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PRESENTATION 
BY 
ATTIPOE GORNI 
DIVINE
Chapter 
Overview of Analog and Digital 
Technologies 
© N. Ganesan, Ph.D. , All rights reserved.
Chapter Objectives 
• Explain the basic concepts of analog and 
digital technology 
• Show the importance of frequency spectrum 
to communication along with an explanation 
of the concept of bandwidth 
• Give an overview of the interface technology 
between analog and digital technology 
• Describe the process of digitizing data, 
audio, image and video 
• Discuss quality retention in digital 
transmission
Module 
Overview of Analog Technology 
© N. Ganesan, Ph.D. , All rights reserved.
Areas of Application 
• Old telephone networks 
•Most television broadcasting at present 
• Radio broadcasting
Analog Signals: The Basics 
Cycle 
Time 
Signal 
Amplitude 
Frequency = 
Cycles/Second 
A typical 
sine wave
Amplitude and Cycle 
• Amplitude 
– Distance above reference line 
• Cycle 
– One complete wave
Frequency 
• Frequency 
– Cycles per second 
– Hertz is the unit used for expressing 
frequency 
• Frequency spectrum 
– Defines the bandwidth for different analog 
communication technologies
Information Representation 
Using Analog Signals 
• Information can be represented using 
analog signals 
• Analog signals cannot be manipulated 
easily 
• Analog signals must be digitized for 
computer processing 
– They must also be presented in binary 
form for computer processing
Analog to Digital Conversion 
1 0 1 1 0 1 0 0 
A to D Converters, Digital 
Signal Processors (DSP) etc.
Data Transmission Using Analog 
Technology 
Computer Modem 
Digital 
0s and 1s 
Analog 
0s and 1s 
Digital-to-Analog Modulation 
and vice versa
Voice Transmission Example 
Voice 
Carrier Wave 
AM Radio Transmission 
Analog-to-Analog Modulation
End of Module
Module 
Frequency Spectrum 
and Bandwidth 
© N. Ganesan, Ph.D. , All rights reserved.
Frequency Spectrum Defined 
• Available range of frequencies for 
communication 
• Starts from low frequency communication 
such as voice and progresses to high 
frequency communication such as satellite 
communication 
• The spectrum spans the entire bandwidth of 
communicable frequencies
Frequency Spectrum 
Low Frequency High Frequency 
Radio 
Frequency 
Coaxial 
Cable 
MHz 
Satellite 
Transmission 
Microwave 
MHz 
Voice 
KHz
Frequency Spectrum 
• Low-end 
– Voice band 
• Middle 
– Microwave 
• High-end 
– Satellite communication
Signal Propagation 
• Low frequency 
– Omni-directional 
• High frequency (In general) 
– Unidirectional
Bandwidth Definition 
• Bandwidth, in general, represents a 
range of frequencies 
Bandwidth is 400 MHz 
300 MHz 700 MHz
Usage of the Term Bandwidth 
• To specify the communication capacity 
– A medium such as a coaxial cable is 
associated with a bandwidth 
• To indicate the bandwidth of a 
technology 
– Voice grade circuits have a bandwidth of 4 
KHz (0-4000 Hz)
Digitization Consideration 
• Sample at twice the rate of bandwidth 
for acceptable quality digitization of 
voice 
– Sampling rate for voice transmission is 
there 8000 Hz 
• If each sample is represented by 8-bits, 
the bandwidth required for 
transmission is 64000 bps – 
Approximately 64K bps
Communication Capacity 
• Bandwidth is indicative of the 
communication capacity 
• Communication speed is proportional 
to bandwidth 
– Shannon's law 
• Units used to represent bandwidth are 
Hz, bps etc.
Coaxial Cable Example 
• Bandwidth of 300 MHz 
• Comparison with twisted pair 
– Higher bandwidth 
– Supports faster communication speeds
Limiting Factors on 
Communication Speed 
Communicatio 
Bandwidth n Speed Technology
Impact of bandwidth and Technology 
on Communication Speed 
• Bandwidth limitation 
– Use better technology such as data 
compression used in modems to increase 
speed of communication 
• Bandwidth and technology limitation 
– Move to higher bandwidth media such as 
fiber cables
Speed Dependency on Bandwidth 
and Technology 
Higher Bandwidth 
Medium 1 
Technology Medium 2 
Medium 1 example can be shielded twisted 
pair and medium 2 example can be fiber.
Implication 
•Whenever a new technology with 
higher communication speed is 
introduced, it is first introduced on a 
medium of higher bandwidth 
– Example: Optical fiber 
• It is then moved to a widely used 
medium with further advancement of 
the technology 
– Example: Copper wire
End of Module
Module 
An Overview of Digital 
Technology 
© N. Ganesan, Ph.D. , All rights reserved.
Areas of Application 
• Computers 
• New telephone networks 
• Phased introduction of digital television 
technology
Digital Technology 
• Basics 
– Digital signals that could be assigned 
digital values 
• Digital computer technology 
– Digital signals 
– Binary representation 
•Encoded into ones and zeros
Digital Advantage 
• Processing using computer technology 
• Programmable services 
• Better quality due to being able to 
reconstruct exact digital patterns at the 
receiving end 
• Faster communication speeds are 
possible
Digital Signal 
1 0 1 1 0 1 0 0 
Pulse 
Time 
Signal Strength 
Pulse Duration
Digital Terms 
• Pulse 
• Pulse duration 
• Pulse amplitude 
• Signal strength
Clock Speed and Pulse Duration 
Pulse 
Duration 
MHz
Clock Speed and 
Execution Speed 
• Pulse duration is inversely proportional 
to the clock frequency 
• Faster the clock speed, the smaller the 
pulse duration 
• Smaller the pulse duration, the faster 
the execution in general
Clock Speed and Communication 
Speed 
• Faster the clock speed, smaller the pulse 
duration 
• Smaller the pulse duration, smaller the 
time taken to transmit one bit of 
information 
• Therefore, faster the clock speed 
measured in MHz, faster the 
communication speed measured in 
Mbps in general
Clock Speed and Computer 
Operation 
• Computer operations are timed by a clock, 
namely by the clock speed measured in HZ 
• Faster the speed, the smaller the pulse 
duration 
• Computer operations are timed by the pulse 
duration 
• Therefore, faster the clock speed, faster the 
computer operation 
– A 3 GHz computer is faster than a 2 GHz 
computer
End of Module
Module 
Digital-to-Analog and 
Analog-to-Digital Conversion 
© N. Ganesan, Ph.D. , All rights reserved.
The Need for Conversion 
• Analog-to-Digital Conversation 
– Connection of a computer to an analog 
communication line 
• Digital-to-Digital Interface 
– Connection of a computer to a digital ISDN 
line 
– Connection of different networks using a 
router
Digital-to-Analog Interface 
Comp. 
Sys. 1 
Comp. 
POTS 
Modem Modem Sys. 2 
Digital 
Serial 
RS-232C 
Digital 
Serial 
RS-232C 
Analog 
ITU V.90
Digital-to-Digital Interface 
Comp. 
Sys. 1 
Comp. 
Sys. 2 
DSL 
Router 
DSL 
Router 
Digital 
IEEE 802.3 
Digital 
IEEE 802.3 
Digital 
Internet
Digital to Digital Interface 
Network 2 Router Network 1
Digital to Digital Interface 
• In general, in digital to digital interface, 
protocol conversion takes place 
– Example: Connecting an Ethernet network 
to a campus backbone network using a 
router
End of Module
Module 
Overview of Digitization of 
Information 
© N. Ganesan, Ph.D. , All rights reserved.
Digitization of Information 
• Information need to be digitized for 
computer processing and the 
transmission of information
Components of Information 
• Alphanumeric data 
• Image 
• Audio 
• Video
Digital Information Processing 
Data 
Audio 
Image 
Video 
Digitized 
and 
Encoded 
Digital 
Transmission
The Advantages of Digitization 
• Information can be processed by the 
computer 
• Easy transmission of information over 
the Internet and other computer 
networks 
•Minimize loss of quality during 
transmission
End of Module
Module 
Digitization Of Alphanumeric 
Data 
© N. Ganesan, Ph.D. , All rights reserved.
The Basis 
• Alphanumeric data is digitized using 
well established coding systems
Codes Used in the Digitization 
Of Data 
• Coding Standards 
– ASCII 
– EBCDIC 
– Unicode 
• ASCII Code example 
– A=1000001
The Unicode 
• Replaced the ASCII coding system in 
microcomputers 
• All variations of the Latin language 
– English 
– European languages 
• Chinese and Japanese 
• 18 Major languages 
– Eg: Tamil
Unicode Possibilities 
• It is a 16-bit code as opposed to the 
ASCII code that is basically an 8-bit 
code 
• It is therefore possible to have 65,536 
variations in UNICODE
Communication With ASCII 
And EBCDIC 
• Latin languages can be transmitted in 
coded form 
• Other languages 
– Bit-mapped image transmission 
– Requires considerably more bandwidth 
– An exception is the use of true-type fonts 
to display the characters of a language not 
supported by ASCII
Communication With Unicode 
• Binary encoded transmission 
– Latin languages 
– 18 major languages 
– Chinese, Japanese etc. 
• Transmission itself requires less 
bandwidth 
• Universal usability of software in all the 
supported languages
Unicode Advantage in WWW 
Transmissions 
Tamil pages are transmitted in their binary encoded form. 
Client 
Tamil 
Web 
Site 
Internet Explorer 
Browser retrieving 
Tamil pages on a client 
supporting Unicode. 
Site created using all 
the tools such as the 
MS-IIS.
Transmission of Tamil Pages as 
Images on WWW 
Client 
Tamil 
Web 
Site 
Internet Explorer 
Browser retrieving Tamil 
pages similar to images. 
Binary image 
transmission of 
Tamil pages. 
Web pages scanned and 
stored as images.
Using Downloaded Fonts to Host 
and Transmit Tamil Pages 
Client 
Tamil 
Web 
Site 
Internet Explorer 
retrieving Tamil 
pages. 
requirements are low. 
Site created 
with tools 
such as MS-IIS. 
Download and install 
the Tamil fonts. 
Bandwidth 
Binary encoded form.
Foreign Language Web Page 
Options 
• Store the page as an image 
• Use a font for the language, if available 
• Use Unicode to develop the web page
UNICODE Usage 
• Currently all the computers support 
UNICODE 
• Also, the operating systems and the 
applications also support UNICODE 
• Both hardware and software support is 
necessary for the successful 
implementation of UNICODE
End of Module
Module 
Digitization Of Audio 
© N. Ganesan, Ph.D. , All rights reserved.
Digitization Of Audio: Overview 
• Take samples of audio at pre-determined 
time intervals known as the 
sampling rate 
• Represent the sampled audio with 
digital signals 
– Pulse Amplitude Modulation (PAM) 
• Encode signals into binary code 
– Pulse Code Modulation (PCM) that 
incorporates PAM as well 
– Required for computer processing
Digitization of Audio: Pulse 
Amplitude Modulation (PAM) 
Audio 
9 8 7 6 7 9 
Digital Signals must 
further be encoded 
into binary signals 
for computer 
processing and 
transmission. 
Sampling Interval
Digitization and Encoding of Audio: 
Pulse Code Modulation (PCM) 
• PCM is a two step process 
• First the audio is sampled and 
represented by digital signals 
• The digital signals are then encoded in 
binary form
Binary Encoding of Signals in 
Pulse Code Modulation (PCM) 
9 8 7 6 5 6 
1001 1000 0111 0110 0101 0110 
The integer numbers have effectively been 
coded into zeros and ones. The ones and zeros 
now contain the audio information encoded in 
a form that could be processed by a computer. 
PCM
Salient Points on the 
Digitization Of Audio 
• Sampling rate and the number of bits 
used for representing the samples will 
determine the quality of the audio 
• Quality is retained in transmission 
because only codes are transmitted 
• Audio can be recreated to the original 
quality by extracting the pattern from 
the digital code
Sampling Factors 
• Sampling interval determined by 
sampling frequency 
– Measured in Hz 
• Sampling depth 
– Measured in bits 
• Sampling channels 
– Mono or stereo, for example
Sampling Example 
• CD quality audio 
– 44 KHz 
– 16 Bits 
– Stereo
End of Module
Module 
Audio Quality, Bandwidth and 
Streaming 
© N. Ganesan, Ph.D. , All rights reserved.
Factors Affecting Quality 
Number of bits 
used for binary 
encoding. 
Example: 4 bits 
allow 16 
amplitude 
variations to be 
represented. 
9 8 7 6 7 9 
Sampling Interval
Effect of Sampling Frequency 
• Higher sampling frequency 
– Smaller sampling intervals 
– Frequent sampling 
– Better quality because the audio pattern is 
captured better 
– Higher bandwidth required for 
transmission 
– Higher disk space required for storage
Computation of Bandwidth 
Requirement for Transmission 
• Problem: 
– Compute the audio streaming rate for a 
voice grade circuit given that the number 
of bits used in the sampling is 8 
• Background information 
– A voice grade circuit has a bandwidth of 
approximately 4000 Hz 
• General rule 
– For acceptable quality, the audio must be 
sampled at twice the frequency of the voice 
grade bandwidth
Reason for Sampling at Twice the 
Frequency 
• Two peaks in each cycle 
– Half of a cycle is above the datum line 
– The other half of the cycle is below the 
datum line 
• Therefore, sample the audio at twice the 
frequency rate
CD Sampling? 
• Sampling in this case is done for higher 
quality 
– 44 KHz 
– 16-bits 
– Stereo
Problem Representation 
79 68 57 46 57 79 
8 bits are used enabling 
256 amplitudes to 
represent the human 
voice which is considered 
to be adequate. 
1/8000 Seconds (8000 HZ twice the frequency of the voice 
grade circuit) 
or 2X4000 samples per second
Bandwidth Computation for Voice 
• Number of samples 
– 8000 per second 
• Number of bits per sample 
– 8 
• Bandwidth requirement 
– 8X8000 bps = 64,000 bps 
– Approximately 64K bps 
• 64K bps is the speed of a single ISDN 
(B) channel designed to carry voice
Bandwidth of Voice Circuits 
• Generally speaking, the bandwidth 
requirement for uncompressed voice 
circuit is 64 Kbps 
• An example is the ISDN – B channel 
that was originally intended to carry 
voice 
– Its bandwidth is 64 K bps
Examples in Audio Quality and 
Bandwidth Requirement 
• CD quality 
– 44,100 Hz, 16 bit, Stereo 
– 1376K bps 
• Radio quality 
– 22,050 Hz, 8 bit, mono 
– 176K bps 
• Telephone quality 
– 11,025 Hz, 8bit, mono 
– 88K bps
Recording Quality and Bandwidth 
Requirement Demonstration
Recording Used in this Example 
• Settings for recording 
– 11K Hz, 8 bit and mono 
• Audio bandwidth requirement is 88K 
bps 
• Streaming is required to send the audio 
alone over the Internet 
• Approximate bandwidth required for 
both video and audio is 133K bps
Audio Transmission In WWW 
Audio streaming requires compression. 
Web 28-56K bps 
Site 
Client 
Receive audio using 
Internet Explorer 
and a plug-in to receive 
the audio stream. 
Real-time audio 
broadcast support 
using streaming 
server module.
Delivery of Instruction Over the 
WWW 
Client 
Web 
Site 
Audio/Video streaming. 
Receive audio/video using 
Internet Explorer and Media 
Player. 
Store streamed audio/ 
video using Windows Media. 
28-56K bps
Streaming Classroom Lectures on 
CD 
• Bandwidth requirement as computed 
earlier is
Internet Ramp Bandwidth 
Computation 
A T1 line operating at approximately 1.354M bps 
can support approximately 10 connections in theory. 
WWW 
In practice, 7 connections which is 70 percent of 10 
connections can be supported with due consideration 
given to 
bandwidth bottlenecks.
Types of Multimedia Transmission 
• Unicasting 
•Multicasting 
• Broadcasting
Sampling Considerations In 
Communications 
Digital audio transmission 
Sender Receiver 
Adjust quality (sampling interval and bit 
representation) to suit bandwidth availability.
Audio Files 
• Audio can be stored in different formats 
– Uncompressed or raw file format (wav) 
– Compressed format 
– Streaming format 
•Streamed audio is also compressed 
•It is also designed for real-time delivery of 
audio
Audio File Format 
• wav file format 
– Basic file format in audio storage or raw file 
• rm file format 
– Real audio’s streamed file format 
– Streamed file 
• wma file format 
– Microsoft’s audio streamed file format 
– Streamed file 
• mp3 file format 
– Compressed file 
• aac file format 
–
End of Module
Module 
Quality Retention in Digital 
Transmission 
© N. Ganesan, Ph.D. , All rights reserved.
Quality Retention 
• Quality is retained in digital 
transmission because only the codes are 
transmitted 
• Quality is subject to some deterioration 
in analog transmission because the 
wave pattern is transmitted
Analog Audio Transmission 
Audio Prior 
to Transmission 
Audio with 
Interference 
Transmission 
Audio After Filtering
Passage of Analog Audio Over 
Analog Lines 
Analog 
Audio 
Analog 
Signals 
Analog 
Signals 
Analog 
Audio 
Telephone 
Telephone
Recreation of Audio from Analog 
Signals 
• A difficult task 
• Complex algorithms are used to filter 
noise etc. for better audio transmission
Signal Passage in Digital Audio 
Transmission 
Encode 
Recreate Transmit 
Audio 
Decode 
Audio
A Sample Digital Audio 
Transmission Path 
Analog 
Audio 
Digital 
Audio 
DSL 
Modem 
DSL 
Modem 
Digital 
Audio 
Analog 
Audio 
Sound 
Card 
Sound 
Card 
Digital 
Network
Sound Generation 
• Sound is recreated at destination 
– Using FM synthesis 
– Using wave table generation 
• Noise is not an issue in digital 
communication although it is an issue 
in digital transmission 
– The reason, once again, is due to the fact 
that only codes are transmitted in digital 
transmission
Better Sound Generation 
•Wave table generation provides better 
sound reproduction that FM synthesis
Digital Advantage in Audio 
Transmission 
• Only codes are transmitted 
• Original encoding is recreated 
• Original audio is reproduced 
• Again, sampling rate and number of 
bits used in each sample will determine 
the quality of audio transmitted
Digitized Signal Transmission 
Over Analog Lines 
Encode 
Recreate Transmit 
Audio 
Decode 
Audio 
Sampled Signals
Sample Digital Audio Transmission 
Path Over Analog Lines 
Analog 
Audio 
Digital 
Audio 
Modem 
Modem 
Digital 
Audio 
Analog 
Audio 
Sound 
Card 
Sound 
Card 
Analog 
PSN
Audio Transmission In WWW 
Audio stream over analog/digital line. 
Client 
Web 
Site 
Receive audio using 
Internet Explorer 
and Windows Media Player. 
Real-time audio 
broadcast support 
using Windows Media 
streaming server module.
Analog to Digital Converter 
• A to D and D to A converter 
• The chip that is responsible for this 
conversion is known as the DSP (Digital 
Signal Processor) chip 
• It is used in sound cards, modems etc. 
wherever there is a need for A to D and D to 
A conversion 
• The mass use of this chip in various devices 
has led to a drastic drop in the price of the 
chip and the devices
Digital Signal Processor (DSP) 
DSP 
Digital Analog
End of Module
Module 
Digitization Of Image 
© N. Ganesan, Ph.D. , All rights reserved.
Image Digitization 
• Image can be of the form black and 
white, gray scales, color 
• Factors that influence the digitization of 
image are as follows 
– Resolution measured in pixels 
– Color depth expressed in number of color 
variations
Digitization Of Image: 
Overview 
Horizontal Resolution Pixel 
Vertical Resolution
Digitization of the Letter L 
Number of bits 
determine the 
amount of 
information that 
could 
be stored.
Digitization Of Image: The 
Process 
• Divide the image into a grid of pixels 
that may be considered as the sampling 
points of the image 
• Digitize information on each pixel 
• Store and transmit
Resolution 
• Horizontal resolution 
– Number of horizontal pixels 
• Vertical resolution 
– Number of vertical pixels 
• Image resolution 
– Horizontal by vertical resolution 
– Ex: 640 by 480
Digitization of Black and White 
Image 
• White 
– A pixel lit represents a 1 
• Black 
– A pixel not lit represents a 0 
• Storage required per pixel 
– 1 bit 
• Storage required for 640 by 480 
resolution image 
– 640 times 480 bits = 307,200 bits = 38.4K 
Bytes
Digitization of Image Using 
Gray Scales 
• A pixel may take a value between 0 and 
15 for 16 gray scales 
• A gray scale of 3 can be coded as 0011 
and the others similarly using this 4 
digit code 
• The bandwidth requirement for the 
transmission of a 640X480 image in this 
case is as follows: 
– 640X480X4 = 153.5K Bytes
Digitization of Color Image 
• Image coding 
– Each pixel may take a value between 0 and 255 if 
256 colors are to be represented 
• Storage requirement 
– Digitizing of images requires substantial number 
of bytes and hence large storage space for 
processing 
• Bandwidth requirement 
– Higher bandwidths are required to transmit color 
images
Bandwidth Computation for 
Image with 256 Colors 
• Resolution is 640X480 
• 8 bits are required to represent 256 
colors 
• bandwidth requirement for the 
transmission of one image is as follows: 
– 640X480X8 = 307.2K Bytes
The Effect of Color Depth and 
Resolution 
• Compare VGA, SVGA and XGA 
– XGA provides the highest resolution 
• Practical implication 
– More colors less resolution if bandwidth or 
storage is the limiting concern 
– Example 
• 256 colors at lower resolution 
• 16 colors at higher resolution 
• Rule 
– Higher the resolution the lower the number of 
colors available in general given the resource 
constraints such as bandwidth constraints
Factors Affecting Bandwidth 
Requirement in Image Transmission 
• The higher the resolution, the higher the 
bandwidth requirement for transmission 
• The higher the color representation, also 
known as color depth, higher the bandwidth 
requirement 
• For true color, 24 (32) bits are required to 
represent each pixel 
• The file sizes in raw image capture can thus 
become very large
End of Module
Module 
Compression of Digitized Images 
© N. Ganesan, Ph.D. , All rights reserved.
Compression of Digitized Images 
• Compression is required to reduce the 
size of the image file 
• Large blocks of unchanged data in an 
image (background) offers an 
opportunity to compress the image 
• Image files are almost always 
compressed
A Few Compression Formats 
• GIF 
• JPEG 
•MIC (Microsoft Image Composer) 
• PCD (KODAK) - Used by Corel 
• Uncompressed file exist in the form of 
bit mapped file with the extension of 
.BMP
Image File Format Extensions 
• File formats often represent the compression 
procedure being used such as jpg 
representing the jpeg compression technique 
• Examples: 
– Bmp – uncompressed file format 
– Gif 
– jpg 
– pcd 
– tiff 
– pcx
Loss-less Compression and 
Others 
• Some compression formats offer loss-free 
compression of the image 
• Others sacrifice minimal loss for the 
sake of reduced storage and bandwidth 
requirements 
• Fortunately, the loss is not easily 
detected by the naked eye
Image Transmission 
Considerations 
Adjust image to suit available bandwidth. 
Sender Receiver 
Adjustable features are as follows. 
- Resolution 
- Color depth 
Adjusting the size also reduces the bandwidth 
requirement because of a corresponding reduction 
in the number of pixels required to represent 
the image.
A Peek At Data Compression 
• 0 0 0 0 0 0 0 0 0 0 0 - - - - - -0 1 1 1 1 1 11 
…... 0 
• THE ABOVE CAN BE COMPRESSED 
INTO = #9000$0# 
– 9000 bits are compressed into 8 characters 
that #600$require 1# 
approximately 64 bits for 
transmission 
– 9000 ZEROS ARE CODED INTO #900$0# 
INTERPRET WITHIN THE # SIGN 
600 
NUMBER COUNT 
1 
CHARACTER BEING 
TRANSMITTED
Compression Result 
• In the previous example, 9000 bits are 
compressed into 8 characters 
• If 10 bits are used on the average for 
transmitting each character, the 9000 
bits of information is now compressed 
into 80 bits for transmission
Modem Implication in Image 
Transmission 
• Modems also compress the data stream to 
achieve higher transmission speeds 
• Because of the fact that the images are already 
compressed, the full speed benefit may not be 
realized when images are transmitted over a 
modem connection 
• An already compressed image file does not, 
for instance, offer itself well to further 
compression in the modem
End of Module
Module 
Digitization Of Video 
© N. Ganesan, Ph.D. , All rights reserved.
Digitization of Video 
• Digitization of video is an extension of 
the process of digitizing an image 
• It amounts to the transmission of 
certain number of still images known as 
frames per second 
• Obviously, digitized video requires 
higher bandwidth for transmission and 
more space for storage
Frame Rate 
• 30 frames of images per second, in general, 
defines continuos motion 
• In communications, 25 frames per second is 
considered to be continuous motion 
• 15 frames per second is currently used in 
video conferencing over digital lines for 
acceptable reception of video 
• It is also possible to engage in video 
conferencing at a frame rate of 5 frames per 
second
Computation of Bandwidth for 
Raw Transmission of Video 
• Image resolution is 640X480 
• Number of colors is 256 (8 bit) 
• Acceptable reception requires 15 frames 
per second 
• Therefore, the bandwidth for the raw 
transmission is as follows: 
– 640X480X8X15 = 36.86M bps = 4.6M Bps
Compression Standards Used in 
the Digitization of Video 
• MPEG 1, MPEG 2, MPEG 3 and MPEG 4 
• Windows Media Video 
• Real Media 
• Indio 
• QuickTime 
• ActiveMovie 
• AVI
Streaming Formats for Video 
• Various streaming formats are 
supported by different vendors 
– RealVideo 
•Microsoft’s streaming format 
– wma (Windows Media Audio) 
– wmv (Windows Media Video) 
– Active Streaming Format (ASF) 
• Apple’s QuickTime format 
• Etc.
Overview of Video Transmission 
in Video Conferencing 
• Minimum speed 
– 3 to 5 frames per second 
• Acceptable speed 
– 15 frames per second 
• Transmission techniques 
– Data is compressed 
– Only changes to the frame are transmitted
Bandwidth Optimization in 
Video Conferencing 
• Minimize Windows for maximum 
efficiency 
– Transmit less number of pixels in 
minimized form 
• Decrease the resolution 
– Has the same effect as above 
• Decrease the number of colors 
displayed
Communication Links for Video 
Conferencing 
• Possible on analog lines using 56,000 
bps transmission speed but not 
desirable 
• Digital lines are preferred and the 
guidelines are as follows: 
– Possible at 128k bps using ISDN lines 
– Acceptable at 384k bps 
– 1M bps and above offer good quality video 
transmission
ISDN Line Suitability 
• ISDN B channels can be assigned on a 
dynamic basis depending on the 
bandwidth requirement at any point in 
time during video conferencing
Video Conferencing Products 
• Intel ProShare 
• CU-See Me 
• Picturetel 
• C-phone 
• etc.
End of Module

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Analog and digital communicaitons

  • 1. PRESENTATION BY ATTIPOE GORNI DIVINE
  • 2. Chapter Overview of Analog and Digital Technologies © N. Ganesan, Ph.D. , All rights reserved.
  • 3. Chapter Objectives • Explain the basic concepts of analog and digital technology • Show the importance of frequency spectrum to communication along with an explanation of the concept of bandwidth • Give an overview of the interface technology between analog and digital technology • Describe the process of digitizing data, audio, image and video • Discuss quality retention in digital transmission
  • 4. Module Overview of Analog Technology © N. Ganesan, Ph.D. , All rights reserved.
  • 5. Areas of Application • Old telephone networks •Most television broadcasting at present • Radio broadcasting
  • 6. Analog Signals: The Basics Cycle Time Signal Amplitude Frequency = Cycles/Second A typical sine wave
  • 7. Amplitude and Cycle • Amplitude – Distance above reference line • Cycle – One complete wave
  • 8. Frequency • Frequency – Cycles per second – Hertz is the unit used for expressing frequency • Frequency spectrum – Defines the bandwidth for different analog communication technologies
  • 9. Information Representation Using Analog Signals • Information can be represented using analog signals • Analog signals cannot be manipulated easily • Analog signals must be digitized for computer processing – They must also be presented in binary form for computer processing
  • 10. Analog to Digital Conversion 1 0 1 1 0 1 0 0 A to D Converters, Digital Signal Processors (DSP) etc.
  • 11. Data Transmission Using Analog Technology Computer Modem Digital 0s and 1s Analog 0s and 1s Digital-to-Analog Modulation and vice versa
  • 12. Voice Transmission Example Voice Carrier Wave AM Radio Transmission Analog-to-Analog Modulation
  • 14. Module Frequency Spectrum and Bandwidth © N. Ganesan, Ph.D. , All rights reserved.
  • 15. Frequency Spectrum Defined • Available range of frequencies for communication • Starts from low frequency communication such as voice and progresses to high frequency communication such as satellite communication • The spectrum spans the entire bandwidth of communicable frequencies
  • 16. Frequency Spectrum Low Frequency High Frequency Radio Frequency Coaxial Cable MHz Satellite Transmission Microwave MHz Voice KHz
  • 17. Frequency Spectrum • Low-end – Voice band • Middle – Microwave • High-end – Satellite communication
  • 18. Signal Propagation • Low frequency – Omni-directional • High frequency (In general) – Unidirectional
  • 19. Bandwidth Definition • Bandwidth, in general, represents a range of frequencies Bandwidth is 400 MHz 300 MHz 700 MHz
  • 20. Usage of the Term Bandwidth • To specify the communication capacity – A medium such as a coaxial cable is associated with a bandwidth • To indicate the bandwidth of a technology – Voice grade circuits have a bandwidth of 4 KHz (0-4000 Hz)
  • 21. Digitization Consideration • Sample at twice the rate of bandwidth for acceptable quality digitization of voice – Sampling rate for voice transmission is there 8000 Hz • If each sample is represented by 8-bits, the bandwidth required for transmission is 64000 bps – Approximately 64K bps
  • 22. Communication Capacity • Bandwidth is indicative of the communication capacity • Communication speed is proportional to bandwidth – Shannon's law • Units used to represent bandwidth are Hz, bps etc.
  • 23. Coaxial Cable Example • Bandwidth of 300 MHz • Comparison with twisted pair – Higher bandwidth – Supports faster communication speeds
  • 24. Limiting Factors on Communication Speed Communicatio Bandwidth n Speed Technology
  • 25. Impact of bandwidth and Technology on Communication Speed • Bandwidth limitation – Use better technology such as data compression used in modems to increase speed of communication • Bandwidth and technology limitation – Move to higher bandwidth media such as fiber cables
  • 26. Speed Dependency on Bandwidth and Technology Higher Bandwidth Medium 1 Technology Medium 2 Medium 1 example can be shielded twisted pair and medium 2 example can be fiber.
  • 27. Implication •Whenever a new technology with higher communication speed is introduced, it is first introduced on a medium of higher bandwidth – Example: Optical fiber • It is then moved to a widely used medium with further advancement of the technology – Example: Copper wire
  • 29. Module An Overview of Digital Technology © N. Ganesan, Ph.D. , All rights reserved.
  • 30. Areas of Application • Computers • New telephone networks • Phased introduction of digital television technology
  • 31. Digital Technology • Basics – Digital signals that could be assigned digital values • Digital computer technology – Digital signals – Binary representation •Encoded into ones and zeros
  • 32. Digital Advantage • Processing using computer technology • Programmable services • Better quality due to being able to reconstruct exact digital patterns at the receiving end • Faster communication speeds are possible
  • 33. Digital Signal 1 0 1 1 0 1 0 0 Pulse Time Signal Strength Pulse Duration
  • 34. Digital Terms • Pulse • Pulse duration • Pulse amplitude • Signal strength
  • 35. Clock Speed and Pulse Duration Pulse Duration MHz
  • 36. Clock Speed and Execution Speed • Pulse duration is inversely proportional to the clock frequency • Faster the clock speed, the smaller the pulse duration • Smaller the pulse duration, the faster the execution in general
  • 37. Clock Speed and Communication Speed • Faster the clock speed, smaller the pulse duration • Smaller the pulse duration, smaller the time taken to transmit one bit of information • Therefore, faster the clock speed measured in MHz, faster the communication speed measured in Mbps in general
  • 38. Clock Speed and Computer Operation • Computer operations are timed by a clock, namely by the clock speed measured in HZ • Faster the speed, the smaller the pulse duration • Computer operations are timed by the pulse duration • Therefore, faster the clock speed, faster the computer operation – A 3 GHz computer is faster than a 2 GHz computer
  • 40. Module Digital-to-Analog and Analog-to-Digital Conversion © N. Ganesan, Ph.D. , All rights reserved.
  • 41. The Need for Conversion • Analog-to-Digital Conversation – Connection of a computer to an analog communication line • Digital-to-Digital Interface – Connection of a computer to a digital ISDN line – Connection of different networks using a router
  • 42. Digital-to-Analog Interface Comp. Sys. 1 Comp. POTS Modem Modem Sys. 2 Digital Serial RS-232C Digital Serial RS-232C Analog ITU V.90
  • 43. Digital-to-Digital Interface Comp. Sys. 1 Comp. Sys. 2 DSL Router DSL Router Digital IEEE 802.3 Digital IEEE 802.3 Digital Internet
  • 44. Digital to Digital Interface Network 2 Router Network 1
  • 45. Digital to Digital Interface • In general, in digital to digital interface, protocol conversion takes place – Example: Connecting an Ethernet network to a campus backbone network using a router
  • 47. Module Overview of Digitization of Information © N. Ganesan, Ph.D. , All rights reserved.
  • 48. Digitization of Information • Information need to be digitized for computer processing and the transmission of information
  • 49. Components of Information • Alphanumeric data • Image • Audio • Video
  • 50. Digital Information Processing Data Audio Image Video Digitized and Encoded Digital Transmission
  • 51. The Advantages of Digitization • Information can be processed by the computer • Easy transmission of information over the Internet and other computer networks •Minimize loss of quality during transmission
  • 53. Module Digitization Of Alphanumeric Data © N. Ganesan, Ph.D. , All rights reserved.
  • 54. The Basis • Alphanumeric data is digitized using well established coding systems
  • 55. Codes Used in the Digitization Of Data • Coding Standards – ASCII – EBCDIC – Unicode • ASCII Code example – A=1000001
  • 56. The Unicode • Replaced the ASCII coding system in microcomputers • All variations of the Latin language – English – European languages • Chinese and Japanese • 18 Major languages – Eg: Tamil
  • 57. Unicode Possibilities • It is a 16-bit code as opposed to the ASCII code that is basically an 8-bit code • It is therefore possible to have 65,536 variations in UNICODE
  • 58. Communication With ASCII And EBCDIC • Latin languages can be transmitted in coded form • Other languages – Bit-mapped image transmission – Requires considerably more bandwidth – An exception is the use of true-type fonts to display the characters of a language not supported by ASCII
  • 59. Communication With Unicode • Binary encoded transmission – Latin languages – 18 major languages – Chinese, Japanese etc. • Transmission itself requires less bandwidth • Universal usability of software in all the supported languages
  • 60. Unicode Advantage in WWW Transmissions Tamil pages are transmitted in their binary encoded form. Client Tamil Web Site Internet Explorer Browser retrieving Tamil pages on a client supporting Unicode. Site created using all the tools such as the MS-IIS.
  • 61. Transmission of Tamil Pages as Images on WWW Client Tamil Web Site Internet Explorer Browser retrieving Tamil pages similar to images. Binary image transmission of Tamil pages. Web pages scanned and stored as images.
  • 62. Using Downloaded Fonts to Host and Transmit Tamil Pages Client Tamil Web Site Internet Explorer retrieving Tamil pages. requirements are low. Site created with tools such as MS-IIS. Download and install the Tamil fonts. Bandwidth Binary encoded form.
  • 63. Foreign Language Web Page Options • Store the page as an image • Use a font for the language, if available • Use Unicode to develop the web page
  • 64. UNICODE Usage • Currently all the computers support UNICODE • Also, the operating systems and the applications also support UNICODE • Both hardware and software support is necessary for the successful implementation of UNICODE
  • 66. Module Digitization Of Audio © N. Ganesan, Ph.D. , All rights reserved.
  • 67. Digitization Of Audio: Overview • Take samples of audio at pre-determined time intervals known as the sampling rate • Represent the sampled audio with digital signals – Pulse Amplitude Modulation (PAM) • Encode signals into binary code – Pulse Code Modulation (PCM) that incorporates PAM as well – Required for computer processing
  • 68. Digitization of Audio: Pulse Amplitude Modulation (PAM) Audio 9 8 7 6 7 9 Digital Signals must further be encoded into binary signals for computer processing and transmission. Sampling Interval
  • 69. Digitization and Encoding of Audio: Pulse Code Modulation (PCM) • PCM is a two step process • First the audio is sampled and represented by digital signals • The digital signals are then encoded in binary form
  • 70. Binary Encoding of Signals in Pulse Code Modulation (PCM) 9 8 7 6 5 6 1001 1000 0111 0110 0101 0110 The integer numbers have effectively been coded into zeros and ones. The ones and zeros now contain the audio information encoded in a form that could be processed by a computer. PCM
  • 71. Salient Points on the Digitization Of Audio • Sampling rate and the number of bits used for representing the samples will determine the quality of the audio • Quality is retained in transmission because only codes are transmitted • Audio can be recreated to the original quality by extracting the pattern from the digital code
  • 72. Sampling Factors • Sampling interval determined by sampling frequency – Measured in Hz • Sampling depth – Measured in bits • Sampling channels – Mono or stereo, for example
  • 73. Sampling Example • CD quality audio – 44 KHz – 16 Bits – Stereo
  • 75. Module Audio Quality, Bandwidth and Streaming © N. Ganesan, Ph.D. , All rights reserved.
  • 76. Factors Affecting Quality Number of bits used for binary encoding. Example: 4 bits allow 16 amplitude variations to be represented. 9 8 7 6 7 9 Sampling Interval
  • 77. Effect of Sampling Frequency • Higher sampling frequency – Smaller sampling intervals – Frequent sampling – Better quality because the audio pattern is captured better – Higher bandwidth required for transmission – Higher disk space required for storage
  • 78. Computation of Bandwidth Requirement for Transmission • Problem: – Compute the audio streaming rate for a voice grade circuit given that the number of bits used in the sampling is 8 • Background information – A voice grade circuit has a bandwidth of approximately 4000 Hz • General rule – For acceptable quality, the audio must be sampled at twice the frequency of the voice grade bandwidth
  • 79. Reason for Sampling at Twice the Frequency • Two peaks in each cycle – Half of a cycle is above the datum line – The other half of the cycle is below the datum line • Therefore, sample the audio at twice the frequency rate
  • 80. CD Sampling? • Sampling in this case is done for higher quality – 44 KHz – 16-bits – Stereo
  • 81. Problem Representation 79 68 57 46 57 79 8 bits are used enabling 256 amplitudes to represent the human voice which is considered to be adequate. 1/8000 Seconds (8000 HZ twice the frequency of the voice grade circuit) or 2X4000 samples per second
  • 82. Bandwidth Computation for Voice • Number of samples – 8000 per second • Number of bits per sample – 8 • Bandwidth requirement – 8X8000 bps = 64,000 bps – Approximately 64K bps • 64K bps is the speed of a single ISDN (B) channel designed to carry voice
  • 83. Bandwidth of Voice Circuits • Generally speaking, the bandwidth requirement for uncompressed voice circuit is 64 Kbps • An example is the ISDN – B channel that was originally intended to carry voice – Its bandwidth is 64 K bps
  • 84. Examples in Audio Quality and Bandwidth Requirement • CD quality – 44,100 Hz, 16 bit, Stereo – 1376K bps • Radio quality – 22,050 Hz, 8 bit, mono – 176K bps • Telephone quality – 11,025 Hz, 8bit, mono – 88K bps
  • 85. Recording Quality and Bandwidth Requirement Demonstration
  • 86. Recording Used in this Example • Settings for recording – 11K Hz, 8 bit and mono • Audio bandwidth requirement is 88K bps • Streaming is required to send the audio alone over the Internet • Approximate bandwidth required for both video and audio is 133K bps
  • 87. Audio Transmission In WWW Audio streaming requires compression. Web 28-56K bps Site Client Receive audio using Internet Explorer and a plug-in to receive the audio stream. Real-time audio broadcast support using streaming server module.
  • 88. Delivery of Instruction Over the WWW Client Web Site Audio/Video streaming. Receive audio/video using Internet Explorer and Media Player. Store streamed audio/ video using Windows Media. 28-56K bps
  • 89. Streaming Classroom Lectures on CD • Bandwidth requirement as computed earlier is
  • 90. Internet Ramp Bandwidth Computation A T1 line operating at approximately 1.354M bps can support approximately 10 connections in theory. WWW In practice, 7 connections which is 70 percent of 10 connections can be supported with due consideration given to bandwidth bottlenecks.
  • 91. Types of Multimedia Transmission • Unicasting •Multicasting • Broadcasting
  • 92. Sampling Considerations In Communications Digital audio transmission Sender Receiver Adjust quality (sampling interval and bit representation) to suit bandwidth availability.
  • 93. Audio Files • Audio can be stored in different formats – Uncompressed or raw file format (wav) – Compressed format – Streaming format •Streamed audio is also compressed •It is also designed for real-time delivery of audio
  • 94. Audio File Format • wav file format – Basic file format in audio storage or raw file • rm file format – Real audio’s streamed file format – Streamed file • wma file format – Microsoft’s audio streamed file format – Streamed file • mp3 file format – Compressed file • aac file format –
  • 96. Module Quality Retention in Digital Transmission © N. Ganesan, Ph.D. , All rights reserved.
  • 97. Quality Retention • Quality is retained in digital transmission because only the codes are transmitted • Quality is subject to some deterioration in analog transmission because the wave pattern is transmitted
  • 98. Analog Audio Transmission Audio Prior to Transmission Audio with Interference Transmission Audio After Filtering
  • 99. Passage of Analog Audio Over Analog Lines Analog Audio Analog Signals Analog Signals Analog Audio Telephone Telephone
  • 100. Recreation of Audio from Analog Signals • A difficult task • Complex algorithms are used to filter noise etc. for better audio transmission
  • 101. Signal Passage in Digital Audio Transmission Encode Recreate Transmit Audio Decode Audio
  • 102. A Sample Digital Audio Transmission Path Analog Audio Digital Audio DSL Modem DSL Modem Digital Audio Analog Audio Sound Card Sound Card Digital Network
  • 103. Sound Generation • Sound is recreated at destination – Using FM synthesis – Using wave table generation • Noise is not an issue in digital communication although it is an issue in digital transmission – The reason, once again, is due to the fact that only codes are transmitted in digital transmission
  • 104. Better Sound Generation •Wave table generation provides better sound reproduction that FM synthesis
  • 105. Digital Advantage in Audio Transmission • Only codes are transmitted • Original encoding is recreated • Original audio is reproduced • Again, sampling rate and number of bits used in each sample will determine the quality of audio transmitted
  • 106. Digitized Signal Transmission Over Analog Lines Encode Recreate Transmit Audio Decode Audio Sampled Signals
  • 107. Sample Digital Audio Transmission Path Over Analog Lines Analog Audio Digital Audio Modem Modem Digital Audio Analog Audio Sound Card Sound Card Analog PSN
  • 108. Audio Transmission In WWW Audio stream over analog/digital line. Client Web Site Receive audio using Internet Explorer and Windows Media Player. Real-time audio broadcast support using Windows Media streaming server module.
  • 109. Analog to Digital Converter • A to D and D to A converter • The chip that is responsible for this conversion is known as the DSP (Digital Signal Processor) chip • It is used in sound cards, modems etc. wherever there is a need for A to D and D to A conversion • The mass use of this chip in various devices has led to a drastic drop in the price of the chip and the devices
  • 110. Digital Signal Processor (DSP) DSP Digital Analog
  • 112. Module Digitization Of Image © N. Ganesan, Ph.D. , All rights reserved.
  • 113. Image Digitization • Image can be of the form black and white, gray scales, color • Factors that influence the digitization of image are as follows – Resolution measured in pixels – Color depth expressed in number of color variations
  • 114. Digitization Of Image: Overview Horizontal Resolution Pixel Vertical Resolution
  • 115. Digitization of the Letter L Number of bits determine the amount of information that could be stored.
  • 116. Digitization Of Image: The Process • Divide the image into a grid of pixels that may be considered as the sampling points of the image • Digitize information on each pixel • Store and transmit
  • 117. Resolution • Horizontal resolution – Number of horizontal pixels • Vertical resolution – Number of vertical pixels • Image resolution – Horizontal by vertical resolution – Ex: 640 by 480
  • 118. Digitization of Black and White Image • White – A pixel lit represents a 1 • Black – A pixel not lit represents a 0 • Storage required per pixel – 1 bit • Storage required for 640 by 480 resolution image – 640 times 480 bits = 307,200 bits = 38.4K Bytes
  • 119. Digitization of Image Using Gray Scales • A pixel may take a value between 0 and 15 for 16 gray scales • A gray scale of 3 can be coded as 0011 and the others similarly using this 4 digit code • The bandwidth requirement for the transmission of a 640X480 image in this case is as follows: – 640X480X4 = 153.5K Bytes
  • 120. Digitization of Color Image • Image coding – Each pixel may take a value between 0 and 255 if 256 colors are to be represented • Storage requirement – Digitizing of images requires substantial number of bytes and hence large storage space for processing • Bandwidth requirement – Higher bandwidths are required to transmit color images
  • 121. Bandwidth Computation for Image with 256 Colors • Resolution is 640X480 • 8 bits are required to represent 256 colors • bandwidth requirement for the transmission of one image is as follows: – 640X480X8 = 307.2K Bytes
  • 122. The Effect of Color Depth and Resolution • Compare VGA, SVGA and XGA – XGA provides the highest resolution • Practical implication – More colors less resolution if bandwidth or storage is the limiting concern – Example • 256 colors at lower resolution • 16 colors at higher resolution • Rule – Higher the resolution the lower the number of colors available in general given the resource constraints such as bandwidth constraints
  • 123. Factors Affecting Bandwidth Requirement in Image Transmission • The higher the resolution, the higher the bandwidth requirement for transmission • The higher the color representation, also known as color depth, higher the bandwidth requirement • For true color, 24 (32) bits are required to represent each pixel • The file sizes in raw image capture can thus become very large
  • 125. Module Compression of Digitized Images © N. Ganesan, Ph.D. , All rights reserved.
  • 126. Compression of Digitized Images • Compression is required to reduce the size of the image file • Large blocks of unchanged data in an image (background) offers an opportunity to compress the image • Image files are almost always compressed
  • 127. A Few Compression Formats • GIF • JPEG •MIC (Microsoft Image Composer) • PCD (KODAK) - Used by Corel • Uncompressed file exist in the form of bit mapped file with the extension of .BMP
  • 128. Image File Format Extensions • File formats often represent the compression procedure being used such as jpg representing the jpeg compression technique • Examples: – Bmp – uncompressed file format – Gif – jpg – pcd – tiff – pcx
  • 129. Loss-less Compression and Others • Some compression formats offer loss-free compression of the image • Others sacrifice minimal loss for the sake of reduced storage and bandwidth requirements • Fortunately, the loss is not easily detected by the naked eye
  • 130. Image Transmission Considerations Adjust image to suit available bandwidth. Sender Receiver Adjustable features are as follows. - Resolution - Color depth Adjusting the size also reduces the bandwidth requirement because of a corresponding reduction in the number of pixels required to represent the image.
  • 131. A Peek At Data Compression • 0 0 0 0 0 0 0 0 0 0 0 - - - - - -0 1 1 1 1 1 11 …... 0 • THE ABOVE CAN BE COMPRESSED INTO = #9000$0# – 9000 bits are compressed into 8 characters that #600$require 1# approximately 64 bits for transmission – 9000 ZEROS ARE CODED INTO #900$0# INTERPRET WITHIN THE # SIGN 600 NUMBER COUNT 1 CHARACTER BEING TRANSMITTED
  • 132. Compression Result • In the previous example, 9000 bits are compressed into 8 characters • If 10 bits are used on the average for transmitting each character, the 9000 bits of information is now compressed into 80 bits for transmission
  • 133. Modem Implication in Image Transmission • Modems also compress the data stream to achieve higher transmission speeds • Because of the fact that the images are already compressed, the full speed benefit may not be realized when images are transmitted over a modem connection • An already compressed image file does not, for instance, offer itself well to further compression in the modem
  • 135. Module Digitization Of Video © N. Ganesan, Ph.D. , All rights reserved.
  • 136. Digitization of Video • Digitization of video is an extension of the process of digitizing an image • It amounts to the transmission of certain number of still images known as frames per second • Obviously, digitized video requires higher bandwidth for transmission and more space for storage
  • 137. Frame Rate • 30 frames of images per second, in general, defines continuos motion • In communications, 25 frames per second is considered to be continuous motion • 15 frames per second is currently used in video conferencing over digital lines for acceptable reception of video • It is also possible to engage in video conferencing at a frame rate of 5 frames per second
  • 138. Computation of Bandwidth for Raw Transmission of Video • Image resolution is 640X480 • Number of colors is 256 (8 bit) • Acceptable reception requires 15 frames per second • Therefore, the bandwidth for the raw transmission is as follows: – 640X480X8X15 = 36.86M bps = 4.6M Bps
  • 139. Compression Standards Used in the Digitization of Video • MPEG 1, MPEG 2, MPEG 3 and MPEG 4 • Windows Media Video • Real Media • Indio • QuickTime • ActiveMovie • AVI
  • 140. Streaming Formats for Video • Various streaming formats are supported by different vendors – RealVideo •Microsoft’s streaming format – wma (Windows Media Audio) – wmv (Windows Media Video) – Active Streaming Format (ASF) • Apple’s QuickTime format • Etc.
  • 141. Overview of Video Transmission in Video Conferencing • Minimum speed – 3 to 5 frames per second • Acceptable speed – 15 frames per second • Transmission techniques – Data is compressed – Only changes to the frame are transmitted
  • 142. Bandwidth Optimization in Video Conferencing • Minimize Windows for maximum efficiency – Transmit less number of pixels in minimized form • Decrease the resolution – Has the same effect as above • Decrease the number of colors displayed
  • 143. Communication Links for Video Conferencing • Possible on analog lines using 56,000 bps transmission speed but not desirable • Digital lines are preferred and the guidelines are as follows: – Possible at 128k bps using ISDN lines – Acceptable at 384k bps – 1M bps and above offer good quality video transmission
  • 144. ISDN Line Suitability • ISDN B channels can be assigned on a dynamic basis depending on the bandwidth requirement at any point in time during video conferencing
  • 145. Video Conferencing Products • Intel ProShare • CU-See Me • Picturetel • C-phone • etc.