Games are a large target for DDoS attacks, and outages can be costly and damaging for a game's reputation and a player’s experience. Traditionally, mitigating DDoS attacks has been an expensive process, requiring many people to manage and support it. In this session, we look at how to design your backend architecture to automatically identify and mitigate DDoS attacks. We explore ways to incorporate services such as AWS Shield to help manage attacks and AWS WAF to deflect unwanted traffic. For game servers, we learn how Amazon GameLift can help minimize the attack surface and blast radius of your multiplayer games.