 50
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION 3
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 12626.06 dB
50
EXTENDED PANELS
3,6
11
1,6
2
0,6 0,4
ARCHITECTURAL SETTING
METHOD APPLICATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
18,66
A = 262m2
18,82
ARCHITECTURAL SETTING
METHOD APPLICATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
18,66
A = 262m2
18,82
ARCHITECTURAL SETTING
METHOD APPLICATION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION A - FITNESS FUNCTION
RANDOM SHELL SPL MAP
1
x M *
100
N
i
if −= ∑=
δ
Where:
- N is the total number of targets;
- xi is SPL value on the ith
target;
- M is the Number of SPL Values smaller than 90dB
FITNESS FUNCTION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION A
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 18070.97dB SPL SUM = 18297.18 dB SPL SUM = 18532.14 dB SPL SUM = 18577.21 dB SPL SUM = 18580.11 dB
51 15 30 80
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
OPTIMIZATION A
70 75 80 85 90 95 100 [dB]
GENERATIONS
SPL SUM = 18580.11 dB
80
8.00 m
4.30 m
4.40 m
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
70 75 80 85 90 95 100 [dB]
SOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
ALLSOURCESSPLMAP
BACKSOURCESSPLMAP
MIDDLESOURCESSPLMAP
FRONTSOURCESSPLMAP
ALL
OPTIMIZATION A - RESULT ANALYSIS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
70 75 80 85 90 95 100 [dB]
SOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
ALLSOURCESSPLMAP
BACKSOURCESSPLMAP
MIDDLESOURCESSPLMAP
FRONTSOURCESSPLMAP
ALL
BACK
MIDDLE
FRONT
OPTIMIZATION A - RESULT ANALYSIS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
70 75 80 85 90 95 100 [dB]
SOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
ALLSOURCESSPLMAP
BACKSOURCESSPLMAP
MIDDLESOURCESSPLMAP
FRONTSOURCESSPLMAP
ALL
BACK
MIDDLE
FRONT
CRITICAL DECAY
OPTIMIZATION A - RESULT ANALYSIS
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
FORM FINDING - CILIA
α 0°
<α<60°
DEFINE 1m TRANSLATION VECTOR FOR EACH SEGMENT1 EXTRUDE EACH SEGMENT AND BUILD NEW SURFACES2 ROTATE EACH SURFACE BY DIFFERENT ANGLES3
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
FORM FINDING - CILIASOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
FRONT SOURCES SPL MAP
NO CILIA
2
1
)(
1
xx
N
N
i
if −= ∑=
δ
Where:
- N is the total number of targets;
- xi is SPL value on the ith
target;
- x is the arithmetic mean of the xi ;
-
2
)( xxis −=σ is the measure of the variance of the data structure and represents
the simple spread relative to the mean value.
FITNESS FUNCTION
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
FORM FINDING - CILIASOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
FRONT SOURCES SPL MAP
NO CILIA
CILIA
OPTIMIZATION RESULT
Identyfing Thematic Area
The essence of Sound Waves
The Problems of an Open Air Concert
Designing an Acoustic Chamber for Outdoor Music
Example of Solved Problems
Evolution of Design Methods
Resonant String Shell - ReS
Computational Morphogenesis
Res 4.0 - The Algorithm
The Optimization Process
From Digital ti Real Model
Structural Design Process
Engineering the Structure
Simplifying Construction Site
State of the Art Methodological Hypotesis Experimental Application
FORM FINDING - CILIASOUNDPRESSURELEVEL[dB]
DISTANCE [m]
80
82
84
86
88
90
92
94
96
98
100
102
0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7
FRONT SOURCES SPL MAP
NO CILIA
CILIA
OPTIMIZATION RESULT
OPTIMIZATED TARGETS
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD
Lucci Mirra Pignatelli  - Laurea 08.06_LD

More Related Content

Similar to Lucci Mirra Pignatelli - Laurea 08.06_LD

Defense - Sound space rendering based on the virtual Sound space rendering ba...
Defense - Sound space rendering based on the virtual Sound space rendering ba...Defense - Sound space rendering based on the virtual Sound space rendering ba...
Defense - Sound space rendering based on the virtual Sound space rendering ba...JunjieShi3
 
Bio10 08
Bio10 08Bio10 08
Bio10 08nmuncy
 
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATION
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATIONHUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATION
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATIONIRJET Journal
 
Andy U Resume Dec 2015
Andy U Resume Dec 2015Andy U Resume Dec 2015
Andy U Resume Dec 2015Andy Unruh
 
Denktank 2010
Denktank 2010Denktank 2010
Denktank 2010ocor203
 
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...a3labdsp
 
AI THROUGH THE EYES OF ORGANISE SOUND
AI THROUGH THE EYES OF ORGANISE SOUNDAI THROUGH THE EYES OF ORGANISE SOUND
AI THROUGH THE EYES OF ORGANISE SOUNDJaideep Ghosh
 
Miniproject audioenhancement-100223094301-phpapp02
Miniproject audioenhancement-100223094301-phpapp02Miniproject audioenhancement-100223094301-phpapp02
Miniproject audioenhancement-100223094301-phpapp02mohankota
 
Challenges and Opportunities in Digital Musicology
Challenges and Opportunities in Digital Musicology Challenges and Opportunities in Digital Musicology
Challenges and Opportunities in Digital Musicology Eleanor Selfridge-Field
 
Trends in Answer Set-Programming - Focus Musik - Presentation
Trends in Answer Set-Programming - Focus Musik - PresentationTrends in Answer Set-Programming - Focus Musik - Presentation
Trends in Answer Set-Programming - Focus Musik - PresentationErhard Dinhobl
 
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...swissnex San Francisco
 
MLConf2013: Teaching Computer to Listen to Music
MLConf2013: Teaching Computer to Listen to MusicMLConf2013: Teaching Computer to Listen to Music
MLConf2013: Teaching Computer to Listen to MusicEric Battenberg
 
Ml conf2013 teaching_computers_share
Ml conf2013 teaching_computers_shareMl conf2013 teaching_computers_share
Ml conf2013 teaching_computers_shareMLconf
 
Analysis Synthesis Comparison
Analysis Synthesis ComparisonAnalysis Synthesis Comparison
Analysis Synthesis ComparisonJim Webb
 

Similar to Lucci Mirra Pignatelli - Laurea 08.06_LD (20)

Defense - Sound space rendering based on the virtual Sound space rendering ba...
Defense - Sound space rendering based on the virtual Sound space rendering ba...Defense - Sound space rendering based on the virtual Sound space rendering ba...
Defense - Sound space rendering based on the virtual Sound space rendering ba...
 
example based audio editing
example based audio editingexample based audio editing
example based audio editing
 
Bio10 08
Bio10 08Bio10 08
Bio10 08
 
S.C.A.M. Present SOUNDSCAPE
S.C.A.M. Present SOUNDSCAPES.C.A.M. Present SOUNDSCAPE
S.C.A.M. Present SOUNDSCAPE
 
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATION
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATIONHUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATION
HUFFMAN CODING ALGORITHM BASED ADAPTIVE NOISE CANCELLATION
 
Andy U Resume Dec 2015
Andy U Resume Dec 2015Andy U Resume Dec 2015
Andy U Resume Dec 2015
 
Denktank 2010
Denktank 2010Denktank 2010
Denktank 2010
 
Techfest jan17
Techfest jan17Techfest jan17
Techfest jan17
 
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Impr...
 
AI THROUGH THE EYES OF ORGANISE SOUND
AI THROUGH THE EYES OF ORGANISE SOUNDAI THROUGH THE EYES OF ORGANISE SOUND
AI THROUGH THE EYES OF ORGANISE SOUND
 
Mini Project- Audio Enhancement
Mini Project- Audio EnhancementMini Project- Audio Enhancement
Mini Project- Audio Enhancement
 
Miniproject audioenhancement-100223094301-phpapp02
Miniproject audioenhancement-100223094301-phpapp02Miniproject audioenhancement-100223094301-phpapp02
Miniproject audioenhancement-100223094301-phpapp02
 
Challenges and Opportunities in Digital Musicology
Challenges and Opportunities in Digital Musicology Challenges and Opportunities in Digital Musicology
Challenges and Opportunities in Digital Musicology
 
Trends in Answer Set-Programming - Focus Musik - Presentation
Trends in Answer Set-Programming - Focus Musik - PresentationTrends in Answer Set-Programming - Focus Musik - Presentation
Trends in Answer Set-Programming - Focus Musik - Presentation
 
SYLLABUS (1).pptx
SYLLABUS (1).pptxSYLLABUS (1).pptx
SYLLABUS (1).pptx
 
Music mobile
Music mobileMusic mobile
Music mobile
 
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...
Shane Myrbeck - Listening to Design - Immersive Acoustics Modeling in the ARU...
 
MLConf2013: Teaching Computer to Listen to Music
MLConf2013: Teaching Computer to Listen to MusicMLConf2013: Teaching Computer to Listen to Music
MLConf2013: Teaching Computer to Listen to Music
 
Ml conf2013 teaching_computers_share
Ml conf2013 teaching_computers_shareMl conf2013 teaching_computers_share
Ml conf2013 teaching_computers_share
 
Analysis Synthesis Comparison
Analysis Synthesis ComparisonAnalysis Synthesis Comparison
Analysis Synthesis Comparison
 

Lucci Mirra Pignatelli - Laurea 08.06_LD

  • 1. Computational Morphogenesis and Fabrication of an Acoustic Shell for Outdoor Chamber Music Università degli Studi di Napoli Federico II Dipartimento di Architettura Gabriella Lucci Gabriele Mirra Eduardo Pignatelli Relatore Sergio Pone Correlatori Alberto Pugnale Serafino Di Rosario Sofia Colabella Bianca Parenti Tesi di Laurea
  • 2. 1 2 IDENTIFYING THEMATIC AREA STATE OF THE ART METHODOLOGICAL HYPOTESIS EXPERIMENTAL APPLICATION THE ESSENCE OF SOUND WAVES THE PROBLEMS OF AN OPEN AIR CHAMBER MUSIC CONCERT 3DESIGNING AN ACOUSTIC CHAMBER FOR OUTDOOR .THE SOUND WAVE .SOUND PROPAGATION .GEOMETRICAL ACOUSTICS .FREE FIELD .REVERBERANT FIELD ACCORDING TO MUSICIANS .ACCORDING TO AUDIENCE .WHAT ARE GOOD ACOUSTICS .ACTIVE ACOUSTIC SYSTEMS .PASSIVE ACOUSTIC SYSTEMS 1 2 EXAMPLES OF SOLVED PROBLEMS 3RESONANT STRING SHELL - RES .THE RESEARCH PROJECT .RESONANT STRING SHELL 1.0 .RESONANT STRING SHELL 2.0 .RESONANT STRING SHELL 3.0 .RESEARCH STATE AND FUTURE PURPOSES .SOUNDFORMS .SIEBEIN ASSOCIATES .SUONOVIVO .HOLLYWOOD BOWL SHELL .SPECIALITY THEATRE .AALBORG ACOUSTIC PAVILION 1 2 FROM DIGITAL MODEL TO REAL MODEL STRUCTURAL DESIGN PROCESS .HOW TO REALIZE COMPLEX FORMS BUILDING SITE AS AUTOMATED INDUSTRY HIGHTECH DESIGN/LOWTECH CONSTRUCTION .PREREQUISITES .CONCEPT .EXPLORING SOULTIONS TENSEGRITY SHELL SELF BEARING SHELL RECIPROCAL STRUCTURE CABLE-STAYED STRUCTURE 3ENGINEERING THE STRUCTURE .EXECUTIVE PROJECT OPTIMIZATION OF THE CUTTING PROCESS FROM TRUSS TO BOX BEAM KNOTS DEFINITION 4SIMPLIFYING CONSTRUCTION SITE PROGRAMMING INSTALLATION PHASES CONSTRUCTION MACHINERY’S DESIGN 3THE OPTIMIZATION PROCESS 1COMPUTATIONAL MORPHOGENESIS .WHAT IS COMPUTATIONAL MORPH .THE MORPHOGENETIC PROCESS 2RES 4.0 - THE ALGORITHM .ALGORITHM OVERVIEW .INPUTS .COMPLEX FORMS FROM SIMPLE ELEMENTS .DESIGN VARIABLES (RES ANALISYS) .RES 4.0 GENOME (VARIABLE AND STABLE) .INPUT POPULATION .MODELING THE NATURE OF SOUND THE IMAGE SOURCE METHOD THE RAYTRACING METHOD .THE PROCESSING CORE THE CODE .USEFUL OUTPUTS SOUND PRESSURE LEVEL .OPTIMIZATION AS AWARENESS TOOL FIRST DOMAIN SETTINGS SECOND DOMAIN SETTINGS THIRD DOMAIN SETTINGS .ARCHITHECTURAL SETTING PALAZZO GRAVINA THE MUSICIANS THE AUDIENCE .FINAL OPTIMIZATION .RESULTS ANALYSIS .CILIA SYSTEM THE EVOLUTION OF DESIGN METHODS .FROM ANALOG DESIGN TO PARAMETRIC APPROACH .A SIGNIFICANT EXAMPLE FROM ANALOG TO DIGITAL DESIGN
  • 3. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application T H E E S S E N C E O F S O U N D W A V E S
  • 4. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application f frequency = c / λ T cycle = 1 / fc sound speed in air = 343 m/s λ wavelenght x[m] y [m] a
  • 5. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application WAVEFRONT SOURCE FROM ACOUSTIC WAVE TO ACOUSTIC RAY
  • 6. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 4 r W S W I π == 1120log(rLL WI )−−=SOUND INTENSITY SOUND PRESSURE LEVEL r a a a a a a a a a a a a a a 2r 3r
  • 7. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application FFFFFF DIREC T R AY REFLEC TED R AY SOURC E IMA GE SOU RCE R E F L E C T I V E S U R F A C E ACOUSTIC REFLECTION MODEL θ1 θ2 SNELL LAW : θ1 = θ2
  • 8. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Free Field
  • 9. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Reverberant Field
  • 10. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application The problems of an Open Air Chamber Music Concert
  • 11. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 12. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application THE PROBLEMS ACCORDING TO MUSICIANS MUSIC PERCEPTION ACOUSTIC PARAMETER MUSICIANS CANNOT HEAR EACH OTHERS ENSEMBLE STAGE SUPPORT
  • 13. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application THE PROBLEMS ACCORDING TO MUSICIANS MUSIC PERCEPTION ACOUSTIC PARAMETER MUSICIANS CANNOT HEAR EACH OTHERS ENSEMBLE STAGE SUPPORT EARLY DECAY OF SOUND FOR CHAMBER MUSIC SUBJECTIVE REVERB EARLY DECAY TIME
  • 14. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application LOW SOUND INTENSITY NO MUSIC SOUND PRESSURE LEVEL THE PROBLEMS ACCORDING TO AUDIENCE MUSIC PERCEPTION ACOUSTIC PARAMETER
  • 15. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application LOW SOUND INTENSITY NO MUSIC SOUND PRESSURE LEVEL THE PROBLEMS ACCORDING TO AUDIENCE MUSIC PERCEPTION ACOUSTIC PARAMETER SPATIALIZATION INTERAURAL CROSS CORRELATION NON-UNIFORM SOUND FIELD
  • 16. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application What Are Good Acoustics? [...]the Composition, the Conductor, the Orchestra, and the Hall . It is vital to distinguish among these ingredients and to understand what each contributes to the totality. L.L. Beranek - Concert Hall and Opera Houses, 2004
  • 17. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Designing an Acoustic Chamber for Outdoor Active Acoustic Systems Passive Acoustic Systems
  • 18. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Passive Acoustic Systems Designing an Acoustic Chamber for Outdoor Active Acoustic Systems
  • 19. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Examples of Solved Problems
  • 20. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Soundforms_Arup THE REGULAR SIZE (21m x 14m) -75 mq of platform area -10m wide at the front -8m wide at the back -7m deep The REGULAR is acoustically optimized for 18 – 23 musicians THE MEDIUM SIZE (17m x 27m) -98 mq of platform area -13m wide at the front -8.5m wide at the back -9m deep The MEDIUM is acoustically optimized for 36 – 50 musicians THE LARGE SIZE (20m x 33.5m) -231 mq -16m wide at the front -10.4m wide at the back -11.2m deep The LARGE is acoustically optimized for 75 – 100 musicians Examples of Solved Problems
  • 21. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Acoustical Design of the Band Shell or Enclosure • Design and shape the ceiling and walls to provide natural acoustic projection of sounds from the enclosure to the audience • Integrate sound system components to provide weather protection a well as enhance acoustical directivity for loudspeakers • Provide a network of wall and ceiling panels to provide sound reflections so performers on stage can hear each other and play in ensemble Containment of Sounds within Facility to meet Noise Ordinance Requirements at Facility Perimeter • Natural barriers and partial enclosures such as walls, berms, hills, planters, landscape elements, etc. as part of architectural design of facility • Location and directionality of loudspeakers to minimize sound spills out of audience area • Use of a greater number of smaller loudspeakers or digitally con- trolled line array speakers with controlled directional patterns to minimize sound spills outside of audience area • Automatic control of volume and frequency response through DSP (digital signal processing) controllers Siebein Associates Shell Examples of Solved Problems
  • 22. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Outdoor Panels_SuonoVivo the Suono Vivo outdoor acoustic chamber consists of panels in Lexan Polycarbonate featuring outstanding sound reflectionproperties. Has a modular structure that adapts to the stage needs of large orchestras and also individual soloists. It is quickly assembled and disassembled. Is weatherproof. Examples of Solved Problems
  • 23. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application The ACOUSTIC REFLECTOR has aproximately the same area as the orchestra risers and is positioned roughly 9.14 m above the orchestra to provide the critical 30-msec dispersed relfections; in its final form, the reflector asumes the shape of a longitudinally positioned ellipse, inclined about 10 degrees above orizontal. The stage canopy is composed of a tennis-court-sized aluminium and fiberglass ring spanned by folding, translucent polycarbonate panels. Hollywood Bowl Shell Examples of Solved Problems
  • 24. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Examples of Solved Problems Inflatable Shell_speciality Theatre Small Shell Depth: 4 m Height: 4 m Width: 8 m Footprint Area: 32 mq Shipping Weight: 166 kg Medium Shell Depth: 6 m Height: 6 m Width: 13 m Footprint Area: 78 mq Shipping Weight: 266 kg Large Shell Depth: 8 m Height: 8 m Width: 16 m Footprint Area: 128 mq Shipping Weight: 359 kg 8 m 4 m 4 m 13 m 6 m 6 m 16 m 8 m 8 m
  • 25. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Aalborg Acoustic Pavilion The Acoustic Pavilion was designed as a stage for electronic and experimental music. It is created from evolutionary algorithms that search the opti- mum form and reflective environment for electronic music within the context of Aalborg’s harbour front. It encloses the musical space from the city and opens to the water aiming at creating an intimate sound based milieu within an open public realm. The actu- al design process was based on numerous experiments concerned with form, materials, structure, and acoustics that aided by com- putational algorithms generated the final shape as well as the pointy wood components. Examples of Solved Problems
  • 26. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Analog Design vs Parametric Approach
  • 27. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application REsonant String shell A significant example of evolution from analog to digital design
  • 28. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 1.0 Design Methods • Totally Analog Process Acoustic Devices • Main Shell • Array System • Cilia System • Reflective Bottom
  • 29. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 1.0Acoustic Performance
  • 30. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 2.0 Design Methods • First Digital Design Process • Restricted Form Improvement Process • Panel Orientation Optimized by COVERING AREA Acoustic Devices • Main Shell • Array System • Cilia System • Reflective Bottom
  • 31. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 2.0 Acoustic Performance
  • 32. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 1.0 Design Methods ReS 3.0 Design Methods • Digital Design Process • Restricted Form Improvement Process • Customizable According to Musicians Setups • Computational Improvement of the Form by NUMBER OF REFLECTIONS Acoustic Devices • Main Shell • Customizable Array System • Elongated Cilia System • Diffusive Bottom
  • 33. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application ReS 3.0Acoustic Performance
  • 34. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Research State And Future Purposes
  • 35. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application What is Computational Morphogenesis? The Morphogenetic Process involves: the Construction, the Analysis and the Evaluation of a certain Topological Space, Designed for one or more Objectives. It follows a recursive paths, performing a continous Improvement of the form: 1. Defining the most performing configuration of the space 2. Providing a landscape of solutions for the Awareness of the problem
  • 36. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application The Morphogenetic Process DEFINITION OF DESIGN VARIBALES INPUT SYSTEM INDIVIDUAL SELECTION RESULTING INDIVIDUALS CROSSOVER MUTATION NEW POPULATION GEOMETRY FITNESS ACOUSTIC SIMULATION PROCESSING COREEVOLUTIONARY-BASED OPTIMIZATION REPRESENTATION OF THE ACOUSTIC SHELL OUTPUT SYSTEM RANDOM GENERATION OF THE 1ST POPULATION
  • 37. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Algorithm Overview Input Processing Core Output
  • 38. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES
  • 39. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 1st ring1st ring 1RINGS THE SMOOTHNESS
  • 40. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 1st ring1st ring 1RINGS THE SMOOTHNESS 2nd ring2nd ring 1st ring1st ring
  • 41. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 1st ring1st ring 1RINGS THE SMOOTHNESS 2nd ring2nd ring 1st ring1st ring 3rd ring3rd ring 2nd ring2nd ring 1st ring1st ring
  • 42. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 3rd ring3rd ring 2nd ring2nd ring 1st ring1st ring
  • 43. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 3rd ring3rd ring 2nd ring2nd ring 1st ring1st ring 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS
  • 44. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS
  • 45. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS
  • 46. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS 3THE SOURCE GEOMETRY PANELIZATION 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS
  • 47. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 3THE SOURCE GEOMETRY PANELIZATION 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS
  • 48. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS
  • 49. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS R1 R24THE SOURCE GEOMETRY PROPORTIONS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 1RINGS THE SMOOTHNESS 3THE SOURCE GEOMETRY PANELIZATION
  • 50. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 5THE SOURCE GEOMETRY CURVATURE 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 1RINGS THE SMOOTHNESS
  • 51. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 5THE SOURCE GEOMETRY CURVATURE 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 1RINGS THE SMOOTHNESS
  • 52. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application INPUT VARIABLE DESIGN RES 3.0 ANALYSIS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS 0PHENOTYPE LAST RES 2THE SOURCE GEOMETRY THE SHAPE 3THE SOURCE GEOMETRY PANELIZATION 4THE SOURCE GEOMETRY PROPORTIONS 5THE SOURCE GEOMETRY CURVATURE 6THE SOURCE GEOMETRY DEPTH 1RINGS THE SMOOTHNESS
  • 53. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME
  • 54. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 1DEPTH
  • 55. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 2 1DEPTH RINGS
  • 56. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 2 1DEPTH RINGS 3RATIO
  • 57. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION
  • 58. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3
  • 59. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2 INPUT VARIABLES DESIGN RES 4.0 GENOME 2 1DEPTH RINGS 3RATIO 4RADIUS 5POSITION 6SCALE0 7SCALE1 8SCALE2 9SCALE3 10PANEL1 11PANEL2
  • 60. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Input Variables Design ReS 4.0 Topologic Space
  • 61. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Input Variables Design ReS 4.0 Topologic Space
  • 62. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Input Variables Design ReS 4.0 Topologic Space
  • 63. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application Modelling the Physical Nature of Sound Propagation Models Alvar Aalto - Acoustic Studies for Viipuri Municipal Library
  • 64. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 65. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R 0DEFINE N ACOUSTIC RAYS: EX N = 100DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 66. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R 1CHOOSE ONE ACOUSTIC RAY 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 67. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 68. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa 3MIRROR THE SOURCE ON SURFACE A 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 69. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 70. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa 5INTERSECT WITH THE NEXT SURFACE 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 71. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa m_Sac 6MIRROR THE MIRRORED SOURCE ON SURFACE C 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 72. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa m_Sac 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 73. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R m_Sa 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 74. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S A B C R 9REPEAT THE PROCESS FOR EACH RAY 0DEFINE N ACOUSTIC RAYS: EX N = 10 2EXTEND UNTIL IT WILL INTERSECT A SURFACE 3MIRROR THE SOURCE ON SURFACE A 4DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 5INTERSECT WITH THE NEXT SURFACE 6MIRROR THE MIRRORED SOURCE ON SURFACE C 7DRAW A LINE BETWEEN THE MIRRORED SOURCE AND THE INTERSECTION POINT 8INTERSECT WITH THE NEXT SURFACE NO INTERSECTION! 9REPEAT THE PROCESS FOR EACH RAY 1CHOOSE ONE ACOUSTIC RAY RAY TRACING METHOD
  • 75. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C S R 0DEFINE A BOUNCES NUMBER EX N = 2 A B C 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 76. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C S A B C R 1CHOOSE A BOUNCES COMBINATION EX SACR BOUNCES NUMBER: 2 POSSIBLE COMBINATIONS: SABR SACR SBAR SBCR SCAR SCBR 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 77. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa 2MIRROR THE SOURCE ON SURFACE A 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 78. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 3MIRROR THE MIRRORED SOURCE ON SURFACE C 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 79. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 80. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 5INTERSECT WITH SURFACE C5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 81. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 82. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 7INTERSECT WITH SURFACE A 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 83. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C m_Sa m_Sac 8DRAW A POLYRAY BETWEEN THE POINTS 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 84. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C 9REPEAT THE PROCESS FOR EACH COMBINATION 5INTERSECT WITH SURFACE C 7INTERSECT WITH SURFACE A 9REPEAT THE PROCESS FOR EACH COMBINATION 0DEFINE A BOUNCES NUMBER EX N = 2 1CHOOSE A BOUNCES COMBINATION EX SACR 3MIRROR THE MIRRORED SOURCE ON SURFACE C 4DRAW A LINE BETWEEN THE TARGET AND THE LAST MIRRORED SOURCE 6DRAW A LINE BETWEEN THE INTERSECTION POINT AND THE PREVIOUS MIRRORED SOURCE 8DRAW A POLYRAY BETWEEN THE POINTS 2MIRROR THE SOURCE ON SURFACE A IMAGE SOURCE METHOD
  • 85. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application S R A B C S R A B C S A B C R S A B C R METHODS COMPARISON
  • 86. PROCESSING CORE Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 87. #IMAGE SOURCE DEFINING TRASFORMATION MATRIX DirectionMove_L = [] SrfCenter_L = [] for i in ReflectSrf: ....SurfaceCenterPoint = rs.SurfaceAreaCentroid(i)[0] ....SrfCenter_L.append(SurfaceCenterPoint) ....SurfaceUV = rs.SurfaceClosestPoint(i,SurfaceCenterPoint) ....DirectionMove_L.append(rs.SurfaceNormal(i,SurfaceUV)) MirrorMatrix_L = [] for srfIN in range(len(ReflectSrf)): ....MirrorMatrix_L.append(rs.XformMirror(SrfCenter_L[srfIN] , ....DirectionMove_L[srfIN])) #DEFINING MIRRORED SORCE POINTS UNTIL INFINITE ORDER def graftlist(List): ....MainList = [] ....Void = [] ....MainList.append(Void) ....GraftList = [] ....for i in range (len(MainList)): ........for j in List: ............Sub = [] ............Sub.append(j) ............GraftList.append(Sub) ....return (GraftList) SrcPtsGraft = graftlist(SrcPts) ObjList = [] ObjList.append(SrcPtsGraft) def RecursiveMirror(SrcPtsGraft,gens): ....Macro = [] ....for i in range (len(SrcPts)): ........List = [] ........for j in range (len(SrcPtsGraft[0])): ............for k in range(len(ReflectSrf)): ................List.append(rs.TransformObjects(SrcPtsGraft[i][j], ................MirrorMatrix_L[k],True)[0]) ........Macro.append(List) ....if gens != 0: ........ObjList.append(Macro) ....if gens > 0: ........RecursiveMirror(Macro,gens-1) ....return(ObjList) Nmax = max(n) mSrcN_full = RecursiveMirror(SrcPtsGraft, Nmax ) #REMOVE FROM MIRRORED SOURCE POINTS LIST ALL DUPLICATES def PointsConversion(coordinate): ....Converted = [] ....for i in range (len(mSrcN_full)): ........Csub1 = [] ........for j in range (len(SrcPts)): ............Csub2 =[] ............for k in range (len(mSrcN_full[i][j])): ................Csub2.append(round(rs.PointCoordinates(mSrcN_full[i] ................[j][k])[coordinate],2)) ............Csub1.append(Csub2) ........Converted.append(Csub1) ....return(Converted) mSrcN_x = PointsConversion(0) mSrcN_y = PointsConversion(1) mSrcN_z = PointsConversion(2) def RecursiveCull(mSrcN_full,gens,empty): ....if Nmax >= 2: ........mSrcN = [] ........for j in range (len(SrcPts)): ............SubM1 = [] ............for k in range (len(mSrcN_full[gens][0])): ................if gens >= 2: ................if ((round((rs.PointCoordinates(mSrcN_full[gens] ................[j][k])[0]),2) in (mSrcN_x[(gens-2)][j])) ................and(round((rs.PointCoordinates(mSrcN_full[gens] ................[j][k])[1]),2) in (mSrcN_y[(gens-2)][j])) ................and(round((rs.PointCoordinates(mSrcN_full[gens] ................[j][k])[2]),2) in (mSrcN_z[(gens-2)][j]))): ....................SubM1.append(None) ................else: ....................SubM1.append(mSrcN_full[gens][j][k]) ............mSrcN.append(SubM1) ........empty.insert(0,mSrcN) #Ordine n ........if gens > 2: ............RecursiveCull(mSrcN_full,gens-1,empty) ........return(empty) ....elif Nmax == 1: ........empty.append(mSrcN_full[0]) ........empty.append(mSrcN_full[1]) ........return(empty) ....else: ........empty.append(mSrcN_full[0]) ........return(empty) empty = [] mSrcN = (RecursiveCull(mSrcN_full,Nmax,empty)) if Nmax >=2: ....mSrcN.insert(0,mSrcN_full[1]) ....mSrcN.insert(0,mSrcN_full[0]) #FINDING INTERSECTION PTS AT ORDER N def CodeExecution (n): ....#1 FAKE RAYS ORDER N ....fRays = [] ....for i in range(len(TgtPts)): ........fRay_Sub = [] ........for j in range(len(SrcPts)): ............fRay_Sub2 = [] ............for k in range(len(mSrcN[n][0])): ................if mSrcN[n][j][k] != None: ....................fRay_Sub2.append(rs.AddLine(mSrcN[n][j][k], ....................TgtPts[i])) ................else: ....................fRay_Sub2.append(None) ............fRay_Sub.append(fRay_Sub2) ........fRays.append(fRay_Sub) ....#2 INTERSECTION ORDER N ....ReflectSrf_t = [] ....for i in range (int(len(ReflectSrf)**(n)/len(ReflectSrf))): ........for Srf in ReflectSrf: ............ReflectSrf_t.append(Srf) ....#per n = 3 appende 36 volte la lista di 6 per ramo di src ....Intersection = [] ....for i in range (len(TgtPts)): ........sub1 = [] ........for j in range (len(SrcPts)): ............sub2 = [] ............for w in range(len(ReflectSrf_t)): ................if fRays[i][j][w] != None: ....................Int = rs.CurveBrepIntersect(fRays[i][j][w], ....................ReflectSrf_t[w]) ................else: ....................Int = None ................if Int is not None: ....................sub2.append(Int[1][0]) ................else: ....................sub2.append(None) ............sub1.append(sub2) ........Intersection.append(sub1) #FINDING INTERSECTION PTS FROM ORDER N-1 RECURSION ....def RecursiveIntersection (IntPts, gens, IntList): ........if n != 1 : ............fRayN = [] ............for i in range (len(TgtPts)): ................sub1 = [] ................for j in range (len(SrcPts)): ....................sub2 = [] ....................for k in range (len(mSrcN[gens-1][0])): ........................h = k * int((len(Intersection[0][0]))/ ........................(len(mSrcN[gens-1][0]))) ........................for x in range(int((len(Intersection[0][0]))/ ........................(len(mSrcN[gens-1][0])))): ............................if (IntPts [i][j][x + h]) and ............................(mSrcN[gens-1][j][k]) != None: ................................sub2.append(rs.AddLine(IntPts[i][j] ................................[x + h],mSrcN[gens-1][j][k])) ............................else: ................................sub2.append(None) ....................sub1.append(sub2) ................fRayN.append(sub1) ............ReflectSrf_p = [] ............for i in range (((int((len(mSrcN[gens-1][0]))/ ............(len(ReflectSrf)))))): ................for Srf in ReflectSrf: ....................for j in range (int((len(IntPts[0][0]))/ ....................(len(mSrcN[gens-1][0])))): ........................ReflectSrf_p.append(Srf) ............Pt = [] ............for i in range (len(TgtPts)): ................sub1 = [] ................for j in range (len(SrcPts)): ....................sub2 = [] ....................for k in range(len(ReflectSrf_p)): ........................if fRayN[i][j][k] is not None: ............................Int = rs.CurveBrepIntersect(fRayN[i] ............................[j][k],ReflectSrf_p[k]) ........................else: ............................Int = None ........................if Int is not None: ............................sub2.append(Int[1][0]) ........................else: ............................sub2.append(None) ....................sub1.append(sub2) ................Pt.append(sub1) ............IntList.append(Pt) ........if gens == n: ............IntList.insert(0,Intersection) ........if gens > 2: ............RecursiveIntersection (Pt, gens-1, IntList) ........return(IntList) .... ....IntList = [] ....RecInt = RecursiveIntersection(Intersection, n, IntList) #DRAW POLYRAYS ....RList = [] ....for i in range (len(TgtPts)): ........Rsub1 = [] ........for j in range (len(SrcPts)): ............Rsub2 = [] ............for k in range (len(ReflectSrf)**n): ................Rsub3 = [] ................for w in range (len(RecInt)): ....................Rsub3.append(RecInt[w][i][j][k]) ................Rsub2.append(Rsub3) ............Rsub1.append(Rsub2) ........RList.append(Rsub1) ....for i in range (len(TgtPts)): ........for j in range (len(SrcPts)): ............for k in range (len(RList[0][0])): ................RList[i][j][k].insert(0,TgtPts[i]) ....................RList[i][j][k].append(SrcPts[j]) ....polylines = [] ....for i in range (len(TgtPts)): ........Plsub1 = [] ........for j in range (len(SrcPts)): ............Plsub2 = [] ........for k in range (len(RList[0][0])): ............if (None in RList[i][j][k]) == True : ................Plsub2.append(None) ............else: ................Plsub2.append(rs.AddPolyline(RList[i][j][k])) ........Plsub1.append(Plsub2) ....polylines.append(Plsub1) #OBSTACLE CHECK ....#1 FIND SEGMENTS ....SegmentsList = [] ....for i in range (len(TgtPts)): ........SLsub1 = [] ........for j in range (len(SrcPts)): ............SLsub2 = [] ............for k in range (len(polylines[0][0])): ................if polylines[i][j][k] != None: ....................SLsub2.append(rs.ExplodeCurves(polylines[i] ....................[j][k])) ................else: ....................SLsub2.append(None) ............SLsub1.append(SLsub2) ........SegmentsList.append(SLsub1) ....#2 FIND INTERSECTION COUNT LIST ....SegmentIntlist = [] ....for i in range (len(TgtPts)): ........SILsub1 = [] ........for j in range (len(SrcPts)): ............SILsub2 = [] ............for k in range (len(polylines[0][0])): ................SILsub3 = [] ................for w in range (n+1): ....................for x in range (len(ReflectSrf)): ........................if SegmentsList[i][j][k] is not None: ............................Int = rs.CurveBrepIntersect ............................(SegmentsList[i][j][k][w],ReflectSrf[x]) ........................else: ............................Int = None ........................if Int is not None: ............................SILsub3.append(Int[1][0]) ........................else: ............................SILsub3.append(None) ................SILsub2.append(len(SILsub3) - SILsub3.count(None)) ............SILsub1.append(SILsub2) ........SegmentIntlist.append(SILsub1) ....#3 BUILD NEW POLYLINES WITH NEW CONDITION ....polyrays = [] ....for i in range (len(TgtPts)): ........Prsub1 = [] ........for j in range (len(SrcPts)): ............Prsub2 = [] ............for k in range (len(RList[0][0])): ................if (SegmentIntlist[i][j][k]) > (2+2*(n-1)) ................or (None in RList[i][j][k]) == True: ....................Prsub2.append(None) ................else: ....................Prsub2.append(rs.AddPolyline(RList[i][j][k])) ............Prsub1.append(Prsub2) ........polyrays.append(Prsub1) #CALCULATE SPL AND TIME ....time = [] ....SPL = [] ....for i in range(len(TgtPts)): ........time1 = [] ........SPL1 = [] ........for j in range(len(SrcPts)): ............time2 = [] ............SPL2 = [] ............for h in range(len(RList[0][0])): ................if polyrays[i][j][h] != None: ....................time2.append((rs.CurveLength ....................(polyrays[i][j][h]))/343) ....................SPL2.append((111-(20*math.log10 ....................(rs.CurveLength(polyrays[i] ....................[j][h])-1))-11)*(r**n)) ................else: ....................time2.append(None) ....................SPL2.append(None) ............time1.append(time2) ............SPL1.append(SPL2) ........time.append(time1) ........SPL.append(SPL1) ....return (SPL,polyrays) if Compute == True: ....FINAL = [] ....for i in range (len(n)): ........FINAL.append(CodeExecution(n[i])) ....RAYS = [] ....for i in range (len(n)): ........SPL.append(FINAL[i][0]) ........RAYS.append(FINAL[i][1]) ....a = SPL ....b = RAYS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 88. SOURCES: 1 TARGETS: 25 REFLECTIVE SURFACES: 6 PROCESSING CORE - RAYS SHOOTING Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 89. BOUNCES: 0 POTENTIAL RAYS: 25 TOTAL RAYS: 25 min LENGHT: 6,56 m SOURCES: 1 TARGETS: 25 REFLECTIVE SURFACES: 6 PROCESSING CORE - RAYS SHOOTING Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 90. BOUNCES: 1 POTENTIAL RAYS: 150 TOTAL RAYS: 98 min LENGHT: 7,42 m SOURCES: 1 TARGETS: 25 REFLECTIVE SURFACES: 6 PROCESSING CORE - RAYS SHOOTING Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 91. BOUNCES: 2 POTENTIAL RAYS: 900 TOTAL RAYS: 103 min LENGHT: 10,25 m SOURCES: 1 TARGETS: 25 REFLECTIVE SURFACES: 6 PROCESSING CORE - RAYS SHOOTING Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 92. BOUNCES: 3 POTENTIAL RAYS: 5400 TOTAL RAYS: 154 min LENGHT: 11,22 m SOURCES: 1 TARGETS: 25 REFLECTIVE SURFACES: 6 PROCESSING CORE - RAYS SHOOTING Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 93. d =14 m SPL[dB] = Lw - 20log10 (d) - 11 PROCESSING CORE - SPL CALCULATION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 94. SPL COMBINATION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 95. SPL COMBINATION DIRECT SOUND LEVELS TOTAL SOUND LEVELS = 10^DS/10 +10^RS/10 REFLECTED SOUND LEVELS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 96. SPL COMBINATION 70 75 80 85 90 95 100 [dB] DIRECT SOUND LEVELS TOTAL SOUND LEVELS = 10^DS/10 +10^RS/10 REFLECTED SOUND LEVELS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 97. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application THE OPTIMIZATION PROCESS
  • 98. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application The Morphogenetic Process DEFINITION OF DESIGN VARIBALES INPUT SYSTEM INDIVIDUAL SELECTION RESULTING INDIVIDUALS CROSSOVER MUTATION NEW POPULATION GEOMETRY FITNESS ACOUSTIC SIMULATION PROCESSING COREEVOLUTIONARY-BASED OPTIMIZATION REPRESENTATION OF THE ACOUSTIC SHELL OUTPUT SYSTEM RANDOM GENERATION OF THE 1ST POPULATION
  • 99. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 1 SOURCE TARGETS
  • 100. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 1 SOURCE TARGETS DMIN = 1.5M
  • 101. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 1 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 11509.90 dB SPL SUM = 11623.23 dB SPL SUM = 11700.00 dB SPL SUM = 11727.82 dB SPL SUM = 11738.34 dB 51 15 30 50
  • 102. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 1 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 11738.34 dB 50 INEFFICIENTPANELS RED DOTS = BOUNCING POINTS
  • 103. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 2 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 11522.07 dB SPL SUM = 11660.27 dB SPL SUM = 11880.88 dB SPL SUM = 11953.26 dB SPL SUM = 12022.27 dB 51 15 30 50
  • 104. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 2 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 12022.27 dB 50
  • 105. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 3 SOURCES TARGETS
  • 106. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 3 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 12176.96 dB SPL SUM = 12247.44 dB SPL SUM = 12479.16 dB SPL SUM = 12613.90 dB SPL SUM = 12626.06 dB 51 15 30 50
  • 107. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application OPTIMIZATION 3 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 12626.06 dB 50 EXTENDED PANELS
  • 108. 3,6 11 1,6 2 0,6 0,4 ARCHITECTURAL SETTING METHOD APPLICATION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 109. 18,66 A = 262m2 18,82 ARCHITECTURAL SETTING METHOD APPLICATION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 110. 18,66 A = 262m2 18,82 ARCHITECTURAL SETTING METHOD APPLICATION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 111. OPTIMIZATION A - FITNESS FUNCTION RANDOM SHELL SPL MAP 1 x M * 100 N i if −= ∑= δ Where: - N is the total number of targets; - xi is SPL value on the ith target; - M is the Number of SPL Values smaller than 90dB FITNESS FUNCTION Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 112. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 113. OPTIMIZATION A 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 18070.97dB SPL SUM = 18297.18 dB SPL SUM = 18532.14 dB SPL SUM = 18577.21 dB SPL SUM = 18580.11 dB 51 15 30 80 Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 114. OPTIMIZATION A 70 75 80 85 90 95 100 [dB] GENERATIONS SPL SUM = 18580.11 dB 80 8.00 m 4.30 m 4.40 m Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 115. 70 75 80 85 90 95 100 [dB] SOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 ALLSOURCESSPLMAP BACKSOURCESSPLMAP MIDDLESOURCESSPLMAP FRONTSOURCESSPLMAP ALL OPTIMIZATION A - RESULT ANALYSIS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 116. 70 75 80 85 90 95 100 [dB] SOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 ALLSOURCESSPLMAP BACKSOURCESSPLMAP MIDDLESOURCESSPLMAP FRONTSOURCESSPLMAP ALL BACK MIDDLE FRONT OPTIMIZATION A - RESULT ANALYSIS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 117. 70 75 80 85 90 95 100 [dB] SOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 ALLSOURCESSPLMAP BACKSOURCESSPLMAP MIDDLESOURCESSPLMAP FRONTSOURCESSPLMAP ALL BACK MIDDLE FRONT CRITICAL DECAY OPTIMIZATION A - RESULT ANALYSIS Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application
  • 118. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application FORM FINDING - CILIA α 0° <α<60° DEFINE 1m TRANSLATION VECTOR FOR EACH SEGMENT1 EXTRUDE EACH SEGMENT AND BUILD NEW SURFACES2 ROTATE EACH SURFACE BY DIFFERENT ANGLES3
  • 119. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application FORM FINDING - CILIASOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 FRONT SOURCES SPL MAP NO CILIA 2 1 )( 1 xx N N i if −= ∑= δ Where: - N is the total number of targets; - xi is SPL value on the ith target; - x is the arithmetic mean of the xi ; - 2 )( xxis −=σ is the measure of the variance of the data structure and represents the simple spread relative to the mean value. FITNESS FUNCTION
  • 120. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application FORM FINDING - CILIASOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 FRONT SOURCES SPL MAP NO CILIA CILIA OPTIMIZATION RESULT
  • 121. Identyfing Thematic Area The essence of Sound Waves The Problems of an Open Air Concert Designing an Acoustic Chamber for Outdoor Music Example of Solved Problems Evolution of Design Methods Resonant String Shell - ReS Computational Morphogenesis Res 4.0 - The Algorithm The Optimization Process From Digital ti Real Model Structural Design Process Engineering the Structure Simplifying Construction Site State of the Art Methodological Hypotesis Experimental Application FORM FINDING - CILIASOUNDPRESSURELEVEL[dB] DISTANCE [m] 80 82 84 86 88 90 92 94 96 98 100 102 0.5 2.4 4.3 6.2 8.1 10.0 12.0 13.9 15.8 17.7 FRONT SOURCES SPL MAP NO CILIA CILIA OPTIMIZATION RESULT OPTIMIZATED TARGETS