At the Afrofuturist UK conference held in Birmingham, United Kingdom, I was asked to speak on the potential for virtual reality to improve empathy/mitigate unconscious bias towards poc in workplaces. I discussed my MA Thesis and Research Project in-depth and gave an overview on the types of vr tools available, and the research of proven effective methods that have been done by University of Barcelona, United Nations, and Stanford University
3. About ME -in @2015, Built my first VR Demo for Oculus DK2
using Unity3D on Mac for my MA Thesis: Mitigating
Unconscious Bias with Virtual Reality
-Debuted at LCC PostGrad Exhibition Nov. 2015
-UX Specialist
-Collaborated with UAL for VR Demo--Unconscious
Bias in Health Industry
-Currently, AR/VR Academy student in Silicon Valley
-Brand Ambassador for Oculus
14. WebGL
WebGL (Web Graphics
Library) is a JavaScript
API for rendering
interactive 3D computer
graphics and 2D
graphics within any
compatible web
browser without the use
of plug-ins.
22. UNITY 3D Workflow
SET-UP your Unity 3D Projects with specific hardware compatible plugins like
GoogleVR or the Oculus sdk
Understanding the USER INTERFACE
Knowing where to look for ASSETS to develop your game
BUILD your game for specific hardware (oculus, samsung gear, cardboard, vive,
etc)
23. VR EXPORT
HEADSET aka HMD (Head Mount Display):
Compatible MOBILE DEVICES - Androids of iOs
BROWSER - WEB GL (Codes-- ReactVR, A-Frame, etc)
25. MY PROJECT
I built a life-sized
interactive prototype
that proposed how VR
games that mitigated
unconscious bias could
be played in an
everyday workspace.
This was debuted at the
UAL: London College of
Communication’s
PostGrad Exhibition in
November 2015
Editor's Notes
Research shows that VR has untapped potential in many areas. Everything is still in ‘question’ stage. There is no better time than now to jump in and help shape its future to go beyond gaming and entertainment.
https://www.wired.com/2015/03/virtra/ To help discover biases