S.C.A.M. Present SOUNDSCAPE

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S.C.A.M. Present SOUNDSCAPE

  1. 3. <ul><li>S.C.A.M. ARTISTS </li></ul><ul><li>present </li></ul><ul><li>SOUNDSCAPE </li></ul>
  2. 4. PRIMARY DATA
  3. 5. <ul><li>SIMULATION OF THEORY IN VIRTUAL COMPUTER MODEL </li></ul><ul><li>OPEN: </li></ul><ul><li>SOUND DIRECTED TEST EXP.MOV </li></ul><ul><ul><ul><li>--- SHOWING 2-DIMENSIONAL SOUND REFLECTION FROM 3D PERSPECTIVE TO ILLUSTRATE KEY THEORY </li></ul></ul></ul><ul><li>PART_TEST_01.MOV </li></ul><ul><ul><ul><li>--- SHOWING 3D SOUND MODELLING IN INITIAL STAGE. SIMPLE 2 WAVELENGTHS SIMULATION </li></ul></ul></ul>
  4. 6. PRIMARY DATA
  5. 7. PRIMARY DATA
  6. 8. PRIMARY DATA
  7. 9. PRIMARY DATA
  8. 10. <ul><li>APPLICATION OF PRIMARY DATA </li></ul><ul><li>OPEN </li></ul><ul><li>PF01 CONCAVE REFLECTION </li></ul><ul><li>PF02 CONCAVE FENCE </li></ul><ul><li>PF03 CONCAVE FENCE - DEEP </li></ul><ul><li>PF04 CONVEX </li></ul><ul><li>PF05 CONVEX FENCE </li></ul>
  9. 11. SECONDARY DATA DISTANCE BETWEEN EACH RECORDING APPROX 10 STEPS
  10. 12. <ul><li>SECONDARY DATA </li></ul><ul><li>OPEN </li></ul><ul><li>PETRIE TERRACE SITE RECORDINGS </li></ul>
  11. 13. MATERIALS STUDY
  12. 14. MATERIALS STUDY
  13. 15. MATERIALS STUDY
  14. 16. MATERIALS STUDY
  15. 17. MATERIALS STUDY
  16. 18. MATERIALS STUDY
  17. 19. DESIGN THROUGH EXPERIMENTATION
  18. 20. DESIGN THROUGH EXPERIMENTATION
  19. 21. DESIGN THROUGH EXPERIMENTATION FLAT SURFACE CONCAVE SURFACE CONVEX SURFACE 1 iteration 2 iterations 4 iterations 16 iterations
  20. 22. <ul><li>SIMULATION OF EXPERIMENTATION IN VIRTUAL COMPUTER MODEL </li></ul><ul><li>OPEN: </li></ul><ul><li>CONVEX 4 ITERATIONS.MOV </li></ul><ul><ul><ul><li>--- TO SHOW WIREFRAME ELEVATION OF WAVE SIMULATION IN AN EXAMPLE OF ITERATIVE DESIGN PROCESS </li></ul></ul></ul>
  21. 23. WHO’S IAN?

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