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Concurrence
What	
  Business	
  Can	
  Learn	
  from	
  the	
  ArtsFebruary	
  2016,	
  Volume	
  3
Concurrence, April 2016
Welcome to the third instalment of ‘Concurrence’. Where we continue to explore on the theme of
“What can businesses learn from the arts.” In our last two editions in 2015, we looked at some of
the latest developments in this space, across diverse worlds like leadership development, corporate
learning and education. We have asked experts and business leaders what they saw as essential
areas of the convergence between these worlds, what values can be extracted from Arts-based
thinking for businesses, and how these extrapolations can transform results and build value and
shape behaviours.
This time also we continue on the same journey.
We spoke to Sudhindra V, design thinker extraordinaire, and the man in charge of IBM’s experience
designing. He speaks to us on how creativity, inspired by the arts, in turn impacts design of products
and services that win in the marketplace.
Dr Samir Srivastava, Senior Lecturer (Organisation Studies and HRM) at the Faculty of Business
and Law, Swinburne University of Technology, Melbourne, Australia writes on how to overcome the
"I am not the Creative type" phobia.
We explore how Arts is helping students learn science in the USA, by rethinking the science,
technology, engineering, and mathematics (STEM) education system by adding an “A”—the arts—
to add STEAM.
We reprint an article by Amy Whitaker in Fast Company, on how Arts can help in Coding for
programmers!
One of the most interesting books I have read in the last month has been ‘The Eureka Factor’, in
which John Kounios and Mark Beeman explain how insights arise and what the scientific research
says about stimulating more of them. We look at the book in our ‘Book Review’ section.
I am also delighted to launch a new column by my colleague Meghana on her personal journey in
the world of creative thinking and expression.
Overall, another edition of rich and diverse content. ‘Concurrence’ will soon change frequency and
come out once in two months. We hope that we will continue to offer you articles of value and
interest about the exciting world of arts, business and their concurrence.
Happy New Year.
Anirban Bhattacharya
Founder, The Painted Sky

Beyond Boundaries
Concurrence, April 2016
Anirban Bhattacharya: Arts Can Help Students Learn Science
A Conversation with Sudhindra V
Dr Samir Shrivastava: Conquering "I am not the Creative type" Phobia
Coding Is An Art - Software People Should Learn "Art Thinking"
The Eureka Factor: Decoding the Aha Moments
Meghana Rajeshwar: Have Work, Will Paint
Public Program: Design Thinking
Point of View
Tête-à-tête
Point of View
Insight
Book Review
My Journey
Upcoming Events
4-10
11-15
16-18
19-25
26-28
29-32
33
Contents
Concurrence, April 2016
Now this may sound ridiculous to many
readers, but increasingly we are seeing
data that supports this fantastic claim. Ever
since we studied how medical schools like
Harvard and Yale were using Arts-Based
learning methods to build student skills and
sensibilities (see ‘Concurrence’, April 2015:
“Training The Eye: Art Education in
Medicine and Management”), we have
been keen to find out more about this
exciting space of Art-Based Learning.
In 2008, the DANA Arts and Cognition
Consortium, a philanthropic organization
that supports brain research, assembled
scientists from seven different universities
to study whether the arts affect other areas
of learning. Several studies from
the report correlated training in the arts to
improvements in math and reading scores,
while others showed that arts boost
attention, cognition, working memory, and
reading fluency.
Dr Jerome Kagan, an Emeritus professor
at Harvard University and listed in
one review as the 22nd most eminent
psychologist of the 20th century, says that
the arts contribute amazingly well to
learning because they regularly combine
the three major tools that the mind uses to
acquire, store, and communicate
knowledge- motor skills, perceptual
representation, and language.

4
Arts Can Help Students Learn Science!
Anirban Bhattacharya
Concurrence, April 2016
5
Image:	
  www.stemtosteam.org
Concurrence, April 2016
“Art and music require the use of both
schematic and procedural knowledge and,
therefore, amplify a child’s understanding
of self and the world,” Kagan said at the
John Hopkins Learning, Arts, and the Brain
Summit in 2009.
This is because “both scientists and visual
artists rely on common process skills-
drawing on curiosity, asking questions,
observing, seeing patterns, and
constructing meaning”, as per Debby
Chessin, associate professor of elementary
education at the University of Mississippi in
Oxford, Mississippi. She has been an
active part of the new movement sweeping
across the USA, where teachers of
science, technology, engineering, and
mathematics (STEM) are discovering that
by adding an “A”—the arts—to STEM,
learning will pick up STEAM.
ARTS ADD “STEAM” TO
STEM
Over the last three years, the National
Science Foundation (NSF) funded the Art
of Science Learning to hold a number of
conferences to better understand the links
between art and science.
“Students remember science learning
situations that contain multi-sensory,
hands-on activities or experiments,” which
the arts can bring to science lessons, says
Dawn Renee Wilcox, science coordinator
for the Spotsylvania County School District
in Fredericksburg, Virginia. “The arts are
also useful for helping students make
transitions and connections between
science content or concepts through
thought and expression.”
“Allowing students to use artistic methods
to show their understanding of a concept,
event, or object will elicit a wider range of
student responses and participation,” says
Inez Liftig, eighth-grade science teacher at
Fairfield Woods Middle School in Fairfield,
Connecticut, and field editor for NSTA’s
middle level journal, Science Scope. “To
understand the nature and role of science,
it is important to compare it with other
areas of study to see similarities and
overlaps and differences. Looking at the
history and development of all subject
areas shows how knowledge, STEM, and
the arts are all part of society and reflect
the society of different periods in history,”
she explains.
Liftig believes combining science and the
arts “also lets students see how both of
these have been and still are quests to
examine and explain the world around us…
Students see that curiosity, creativity,
imagination, and attention to detail are
traits common to artists/writers and
scientists.”
“The passions for science, mathematics,
engineering, and art are driven by the
same desire: the desire to discover the
beauty in one’s world,” notes Virginia
Malone, a retired senior science project
director in Hondo, Texas. “Art is also
integrated into technologies as engineers
go from crude designs to finished
products…from model T Ford to the latest
concept car, we see the evolution of
6
“Art and music require the use of both
schematic and procedural knowledge
and, therefore, amplify a child’s
understanding of self and the world”
Concurrence, April 2016
technology is as much about aesthetics of
the product as its functionality.”
Since they are the federal agency
responsible for administrating STEM
programs (for Science, Technology,
Engineering and Math), they learned more
about the possible role of the arts, and
decided to explore art-based learning of
STEM. Indeed, they saw this as a likely
n e w m o d e l f o r
e d u c a t i o n .
Specifically, they
stated that “an
i n n o v a t i o n
i n c u b a t o r ” ,
m o d e l e d o n
b u s i n e s s
“ i n c u b a t o r s ” ,
designed with the
help of "learning
methodologies such
a s i n n o v a t i v e
m e t h o d s t o
generate creative
ideas, ideas for
transforming one
S T E M i d e a t o
others, drawing on
visual and graphical ideas, improvisation,
narrative writing and the process of using
innovative visual displays of information for
creating visual roadmaps."
THE RESULTS
Between October 2013 and January 2015,
the incubators brought together 305 STEM
professionals, formal and informal
educators, artists, business leaders,
researchers, policymakers and students to
create, develop innovations in response to
STEM-based civic challenges – water
resources in San Diego, urban nutrition in
Chicago and transportation alternatives in
Worcester. Art of Science Learning faculty
led more than 60 workshops, using the arts
to help incubator participants (known as Art
of Science Learning Fellows) learn and
practice new ways to explore challenges,
identify problems and opportunities;
generate, transform and communicate
creative ideas; collaborate on cross
disciplinary innovation teams; and co-
create solutions with external partners.
I n a r e p o r t
r e l e a s e d
r e c e n t l y ,
Harvey Seifter,
head of the
N S F f u n d e d
p r o j e c t a n d
founder of the
Art of Science
Learning firm,
who has been
spearheading
the experiment,
says that, "We
found a strong
c a u s a l
r e l a t i o n s h i p
between arts-
based learning and improved creativity
skills and innovation outcomes in
adolescents, and between arts-based
learning and increased collaborative
behavior in adults." Specifically:
• The high school students who
had arts-based learning showed
large and statistically significant
pre/post improvements in such
creative thinking skills as idea
range (13%), problem analysis
(50%) and number of solutions
generated (37%). In many cases,
students who had traditional
STEM learning actually declined
in these aspects of creative
7
“'An innovation incubator’”, modeled on
business “incubators”, designed with the
help of "learning methodologies such as
innovative methods to generate creative
ideas, ideas for transforming one STEM
idea to others, drawing on visual and
graphical ideas, improvisation, narrative
writing and the process of using innovative
visual displays of information for creating
visual roadmaps."
Concurrence, April 2016
t h i n k i n g - s o t h e o v e r a l l
differentials between arts-based
and traditional learning was even
more dramatic (idea range = 22%,
problem analysis = 121%,
solutions generated = 43%). Thus,
it appears as though arts-based
learning may be an effective way
to "inoculate" learners against
the collapse of creativity that may
sometimes accompany traditional
forms of high school learning.
• A r t s - b a s e d
learning had
a far more
p o w e r f u l
impact on the
collaborative
behaviors of
adults than
t r a d i t i o n a l
l e a r n i n g ,
b a s e d o n
actual observed behaviors.
Examples from the final week of
the study: arts-based teams
exhibited 56% more instances of
empathic listening, 33% more
instances of mutual respect being
shown, 119% more instances of
trust being demonstrated and
24% more sharing of leadership.
All differences cited here are
statistically significant.
• The innovation outputs of high
school student teams who had
arts-based learning showed 111%
greater insight into the challenge,
a 74% greater ability to clearly
identify a relevant problem, a 43%
improvement in problem solving,
and their innovations had 68%
more impact. All are statistically
significant.
• 120 days after the study, high
school students who had arts-
based learning were 24% more
likely to have been able to apply
t h e l e a r n i n g t o s c h o o l ,
extracurricular, work or volunteer
activities, than students who had
traditional learning. They were
also 44% more optimistic in their
belief that the training would
prove helpful in those realms in
the future.
It also can help
s t u d e n t s w h o
have previously
had difficulty in
STEM courses,
says Maureen
Sullivan, science,
art, and literacy
coach for the San
F r a n c i s c o ,
California, Unified School District. The arts
can give these students “a pathway for
success,” she explains.
Integration also benefits teachers. “Having
students express their understanding of
science in multiple ways gives the teachers
insight into what students understand and
don’t understand about science,” says
Donna Sterling, professor of science
education at George Mason University in
Fairfax County, Virginia.
“ I t h i n k t h a t i t i s i m p o r t a n t t o
integrate everything into STEM lessons,”
says Donna Barton of Cedar Hills
Elementary School in Jacksonville, Florida.
“By integrating other curriculum content
areas, students not only are able to see
how science is important to aspects of
everyday life, but it also allows them the
8
“Having students express their
understanding of science in multiple
ways gives the teachers insight into
what students understand and don’t
understand about science.”
Concurrence, April 2016
opportunity for real-world application of
science and math knowledge.”
INSPIRED USE OF ARTS
There are many excellent cases described
at http://stemtosteam.org/.
Megan Simmons and Amee
Godwin, education program
manager and director of strategic
initiatives, at the Study of
K n o w l e d g e M a n a g e m e n t i n
Education (ISKME), a non-profit
research institute in Half Moon Bay,
California, cite ISKME’s Sun Curve
D e s i g n C h a l l e n g e ( h t t p : / /
wiki.oercommons.org/mediawiki/
index.php/Sun_Curve_Challenge)
as an example of incorporating
design and creativity into science
learning.
Sun Curve, created by San
Francisco’s INKA Biospheric
Systems and inventor-sculptor Paul
Giacomantonio, consists of a
vertical hydroponic garden attached
to a fishpond, along with a sculpture
—“sculpture as a scientific
laboratory,” explains Godwin. It
serves as inspiration for student
teams participating in the challenge,
which asks them to design a
working model for an affordable and
renewable way to grow food.
Simmons says students are “finding
inspiration from nature” and
incorporating green design and technology
as they work to create a “beautiful, but
functional” solution. They will share their
ideas via videos, slideshows, sketches,
and other artistic channels.
Other ways to combine science and the
arts abound, says Simmons. Students can
draw or act out a tree’s life cycle. They can
write a poem or play about a scientific
process, such as decomposition of leaves.
Studying famous naturalists such as
Darwin “shows how important their
drawings and detailed field journals have
been to the preservation and advancement
of scientific thought,” notes Liftig.
Renee Wilcox challenged her students “to
design and build a vehicle that could travel
down a ramp in a straight line for at least
100 cm.” Her students created drawings of
and wrote about their designs and
presented their final products to their
classmates in “commercials complete with
9
Sun	
  Curve
Concurrence, April 2016
advertising drama and student-created
jingles.”
ARTS CAN HELP LEARN
SCIENCE
At this point, the debate in America about
art and science is coming to a conclusion:
the disciplines very much need each other.
Explaining the Universe: Why Arts
Education and Science Education Need
Each Other, author, scientist, and educator,
Alan Friedman, said almost 10 years ago "I
am a science educator who finds this story
(of the Universe) deeply fascinating and
profound." But most children do not know
this story. “The solution is not just finding
more good science teachers and
developing good science curricula, but also
encouraging more and better arts
education."
The National Science Teachers Association
(NSTA), was even more adamant when
they issued a paper in 2010 called
"Reaching Students Through the Arts,"
emphasizing how "Teachers of science,
technology, engineering, and mathematics
(STEM) are discovering that by adding an
"A" -- the arts -- to STEM, learning will pick
up STEAM."
Whether we call it STEM or STEAM is not
that important really. What is important--
crucially important-- is that the arts and art
integration greatly enhance the learning
process and give people the "new thinking
skills" they need for the creative economy.
Closer home, can Indian schools look at
such novel ways to make science more
appealing to students? We sure hope so.

Sources:
1. http://www.artstem.org/wp-
content/uploads/2010/09/ WhyArtEdandScienceEdNeedEachOther.pdf
2. http://scienceblogs.com/art_of_science_learning/2011/03/16/helping-students-relate-to-sci-1/
3. http://www.artofsciencelearning.org/3rd-year-project-update-report/
4. http://www.huffingtonpost.com/john-m-eger/arts-based-learning-of-st_b_8724148.html?
ir=India&adsSiteOverride=in
5. http://www.nsta.org/publications/news/story.aspx?id=56924
6. http://blogs.scientificamerican.com/guest-blog/2013/07/11/artists-and-scientists-more-alike-
than-different/
7. http://blogs.scientificamerican.com/guest-blog/2012/08/22/from-stem-to-steam-science-and-
the-arts-go-hand-in-hand/
10
"Teachers of science, technology,
engineering, and mathematics (STEM)
are discovering that by adding an "A" --
the arts -- to STEM, learning will pick up
STEAM."
Concurrence, April 2016
11
“Design  is  not  
a  job  skill,  it  
is  a  life  skill,  
one  that  
touches  every  
aspect  of  
your  life.  “
Concurrence, April 2016
Concurrence: How has the last year
been for IBM in India? What have
been some significant achievements
and milestones from a design
perspective?
Sudhindra: The
l a s t y e a r h a s
actually been one
o f t h e m o s t
significant years
for the company. It
has been truly
transformational,
a n d w e h a v e
launched several
initiatives to embed design as a culture in
the organization. We have some distance
to go, but the initiatives over the last year
and a half have been a fantastic start. We
have launched 20 studios around the world
and are very excited about the way the
future is shaping up for the largest
experience design firm in
the world.
Concurrence: With
this in mind, how do
you visualize 2016
rolling out?
Sudhindra: It’s going to
be tremendously exciting.
The market conditions
are conducive and we
intend to capitalize fully
on this opportunity. IBM
Interactive Experience
(IXM) is poised for explosive growth. In a
way, all the preparation of the last year or
two is like the apparent chaos in an artist’s
studio that precedes a great work of art.
The kind of work we are planning is going
to be transformative and as a consequence
we will add more businesses, more clients,
more people.
Concurrence: What are some
strategies and tools adopted at IBM to
promote Creativity and Innovation
among its employees?
Sudhindra: We are in fact very conscious
of the way we plan to incorporate design
into the culture of the organization. Three
things will help us achieve this objective.
First, hiring the right set of people, be it
from leading design schools, design
agencies or lateral hires with the desired
skill set. Second, establishing the physical
infrastructure. We already have 20 studios
and we plan to scale that up to a lot more
12
Tête-à-tête
A conversation with Sudhindra V, Chief Design Officer India at IBM Interactive Experience, Digital
Experiences Architect and Strategist
Concurrence, April 2016
soon. We will also hold design workshops
in these studios, not just for our employees
but also for clients. Third, a well-
established design thinking framework. We
are very clear that design thinking will be a
core focus for the organization and are
confident that we have the right ingredients
to make that happen.
Concurrence: How would you define
design?
Sudhindra: Design is not a job skill, it is a
life skill, one that touches every aspect of
your life. I believe that design is an attitude.
When you’re a designer, you’re a leader;
you’re creating a world, one that
doesn’t exist yet. But design has
also become a much-abused
term. I believe designers
s h o u l d t a k e t h e
responsibility to
make sure the
essence of
d e s i g n i s
retained.
Concurrence:
How do you achieve that fine balance
between aesthetics and functionality?
Sudhindra: People mistake design for a
beautiful screen, when it really goes so
much beyond that. Yes, a product needs to
be aesthetically pleasing, but equally, or
more important is functionality. But like
Steve Jobs said, the most important
question to ask is, how does this product
change my life? This goes well beyond
both aesthetics and function. A phone
might have a beautiful screen, and work
well enough, but for a mother calling up her
child’s school in a panic, what role does it
play in her life? Does it enable, or does it
hinder? Companies that have been able to
understand this vital aspect have been
enormously successful.
Concurrence: What are the elements
of good design, in your opinion?
Sudhindra: First, and foremost is people-
centricity. As a designer, I want to design
and then get out of the way. The focus
should remain on the customer and what
he needs. Second, design is iterative.
There is no such thing as the best design,
because a fantastic product today will be
redundant tomorrow. The most effective
design is what works well,
f o r t h a t m o m e n t .
Third, it is important
to recognize that
design is not an
output, but a
process.
Concurrence:
That is absolutely true.
Design is a process, and a creative one
at that. In your view, how does
creativity help an organization evolve,
both for business sustenance and
growth?
Sudhindra: I recall this study that was
conducted a couple of years ago. The
CEOs of several large companies were
asked what they thought was the most
important ingredient for success. The
surprising answer across the board was
creativity. Every organization has
constraints, but it is these constraints that
birth true creativity. They say that even an
iconic product like the Volkswagen Beetle
13
Concurrence, April 2016
was born out of constraints. It helps
connect the dots, and in a world with
increasingly scarce resources, helps
generate previously unseen solutions.
Predictability has
suffered, and
2 0 - y e a r
e c o n o m i c
forecasts are no
longer viable. In
t h i s
environment,
creativity has
become more
relevant than
ever before. A
lot of companies
have realized
this, and are
a t t e m p t i n g
different ways to
spark creativity
and move away from the traditional focus
on process. I have tried a few experiments
myself, and they have worked wonderfully
to create energy in my teams.
Concurrence: We are keen to explore
how learning from the world of the
arts and the process of the artist can
benefit businesses across the world. In
your opinion, what are some key areas
where you see businesses learn from
the world of arts and the artists?
Sudhindra: Art has preceded design for
thousands of years, if you go back to the
first cave paintings made by man. And
while it has inspired design, art has always
been very individualistic. Art is not created
with the intent to please and in its purest
form, is the expression of the artist. Design,
on the other hand is engineered to meet an
objective. If design is the solution, art
inspires that solution. As a designer, you
want engineering solutions that can evoke
emotion, like only the most powerful art
can. A good example of this are the new
robots, which though engineered, take an
art form. Usability is important of course,
but at times that need not be the most
important thing; desirability is. A violin is not
easy to use, but the quality of the
experience it gives makes it worth the
effort. If you think only as an engineer, you
create a product, but if you think like an
artist, you create an experience. I’d like to
believe I am an experience artist.
Concurrence: What are your
expectations from organisations like
The Painted Sky, that promote Art-
Based Training Initiatives? How can
14
www.fastcompany.com
If you think only as an engineer, you
create a product, but if you think like an
artist, you create an experience. I’d like
to believe I am an experience artist.
Concurrence, April 2016
they improve their offerings and
training outcomes to be more relevant
in the current scenario?
Sudhindra: I am very excited about
companies like The Painted Sky that are
poised exactly at the intersection between
business and art. A lot of people don’t even
know about these companies, so I’d say
the primary responsibility is to educate and
spread awareness about what you do, and
the possibilities of it. The second, is setting
standards and benchmarks. The third, is
staying true to your
core – being art-
based, because that
i s t h e r e a l
differentiator. If I were
to draw a design
parallel, your work
has to affect people on three levels –
visceral, behavioural and reflective, i.e., it
has to work for clients, it has to tell a story,
and it has to move people.
Concurrence: Finally, Sudhindra, the
man. With a lifetime in design,
creativity has been a core facet of your
professional life. How has this
impacted you as a person?
Sudhindra: It’s been life changing. I am
more evolved as a person, more
empathetic. I am able to think broad, and
think big. Family and friends say they seek
my opinion because I am able to connect
the dots. A colleague once requested me to
give a presentation on her behalf because
she said I was able to explain it in human
terms, and I think that has been the real
transformation for me. I don’t see people
for the roles they play, but for the human
behind it, and that’s an art. People with a
design mindset also have it spilling over
into their homes. For example, I don’t have
a clock in my living room because I don’t
want my guests to look at the time when
they are with me, but just focus on having a
good time. It has worked wonderfully.
Concurrence: What have been your
key learnings, being both associated
with the world of arts and leading a
highly creative organization?
Sudhindra: Leadership, for one. I am a
more empathetic leader. I am at ease in
any environment and can adapt to new
situations. I have led really large teams and
I believe I have
b e e n a b l e t o
u n d e r s t a n d
people better and
represent them
appropriately.
Most important of
all, I have learnt to not just deal with
ambiguity, but embrace it. Design is also
intensely humbling; regardless of how
successful your last product has been, you
have to be willing to go back to the drawing
board and start all over again.
Sudhindra	
   V	
   is	
   Chief	
   Design	
   Officer	
   India	
   at	
  
IBM	
   Interac8ve	
   Experience,	
   Digital	
  
Experiences	
  Architect	
  and	
  Strategist.	
  A	
  People	
  
Leader,	
  he	
  is	
  an	
  advocate	
  of	
  Emo8onal	
  Design	
  
and	
   is	
   passionate	
   about	
   aesthe8cs	
   and	
  
usability.	
   His	
   interests	
   include	
   exploring	
   and	
  
developing	
   interfaces	
   that	
   shape	
   behavior	
  
and	
   habits	
   and	
   that	
   enhance	
   the	
   quality	
   of	
  
everyday	
  life.
15
Design has taught me to see the person,
the human being behind the role.
Concurrence, April 2016
I must confess that I was stumped when
my South Africa-based corporate trainer
friend, Rajni Nair asked me to share my
thoughts on "How Business can learn from
Arts." She gave me a 1000-word limit and
left me wondering how to approach the
task. But now, when I pause to think about
what Rajni wants me to do, I realise that
examples of art influencing the world of
business are all around me. For instance,
there is growing literature on the influence
of design thinking on business. Then there
is the famous anecdote about how Steve
Jobs' exposure to the art of calligraphy
profoundly influenced his thinking and
ultimately took industrial design to new
heights. More recently, one notices that
scholars have been studying electronic
games to generate insights on intrinsic
motivation and work design. Indeed, the
business world has gained a lot from the
arts in general, and the creative arts in
particular.
Sometime ago, while preparing for my
class on "Creativity," I had come across a
TED Talks lecture by David Kelly, the
founder of the highly influential US design
firm, IDEO. In that talk, David described
how an insensitive school teacher
16
Conquering "I am not
the Creative type" Phobia
Dr Samir Shrivastava
Image credit: www.play.google.com
Concurrence, April 2016
destroyed the creative urges of a third-
grader and probably gave the child a long-
lasting creativity phobia. Later, David went
on to meet Albert Bandura(AB), a
psychologist who had discovered a method
to cure people of their phobias. Thanks to
AB, people petrified of snakes would find
soon themselves taking snakes into their
laps. How could AB achieve this? The
answer was in the application of his notion
of "self-efficacy." I will devote the balance
of my thousand words to this notion. An
understanding of the theoretical principles
that underpin self-efficacy should come in
handy to corporate trainers as they design
their art-based training interventions. As
D a v i d K e l l y
observed in his
t a l k , h i s
e x p e r i e n c e
heading IDEO
had also taught
him that people
really could be
cured of their fear
o f n o t b e i n g
creative. He implied that he too, through
trial and error, had stumbled upon the
principles of self-efficacy.
Self-efficacy may be defined as one's belief
in one's ability to achieve whatever it is that
one sets out to achieve. People increase
their self efficacy through four ways: (i)
Progressive mastery: doing something
themselves and gradually becoming better
at it; (ii) Learning through observing others:
seeing that folks similar to themselves had
actually managed to achieve the goal in
question; (iii) Receiving verbal affirmation:
words of encouragement from a
knowledgeable and trustworthy source
tend to be beneficial; and (iv) Emotional
arousal: a positive gung-ho mood that
primes one to undertake an impending task
with confidence.
Assume that your aim as a corporate
trainer is to convince a bunch of cynical
executives that they are all highly creative
and that they could collectively produce an
oil painting (or a sculpture or whatever) that
would command a $10,000 price tag in the
commercial art market. Let us now see
how one might apply one's knowledge of
self-efficacy to this art-based training
intervention.
If such an exercise has run before, it would
make sense to show video clippings of
people working in a similar workshop and
their end product.
Even if an exercise is
being run for the first
time, it would pay
dividends to share
evidence of how a
group of amateurs
mastered some skill
that they thought was
beyond them. The
recommendation just made, of course,
pertains to the fact people can learn from
observing others. However, the most
potent contributor to self-efficacy tends to
be progressive mastery. The trick is not to
initially expose people to anything that
could destroy their confidence. This implies
taking baby steps -- tasks or exercises
ought to be made progressively difficult.
Ideally, the executives could be tasked to
make prototypes and gradually master the
relevant techniques in the initial sessions.
In effect, AB's work tells us that at times it
can be counter-productive to throw people
in the deep end.
Furthermore, at each stage, it would be
useful to get an expert to provide honest
and constructive feedback to the
17
Self-efficacy may be defined as one's
belief in one's ability to achieve
whatever it is that one sets out to
achieve.
Concurrence, April 2016
executives. As noted above, people do
respond to receiving verbal affirmation.
Finally, before the executives get to work
on their "commercial" art project, they
could be shown evidence of what a
previous project managed to achieve. For
example, an auction result that fetched a
handsome amount for a charitable cause
could be highlighted. Articulating a larger
cause to emotionally fire up executives for
their impending task should work. Once the
artwork gets completed, the executives
could be de-briefed. In all probability they
would be highly receptive to the trainer in
identifying the four self-efficacy enhancing
techniques that were used to produce the
desired goal. The aim of course would be
to convince the executives that the
techniques could be used to generate a
creative solution under virtually any
context. Interestingly, AB's work has been
used to improve student performance in
primary and secondary schools, control
risk-taking behaviours of AIDS patients,
improve athletic performance in the sports
arena, and so forth.
The work done in the area of self-efficacy
and at IDEO suggests that there is a
creative spark in each of us. In the main,
we need some hand-holding in the initial
stages and words of affirmation. What
better way than an art-based training
project to help people from the business
world discover this powerful truth? Such a
journey of self-discovery can not only do
wonders for the bottom line of a firm, but it
can also produce self-confident individuals
who are unafraid to tackle big challenges
across all walks of life.
Dr	
   Samir	
   Shrivastava	
   is	
   a	
   Senior	
   Lecturer	
   (Organisa5on	
   Studies	
   and	
   HRM)	
   at	
   the	
   Faculty	
   of	
  
Business	
   and	
   Law,	
   Swinburne	
   University	
   of	
   Technology,	
   Melbourne,	
   Australia.	
   Prior	
   to	
   joining	
  
Swinburne's	
   Faculty	
   of	
   Business	
   &	
   Enterprise,	
   Samir	
   was	
   a	
   postgraduate	
   fellow	
   at	
   Bond	
  
University.	
  He	
  had	
  earlier	
  served	
  in	
  the	
  Indian	
  Army	
  as	
  an	
  infantry	
  officer	
  for	
  over	
  11	
  years	
  and	
  
also	
   freelanced	
   as	
   a	
   management	
   consultant.	
   Samir	
   has	
   taught	
   across	
   a	
   range	
   of	
   subjects	
  
including	
   Organisa5onal	
   Behaviour,	
   Strategy	
   (Capstone	
   unit),	
   Human	
   Resources	
   Management	
  
(HRM)	
   and	
   Entrepreneurship.	
   He	
   currently	
   offers	
   a	
   postgraduate	
   course	
   in	
   Strategic	
   Human	
  
Resource	
   Management.	
   Informed	
   by	
   systems	
   thinking,	
   Samir	
   is	
   interested	
   in	
   developing	
   and	
  
tes5ng	
  theore5cal	
  frameworks	
  that	
  would	
  allow	
  one	
  to	
  bridge	
  the	
  macro-­‐micro	
  divide	
  in	
  the	
  HR	
  
and	
  organisa5onal	
  behaviour	
  area	
  in	
  general,	
  and	
  the	
  organisa5onal	
  learning	
  area	
  in	
  par5cular.	
  
Samir's	
  secondary	
  interests	
  lie	
  in	
  organiza5onal	
  jus5ce	
  and	
  organisa5onal	
  responses	
  to	
  accidents	
  
and	
   disasters.	
   Samir's	
   work	
   has	
   been	
   published	
   in	
   journals	
   such	
   as	
   Human	
   Rela5ons,	
   Human	
  
Resource	
  Management,	
  Journal	
  of	
  Business	
  Ethics,	
  Human	
  Resource	
  Development	
  Interna5onal,	
  
and	
  Journal	
  of	
  Management	
  &	
  Organiza5on.	
  
18
The work done in the area of self-
efficacy and at IDEO suggests that
there is a creative spark in each of us.
Concurrence, April 2016
If you have ever not walked in on someone
using an airplane bathroom, you are
familiar with the work of David Kelley who,
in his first job at Boeing, created the
Lavatory Occupied sign—and then went on
to be a pioneer in the field of design
thinking. Design thinking is a flexible and
iterative, almost scientific methodology that
adapts the stages of product design—
observation, analysis, planning, and testing
—into a framework for solving problems in
any field, ensuring that things are usable,
and bathrooms stay private.
We all know about design thinking and its
value in software. But there’s another kind
of thinking no one talks about—artistic
thinking. If design thinking asks, "how can
we do it better?" art thinking asks
something fundamental: What is possible?
Design thinking values empathy with users
—it’s how a company like Boeing rapid-
19
Fast	
  Company	
  
Coding Is An Art - Software People
Should Learn "Art Thinking"
The tech world is being inundated by design gurus preaching "iteration!" But thinking like an artist
can be more profound for programmers—and more natural.
Amy	
  Whitaker	
  	
  
Concurrence, April 2016
prototypes better planes. Art thinking
comes first—it’s right there with the Wright
brothers as they crash-land, figuring out
whether flight is even possible.
Design Thinking vs. Art
Thinking
Designers usually begin with a problem to
be solved. As Tim Brown, one of Kelley’s
cofounders in the design firm Ideo, wrote in
the Harvard Business Review in 2008,
design thinking is "a creative human-
centered discovery process… followed
by iterative cycles of prototyping,
testing, and refinement." In the same
way that entrepreneurs are asked what
pain point their product addresses,
designers are asked what solutions they
can find.
Although the design
process can be full of
"eureka!" moments and
true contributions to
how we all live, what it
misses from art thinking
is a comfort with the
possibility of failure. In design thinking, you
implicitly believe a solution is possible. In
art thinking, you are leading from questions
—trying to ask the biggest, messiest, most
important questions, even if you are not
sure you can answer them. Accepting that
you might fail actually frees you to fumble
inelegantly, to learn, even to waste time.
Even if you move forward unpredictably in
fits and starts, you stand a greater chance
of the brilliant breakthroughs that create
rather than meet demand. Art thinking
created the first iPhone; design thinking
made it a manufacturable, cultural
phenomenon.
Art and design thinking can go hand in
hand, offering rigor in a Q&A form. But
leading from questions shifts the
perspective—from an external brief to an
internal compass. It allows people to bring
their whole selves to work, to contribute
from a place of authenticity and self-
knowledge. Art thinking embraces the
possibility that any of us might reinvent the
world, not just make it incrementally better.
For software builders who can effect
change at massive scales, this way of
thinking is especially powerful.
Redefining Art To
Include Software
The German philosopher Martin Heidegger
published a 1947 essay called "The Origin
of the Work of Art" in
which he grappled with
d e f i n i n g a r t a s a
category. To give a
sense of how hard that
is to do, Heidegger
worked on the essay
from 1935 until 1960,
a n d o n l y s t o p p e d
because he died. The definition that I
would borrow from Heidegger’s essay is
this:
A work of art is something new in the world
that changes the world to allow itself to
exist.
What that means is that if you’re at point A,
you’re not going to point B. You’re
instantiating point B. Focusing on solutions
finds the best outcome in the Point A world.
Focusing on questions creates a new
world, in a large or small way.
20
A work of art is something new
in the world that changes the
world to allow itself to exist.
Concurrence, April 2016


21
“Design thinking is
a creative human-
centered discovery
process… followed
by iterative cycles
of prototyping,
testing, and
refinement.”
- Tim Brown
Concurrence, April 2016
Things To Remember
For Coders Deep In The
Weeds
Watching people invent point B worlds can
create tricks in perception where—because
they have created a new world—we forget
how uncertain the work was when they
started at point A. It is easy to think other
people’s creative work was always there, a
foregone conclusion. Of course the Beatles
wrote those songs and the Wright brothers
invented flight. The outcomes seem almost
predetermined.
In 1967, Edward Jones and Victor Harris
published a paper called "The Attribution of
Attitudes" in The Journal of Experimental
Social Psychology. In it they described a
bias in perception so acute they dubbed it
a fundamental attribution error. We have a
tendency to look at other people’s behavior
as fixed and our own as situational. We
think, that guy’s a jerk, but I’m having a bad
day. When looking at other people’s
creativity, it is very easy to think, that guy is
a creative genius, and I am stuck.
When you are inside your own creative
process, you are really in the weeds.
Everything is subjective and changeable.
But if you’re looking at other people’s
creativity, it is a fixed external reality. You
have a view of their work from 30,000 feet,
after the fact of its creation.
Forgetting that their process was difficult
and uncertain can discourage you from
embracing that process yourself. Imagining
that other people are also in the weeds
humanizes them.
As Ralph Waldo Emerson wrote: “We do
not know today whether we are busy or
idle. In times we thought ourselves
indolent, we have afterward discovered,
that much was accomplished and much
was begun in us. All our days are so
unprofitable while they pass, that 'tis
wonderful where or when we ever got
anything of this which we call wisdom,
poetry, virtue. We never got it on any
dated calendar day.”
It is easy to forget the delicacy of creative
breakthroughs. It is easy to imagine that
they happen only for the hardest working
person hunched over the chemist’s bench,
or for the most creative person having a
Don Draper three-martini lunch. Working
life and leisure are not as separate. And
discovery of the new world is not as
mappable. The stories of Whitfield Diffie
and Thomas Fogarty illustrate this point.
22
It is easy to think other people’s
creative work was always there, a
foregone conclusion. Of course the
Beatles wrote those songs and the
Wright brothers invented flight. The
outcomes seem almost predetermined.
When you are inside your own creative
process, you are really in the weeds.
Everything is subjective and
changeable. But if you’re looking at
other people’s creativity, it is a fixed
external reality.
Concurrence, April 2016
Take AWhole-Life
Approach To Innovating
Whitfield Diffie is the mathematician and
computer scientist who invented public-
private key encryption—which is to say
Whitfield Diffie enables secure transactions
and some modicum of privacy on the
Internet. This idea of splitting the key, of
combining your private password with a
public key to unlock access, came to him
not while he was in a
S i l i c o n V a l l e y
research lab but
while he was house-
sitting for his mentor.
He had the idea
while he was walking
into the kitchen to get
a Coke.
He was prepared for
the insight—by his
s e l f - t a u g h t t o u r
driving cross-country
in a Datsun 510
scouring libraries for
books on encryption
and taking a job in
the Artificial Intelligence Lab at Stanford.
But in the moment, he was neither slaving
away nor praying for insight. In fact, he had
nearly given up hope that he would do
anything of value.
Diffie’s wife, Mary Fischer, said that the
night before his breakthrough, "He was
telling me that he should do something
else, that he was a broken-down
researcher." The insight would still take a
longer process to refine, over many months
working with his collaborator Martin
Hellman. But the insight came to the
original and prepared mind of a man whose
friends joked he had had "an alternative
lifestyle since the age of 5."
As Steven Levy wrote, "at one time, it
looked like Diffie might slip into obscurity
as an eccentric hacker who never made
much of his genius for math and his laser-
focus mind." But then Diffie came up with
"the most revolutionary concept in
encryption since the Renaissance."
Another example is Thomas Fogarty, who
is credited with pioneering
non-invasive surgery. In the
1960s, Thomas Fogarty
i n v e n t e d t h e b a l l o o n
catheter. It is a device that
e n a b l e s a s i m p l e
cardiovascular surgery. It is
still used over 300,000 times
each year and has saved an
estimated 20 million lives.
Fogarty invented it when he
was in high school. He was
a self-professed juvenile
delinquent who had to be
either "busy or supervised."
At the age of 13, he was
given a part-time job in a
hospital solely because
hospitals were exempt from
child labor laws. He saw a problem: At the
time, if a patient had a blood clot, the
surgeon would open up the length of the
artery to remove it. Many patients died.
Many others had to come back for
amputations. So he went home and tried to
figure out a better way. It wasn’t just that he
invented a better device; it was that he
changed the surgical paradigm. People
thought back then that "the bigger the
incision, the better the surgeon."
To make the device, Fogarty had to attach
a vinyl catheter to the finger of a latex
23
Concurrence, April 2016
glove. But no glue existed then that would
make them adhere. So he tied them
together with knots instead. The only
reason Fogarty knew how to tie knots was
that he used to cut school by jumping out
the window to go fly fishing. The skills and
experiences from his leisure life made his
medical breakthrough possible. The engine
was not his expertise but his curiosity.
Art thinking represents this kind of whole-
life approach, despite the pressures toward
efficiency or the psychological desire to
know something will succeed.
Freeing Yourself From
"Productivity"
The main, paradoxical gift of art thinking is
its freedom from productivity. Wasted time
might be exactly the lateral move that
opens up the field of play. Roger Bannister,
the runner who famously broke the four-
minute barrier in the mile, actually nearly
gave up and went away on a hiking trip
with friends just before his times improved.
Art thinking is not a world of quick wins and
assured success. You may not come up
with the best solution right off the bat. You
may have to wean yourself off of the
constant need for external validation, which
can be terrifying in cultures—corporate,
academic, or otherwise—where advancing
or keeping your job is based on exactly that
sense of meeting outside goals and
expectations.
At its worst, art thinking provides a cover
for mediocrity and laziness because no
outcome is required. But at its best, it can
create the openness and stability from
which true, and often unexpected,
breakthroughs can occur.
Artistic process requires leaning in to an
almost existential uncertainty. And
restlessness in the face of uncertainty is a
human problem. Everyday life offers a
master class in how to maintain attention
and intention in the midst of flashing
message lights, constant breaking news
news, expectations of instant feedback,
and crippling administrative process or
days of meetings. It is hard to stay open to
broad questions, not just quick wins.
As Tim Brown writes, "We believe that
great ideas pop fully formed out of brilliant
minds, in feats of imagination well beyond
the abilities of mere mortals." We are
seeing that work from the outside, without
the messy failures and weedy false starts.
The myth of artistic genius is a hardy
category, but usually a fictional one.
Six Ways to Apply Art
Thinking
1. Schedule Studio Time. If outcomes
are uncertain, the discipline is in the
process. The goal is simply to
cordon off protected time. Google
24
At its worst, art thinking provides a
cover for mediocrity and laziness
because no outcome is required. But at
its best, it can create the openness and
stability from which true, and often
unexpected, breakthroughs can occur.
Concurrence, April 2016
20% time is a process goal, out of
which came AdSense and Gmail.
2. Coordinate. In some small
companies, teams of computer
programmers often report out to
each other at day’s end, just to
share what they are working on and
to hold themselves accountable.
Often, work is lessened. One person
has already written a portion of code
and can share it. For art thinking,
managers could think of monthly
meetups as the equivalent of an art-
school pin-up.
3. Prove the Rule by Disproving it. If
art thinking has the risk of failure,
t h e n e m b r a c e f a i l u r e a s a
brainstorming tool. What are the
biggest, most important, most
relevant questions that you believe
certainly that you cannot answer?
How can this list help you arrive at
the big question you do want to work
on? Art thinking and game theory
converge.
4. Go Off the Grid. In one of his
workshops, the stress-reduction
guru and doctor Jon Kabat-Zinn
draws nine dots on a blackboard—a
3x3 square. He then invites anyone
in the room to connect the dots
using only four straight lines. The
way to solve the puzzle is to go
outside the confines of the original
question, to draw broad sweeping
lines that extend far outside the
corners of the square. In any
meeting or work, when you are most
driven to conclusion, ask yourself
the question you are trying to
answer. You may have articulated
the question with assumed
limitations, like trying to draw lines
inside the space of a box. The
pause lets you realize the actual
question is bigger.
5. Designate producers. Hugh
Musick, longtime associate dean at
the Institute of Design in Chicago,
makes a case for the category of the
"producer." A producer is a person
who midwifes the creative idea into
the practical world. Designating one
team member as the producer frees
the rest of the team to explore the
unworkable big risk, big reward
space. A department can have a
producer role, or in a strategic
review planning session, team
members can take turns acting as
the producer or go-between in blue-
sky and budget-planning modes.
6. Cultivate a whole-person culture.
A fraction of now-famous artists—
and a handful of now-famous CEOs
—were nearly kicked out of art
school, or fired from early jobs.
Creating space and acceptance for
others to bring their full creative
potential to work—navigating shame
and resilience, as in the work of
Brené Brown—makes it easier to
keep the Whitfeld Diffies and the
Thomas Fogartys engaged in the
team instead of making balloon
catheters at home after work. We
will always want tools for solving
problems.
We will always strive to work hard and be
productive. But we must also leave space
for the moment when truly great ideas
strike. As Whitfield Diffie said of his famous
invention: "I went downstairs to get a Coke
and I almost lost it. I mean, there was this
moment when—I was thinking about
something. What was it? And then I got it
back and didn't forget it."
25
Concurrence, April 2016
“Eureka!” As every schoolchild knows,
Archimedes was settling back in a warm bath
when he noticed the water level rising. In one
microsecond, he had solved the problem of
how to determine the purity of a knobbly gold
crown that the king had sent him by measuring
the amount of water it displaced, and thus
computing its volume and density. So he leapt
out of the bath naked and ran off down the
Smyrna waterfront shouting: “Eureka! I have
found it!”
In The Eureka Factor, neuroscientists John
Kounios and Mark Beeman give many other
examples of this kind of lightning bolt of insight,
but back this up with the latest brain-imaging
research. Eureka or aha moments are sudden
realisations that expand our understanding of
the world and ourselves, conferring both
personal growth and practical advantage.
Such creative insights, as psychological
scientists call them, were what conveyed an
important discovery in the science of
genetics to Nobel laureate Barbara
McClintock, the melody of a Beatles ballad to
Paul McCartney, and an understanding of
the cause of human suffering to the Buddha.
But these moments of clarity are not given only
to the famous. Anyone can have them.
And that is what is so delicious about these
“aha!” happenings - that they arrive without the
slightest sweat or toil, usually completely
26
Book Review
The Eureka
Factor:
Decoding
the Aha
Moments
Eureka or aha moments are sudden
realisations that expand our
understanding of the world and
ourselves, conferring both personal
growth and practical advantage.
Concurrence, April 2016
formed. Paul McCartney woke up one morning
with a tune in his head. He jotted it down,
played it on the piano, added a few words and
there was Yesterday. “If you’re really lucky, they
just arrive and you kinda just write ’em down,”
said Sir Paul.
In a book perfect for readers of Charles
Duhigg's The Power of Habit, David
Eagleman's Incognito, and Leonard Mlodinow's
Subliminal, the cognitive neuroscientists who
discovered how the
brain has aha moments
—sudden creative
insights—explain how
they happen, when we
need them, and how
we can have more of
them to enrich our lives
and empower personal
a n d p r o f e s s i o n a l
success.
In The Eureka Factor, Kounios and Beeman
explain how insights arise and what the
scientific research says about stimulating more
of them. They discuss how various conditions
affect the likelihood of your having an insight,
when insight is helpful and when deliberate
methodical thought is better suited to a task,
what the relationship is between insight and
intuition, and how the brain's right hemisphere
contributes to creative thought.
One of the most telling examples Kounios and
Beeman give is of an American fireman called
Wag Dodge. He was leading a team of 15
fighting a blaze which they, suddenly, had to try
and outrun. The fire was moving too fast for
them, so Wag stopped, took out a match and lit
the dry grass ahead of him. When the grass
had burned through, he lay down in the ashes
and was saved.
Thirteen of his
comrades died.
The solution was
known to the Plains
Indians but not to
the Fire Service. A
sudden insight had
saved him. Using
MRI scanners for a
series of cognitive
problems has revealed some areas of the brain
work when we consciously analyse a problem,
while other areas light up when we have a
“eureka” moment. Kounios and Beeman
identify several stages of insight. First there is
an impasse, next a diversion and finally
illumination. Things like rewards and deadlines
encourage analytic thought but are the enemy
27
Things like rewards and deadlines
encourage analytic thought but are the
enemy of insight, while daydreaming
and fantasising all prime the pump.
Concurrence, April 2016
of insight, while daydreaming and fantasising
all prime the pump.
The true value of this book lies in the practical,
research-based tips it offers readers in order to
create more moments of insight in their own
lives. For instance, did you know that sensory
deprivation is helpful in problem solving? (In
other words, when you get stuck—turn off the
lights! Better yet, take a shower.) Furthermore,
your most “creative” time of day will typically be
when your analytical powers are at their lowest
point—meaning that if you are a person who is
most efficient and sharp in the morning, save
your broad-thinking, creative work for the
nighttime.
Written in a lively, engaging style, this book
goes beyond scientific principles to offer
productive techniques for realizing your
creative potential—at home and at work. The
authors provide compelling anecdotes to
illustrate how eureka experiences can be a key
factor in your life. Attend a dinner party with
Christopher Columbus to learn why we need
insights. Go to a baseball game with the
director of a classic Disney Pixar movie to
learn about one important type of aha moment.
Observe the behind-the-scenes arrangements
for an Elvis Presley concert to learn why the
timing of insights is crucial.
True, creative thinking may come more easily
to some than to others–the book draws a
distinction between “Insightfuls” and “Analysts”;
you can probably guess which type is more
receptive to those elusive “aha” moments–but
as The Eureka Factor posits, anyone can
increase the frequency of insights in his or her
life by understanding the brain science behind
“aha” moments, and cultivating the conditions
necessary for them to occur. Accessible and
compelling, The Eureka Factor is a fascinating
look at the human brain and its seemingly
infinite capacity to surprise us.
Sources:
1. http://www.newsweek.com/2015/04/17/birth-great-
idea-321279.html
2. https://www.scribd.com/audiobook/262006937/
The-Eureka-Factor
3. https://www.kirkusreviews.com/book-reviews/john-
kounios/the-eureka-factor/
Kounios, J and Beeman, M. The Eureka Factor: Aha Moments, Creative Insight, and the
Brain. New York: Random House, 2015.

28
Concurrence, April 2016
I	
   have	
   always	
   felt	
   somewhat	
   left	
   out	
   when	
  
people	
   talk	
   about	
   meditation	
   and	
   how	
  
powerful	
  and	
  transformative	
  it	
  has	
  been	
  for	
  
them.	
  Every	
  time	
  I	
  have	
  tried	
  it,	
  I	
  have	
  found	
  
my	
   mind	
   full	
   of	
   noise,	
   and	
   no,	
   it	
   does	
   not	
  
quiet	
  down.	
  It	
  starts	
  wandering,	
  towards	
  the	
  
million	
  tasks	
  on	
  my	
  plate	
  that	
  day,	
  the	
  thorny	
  
problem	
   I	
   am	
   grappling	
   with	
   at	
   work,	
   the	
  
complex	
  decision	
  of	
  what	
  to	
  cook	
  for	
  dinner.	
  
Meditation	
   has	
   never	
   left	
   me	
   feeling	
  
refreshed;	
   it	
   usually	
   leaves	
   me	
   irritated	
   or	
  
drowsy.	
   Until	
   I	
   discovered	
   painting.	
   Now	
   I	
  
have	
   to	
   concede,	
   I	
  
have	
   NO	
   artistic	
  
talent	
   whatsoever.	
  
In	
   fact,	
   I	
   am	
   one	
   of	
  
those	
  poor	
  sods	
  who	
  
have	
   been	
   eternally	
  
c u r s e d .	
   I	
   a m	
  
s u r r o u n d e d	
   b y	
  
annoyingly	
   talented	
  
friends	
  who	
  seem	
  to	
  
produce	
  masterpieces	
  
with	
   just	
   a	
   Dlick	
   of	
   their	
   Camel-­‐wielding	
  
wrists.	
  	
  
What	
   then,	
   possessed	
   me	
   to	
   pick	
   up	
   the	
  
brush?	
  Literally,	
  Diguratively,	
  yes,	
  all	
  of	
  that.	
  It	
  
all	
   began	
   with	
   a	
   shopping	
   trip.	
   Of	
   course,	
  
when	
   one	
   spends	
   a	
   signiDicant	
   portion	
   of	
  
one’s	
   life	
   shopping,	
   most	
   anything	
   begins	
  
with	
  a	
  shopping	
  trip,	
  but	
  that’s	
  neither	
  here	
  
nor	
   there.	
   Anyway.	
   At	
   the	
   time,	
   the	
   dessert	
  
plate-­‐sized	
   clay	
   butterDlies	
   had	
   shone	
   with	
  
artistic	
   promise.	
   Maybe	
   the	
   fumes	
   of	
  
creativity	
  in	
  Dilli	
  Haat	
  had	
  gone	
  to	
  my	
  head,	
  
or	
  maybe	
  it	
  was	
  just	
  the	
  Delhi	
  heat.	
  I	
  actually	
  
believed	
   I	
   could	
   transform	
   the	
   hunks	
   of	
  
brown	
  clay	
  into	
  colourful	
  objets	
  d’arts,	
  artful	
  
tchotchkes,	
   whatever.	
   With	
   no	
   divine	
  
intervention.	
  Ha.	
  Weeks	
  became	
  months	
  and	
  
then	
   years,	
   but	
   the	
   butterDlies	
   remained	
   a	
  
resolute	
  brown.	
  	
  
Until	
  one	
  day,	
  when	
  work	
  had	
  fried	
  my	
  brain	
  
to	
   an	
   incoherent	
   crisp	
   and	
   just	
   getting	
  
through	
   the	
   day	
   looked	
   like	
   a	
   Sisyphean	
  
impossibility.	
  My	
  inbox	
  was	
  exploding,	
  but	
  I	
  
paced	
   the	
   house	
   like	
   a	
   caged	
   cat,	
   unable	
   to	
  
focus,	
   unable	
   to	
   relax.	
   Music,	
   books	
   and	
  
camomile,	
   they	
   all	
   retreated	
   in	
   disgust.	
   I	
  
happened	
   to	
   chance	
   upon	
   a	
   box	
   of	
   acrylic	
  
p a i n t ,	
   a n d	
  
remembered	
  the	
  sad	
  
brown	
   butterDlies	
  
banished	
  to	
  the	
  back	
  
of	
   the	
   closet.	
   A	
  
cobwebbed	
   rescue	
  
m i s s i o n	
  
accomplished,	
   I	
  
dashed	
  to	
  the	
  dining	
  
table.	
   Shoving	
   the	
  
d e t r i t u s	
   o f	
   t h e	
  
morning	
   aside,	
   I	
   sat	
   down	
   with	
   colour	
   and	
  
hope.	
   For	
   the	
   Dirst	
   Dive	
   minutes	
   however,	
   I	
  
stared,	
  the	
  naked	
  insects	
  as	
  intimidating	
  as	
  a	
  
blank	
  sheet	
  of	
  paper.	
  Finally,	
  I	
  picked	
  up	
  the	
  
brush.	
   When	
   in	
   doubt,	
   choose	
   black,	
   I	
  
decided	
   Dirmly.	
   Dipping	
   the	
   brush	
   into	
   the	
  
velvety	
   paint,	
   I	
   gingerly	
   applied	
   the	
   Dirst	
  
stroke.	
  Then	
  another.	
  And	
  another.	
  After	
  the	
  
initial	
   awkwardness,	
   the	
   brush	
   learned	
   to	
  
trust	
  me.	
  Black	
  layered	
  beautiful	
  black.	
  What	
  
next?	
  Red,	
  I	
  was	
  sure.	
  As	
  I	
  helped	
  the	
  Dirst	
  of	
  
the	
  butterDlies	
  try	
  on	
  her	
  new	
  outDit,	
  I	
  felt	
  my	
  
jaw	
   unclench,	
   and	
   my	
   tense	
   Dingers	
   loose	
  
their	
  death	
  grip	
  on	
  the	
  poor	
  brush.	
  I	
  became	
  
aware	
   of	
   my	
   breathing,	
   which	
   had	
   slowed	
  
down	
  to	
  a	
  less	
  frenetic	
  rhythm.	
  As	
  the	
  noise	
  
around	
  and	
  within	
  me	
  quietened,	
  I	
  began	
  to	
  
29
Have Work, Will Paint.
Major Meghana Rajeshwar (Retd)
I have always felt somewhat left out
when people talk about meditation and
how powerful and transformative it has
been for them.
Concurrence, April 2016
hear,	
   and	
   to	
   listen.	
   The	
   problems	
   I	
   had	
  
grappled	
   with	
   for	
   several	
   days	
   paid	
   me	
  
another	
   visit,	
   but	
   this	
   time	
   round	
   they	
  
brought	
   friends	
   –	
   options	
   and	
   solutions	
  
hitherto	
   unconsidered.	
   Some	
   I	
   met	
   with	
   a	
  
smile,	
  some	
  with	
  a	
  snarl.	
  Through	
  it	
  all,	
  my	
  
brush	
  never	
  faltered,	
  my	
  eyes	
  seeing	
  nothing	
  
but	
   blank	
   canvas.	
   Editorial	
   limitations	
  
prevent	
   any	
   more	
   of	
   a	
   blow-­‐by-­‐blow,	
   but	
  
enough	
   said.	
   By	
   the	
   time	
   I	
   was	
   done	
   with	
  
Brown	
  ButterDly	
  #2,	
  I	
  was	
  ready,	
  even	
  eager	
  
to	
  get	
  back	
  to	
  work.	
  The	
  pain	
  that	
  had	
  clung	
  
to	
  my	
  neck	
  like	
  a	
  spiteful	
  poltergeist	
  seemed	
  
to	
  have	
  disappeared.	
  Oh,	
  who	
  am	
  I	
  kidding;	
  
but	
   said	
   poltergeist	
   seemed	
   to	
   have	
   left	
   a	
  
kinder	
  sibling	
  in	
  charge.	
  	
  	
  	
  
They	
   say	
   art	
   is	
   the	
   new	
   “in”	
   thing.	
   Adult	
  
colouring	
   books	
   are	
   all	
   the	
   rage;	
   Secret	
  
Garden	
   has	
   toppled	
   50	
   Shades	
   of	
  
Grey	
   from	
   the	
   bestseller	
   lists.	
   Noted	
  
p s y c h o l o g i s t s	
   a r e	
  
recommending	
   going	
   back	
   t o	
   t h e	
  
drawing	
  board	
  (or	
  book,	
  as	
   t h e	
   c a s e	
  
may	
   be).	
   Apparently	
   it’s	
   the	
   new	
   path	
   to	
  
mental	
  peace.	
  Naysayers	
  of	
  course,	
  scoff	
  at	
  
the	
   idea	
   of	
   adults	
   colouring	
   in	
   books	
   like	
  
little	
  children.	
  (I’m	
  convinced	
  naysayers	
  go	
  
to	
  a	
  special	
  school	
  somewhere.	
  Masters	
  
in	
   Naysaying,	
   anyone?)	
   They	
   insist	
  
that	
  doodling	
  is	
  a	
  more	
  honest	
  form	
  
of	
  self-­‐expression.	
  	
  
Honest	
   or	
   otherwise,	
   adult	
  
colouring	
   books	
   form	
   a	
   big	
   part	
  
of	
  Amazon’s	
  bestseller	
  list.	
  And	
  it	
  
looks	
   like	
   they	
   are	
   here	
   to	
   stay.	
  
Clinical	
   psychologist	
   Ben	
  
Michaelis	
   was	
   quoted	
   in	
   the	
  
HufDington	
   Post	
   as	
   saying,	
  
“There	
   is	
   a	
   long	
   history	
   of	
  
people	
  colouring	
  for	
  mental	
  health	
  
reasons.	
   Carl	
   Jung	
   used	
   to	
   try	
   to	
  
get	
   his	
   patients	
   to	
   colour	
   in	
  
mandalas	
   at	
   the	
   turn	
   of	
   the	
   last	
  
century,	
  as	
  a	
  way	
  of	
  getting	
  people	
  to	
  focus	
  
and	
  to	
  allow	
  the	
  subconscious	
  to	
  let	
  go.	
  Now	
  
we	
  know	
  it	
  has	
  a	
  lot	
  of	
  other	
  stress-­‐busting	
  
qualities	
  as	
  well."	
  Michaelis	
  refers	
  to	
  Mihály	
  
Csíkszentmihályi's	
   book	
   Flow	
   where	
  
colouring	
   is	
   deDined	
   as	
   an	
   autotelic	
   activity,	
  
an	
  immersive	
  and	
  absorbing	
  behaviour	
  that	
  
is	
   rewarding	
   in	
   and	
   of	
   itself.	
   “Engaging	
   in	
  
autotelic	
  activities”,	
  he	
  says,	
  “has	
  been	
  shown	
  
to	
   improve	
   concentration	
   and	
   a	
   sense	
   of	
  
agency.	
   Autotelic	
   activities	
   tend	
   to	
   decrease	
  
anxiety	
  and	
  self-­‐consciousness.	
  As	
  an	
  added	
  
beneDit,	
   colouring	
   requires	
   the	
   use	
   of	
   Dine	
  
motor	
  skills,	
  which	
  can	
  reduce	
  the	
  impact	
  of	
  
age-­‐related	
  losses	
  in	
  dexterity.	
  Colouring	
  can	
  
also	
   bring	
   back	
   fond	
   memories	
   from	
  
childhood,	
   which	
   contributes	
   other	
   positive	
  
feelings	
  to	
  the	
  mix.	
  Colouring	
  reduces	
  stress	
  
30
Concurrence, April 2016
by	
  drawing	
  your	
  attention	
  to	
  a	
  concrete	
  and	
  
repetitive	
  activity.	
  This	
  increases	
  your	
  focus	
  
and	
  activates	
  portions	
  of	
  your	
  parietal	
  lobe,	
  
which	
   are	
   connected	
   to	
   your	
   sense	
   of	
   self	
  
and	
   spirituality.	
   Incidentally,	
   these	
   are	
   the	
  
very	
   same	
   areas	
   that	
   are	
   active	
   during	
  
meditation	
   and	
   prayer.	
   When	
   you	
   choose	
  
different	
   colours	
   or	
   types	
   of	
   implements	
  
(e.g.,	
  markers	
  vs.	
  crayons)	
  the	
  parts	
  of	
  your	
  
brain	
  that	
  control	
  both	
  vision	
  and	
  creativity	
  
become	
  active.”
Indian	
   women	
   are	
   no	
   strangers	
   to	
   the	
  
therapeutic	
   effect	
   of	
   art.	
   Every	
   morning,	
  
millions	
   of	
   Hindu	
   women	
   step	
   out	
   of	
   their	
  
homes,	
   freshly	
   washed	
   and	
   fragrant	
   from	
  
their	
  morning	
  bath,	
  toss	
  a	
  bucket	
  of	
  water	
  to	
  
clean	
   the	
   front	
   yard,	
   and	
   go	
   on	
   to	
   create	
  
exquisite,	
   intricate	
   designs	
   on	
   the	
   ground,	
  
using	
  little	
  more	
  than	
  deft	
  Dingers	
  and	
  chalk	
  
powder.	
   Called	
   rangoli	
   in	
   some	
   parts	
   of	
   the	
  
country,	
  kolam	
  in	
  some	
  others,	
  they	
  look	
  like	
  
close	
   cousins	
   of	
   Jung’s	
   mandalas.	
   Festival	
  
days	
   are	
   marked	
   by	
   the	
   use	
   of	
   fancier	
  
materials	
   like	
   Dlower	
   petals	
   and	
   coloured	
  
sand	
   to	
   Dill	
   in	
   the	
   designs,	
   more	
   colours,	
  
larger,	
   more	
   elaborate	
   designs	
   and	
  
sometimes	
  oil	
  lamps.	
  Though	
  the	
  practice	
  is	
  
falling	
   prey	
   to	
   urbanisation	
   and	
   the	
  
attendant	
  proliferation	
  of	
  apartments,	
  many	
  
women	
  still	
  consider	
  it	
  an	
  auspicious	
  start	
  to	
  
the	
   day.	
   Huddled	
   over	
   a	
   morning	
   cuppa	
   in	
  
my	
  pitifully	
  small	
  apartment	
  balcony,	
  I	
  watch	
  
the	
  lady	
  in	
  the	
  sprawling	
  house	
  next	
  door	
  go	
  
about	
   this	
   familiar	
   morning	
   ritual.	
   Sari	
  
hitched	
   up	
   above	
   her	
   calves	
   to	
   prevent	
   it	
  
31
Concurrence, April 2016
from	
   getting	
   soiled,	
   she	
   hunkers	
   over	
   the	
  
washed	
   granite	
   stones.	
   A	
   bowl	
   of	
   chalk	
  
powder	
  is	
  clutched	
  in	
  her	
  left	
  hand.	
  She	
  dips	
  
in	
   with	
   her	
   other	
   hand,	
   takes	
   a	
   large	
   pinch	
  
and	
  releases	
  a	
  Dluid	
  line	
  on	
  the	
  ground.	
  Dip	
  
again,	
   release	
   again.	
   Her	
   Dingers	
   move	
  
Dluently,	
  creating	
  works	
  of	
  art	
  from	
  memory	
  
and	
  imagination.	
  Sometimes	
  she	
  starts	
  with	
  
a	
  matrix	
  of	
  dots	
  to	
  use	
  as	
  a	
  template,	
  other	
  
times	
   she	
   draws	
   freehand.	
   She	
   never	
   refers	
  
to	
  a	
  design.	
  
In	
  the	
  way	
  of	
  modern	
  city	
  life,	
  I	
  have	
  never	
  
spoken	
  to	
  her.	
  I	
  imagine	
  she	
  would	
  say	
  that	
  
the	
   simple	
   ritual	
   calms	
   her,	
   the	
   repetitive	
  
rhythm	
  creating	
  a	
  quiet	
  mental	
  space	
  for	
  her	
  
to	
  sort	
  through	
  the	
  day’s	
  agenda.	
  A	
  fat	
  yellow	
  
Labrador	
   is	
   sprawled	
   nearby,	
   watching	
   her	
  
patiently,	
   well-­‐used	
   to	
   the	
   routine.	
   It	
   is	
  
interesting	
  to	
  note	
  that	
  he	
  never	
  disturbs	
  the	
  
rangoli,	
   although	
   that	
   might	
   be	
   more	
   a	
  
Pavlovian	
   response	
   to	
   a	
   hairbrush	
   on	
   his	
  
rump	
  than	
  an	
  appreciation	
  for	
  his	
  mistress’s	
  
art.	
  	
  
Mandalas	
   or	
   rangolis,	
   today	
   there	
   is	
   a	
   huge	
  
range	
   of	
   colouring	
   activities	
   designed	
   to	
  
unleash	
  the	
  Picasso	
  cowering	
  inside	
  each	
  of	
  
us,	
   shushed	
   by	
   unreasonable	
   societal	
  
expectations	
   and	
   a	
   compulsion	
   to	
   follow	
  
“adult	
  hobbies”,	
  whatever	
  that	
  means.	
  	
  
There’s	
   something	
   for	
   everyone,	
   and	
   all	
   it	
  
requires	
  is	
  the	
  will	
  to	
  try	
  something	
  new.	
  	
  
So,	
   to	
   those	
   who	
   are	
   wondering,	
   what	
  
happened	
  to	
  the	
  butterDlies?	
  Did	
  I	
  produce	
  a	
  
masterpiece	
  after	
  those	
  mystical	
  hours	
  with	
  
paint	
  and	
  brush?	
  Come	
  on.	
  I	
  said	
  painting	
  is	
  
meditative,	
  I	
  didn’t	
  say	
  it	
  can	
  turn	
  mayhem	
  to	
  
Monet.	
  But	
  that’s	
  not	
  really	
  the	
  point,	
  is	
  it?	
  
Sources:	
  
1.	
  h-p://www.huffingtonpost.com/entry/why-­‐coloring-­‐is-­‐good-­‐for-­‐the-­‐mind-­‐body-­‐and-­‐
soul_b_8421922.html?secDon=india	
  
Meghana	
  is	
  a	
  trainer	
  with	
  The	
  Painted	
  Sky	
  and	
  runs	
  workshops	
  on	
  Intermediate	
  and	
  Advanced	
  
Presenta;on	
  Skills,	
  Communica;on	
  Skills	
  as	
  well	
  as	
  Type	
  Iden;fica;on	
  through	
  MBTI.	
  An	
  MBTI	
  
Cer;fied	
  Prac;;oner	
  and	
  an	
  avid	
  student	
  of	
  Transac;on	
  Analysis,	
  she	
  believes	
  in	
  leveraging	
  
psychology	
  to	
  transform	
  the	
  way	
  corporates	
  work.	
  She	
  cul;vates	
  and	
  enjoys	
  diverse	
  interests	
  
ranging	
  from	
  trekking	
  and	
  wri;ng	
  to	
  learning	
  languages.	
  She	
  has	
  recently	
  discovered	
  pain;ng	
  
and	
  its	
  immense	
  poten;al.	
  
32
Photos Concurrence, April 2016
Open Lab on Design Thinking -
‘Human Centred Design’
In Bangalore in March.
15 participants from 3 countries, spanning 6
organisations and 5 functions.
Facilitated by Sudhindra V., Chief Design Officer,
IBM India.
1
Photos Concurrence, April 2016
2
Photos Concurrence, April 2016
3
Photos Concurrence, April 2016
4
Concurrence, February 2016
34

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Concurrence April 2016

  • 1. Concurrence What  Business  Can  Learn  from  the  ArtsFebruary  2016,  Volume  3
  • 2. Concurrence, April 2016 Welcome to the third instalment of ‘Concurrence’. Where we continue to explore on the theme of “What can businesses learn from the arts.” In our last two editions in 2015, we looked at some of the latest developments in this space, across diverse worlds like leadership development, corporate learning and education. We have asked experts and business leaders what they saw as essential areas of the convergence between these worlds, what values can be extracted from Arts-based thinking for businesses, and how these extrapolations can transform results and build value and shape behaviours. This time also we continue on the same journey. We spoke to Sudhindra V, design thinker extraordinaire, and the man in charge of IBM’s experience designing. He speaks to us on how creativity, inspired by the arts, in turn impacts design of products and services that win in the marketplace. Dr Samir Srivastava, Senior Lecturer (Organisation Studies and HRM) at the Faculty of Business and Law, Swinburne University of Technology, Melbourne, Australia writes on how to overcome the "I am not the Creative type" phobia. We explore how Arts is helping students learn science in the USA, by rethinking the science, technology, engineering, and mathematics (STEM) education system by adding an “A”—the arts— to add STEAM. We reprint an article by Amy Whitaker in Fast Company, on how Arts can help in Coding for programmers! One of the most interesting books I have read in the last month has been ‘The Eureka Factor’, in which John Kounios and Mark Beeman explain how insights arise and what the scientific research says about stimulating more of them. We look at the book in our ‘Book Review’ section. I am also delighted to launch a new column by my colleague Meghana on her personal journey in the world of creative thinking and expression. Overall, another edition of rich and diverse content. ‘Concurrence’ will soon change frequency and come out once in two months. We hope that we will continue to offer you articles of value and interest about the exciting world of arts, business and their concurrence. Happy New Year. Anirban Bhattacharya Founder, The Painted Sky
 Beyond Boundaries
  • 3. Concurrence, April 2016 Anirban Bhattacharya: Arts Can Help Students Learn Science A Conversation with Sudhindra V Dr Samir Shrivastava: Conquering "I am not the Creative type" Phobia Coding Is An Art - Software People Should Learn "Art Thinking" The Eureka Factor: Decoding the Aha Moments Meghana Rajeshwar: Have Work, Will Paint Public Program: Design Thinking Point of View Tête-à-tête Point of View Insight Book Review My Journey Upcoming Events 4-10 11-15 16-18 19-25 26-28 29-32 33 Contents
  • 4. Concurrence, April 2016 Now this may sound ridiculous to many readers, but increasingly we are seeing data that supports this fantastic claim. Ever since we studied how medical schools like Harvard and Yale were using Arts-Based learning methods to build student skills and sensibilities (see ‘Concurrence’, April 2015: “Training The Eye: Art Education in Medicine and Management”), we have been keen to find out more about this exciting space of Art-Based Learning. In 2008, the DANA Arts and Cognition Consortium, a philanthropic organization that supports brain research, assembled scientists from seven different universities to study whether the arts affect other areas of learning. Several studies from the report correlated training in the arts to improvements in math and reading scores, while others showed that arts boost attention, cognition, working memory, and reading fluency. Dr Jerome Kagan, an Emeritus professor at Harvard University and listed in one review as the 22nd most eminent psychologist of the 20th century, says that the arts contribute amazingly well to learning because they regularly combine the three major tools that the mind uses to acquire, store, and communicate knowledge- motor skills, perceptual representation, and language.
 4 Arts Can Help Students Learn Science! Anirban Bhattacharya
  • 5. Concurrence, April 2016 5 Image:  www.stemtosteam.org
  • 6. Concurrence, April 2016 “Art and music require the use of both schematic and procedural knowledge and, therefore, amplify a child’s understanding of self and the world,” Kagan said at the John Hopkins Learning, Arts, and the Brain Summit in 2009. This is because “both scientists and visual artists rely on common process skills- drawing on curiosity, asking questions, observing, seeing patterns, and constructing meaning”, as per Debby Chessin, associate professor of elementary education at the University of Mississippi in Oxford, Mississippi. She has been an active part of the new movement sweeping across the USA, where teachers of science, technology, engineering, and mathematics (STEM) are discovering that by adding an “A”—the arts—to STEM, learning will pick up STEAM. ARTS ADD “STEAM” TO STEM Over the last three years, the National Science Foundation (NSF) funded the Art of Science Learning to hold a number of conferences to better understand the links between art and science. “Students remember science learning situations that contain multi-sensory, hands-on activities or experiments,” which the arts can bring to science lessons, says Dawn Renee Wilcox, science coordinator for the Spotsylvania County School District in Fredericksburg, Virginia. “The arts are also useful for helping students make transitions and connections between science content or concepts through thought and expression.” “Allowing students to use artistic methods to show their understanding of a concept, event, or object will elicit a wider range of student responses and participation,” says Inez Liftig, eighth-grade science teacher at Fairfield Woods Middle School in Fairfield, Connecticut, and field editor for NSTA’s middle level journal, Science Scope. “To understand the nature and role of science, it is important to compare it with other areas of study to see similarities and overlaps and differences. Looking at the history and development of all subject areas shows how knowledge, STEM, and the arts are all part of society and reflect the society of different periods in history,” she explains. Liftig believes combining science and the arts “also lets students see how both of these have been and still are quests to examine and explain the world around us… Students see that curiosity, creativity, imagination, and attention to detail are traits common to artists/writers and scientists.” “The passions for science, mathematics, engineering, and art are driven by the same desire: the desire to discover the beauty in one’s world,” notes Virginia Malone, a retired senior science project director in Hondo, Texas. “Art is also integrated into technologies as engineers go from crude designs to finished products…from model T Ford to the latest concept car, we see the evolution of 6 “Art and music require the use of both schematic and procedural knowledge and, therefore, amplify a child’s understanding of self and the world”
  • 7. Concurrence, April 2016 technology is as much about aesthetics of the product as its functionality.” Since they are the federal agency responsible for administrating STEM programs (for Science, Technology, Engineering and Math), they learned more about the possible role of the arts, and decided to explore art-based learning of STEM. Indeed, they saw this as a likely n e w m o d e l f o r e d u c a t i o n . Specifically, they stated that “an i n n o v a t i o n i n c u b a t o r ” , m o d e l e d o n b u s i n e s s “ i n c u b a t o r s ” , designed with the help of "learning methodologies such a s i n n o v a t i v e m e t h o d s t o generate creative ideas, ideas for transforming one S T E M i d e a t o others, drawing on visual and graphical ideas, improvisation, narrative writing and the process of using innovative visual displays of information for creating visual roadmaps." THE RESULTS Between October 2013 and January 2015, the incubators brought together 305 STEM professionals, formal and informal educators, artists, business leaders, researchers, policymakers and students to create, develop innovations in response to STEM-based civic challenges – water resources in San Diego, urban nutrition in Chicago and transportation alternatives in Worcester. Art of Science Learning faculty led more than 60 workshops, using the arts to help incubator participants (known as Art of Science Learning Fellows) learn and practice new ways to explore challenges, identify problems and opportunities; generate, transform and communicate creative ideas; collaborate on cross disciplinary innovation teams; and co- create solutions with external partners. I n a r e p o r t r e l e a s e d r e c e n t l y , Harvey Seifter, head of the N S F f u n d e d p r o j e c t a n d founder of the Art of Science Learning firm, who has been spearheading the experiment, says that, "We found a strong c a u s a l r e l a t i o n s h i p between arts- based learning and improved creativity skills and innovation outcomes in adolescents, and between arts-based learning and increased collaborative behavior in adults." Specifically: • The high school students who had arts-based learning showed large and statistically significant pre/post improvements in such creative thinking skills as idea range (13%), problem analysis (50%) and number of solutions generated (37%). In many cases, students who had traditional STEM learning actually declined in these aspects of creative 7 “'An innovation incubator’”, modeled on business “incubators”, designed with the help of "learning methodologies such as innovative methods to generate creative ideas, ideas for transforming one STEM idea to others, drawing on visual and graphical ideas, improvisation, narrative writing and the process of using innovative visual displays of information for creating visual roadmaps."
  • 8. Concurrence, April 2016 t h i n k i n g - s o t h e o v e r a l l differentials between arts-based and traditional learning was even more dramatic (idea range = 22%, problem analysis = 121%, solutions generated = 43%). Thus, it appears as though arts-based learning may be an effective way to "inoculate" learners against the collapse of creativity that may sometimes accompany traditional forms of high school learning. • A r t s - b a s e d learning had a far more p o w e r f u l impact on the collaborative behaviors of adults than t r a d i t i o n a l l e a r n i n g , b a s e d o n actual observed behaviors. Examples from the final week of the study: arts-based teams exhibited 56% more instances of empathic listening, 33% more instances of mutual respect being shown, 119% more instances of trust being demonstrated and 24% more sharing of leadership. All differences cited here are statistically significant. • The innovation outputs of high school student teams who had arts-based learning showed 111% greater insight into the challenge, a 74% greater ability to clearly identify a relevant problem, a 43% improvement in problem solving, and their innovations had 68% more impact. All are statistically significant. • 120 days after the study, high school students who had arts- based learning were 24% more likely to have been able to apply t h e l e a r n i n g t o s c h o o l , extracurricular, work or volunteer activities, than students who had traditional learning. They were also 44% more optimistic in their belief that the training would prove helpful in those realms in the future. It also can help s t u d e n t s w h o have previously had difficulty in STEM courses, says Maureen Sullivan, science, art, and literacy coach for the San F r a n c i s c o , California, Unified School District. The arts can give these students “a pathway for success,” she explains. Integration also benefits teachers. “Having students express their understanding of science in multiple ways gives the teachers insight into what students understand and don’t understand about science,” says Donna Sterling, professor of science education at George Mason University in Fairfax County, Virginia. “ I t h i n k t h a t i t i s i m p o r t a n t t o integrate everything into STEM lessons,” says Donna Barton of Cedar Hills Elementary School in Jacksonville, Florida. “By integrating other curriculum content areas, students not only are able to see how science is important to aspects of everyday life, but it also allows them the 8 “Having students express their understanding of science in multiple ways gives the teachers insight into what students understand and don’t understand about science.”
  • 9. Concurrence, April 2016 opportunity for real-world application of science and math knowledge.” INSPIRED USE OF ARTS There are many excellent cases described at http://stemtosteam.org/. Megan Simmons and Amee Godwin, education program manager and director of strategic initiatives, at the Study of K n o w l e d g e M a n a g e m e n t i n Education (ISKME), a non-profit research institute in Half Moon Bay, California, cite ISKME’s Sun Curve D e s i g n C h a l l e n g e ( h t t p : / / wiki.oercommons.org/mediawiki/ index.php/Sun_Curve_Challenge) as an example of incorporating design and creativity into science learning. Sun Curve, created by San Francisco’s INKA Biospheric Systems and inventor-sculptor Paul Giacomantonio, consists of a vertical hydroponic garden attached to a fishpond, along with a sculpture —“sculpture as a scientific laboratory,” explains Godwin. It serves as inspiration for student teams participating in the challenge, which asks them to design a working model for an affordable and renewable way to grow food. Simmons says students are “finding inspiration from nature” and incorporating green design and technology as they work to create a “beautiful, but functional” solution. They will share their ideas via videos, slideshows, sketches, and other artistic channels. Other ways to combine science and the arts abound, says Simmons. Students can draw or act out a tree’s life cycle. They can write a poem or play about a scientific process, such as decomposition of leaves. Studying famous naturalists such as Darwin “shows how important their drawings and detailed field journals have been to the preservation and advancement of scientific thought,” notes Liftig. Renee Wilcox challenged her students “to design and build a vehicle that could travel down a ramp in a straight line for at least 100 cm.” Her students created drawings of and wrote about their designs and presented their final products to their classmates in “commercials complete with 9 Sun  Curve
  • 10. Concurrence, April 2016 advertising drama and student-created jingles.” ARTS CAN HELP LEARN SCIENCE At this point, the debate in America about art and science is coming to a conclusion: the disciplines very much need each other. Explaining the Universe: Why Arts Education and Science Education Need Each Other, author, scientist, and educator, Alan Friedman, said almost 10 years ago "I am a science educator who finds this story (of the Universe) deeply fascinating and profound." But most children do not know this story. “The solution is not just finding more good science teachers and developing good science curricula, but also encouraging more and better arts education." The National Science Teachers Association (NSTA), was even more adamant when they issued a paper in 2010 called "Reaching Students Through the Arts," emphasizing how "Teachers of science, technology, engineering, and mathematics (STEM) are discovering that by adding an "A" -- the arts -- to STEM, learning will pick up STEAM." Whether we call it STEM or STEAM is not that important really. What is important-- crucially important-- is that the arts and art integration greatly enhance the learning process and give people the "new thinking skills" they need for the creative economy. Closer home, can Indian schools look at such novel ways to make science more appealing to students? We sure hope so.
 Sources: 1. http://www.artstem.org/wp- content/uploads/2010/09/ WhyArtEdandScienceEdNeedEachOther.pdf 2. http://scienceblogs.com/art_of_science_learning/2011/03/16/helping-students-relate-to-sci-1/ 3. http://www.artofsciencelearning.org/3rd-year-project-update-report/ 4. http://www.huffingtonpost.com/john-m-eger/arts-based-learning-of-st_b_8724148.html? ir=India&adsSiteOverride=in 5. http://www.nsta.org/publications/news/story.aspx?id=56924 6. http://blogs.scientificamerican.com/guest-blog/2013/07/11/artists-and-scientists-more-alike- than-different/ 7. http://blogs.scientificamerican.com/guest-blog/2012/08/22/from-stem-to-steam-science-and- the-arts-go-hand-in-hand/ 10 "Teachers of science, technology, engineering, and mathematics (STEM) are discovering that by adding an "A" -- the arts -- to STEM, learning will pick up STEAM."
  • 11. Concurrence, April 2016 11 “Design  is  not   a  job  skill,  it   is  a  life  skill,   one  that   touches  every   aspect  of   your  life.  “
  • 12. Concurrence, April 2016 Concurrence: How has the last year been for IBM in India? What have been some significant achievements and milestones from a design perspective? Sudhindra: The l a s t y e a r h a s actually been one o f t h e m o s t significant years for the company. It has been truly transformational, a n d w e h a v e launched several initiatives to embed design as a culture in the organization. We have some distance to go, but the initiatives over the last year and a half have been a fantastic start. We have launched 20 studios around the world and are very excited about the way the future is shaping up for the largest experience design firm in the world. Concurrence: With this in mind, how do you visualize 2016 rolling out? Sudhindra: It’s going to be tremendously exciting. The market conditions are conducive and we intend to capitalize fully on this opportunity. IBM Interactive Experience (IXM) is poised for explosive growth. In a way, all the preparation of the last year or two is like the apparent chaos in an artist’s studio that precedes a great work of art. The kind of work we are planning is going to be transformative and as a consequence we will add more businesses, more clients, more people. Concurrence: What are some strategies and tools adopted at IBM to promote Creativity and Innovation among its employees? Sudhindra: We are in fact very conscious of the way we plan to incorporate design into the culture of the organization. Three things will help us achieve this objective. First, hiring the right set of people, be it from leading design schools, design agencies or lateral hires with the desired skill set. Second, establishing the physical infrastructure. We already have 20 studios and we plan to scale that up to a lot more 12 Tête-à-tête A conversation with Sudhindra V, Chief Design Officer India at IBM Interactive Experience, Digital Experiences Architect and Strategist
  • 13. Concurrence, April 2016 soon. We will also hold design workshops in these studios, not just for our employees but also for clients. Third, a well- established design thinking framework. We are very clear that design thinking will be a core focus for the organization and are confident that we have the right ingredients to make that happen. Concurrence: How would you define design? Sudhindra: Design is not a job skill, it is a life skill, one that touches every aspect of your life. I believe that design is an attitude. When you’re a designer, you’re a leader; you’re creating a world, one that doesn’t exist yet. But design has also become a much-abused term. I believe designers s h o u l d t a k e t h e responsibility to make sure the essence of d e s i g n i s retained. Concurrence: How do you achieve that fine balance between aesthetics and functionality? Sudhindra: People mistake design for a beautiful screen, when it really goes so much beyond that. Yes, a product needs to be aesthetically pleasing, but equally, or more important is functionality. But like Steve Jobs said, the most important question to ask is, how does this product change my life? This goes well beyond both aesthetics and function. A phone might have a beautiful screen, and work well enough, but for a mother calling up her child’s school in a panic, what role does it play in her life? Does it enable, or does it hinder? Companies that have been able to understand this vital aspect have been enormously successful. Concurrence: What are the elements of good design, in your opinion? Sudhindra: First, and foremost is people- centricity. As a designer, I want to design and then get out of the way. The focus should remain on the customer and what he needs. Second, design is iterative. There is no such thing as the best design, because a fantastic product today will be redundant tomorrow. The most effective design is what works well, f o r t h a t m o m e n t . Third, it is important to recognize that design is not an output, but a process. Concurrence: That is absolutely true. Design is a process, and a creative one at that. In your view, how does creativity help an organization evolve, both for business sustenance and growth? Sudhindra: I recall this study that was conducted a couple of years ago. The CEOs of several large companies were asked what they thought was the most important ingredient for success. The surprising answer across the board was creativity. Every organization has constraints, but it is these constraints that birth true creativity. They say that even an iconic product like the Volkswagen Beetle 13
  • 14. Concurrence, April 2016 was born out of constraints. It helps connect the dots, and in a world with increasingly scarce resources, helps generate previously unseen solutions. Predictability has suffered, and 2 0 - y e a r e c o n o m i c forecasts are no longer viable. In t h i s environment, creativity has become more relevant than ever before. A lot of companies have realized this, and are a t t e m p t i n g different ways to spark creativity and move away from the traditional focus on process. I have tried a few experiments myself, and they have worked wonderfully to create energy in my teams. Concurrence: We are keen to explore how learning from the world of the arts and the process of the artist can benefit businesses across the world. In your opinion, what are some key areas where you see businesses learn from the world of arts and the artists? Sudhindra: Art has preceded design for thousands of years, if you go back to the first cave paintings made by man. And while it has inspired design, art has always been very individualistic. Art is not created with the intent to please and in its purest form, is the expression of the artist. Design, on the other hand is engineered to meet an objective. If design is the solution, art inspires that solution. As a designer, you want engineering solutions that can evoke emotion, like only the most powerful art can. A good example of this are the new robots, which though engineered, take an art form. Usability is important of course, but at times that need not be the most important thing; desirability is. A violin is not easy to use, but the quality of the experience it gives makes it worth the effort. If you think only as an engineer, you create a product, but if you think like an artist, you create an experience. I’d like to believe I am an experience artist. Concurrence: What are your expectations from organisations like The Painted Sky, that promote Art- Based Training Initiatives? How can 14 www.fastcompany.com If you think only as an engineer, you create a product, but if you think like an artist, you create an experience. I’d like to believe I am an experience artist.
  • 15. Concurrence, April 2016 they improve their offerings and training outcomes to be more relevant in the current scenario? Sudhindra: I am very excited about companies like The Painted Sky that are poised exactly at the intersection between business and art. A lot of people don’t even know about these companies, so I’d say the primary responsibility is to educate and spread awareness about what you do, and the possibilities of it. The second, is setting standards and benchmarks. The third, is staying true to your core – being art- based, because that i s t h e r e a l differentiator. If I were to draw a design parallel, your work has to affect people on three levels – visceral, behavioural and reflective, i.e., it has to work for clients, it has to tell a story, and it has to move people. Concurrence: Finally, Sudhindra, the man. With a lifetime in design, creativity has been a core facet of your professional life. How has this impacted you as a person? Sudhindra: It’s been life changing. I am more evolved as a person, more empathetic. I am able to think broad, and think big. Family and friends say they seek my opinion because I am able to connect the dots. A colleague once requested me to give a presentation on her behalf because she said I was able to explain it in human terms, and I think that has been the real transformation for me. I don’t see people for the roles they play, but for the human behind it, and that’s an art. People with a design mindset also have it spilling over into their homes. For example, I don’t have a clock in my living room because I don’t want my guests to look at the time when they are with me, but just focus on having a good time. It has worked wonderfully. Concurrence: What have been your key learnings, being both associated with the world of arts and leading a highly creative organization? Sudhindra: Leadership, for one. I am a more empathetic leader. I am at ease in any environment and can adapt to new situations. I have led really large teams and I believe I have b e e n a b l e t o u n d e r s t a n d people better and represent them appropriately. Most important of all, I have learnt to not just deal with ambiguity, but embrace it. Design is also intensely humbling; regardless of how successful your last product has been, you have to be willing to go back to the drawing board and start all over again. Sudhindra   V   is   Chief   Design   Officer   India   at   IBM   Interac8ve   Experience,   Digital   Experiences  Architect  and  Strategist.  A  People   Leader,  he  is  an  advocate  of  Emo8onal  Design   and   is   passionate   about   aesthe8cs   and   usability.   His   interests   include   exploring   and   developing   interfaces   that   shape   behavior   and   habits   and   that   enhance   the   quality   of   everyday  life. 15 Design has taught me to see the person, the human being behind the role.
  • 16. Concurrence, April 2016 I must confess that I was stumped when my South Africa-based corporate trainer friend, Rajni Nair asked me to share my thoughts on "How Business can learn from Arts." She gave me a 1000-word limit and left me wondering how to approach the task. But now, when I pause to think about what Rajni wants me to do, I realise that examples of art influencing the world of business are all around me. For instance, there is growing literature on the influence of design thinking on business. Then there is the famous anecdote about how Steve Jobs' exposure to the art of calligraphy profoundly influenced his thinking and ultimately took industrial design to new heights. More recently, one notices that scholars have been studying electronic games to generate insights on intrinsic motivation and work design. Indeed, the business world has gained a lot from the arts in general, and the creative arts in particular. Sometime ago, while preparing for my class on "Creativity," I had come across a TED Talks lecture by David Kelly, the founder of the highly influential US design firm, IDEO. In that talk, David described how an insensitive school teacher 16 Conquering "I am not the Creative type" Phobia Dr Samir Shrivastava Image credit: www.play.google.com
  • 17. Concurrence, April 2016 destroyed the creative urges of a third- grader and probably gave the child a long- lasting creativity phobia. Later, David went on to meet Albert Bandura(AB), a psychologist who had discovered a method to cure people of their phobias. Thanks to AB, people petrified of snakes would find soon themselves taking snakes into their laps. How could AB achieve this? The answer was in the application of his notion of "self-efficacy." I will devote the balance of my thousand words to this notion. An understanding of the theoretical principles that underpin self-efficacy should come in handy to corporate trainers as they design their art-based training interventions. As D a v i d K e l l y observed in his t a l k , h i s e x p e r i e n c e heading IDEO had also taught him that people really could be cured of their fear o f n o t b e i n g creative. He implied that he too, through trial and error, had stumbled upon the principles of self-efficacy. Self-efficacy may be defined as one's belief in one's ability to achieve whatever it is that one sets out to achieve. People increase their self efficacy through four ways: (i) Progressive mastery: doing something themselves and gradually becoming better at it; (ii) Learning through observing others: seeing that folks similar to themselves had actually managed to achieve the goal in question; (iii) Receiving verbal affirmation: words of encouragement from a knowledgeable and trustworthy source tend to be beneficial; and (iv) Emotional arousal: a positive gung-ho mood that primes one to undertake an impending task with confidence. Assume that your aim as a corporate trainer is to convince a bunch of cynical executives that they are all highly creative and that they could collectively produce an oil painting (or a sculpture or whatever) that would command a $10,000 price tag in the commercial art market. Let us now see how one might apply one's knowledge of self-efficacy to this art-based training intervention. If such an exercise has run before, it would make sense to show video clippings of people working in a similar workshop and their end product. Even if an exercise is being run for the first time, it would pay dividends to share evidence of how a group of amateurs mastered some skill that they thought was beyond them. The recommendation just made, of course, pertains to the fact people can learn from observing others. However, the most potent contributor to self-efficacy tends to be progressive mastery. The trick is not to initially expose people to anything that could destroy their confidence. This implies taking baby steps -- tasks or exercises ought to be made progressively difficult. Ideally, the executives could be tasked to make prototypes and gradually master the relevant techniques in the initial sessions. In effect, AB's work tells us that at times it can be counter-productive to throw people in the deep end. Furthermore, at each stage, it would be useful to get an expert to provide honest and constructive feedback to the 17 Self-efficacy may be defined as one's belief in one's ability to achieve whatever it is that one sets out to achieve.
  • 18. Concurrence, April 2016 executives. As noted above, people do respond to receiving verbal affirmation. Finally, before the executives get to work on their "commercial" art project, they could be shown evidence of what a previous project managed to achieve. For example, an auction result that fetched a handsome amount for a charitable cause could be highlighted. Articulating a larger cause to emotionally fire up executives for their impending task should work. Once the artwork gets completed, the executives could be de-briefed. In all probability they would be highly receptive to the trainer in identifying the four self-efficacy enhancing techniques that were used to produce the desired goal. The aim of course would be to convince the executives that the techniques could be used to generate a creative solution under virtually any context. Interestingly, AB's work has been used to improve student performance in primary and secondary schools, control risk-taking behaviours of AIDS patients, improve athletic performance in the sports arena, and so forth. The work done in the area of self-efficacy and at IDEO suggests that there is a creative spark in each of us. In the main, we need some hand-holding in the initial stages and words of affirmation. What better way than an art-based training project to help people from the business world discover this powerful truth? Such a journey of self-discovery can not only do wonders for the bottom line of a firm, but it can also produce self-confident individuals who are unafraid to tackle big challenges across all walks of life. Dr   Samir   Shrivastava   is   a   Senior   Lecturer   (Organisa5on   Studies   and   HRM)   at   the   Faculty   of   Business   and   Law,   Swinburne   University   of   Technology,   Melbourne,   Australia.   Prior   to   joining   Swinburne's   Faculty   of   Business   &   Enterprise,   Samir   was   a   postgraduate   fellow   at   Bond   University.  He  had  earlier  served  in  the  Indian  Army  as  an  infantry  officer  for  over  11  years  and   also   freelanced   as   a   management   consultant.   Samir   has   taught   across   a   range   of   subjects   including   Organisa5onal   Behaviour,   Strategy   (Capstone   unit),   Human   Resources   Management   (HRM)   and   Entrepreneurship.   He   currently   offers   a   postgraduate   course   in   Strategic   Human   Resource   Management.   Informed   by   systems   thinking,   Samir   is   interested   in   developing   and   tes5ng  theore5cal  frameworks  that  would  allow  one  to  bridge  the  macro-­‐micro  divide  in  the  HR   and  organisa5onal  behaviour  area  in  general,  and  the  organisa5onal  learning  area  in  par5cular.   Samir's  secondary  interests  lie  in  organiza5onal  jus5ce  and  organisa5onal  responses  to  accidents   and   disasters.   Samir's   work   has   been   published   in   journals   such   as   Human   Rela5ons,   Human   Resource  Management,  Journal  of  Business  Ethics,  Human  Resource  Development  Interna5onal,   and  Journal  of  Management  &  Organiza5on.   18 The work done in the area of self- efficacy and at IDEO suggests that there is a creative spark in each of us.
  • 19. Concurrence, April 2016 If you have ever not walked in on someone using an airplane bathroom, you are familiar with the work of David Kelley who, in his first job at Boeing, created the Lavatory Occupied sign—and then went on to be a pioneer in the field of design thinking. Design thinking is a flexible and iterative, almost scientific methodology that adapts the stages of product design— observation, analysis, planning, and testing —into a framework for solving problems in any field, ensuring that things are usable, and bathrooms stay private. We all know about design thinking and its value in software. But there’s another kind of thinking no one talks about—artistic thinking. If design thinking asks, "how can we do it better?" art thinking asks something fundamental: What is possible? Design thinking values empathy with users —it’s how a company like Boeing rapid- 19 Fast  Company   Coding Is An Art - Software People Should Learn "Art Thinking" The tech world is being inundated by design gurus preaching "iteration!" But thinking like an artist can be more profound for programmers—and more natural. Amy  Whitaker    
  • 20. Concurrence, April 2016 prototypes better planes. Art thinking comes first—it’s right there with the Wright brothers as they crash-land, figuring out whether flight is even possible. Design Thinking vs. Art Thinking Designers usually begin with a problem to be solved. As Tim Brown, one of Kelley’s cofounders in the design firm Ideo, wrote in the Harvard Business Review in 2008, design thinking is "a creative human- centered discovery process… followed by iterative cycles of prototyping, testing, and refinement." In the same way that entrepreneurs are asked what pain point their product addresses, designers are asked what solutions they can find. Although the design process can be full of "eureka!" moments and true contributions to how we all live, what it misses from art thinking is a comfort with the possibility of failure. In design thinking, you implicitly believe a solution is possible. In art thinking, you are leading from questions —trying to ask the biggest, messiest, most important questions, even if you are not sure you can answer them. Accepting that you might fail actually frees you to fumble inelegantly, to learn, even to waste time. Even if you move forward unpredictably in fits and starts, you stand a greater chance of the brilliant breakthroughs that create rather than meet demand. Art thinking created the first iPhone; design thinking made it a manufacturable, cultural phenomenon. Art and design thinking can go hand in hand, offering rigor in a Q&A form. But leading from questions shifts the perspective—from an external brief to an internal compass. It allows people to bring their whole selves to work, to contribute from a place of authenticity and self- knowledge. Art thinking embraces the possibility that any of us might reinvent the world, not just make it incrementally better. For software builders who can effect change at massive scales, this way of thinking is especially powerful. Redefining Art To Include Software The German philosopher Martin Heidegger published a 1947 essay called "The Origin of the Work of Art" in which he grappled with d e f i n i n g a r t a s a category. To give a sense of how hard that is to do, Heidegger worked on the essay from 1935 until 1960, a n d o n l y s t o p p e d because he died. The definition that I would borrow from Heidegger’s essay is this: A work of art is something new in the world that changes the world to allow itself to exist. What that means is that if you’re at point A, you’re not going to point B. You’re instantiating point B. Focusing on solutions finds the best outcome in the Point A world. Focusing on questions creates a new world, in a large or small way. 20 A work of art is something new in the world that changes the world to allow itself to exist.
  • 21. Concurrence, April 2016 
 21 “Design thinking is a creative human- centered discovery process… followed by iterative cycles of prototyping, testing, and refinement.” - Tim Brown
  • 22. Concurrence, April 2016 Things To Remember For Coders Deep In The Weeds Watching people invent point B worlds can create tricks in perception where—because they have created a new world—we forget how uncertain the work was when they started at point A. It is easy to think other people’s creative work was always there, a foregone conclusion. Of course the Beatles wrote those songs and the Wright brothers invented flight. The outcomes seem almost predetermined. In 1967, Edward Jones and Victor Harris published a paper called "The Attribution of Attitudes" in The Journal of Experimental Social Psychology. In it they described a bias in perception so acute they dubbed it a fundamental attribution error. We have a tendency to look at other people’s behavior as fixed and our own as situational. We think, that guy’s a jerk, but I’m having a bad day. When looking at other people’s creativity, it is very easy to think, that guy is a creative genius, and I am stuck. When you are inside your own creative process, you are really in the weeds. Everything is subjective and changeable. But if you’re looking at other people’s creativity, it is a fixed external reality. You have a view of their work from 30,000 feet, after the fact of its creation. Forgetting that their process was difficult and uncertain can discourage you from embracing that process yourself. Imagining that other people are also in the weeds humanizes them. As Ralph Waldo Emerson wrote: “We do not know today whether we are busy or idle. In times we thought ourselves indolent, we have afterward discovered, that much was accomplished and much was begun in us. All our days are so unprofitable while they pass, that 'tis wonderful where or when we ever got anything of this which we call wisdom, poetry, virtue. We never got it on any dated calendar day.” It is easy to forget the delicacy of creative breakthroughs. It is easy to imagine that they happen only for the hardest working person hunched over the chemist’s bench, or for the most creative person having a Don Draper three-martini lunch. Working life and leisure are not as separate. And discovery of the new world is not as mappable. The stories of Whitfield Diffie and Thomas Fogarty illustrate this point. 22 It is easy to think other people’s creative work was always there, a foregone conclusion. Of course the Beatles wrote those songs and the Wright brothers invented flight. The outcomes seem almost predetermined. When you are inside your own creative process, you are really in the weeds. Everything is subjective and changeable. But if you’re looking at other people’s creativity, it is a fixed external reality.
  • 23. Concurrence, April 2016 Take AWhole-Life Approach To Innovating Whitfield Diffie is the mathematician and computer scientist who invented public- private key encryption—which is to say Whitfield Diffie enables secure transactions and some modicum of privacy on the Internet. This idea of splitting the key, of combining your private password with a public key to unlock access, came to him not while he was in a S i l i c o n V a l l e y research lab but while he was house- sitting for his mentor. He had the idea while he was walking into the kitchen to get a Coke. He was prepared for the insight—by his s e l f - t a u g h t t o u r driving cross-country in a Datsun 510 scouring libraries for books on encryption and taking a job in the Artificial Intelligence Lab at Stanford. But in the moment, he was neither slaving away nor praying for insight. In fact, he had nearly given up hope that he would do anything of value. Diffie’s wife, Mary Fischer, said that the night before his breakthrough, "He was telling me that he should do something else, that he was a broken-down researcher." The insight would still take a longer process to refine, over many months working with his collaborator Martin Hellman. But the insight came to the original and prepared mind of a man whose friends joked he had had "an alternative lifestyle since the age of 5." As Steven Levy wrote, "at one time, it looked like Diffie might slip into obscurity as an eccentric hacker who never made much of his genius for math and his laser- focus mind." But then Diffie came up with "the most revolutionary concept in encryption since the Renaissance." Another example is Thomas Fogarty, who is credited with pioneering non-invasive surgery. In the 1960s, Thomas Fogarty i n v e n t e d t h e b a l l o o n catheter. It is a device that e n a b l e s a s i m p l e cardiovascular surgery. It is still used over 300,000 times each year and has saved an estimated 20 million lives. Fogarty invented it when he was in high school. He was a self-professed juvenile delinquent who had to be either "busy or supervised." At the age of 13, he was given a part-time job in a hospital solely because hospitals were exempt from child labor laws. He saw a problem: At the time, if a patient had a blood clot, the surgeon would open up the length of the artery to remove it. Many patients died. Many others had to come back for amputations. So he went home and tried to figure out a better way. It wasn’t just that he invented a better device; it was that he changed the surgical paradigm. People thought back then that "the bigger the incision, the better the surgeon." To make the device, Fogarty had to attach a vinyl catheter to the finger of a latex 23
  • 24. Concurrence, April 2016 glove. But no glue existed then that would make them adhere. So he tied them together with knots instead. The only reason Fogarty knew how to tie knots was that he used to cut school by jumping out the window to go fly fishing. The skills and experiences from his leisure life made his medical breakthrough possible. The engine was not his expertise but his curiosity. Art thinking represents this kind of whole- life approach, despite the pressures toward efficiency or the psychological desire to know something will succeed. Freeing Yourself From "Productivity" The main, paradoxical gift of art thinking is its freedom from productivity. Wasted time might be exactly the lateral move that opens up the field of play. Roger Bannister, the runner who famously broke the four- minute barrier in the mile, actually nearly gave up and went away on a hiking trip with friends just before his times improved. Art thinking is not a world of quick wins and assured success. You may not come up with the best solution right off the bat. You may have to wean yourself off of the constant need for external validation, which can be terrifying in cultures—corporate, academic, or otherwise—where advancing or keeping your job is based on exactly that sense of meeting outside goals and expectations. At its worst, art thinking provides a cover for mediocrity and laziness because no outcome is required. But at its best, it can create the openness and stability from which true, and often unexpected, breakthroughs can occur. Artistic process requires leaning in to an almost existential uncertainty. And restlessness in the face of uncertainty is a human problem. Everyday life offers a master class in how to maintain attention and intention in the midst of flashing message lights, constant breaking news news, expectations of instant feedback, and crippling administrative process or days of meetings. It is hard to stay open to broad questions, not just quick wins. As Tim Brown writes, "We believe that great ideas pop fully formed out of brilliant minds, in feats of imagination well beyond the abilities of mere mortals." We are seeing that work from the outside, without the messy failures and weedy false starts. The myth of artistic genius is a hardy category, but usually a fictional one. Six Ways to Apply Art Thinking 1. Schedule Studio Time. If outcomes are uncertain, the discipline is in the process. The goal is simply to cordon off protected time. Google 24 At its worst, art thinking provides a cover for mediocrity and laziness because no outcome is required. But at its best, it can create the openness and stability from which true, and often unexpected, breakthroughs can occur.
  • 25. Concurrence, April 2016 20% time is a process goal, out of which came AdSense and Gmail. 2. Coordinate. In some small companies, teams of computer programmers often report out to each other at day’s end, just to share what they are working on and to hold themselves accountable. Often, work is lessened. One person has already written a portion of code and can share it. For art thinking, managers could think of monthly meetups as the equivalent of an art- school pin-up. 3. Prove the Rule by Disproving it. If art thinking has the risk of failure, t h e n e m b r a c e f a i l u r e a s a brainstorming tool. What are the biggest, most important, most relevant questions that you believe certainly that you cannot answer? How can this list help you arrive at the big question you do want to work on? Art thinking and game theory converge. 4. Go Off the Grid. In one of his workshops, the stress-reduction guru and doctor Jon Kabat-Zinn draws nine dots on a blackboard—a 3x3 square. He then invites anyone in the room to connect the dots using only four straight lines. The way to solve the puzzle is to go outside the confines of the original question, to draw broad sweeping lines that extend far outside the corners of the square. In any meeting or work, when you are most driven to conclusion, ask yourself the question you are trying to answer. You may have articulated the question with assumed limitations, like trying to draw lines inside the space of a box. The pause lets you realize the actual question is bigger. 5. Designate producers. Hugh Musick, longtime associate dean at the Institute of Design in Chicago, makes a case for the category of the "producer." A producer is a person who midwifes the creative idea into the practical world. Designating one team member as the producer frees the rest of the team to explore the unworkable big risk, big reward space. A department can have a producer role, or in a strategic review planning session, team members can take turns acting as the producer or go-between in blue- sky and budget-planning modes. 6. Cultivate a whole-person culture. A fraction of now-famous artists— and a handful of now-famous CEOs —were nearly kicked out of art school, or fired from early jobs. Creating space and acceptance for others to bring their full creative potential to work—navigating shame and resilience, as in the work of Brené Brown—makes it easier to keep the Whitfeld Diffies and the Thomas Fogartys engaged in the team instead of making balloon catheters at home after work. We will always want tools for solving problems. We will always strive to work hard and be productive. But we must also leave space for the moment when truly great ideas strike. As Whitfield Diffie said of his famous invention: "I went downstairs to get a Coke and I almost lost it. I mean, there was this moment when—I was thinking about something. What was it? And then I got it back and didn't forget it." 25
  • 26. Concurrence, April 2016 “Eureka!” As every schoolchild knows, Archimedes was settling back in a warm bath when he noticed the water level rising. In one microsecond, he had solved the problem of how to determine the purity of a knobbly gold crown that the king had sent him by measuring the amount of water it displaced, and thus computing its volume and density. So he leapt out of the bath naked and ran off down the Smyrna waterfront shouting: “Eureka! I have found it!” In The Eureka Factor, neuroscientists John Kounios and Mark Beeman give many other examples of this kind of lightning bolt of insight, but back this up with the latest brain-imaging research. Eureka or aha moments are sudden realisations that expand our understanding of the world and ourselves, conferring both personal growth and practical advantage. Such creative insights, as psychological scientists call them, were what conveyed an important discovery in the science of genetics to Nobel laureate Barbara McClintock, the melody of a Beatles ballad to Paul McCartney, and an understanding of the cause of human suffering to the Buddha. But these moments of clarity are not given only to the famous. Anyone can have them. And that is what is so delicious about these “aha!” happenings - that they arrive without the slightest sweat or toil, usually completely 26 Book Review The Eureka Factor: Decoding the Aha Moments Eureka or aha moments are sudden realisations that expand our understanding of the world and ourselves, conferring both personal growth and practical advantage.
  • 27. Concurrence, April 2016 formed. Paul McCartney woke up one morning with a tune in his head. He jotted it down, played it on the piano, added a few words and there was Yesterday. “If you’re really lucky, they just arrive and you kinda just write ’em down,” said Sir Paul. In a book perfect for readers of Charles Duhigg's The Power of Habit, David Eagleman's Incognito, and Leonard Mlodinow's Subliminal, the cognitive neuroscientists who discovered how the brain has aha moments —sudden creative insights—explain how they happen, when we need them, and how we can have more of them to enrich our lives and empower personal a n d p r o f e s s i o n a l success. In The Eureka Factor, Kounios and Beeman explain how insights arise and what the scientific research says about stimulating more of them. They discuss how various conditions affect the likelihood of your having an insight, when insight is helpful and when deliberate methodical thought is better suited to a task, what the relationship is between insight and intuition, and how the brain's right hemisphere contributes to creative thought. One of the most telling examples Kounios and Beeman give is of an American fireman called Wag Dodge. He was leading a team of 15 fighting a blaze which they, suddenly, had to try and outrun. The fire was moving too fast for them, so Wag stopped, took out a match and lit the dry grass ahead of him. When the grass had burned through, he lay down in the ashes and was saved. Thirteen of his comrades died. The solution was known to the Plains Indians but not to the Fire Service. A sudden insight had saved him. Using MRI scanners for a series of cognitive problems has revealed some areas of the brain work when we consciously analyse a problem, while other areas light up when we have a “eureka” moment. Kounios and Beeman identify several stages of insight. First there is an impasse, next a diversion and finally illumination. Things like rewards and deadlines encourage analytic thought but are the enemy 27 Things like rewards and deadlines encourage analytic thought but are the enemy of insight, while daydreaming and fantasising all prime the pump.
  • 28. Concurrence, April 2016 of insight, while daydreaming and fantasising all prime the pump. The true value of this book lies in the practical, research-based tips it offers readers in order to create more moments of insight in their own lives. For instance, did you know that sensory deprivation is helpful in problem solving? (In other words, when you get stuck—turn off the lights! Better yet, take a shower.) Furthermore, your most “creative” time of day will typically be when your analytical powers are at their lowest point—meaning that if you are a person who is most efficient and sharp in the morning, save your broad-thinking, creative work for the nighttime. Written in a lively, engaging style, this book goes beyond scientific principles to offer productive techniques for realizing your creative potential—at home and at work. The authors provide compelling anecdotes to illustrate how eureka experiences can be a key factor in your life. Attend a dinner party with Christopher Columbus to learn why we need insights. Go to a baseball game with the director of a classic Disney Pixar movie to learn about one important type of aha moment. Observe the behind-the-scenes arrangements for an Elvis Presley concert to learn why the timing of insights is crucial. True, creative thinking may come more easily to some than to others–the book draws a distinction between “Insightfuls” and “Analysts”; you can probably guess which type is more receptive to those elusive “aha” moments–but as The Eureka Factor posits, anyone can increase the frequency of insights in his or her life by understanding the brain science behind “aha” moments, and cultivating the conditions necessary for them to occur. Accessible and compelling, The Eureka Factor is a fascinating look at the human brain and its seemingly infinite capacity to surprise us. Sources: 1. http://www.newsweek.com/2015/04/17/birth-great- idea-321279.html 2. https://www.scribd.com/audiobook/262006937/ The-Eureka-Factor 3. https://www.kirkusreviews.com/book-reviews/john- kounios/the-eureka-factor/ Kounios, J and Beeman, M. The Eureka Factor: Aha Moments, Creative Insight, and the Brain. New York: Random House, 2015.
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  • 29. Concurrence, April 2016 I   have   always   felt   somewhat   left   out   when   people   talk   about   meditation   and   how   powerful  and  transformative  it  has  been  for   them.  Every  time  I  have  tried  it,  I  have  found   my   mind   full   of   noise,   and   no,   it   does   not   quiet  down.  It  starts  wandering,  towards  the   million  tasks  on  my  plate  that  day,  the  thorny   problem   I   am   grappling   with   at   work,   the   complex  decision  of  what  to  cook  for  dinner.   Meditation   has   never   left   me   feeling   refreshed;   it   usually   leaves   me   irritated   or   drowsy.   Until   I   discovered   painting.   Now   I   have   to   concede,   I   have   NO   artistic   talent   whatsoever.   In   fact,   I   am   one   of   those  poor  sods  who   have   been   eternally   c u r s e d .   I   a m   s u r r o u n d e d   b y   annoyingly   talented   friends  who  seem  to   produce  masterpieces   with   just   a   Dlick   of   their   Camel-­‐wielding   wrists.     What   then,   possessed   me   to   pick   up   the   brush?  Literally,  Diguratively,  yes,  all  of  that.  It   all   began   with   a   shopping   trip.   Of   course,   when   one   spends   a   signiDicant   portion   of   one’s   life   shopping,   most   anything   begins   with  a  shopping  trip,  but  that’s  neither  here   nor   there.   Anyway.   At   the   time,   the   dessert   plate-­‐sized   clay   butterDlies   had   shone   with   artistic   promise.   Maybe   the   fumes   of   creativity  in  Dilli  Haat  had  gone  to  my  head,   or  maybe  it  was  just  the  Delhi  heat.  I  actually   believed   I   could   transform   the   hunks   of   brown  clay  into  colourful  objets  d’arts,  artful   tchotchkes,   whatever.   With   no   divine   intervention.  Ha.  Weeks  became  months  and   then   years,   but   the   butterDlies   remained   a   resolute  brown.     Until  one  day,  when  work  had  fried  my  brain   to   an   incoherent   crisp   and   just   getting   through   the   day   looked   like   a   Sisyphean   impossibility.  My  inbox  was  exploding,  but  I   paced   the   house   like   a   caged   cat,   unable   to   focus,   unable   to   relax.   Music,   books   and   camomile,   they   all   retreated   in   disgust.   I   happened   to   chance   upon   a   box   of   acrylic   p a i n t ,   a n d   remembered  the  sad   brown   butterDlies   banished  to  the  back   of   the   closet.   A   cobwebbed   rescue   m i s s i o n   accomplished,   I   dashed  to  the  dining   table.   Shoving   the   d e t r i t u s   o f   t h e   morning   aside,   I   sat   down   with   colour   and   hope.   For   the   Dirst   Dive   minutes   however,   I   stared,  the  naked  insects  as  intimidating  as  a   blank  sheet  of  paper.  Finally,  I  picked  up  the   brush.   When   in   doubt,   choose   black,   I   decided   Dirmly.   Dipping   the   brush   into   the   velvety   paint,   I   gingerly   applied   the   Dirst   stroke.  Then  another.  And  another.  After  the   initial   awkwardness,   the   brush   learned   to   trust  me.  Black  layered  beautiful  black.  What   next?  Red,  I  was  sure.  As  I  helped  the  Dirst  of   the  butterDlies  try  on  her  new  outDit,  I  felt  my   jaw   unclench,   and   my   tense   Dingers   loose   their  death  grip  on  the  poor  brush.  I  became   aware   of   my   breathing,   which   had   slowed   down  to  a  less  frenetic  rhythm.  As  the  noise   around  and  within  me  quietened,  I  began  to   29 Have Work, Will Paint. Major Meghana Rajeshwar (Retd) I have always felt somewhat left out when people talk about meditation and how powerful and transformative it has been for them.
  • 30. Concurrence, April 2016 hear,   and   to   listen.   The   problems   I   had   grappled   with   for   several   days   paid   me   another   visit,   but   this   time   round   they   brought   friends   –   options   and   solutions   hitherto   unconsidered.   Some   I   met   with   a   smile,  some  with  a  snarl.  Through  it  all,  my   brush  never  faltered,  my  eyes  seeing  nothing   but   blank   canvas.   Editorial   limitations   prevent   any   more   of   a   blow-­‐by-­‐blow,   but   enough   said.   By   the   time   I   was   done   with   Brown  ButterDly  #2,  I  was  ready,  even  eager   to  get  back  to  work.  The  pain  that  had  clung   to  my  neck  like  a  spiteful  poltergeist  seemed   to  have  disappeared.  Oh,  who  am  I  kidding;   but   said   poltergeist   seemed   to   have   left   a   kinder  sibling  in  charge.         They   say   art   is   the   new   “in”   thing.   Adult   colouring   books   are   all   the   rage;   Secret   Garden   has   toppled   50   Shades   of   Grey   from   the   bestseller   lists.   Noted   p s y c h o l o g i s t s   a r e   recommending   going   back   t o   t h e   drawing  board  (or  book,  as   t h e   c a s e   may   be).   Apparently   it’s   the   new   path   to   mental  peace.  Naysayers  of  course,  scoff  at   the   idea   of   adults   colouring   in   books   like   little  children.  (I’m  convinced  naysayers  go   to  a  special  school  somewhere.  Masters   in   Naysaying,   anyone?)   They   insist   that  doodling  is  a  more  honest  form   of  self-­‐expression.     Honest   or   otherwise,   adult   colouring   books   form   a   big   part   of  Amazon’s  bestseller  list.  And  it   looks   like   they   are   here   to   stay.   Clinical   psychologist   Ben   Michaelis   was   quoted   in   the   HufDington   Post   as   saying,   “There   is   a   long   history   of   people  colouring  for  mental  health   reasons.   Carl   Jung   used   to   try   to   get   his   patients   to   colour   in   mandalas   at   the   turn   of   the   last   century,  as  a  way  of  getting  people  to  focus   and  to  allow  the  subconscious  to  let  go.  Now   we  know  it  has  a  lot  of  other  stress-­‐busting   qualities  as  well."  Michaelis  refers  to  Mihály   Csíkszentmihályi's   book   Flow   where   colouring   is   deDined   as   an   autotelic   activity,   an  immersive  and  absorbing  behaviour  that   is   rewarding   in   and   of   itself.   “Engaging   in   autotelic  activities”,  he  says,  “has  been  shown   to   improve   concentration   and   a   sense   of   agency.   Autotelic   activities   tend   to   decrease   anxiety  and  self-­‐consciousness.  As  an  added   beneDit,   colouring   requires   the   use   of   Dine   motor  skills,  which  can  reduce  the  impact  of   age-­‐related  losses  in  dexterity.  Colouring  can   also   bring   back   fond   memories   from   childhood,   which   contributes   other   positive   feelings  to  the  mix.  Colouring  reduces  stress   30
  • 31. Concurrence, April 2016 by  drawing  your  attention  to  a  concrete  and   repetitive  activity.  This  increases  your  focus   and  activates  portions  of  your  parietal  lobe,   which   are   connected   to   your   sense   of   self   and   spirituality.   Incidentally,   these   are   the   very   same   areas   that   are   active   during   meditation   and   prayer.   When   you   choose   different   colours   or   types   of   implements   (e.g.,  markers  vs.  crayons)  the  parts  of  your   brain  that  control  both  vision  and  creativity   become  active.” Indian   women   are   no   strangers   to   the   therapeutic   effect   of   art.   Every   morning,   millions   of   Hindu   women   step   out   of   their   homes,   freshly   washed   and   fragrant   from   their  morning  bath,  toss  a  bucket  of  water  to   clean   the   front   yard,   and   go   on   to   create   exquisite,   intricate   designs   on   the   ground,   using  little  more  than  deft  Dingers  and  chalk   powder.   Called   rangoli   in   some   parts   of   the   country,  kolam  in  some  others,  they  look  like   close   cousins   of   Jung’s   mandalas.   Festival   days   are   marked   by   the   use   of   fancier   materials   like   Dlower   petals   and   coloured   sand   to   Dill   in   the   designs,   more   colours,   larger,   more   elaborate   designs   and   sometimes  oil  lamps.  Though  the  practice  is   falling   prey   to   urbanisation   and   the   attendant  proliferation  of  apartments,  many   women  still  consider  it  an  auspicious  start  to   the   day.   Huddled   over   a   morning   cuppa   in   my  pitifully  small  apartment  balcony,  I  watch   the  lady  in  the  sprawling  house  next  door  go   about   this   familiar   morning   ritual.   Sari   hitched   up   above   her   calves   to   prevent   it   31
  • 32. Concurrence, April 2016 from   getting   soiled,   she   hunkers   over   the   washed   granite   stones.   A   bowl   of   chalk   powder  is  clutched  in  her  left  hand.  She  dips   in   with   her   other   hand,   takes   a   large   pinch   and  releases  a  Dluid  line  on  the  ground.  Dip   again,   release   again.   Her   Dingers   move   Dluently,  creating  works  of  art  from  memory   and  imagination.  Sometimes  she  starts  with   a  matrix  of  dots  to  use  as  a  template,  other   times   she   draws   freehand.   She   never   refers   to  a  design.   In  the  way  of  modern  city  life,  I  have  never   spoken  to  her.  I  imagine  she  would  say  that   the   simple   ritual   calms   her,   the   repetitive   rhythm  creating  a  quiet  mental  space  for  her   to  sort  through  the  day’s  agenda.  A  fat  yellow   Labrador   is   sprawled   nearby,   watching   her   patiently,   well-­‐used   to   the   routine.   It   is   interesting  to  note  that  he  never  disturbs  the   rangoli,   although   that   might   be   more   a   Pavlovian   response   to   a   hairbrush   on   his   rump  than  an  appreciation  for  his  mistress’s   art.     Mandalas   or   rangolis,   today   there   is   a   huge   range   of   colouring   activities   designed   to   unleash  the  Picasso  cowering  inside  each  of   us,   shushed   by   unreasonable   societal   expectations   and   a   compulsion   to   follow   “adult  hobbies”,  whatever  that  means.     There’s   something   for   everyone,   and   all   it   requires  is  the  will  to  try  something  new.     So,   to   those   who   are   wondering,   what   happened  to  the  butterDlies?  Did  I  produce  a   masterpiece  after  those  mystical  hours  with   paint  and  brush?  Come  on.  I  said  painting  is   meditative,  I  didn’t  say  it  can  turn  mayhem  to   Monet.  But  that’s  not  really  the  point,  is  it?   Sources:   1.  h-p://www.huffingtonpost.com/entry/why-­‐coloring-­‐is-­‐good-­‐for-­‐the-­‐mind-­‐body-­‐and-­‐ soul_b_8421922.html?secDon=india   Meghana  is  a  trainer  with  The  Painted  Sky  and  runs  workshops  on  Intermediate  and  Advanced   Presenta;on  Skills,  Communica;on  Skills  as  well  as  Type  Iden;fica;on  through  MBTI.  An  MBTI   Cer;fied  Prac;;oner  and  an  avid  student  of  Transac;on  Analysis,  she  believes  in  leveraging   psychology  to  transform  the  way  corporates  work.  She  cul;vates  and  enjoys  diverse  interests   ranging  from  trekking  and  wri;ng  to  learning  languages.  She  has  recently  discovered  pain;ng   and  its  immense  poten;al.   32
  • 33. Photos Concurrence, April 2016 Open Lab on Design Thinking - ‘Human Centred Design’ In Bangalore in March. 15 participants from 3 countries, spanning 6 organisations and 5 functions. Facilitated by Sudhindra V., Chief Design Officer, IBM India. 1