Project management is easier than ever before being a project manager somehow became tougher. Why is that?
Software automated a lot of the work, but the way project managers use that time and a concrete value they provide is often questioned.
Many people think project managers don’t do anything except boss people around and waste time. The trouble is, they’re not that far off.
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2. • Many people think project managers don’t do
anything except boss people around and waste
time. The trouble is, they’re not that far off.
• In the eyes of Joe the developer, project managers
don't do anything. Anything useful, that is.
5. • When their team finished Toy Story, it was a stellar
success. But Pixar's founders had trouble
convincing project managers to stay and work on
another film.
• Why? Project managers were constantly
disrespected, marginalized, and treated like second-
class citizens.
• When management asked artists and technical staff
if that was true, they confirmed it.
6. • Of course, Pixar's management did everything they
could to fix the situation.
• But other organizations either don't have the time
to do that or don't want to admit anything’s wrong.
• To solve this problem, project managers need to
know their real role in a company and the value
they bring.
8. • Because they have more contact with the client
(and are the closest to the source of power), they
are susceptible to the "boss" syndrome.
• A project manager is not the "boss" of the team but
the "boss" of the project.
• Good project managers just clearly define the
“what”, let the team decide the “how”.
Role #1: The Boss of the Project
9. • Project managers don't have a large role in the final
outcome of the product, but do have some influence
on the direction.
• So project managers are tempted to hijack work and
micromanage to relieve this existential pressure. But
it rarely ends well.
• The trick to surviving as a project manager is to keep
the ego in check and not fly too close to the sun
Role #2: Pseudo-Creator
10. • While different departments fight for different goals,
you have to make sure no one wins
• Designers may want flashy animation and developers
faster load times, but you can't have both.
• You have to walk a fine line and not let anyone
“improve” the work at the expense of the whole.
• The moment one side wins, the project fails.
Role #3: Keeper of the Balance
11. • You get all the downsides and barely any upside.
• Like a parent, you always have to be there for your
children, no matter how tired or angry you are.
• You won't be very popular: when you're with your
team, you represent your client; when you're with
your client, you represent your team.
Role #4: Adopted Parent
12. • Sometimes, you'll spend your whole day making sure
two people sitting next to each other are working on
the same thing.
• At any given time, you have to know who’s working on
what, who’s on vacation, and which teams are
understaffed.
• In addition to networking and keeping an open ear, you
should systematically centralize information.
Role #5: Know-It-All
13. • If anyone's stuck on anything for any reason, a project
manager should work on resolving the issue.
• A project manager's job is to take non-work off their
team's back so they can spend more time designing
and developing .
• Make each day more productive than the last. The more
you work, the more you can learn and optimize the
process.
Role #6: Productivity Freak
14.
15. • Care more about a project than a particular department's goals
• Praise and give credit when it's due
• Protect team from extra work
• Work on making others more productive
• Are the first ones others turn to for information
• Represent the client in front of the team and vice versa
• Don't dictate the “how” but manage the delivery of the “what”
Recap
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know about agile, project manager’s job,
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