2. The expression or application of human creative
skill and Imagination either in visual form such
as painting, sketching or through various
branches of creative activity, such as music,
crafts, drama, dance, games etc.
Art is best way to promote experiential learning
as Child explores on his own.
A JOYOUS
WAY OF
LEARNING!!!
3. Art Integrated Learning
• Introduction
It is an NCERT initiative based on
recommendations of NCF 2005.
Analysis
AIL is a teaching model which is
based on learning ‘through the
arts’ & ‘with the arts’.
• Purpose
To provide a framework of
experiential learning which
provides equitable learning
environment for all learners
through their own access points.
Conclusion
Introduction a way of learning
that is both interdisciplinary &
holistic in nature.
4. Benefits of AIL
• Creates vibrant classrooms that reflect a growing understanding of
core scholastic concepts.
• Development of Cognitive, Socio-emotional & Psychomotor domains
of the learner.
• Ice breaker between students and teachers.
• Active participation of students
• Encourage differentiated inclusion.
5. Objectives at Primary Level
• Experience joy & eagerness to
learn.
• Learn to live in inclusive
environment.
• Interdisciplinary connections.
• Enhance observation, curiosity,
exploration and creative & free
expression.
• Explore and understand body
movement & coordination.
• Develops expressive
communication & critical thinking
skills.
• Foster inquisitive attitude towards
learning & knowledge.
• Understand & regulate their
emotions.
• Create awareness of rich heritage
& cultural diversity.
7. Story Narration
• Helps child understand sounds,
words and language, and
develop early literacy skills.
• Spark student’s imagination and
stimulate curiosity.
• Helps develop ability to focus,
concentrate, social skills and
communication skills.
• Each chapter says a story.
8. Origami
• Improves Spatial visualization
skill using hands on learning.
• Develops memory, focus &
concentration.
• Develops observatory & fine
motor skills.
• Magic of turning a piece of
paper into something useful or a
toy or pretty decoration is
exciting for students.
9. Models
• Facilitate learning both simple
and complex cognitive skills, like
arithmetic, reading, or critical
thinking, problem solving.
• Students verbalize their own
thought processes as they
engage in these activities.
• Model building fosters spatial
play & nurtures a child’s
creativity.
10. Toy Making
• Develops fine & gross motor
skills
• Teaches sharing perspectives,
resolving difference etc.
• Discovers Independence &
positive self esteem.
• Helps them understand cause &
effect.
11. Clay Modelling
• Play based learning gives child
an opportunity to construct
his/her understanding of world.
• Learn hand & eye coordination.
• Gives opportunity to explore
surrounding.
• Encourages trial & error.
12. Music & Dance
• Best war to understand any
concept.
• Child understands music &
harmony.
• Learns coordination & self
discipline.
• Boosts imagination & its
presentation.
• Involves large group at a time.
14. Role Play & Puppetry
• Ice breaking activity, establishes
teacher-student rapport.
• Develops motor skills &
coordination.
• Helps a child to take new
perspective on a situation.
• Teaches communication &
language skills.
• Lasting effect on child.
16. Photography & Field Trips
• Connects students to the real
world
• Fosters experiential learning
• Offers cross cultural perspectives
& creates social bonding
• Makes classroom enjoyable.
• Fosters discipline &
management skills.
17. Games
• Increases overall motivation.
• Acts as strategy stimulator.
• Increases class cooperation.
• Less stressful way fo rstudents to
demonstrate their knowledge
skill and understanding of a
topic.
• Creates positivity & interest in
students.
18. Technology will
not replace great
teachers but
Technology in
hands of great
Teachers can be
Transformational
.
19. Overcoming Barriers
• Availability of material: Economical, locally available, Reusable,
Environment friendly.
• Ensuring material availability while performing activity
• Zero investment materials.
• Age & interest appropriate.
• Use fo ICT: To avail content for activities & exemplars. It is beneficial
as a source of reference for better approachability.