SlideShare a Scribd company logo
1 of 41
Behavioral Economics
 Biases, Design Patterns, Solutions




                            1
Thursday, August 26, 2010
Popularity




Biases, Design Patterns, Solutions   2
Thursday, August 26, 2010
Outline

                            What it is not!                             Talk

       Exhaustive survey of biases and heuristics     How Behavioral Economics came to be?


                                                      Quick survey of biases and cognitive
       Pedantic one-way ramblings
                                                    heuristics


       Theoretically/Academically rigorous            Stimulate ideas, thinking and discussions


                                                       Develop Design Patterns & Solutions
                                                    Framework based on BE


                                                      Learn & Explore applications of these ideas



                                                      The Good, the Bad and the Ugly


Biases, Design Patterns, Solutions                                                                  3
Thursday, August 26, 2010
This is not the end!


                                   Design Patterns
        Survey of Behavioral
                                    Solutions
        Economics
                                   Frameworks


        Past, Present, Future
        Psych & Econ
        Thinking Models          Choice Architecture
        Rationality              Frameworks:           Applications for non-gaming
        Heuristics               Thaler: NUDGE              online environments
        Biases                   Cialdini: RSS-CAL     New Product Features
        Prospect Theory          Loss/Gain Framework   Drive User Engagement
        Intertemporal Choice                           Drive User Satisfaction
        Hyberbolic discounting




        Survey of Game                User Behavior
        Mechanics                     Patterns




Biases, Design Patterns, Solutions                                                   4
Thursday, August 26, 2010
Chocolate cake or fruit salad




                            Cognitive Load


Biases, Design Patterns, Solutions           5
Thursday, August 26, 2010
Organ Donation - Saving Lives




Biases, Design Patterns, Solutions   6
Thursday, August 26, 2010
Evolution of BE



                                      Classical Economics
                                      Adam Smith
                                      1776: The Wealth of Nations




                                     Economics
                                     closely linked
                                     to psychology
                                                      Ricardo
                                                      John Mill




Biases, Design Patterns, Solutions                                  7
Thursday, August 26, 2010
Evolution of BE


                                                                                     Prospect Theory
 1870s                                                    Bounded Rationality
                              Modern Decision Theory                                 Framing Effects
 Neo-classical Economics                                  1960s: Herb Simon
                              1940s: Von Neumann                                     1980: Kahneman & Tversky
 Keynesian Economics




                                                                          1975: Hyperbolic
          Supply & Demand
                                                                          discounting
          Rational economic
          agents

                                                       1955: Kahneman &
                                                       Tversky: cognitive
                                                       psychology experiments

Biases, Design Patterns, Solutions                                                                              8
Thursday, August 26, 2010
Evolution of BE


           1980s: Richard Thaler
           Integration of Econ & Psych   2002: Kahneman gets
           begins: Humans v/s Econs      Nobel price in Economics




                                             2000                   2008

             1997: Special issue of
             Journal of Economics
             devoted to BE




Biases, Design Patterns, Solutions                                         9
Thursday, August 26, 2010
Quiz Time!



                            10
Thursday, August 26, 2010
Linda

               Linda is 31 years old, single, outspoken, and very bright.
               She majored in philosophy. As a student, she was deeply
               concerned with issues of discrimination and social justice,
               and also participated in anti-nuclear demonstrations.
                                                        Representativeness
                                                             (Similarity)
               Rank the following in order of likelihood? Heuristic/Shortcut

                     C: Linda is active in the feminist movement

                     F: Linda is a bank teller
                                                            H>F       Conjunction
                     G: Linda is an insurance salesperson
                                                                        Fallacy
                     H: Linda is a bank teller and is active in the feminist
                     movement

Biases, Design Patterns, Solutions                                              11
Thursday, August 26, 2010
Thinking




                  Emotional     Effortless   Slower    Explicit
                  Automatic     Implicit     Conscious Logical
                  Fast          Shortcuts    Effortful Deliberate


                            System I               System II


Biases, Design Patterns, Solutions                                  12
Thursday, August 26, 2010
Dating & happiness




                                                0.11


                                     Anchoring Heuristic



                                                0.62




Biases, Design Patterns, Solutions                         13
Thursday, August 26, 2010
Coin toss




               Which of the following series of coin tosses are
               more likely?                  Representativeness
                                                 (Similarity)
                     A: H-T-H-T-T-H               Heuristic


                     B: H-H-H-T-T-T

                     C: H-H-H-H-H-T      A>B>C        Gambler’s
                                                       Fallacy



Biases, Design Patterns, Solutions                                14
Thursday, August 26, 2010
Flight tomorrow

               Monday evening 10:00pm: Your boss calls to tell
               you that you must be at the South Beach office
               by 10:00 am tomorrow
                                                       Representativeness
               Only         5 flights in the morning can get you their by
                                                           (Similarity)
               9:30         am. All are booked solid.       Heuristic


               The (unbiased and independent) probability of
               getting on each of the flights are 30%, 25%,
               15%, 20% and 25%                      Disjunctive
                                                                Bias
               Do you expect to get on one of the flights?
Biases, Design Patterns, Solutions                                          15
Thursday, August 26, 2010
Causes of Death


               Rank order of deaths in the US (1990 - 2000)

                     Smoking                               435K
                                 Availability
                                  Heuristic
                     Poor diet and physical activity 400K

                     Auto accidents                        43K

                     Gun violence       Ease of Recall     29K
                                           Fallacy
                                    (Vividness, Recency)
                     Drugs                                 17K

Biases, Design Patterns, Solutions                                16
Thursday, August 26, 2010
Herding




Biases, Design Patterns, Solutions   17
Thursday, August 26, 2010
Rationality

                            Everyday use          Economists, Decision Theorists

       Reasonable - views are realistic             Logic
       Actions guided by self-interest & values     Internally consistent beliefs
                                                    No requirement on reasonability


                                                     Entitled to belief/want anything
                                                     “80% chance that it will rain today” implies
                                                  “20% chance it will not”

                                                    Methodological function
                                                    Simplifies theory construction
                                                    Predict the behavior of markets




Biases, Design Patterns, Solutions                                                                  18
Thursday, August 26, 2010
Rationality




               Dominance: If prospect A > prospect B (in at
               least one respect), then A should be preferred
               to B

               Invariance: Preference order is independent
               on the manner in which the prospects are
               described



Biases, Design Patterns, Solutions                              19
Thursday, August 26, 2010
Framing



               Participants were asked to imagine that the
               U.S. is preparing for the outbreak of an
               unusual Asian disease, which is expected to kill
               600 people.

               Two alternative programs to combat the
               disease have been proposed. Assume the
               exact scientific estimate of the consequences
               of the programs are as follows:


Biases, Design Patterns, Solutions                             20
Thursday, August 26, 2010
Framing



               The first group of participants were presented
               with a choice between two programs:

                  72% Program A: 200 people will be saved

                28% Program B: there is a one-third
               probability that 600 people will be saved, and a
               two-thirds probability that no people will be
               saved


Biases, Design Patterns, Solutions                              21
Thursday, August 26, 2010
Framing



              The second group of participants were
              presented with the choice between:

                 22% Program C: 400 people will die

               78% Program D: there is a one-third probability
              that nobody will die, and a two-third probability
              that 600 people will die


Biases, Design Patterns, Solutions                            22
Thursday, August 26, 2010
Choice




               Choose between:

                     E: 25% chance to win $240 and 75%
                     chance to lose $760

                     F: 25% chance to win $250 and 75% chance
                     to lose $750 100%



Biases, Design Patterns, Solutions                          23
Thursday, August 26, 2010
Concurrent Choices

               Imagine that you face the following pair of concurrent
               decisions

               Decision I: Choose between:

               A: A sure gain of $240   84%
               B: 25% chance to gain $1000 and 75% chance to gain
               nothing                16%
               Decision II: Choose between:

               C: A sure loss of $750   13%
               D: 75% chance to lose $1000 and 25% chance to lose
               nothing                87%
Biases, Design Patterns, Solutions                                      24
Thursday, August 26, 2010
Prospect Theory

                                     Framing: Value
                                     defined on gains and
                                     losses (relative to a
                                     reference point)
                                     rather than on total
                                     wealth

                                     Diminishing
                                     sensitivities in the
                                     domain of gains and
                                     losses

                                     Loss Aversion:
                                     considerably steeper
                                     for losses than for
                                     gains

Biases, Design Patterns, Solutions                           25
Thursday, August 26, 2010
Summary of Biases




Biases, Design Patterns, Solutions   26
Thursday, August 26, 2010
Convergence of BE & Solutions

                              How social, cognitive and
                              emotional factors influence decision
                              making, trade-offs, options



                              Establish relationships between
                              what is observed and the underlying
                              emotions & biases



                            Reconsider     Anticipate
                                                        Develop
                            the solution   problems
                                                        informed
                            space with     with new
                                                        hypotheses
                            a new lens     solutions


Biases, Design Patterns, Solutions                                   27
Thursday, August 26, 2010
Gas Mileage & Car Shopping




Biases, Design Patterns, Solutions   28
Thursday, August 26, 2010
MPG Illusion

                                                                  Focus on Car                         Overvalue large jumps
                                                                  efficiency                            between efficient cars


        MPG                                                                                                                    MPG Illusion

                                                                                                      Undervalue small mpg
                                                                  But obscures the
                                                                                                       improvements on
                                                                  value of improvements
                                                                                                      inefficient cars



                                                       1200




                                                       900
                            Gallons Per 10,000 Miles




                                                       600




                                                       300




                                                          0
                                                              5   10   15    20   25      30      35      40    45   50   55
                                                                                   Miles Per Gallon

Biases, Design Patterns, Solutions                                                                                                            29
Thursday, August 26, 2010
Next Steps




               Increase Salience: Cost Meter

               Give Feedback: Prius battery/fuel consumption
               display

               Mappings: Virtual plant




Biases, Design Patterns, Solutions                             30
Thursday, August 26, 2010
Design Patterns



                            31
Thursday, August 26, 2010
Gains NOW, Losses later

                            Intertemporal      Hyberbolic
                                                                  Loss Aversion
                                Choice         Discounting



Optimism Bias
                                        Gains NOW, Losses Later
                                         Increase present gains
                                              Delay losses


     Shift gains from the future              Delay losses/cost or                Frequent flyer
     into present                             payment to sometime in                  cards
                                              the future

              Break up future gains, so                                           Credit cards
                                                    Break up present losses,
              that pieces can be shifted                                          min payments
                                                    so that pieces can be
              to present
                                                    shifted to the future


Biases, Design Patterns, Solutions                                                            32
Thursday, August 26, 2010
Break up Gains, Lump Losses
                  Prospect
                                     Loss Aversion
                   Theory



                                                                  Geico advertises
                                                                discounts separately
                          Break up Gains
                       Lump Losses together


                                                                Travel insurance on
     Which smaller losses can                                     travelocity.com
     be combined into one?           Separate large gains and
                                     incremental achievements


            Talk about larger gains in
            terms of smaller gains
            Phrase abstract gains into
            concrete gains


Biases, Design Patterns, Solutions                                                    33
Thursday, August 26, 2010
Smarter Defaults
                Status Quo
                   Bias



                                                                                Opt-out for organ
                                                                                    donation
                  Smarter/Desirable Defaults


                                                                               Opt-out for 401K
     How can we capture the
     the desired behavior as a                                                   enrollment
     default option?


                             Reduce effort involved for   Eliminate unnecessary
                             the desired behavior         information
                                                          Reveal bits of relevant
                                                          information over time


Biases, Design Patterns, Solutions                                                                34
Thursday, August 26, 2010
Ownership
                             Endowment            Status Quo
    Loss Aversion
                               Effect                Bias




                            Ownership


                                                               Premium (cables)
     Emphasize the risk of                                         channels
     losing an owned item?


                             Can we create a
                             perception of user
                             ownership?




Biases, Design Patterns, Solutions                                            35
Thursday, August 26, 2010
Shift Reference Point

    Loss Aversion            Framing




             Shift the current reference point



     How are customers                              “Biggest loser” TV
     comparing losses &                                   show
     gains?


                            How can the reference
                            point be shifted?




Biases, Design Patterns, Solutions                                  36
Thursday, August 26, 2010
Reframe losses & gains

    Loss Aversion            Framing



                                                        Opt-out for organ
                                                            donation
                            Reframe


                                                        Premium (cables)
     Reframe to emphasize the                               channels
     relevant gains and losses?


                            Use “loss” language: “If
                            you do not do X, you will
                            lose Y”




Biases, Design Patterns, Solutions                                      37
Thursday, August 26, 2010
Loss with the undesirable option

    Loss Aversion              Framing




                     Associate a loss with the
                       undesirable option


                                                          stickk.com
     How can the undesirable                              anti-charity
     behavior result in a loss?


                              Use “loss” language: “If
                              you do not do X, you will
                              lose Y”




Biases, Design Patterns, Solutions                                       38
Thursday, August 26, 2010
Vividness, Salience

       Anchoring                  Availability




                            Vividness, Salience



     Narrate details as stories                   Use similar, vivid and   Various charity
     Make stories more                            popular stories as       advertisements
     emotional, personal                          examples


                                 Make the user recall
                                 pleasurable memories




Biases, Design Patterns, Solutions                                                           39
Thursday, August 26, 2010
Scarcity




                                                                                  foodspotting.com
     How can we give users
                                             Battery meter to solicit               nominations
     information about
                                             relative/comparative input
     depleting inventory?

                            Limited character count                           TW character limits
                            for feedback
                            Throttle items that can be
       Seriosity            uploaded                            Dribbble.com
   email currency                                              image throttling

Biases, Design Patterns, Solutions                                                               40
Thursday, August 26, 2010
Next Steps


                                   Design Patterns
        Survey of Behavioral
                                    Solutions
        Economics
                                   Frameworks


        Past, Present, Future
        Psych & Econ
        Thinking Models          Choice Architecture
        Rationality              Frameworks:           Applications for non-gaming
        Heuristics               Thaler: NUDGE              online environments
        Biases                   Cialdini: RSS-CAL     New Product Features
        Prospect Theory          Loss/Gain Framework   Drive User Engagement
        Intertemporal Choice                           Drive User Satisfaction
        Hyberbolic discounting




        Survey of Game                User Behavior
        Mechanics                     Patterns




Biases, Design Patterns, Solutions                                                   41
Thursday, August 26, 2010

More Related Content

Viewers also liked

Top 10 examples nature - fogg 2015
Top 10 examples   nature - fogg 2015Top 10 examples   nature - fogg 2015
Top 10 examples nature - fogg 2015BJ Fogg
 
Shaping Behavior by Design SxSW 2016
Shaping Behavior by Design SxSW 2016Shaping Behavior by Design SxSW 2016
Shaping Behavior by Design SxSW 2016Chris Risdon
 
Growth Hacking using behavioral economics
Growth Hacking using behavioral economicsGrowth Hacking using behavioral economics
Growth Hacking using behavioral economicsKOOACH
 
Service Design and Behavioral Economics
Service Design and Behavioral EconomicsService Design and Behavioral Economics
Service Design and Behavioral EconomicsLuis Arnal
 
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...Thoughtworks
 
Digital Persuasion and Behavior Change
Digital Persuasion and Behavior ChangeDigital Persuasion and Behavior Change
Digital Persuasion and Behavior ChangeRachel Weatherly
 
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir EyalCXL
 
Designing for life-changing impact: From bottled water to ending world poverty
Designing for life-changing impact: From bottled water to ending world povertyDesigning for life-changing impact: From bottled water to ending world poverty
Designing for life-changing impact: From bottled water to ending world povertyYuan Wang
 
Design Practise & Behavioral Economics
Design Practise & Behavioral EconomicsDesign Practise & Behavioral Economics
Design Practise & Behavioral Economicssmuemd
 
Service Design Workshop: Designing the Customer Experience
Service Design Workshop: Designing the Customer ExperienceService Design Workshop: Designing the Customer Experience
Service Design Workshop: Designing the Customer ExperienceIngjerd Straand Jevnaker
 
This is Service Design in 25 useful tools
This is Service Design in 25 useful toolsThis is Service Design in 25 useful tools
This is Service Design in 25 useful toolsTijs Wilbrink
 
What is Service Design?
What is Service Design?What is Service Design?
What is Service Design?Daniel Harris
 
Service Design Thinking
Service Design ThinkingService Design Thinking
Service Design ThinkingMarc Stickdorn
 

Viewers also liked (13)

Top 10 examples nature - fogg 2015
Top 10 examples   nature - fogg 2015Top 10 examples   nature - fogg 2015
Top 10 examples nature - fogg 2015
 
Shaping Behavior by Design SxSW 2016
Shaping Behavior by Design SxSW 2016Shaping Behavior by Design SxSW 2016
Shaping Behavior by Design SxSW 2016
 
Growth Hacking using behavioral economics
Growth Hacking using behavioral economicsGrowth Hacking using behavioral economics
Growth Hacking using behavioral economics
 
Service Design and Behavioral Economics
Service Design and Behavioral EconomicsService Design and Behavioral Economics
Service Design and Behavioral Economics
 
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...
#DigitalNudge - Tendências entre Psicologia Cognitiva, Behavioral Economics e...
 
Digital Persuasion and Behavior Change
Digital Persuasion and Behavior ChangeDigital Persuasion and Behavior Change
Digital Persuasion and Behavior Change
 
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal
[CXL Live 16] Hooked: How to Build Habit-Forming Products by Nir Eyal
 
Designing for life-changing impact: From bottled water to ending world poverty
Designing for life-changing impact: From bottled water to ending world povertyDesigning for life-changing impact: From bottled water to ending world poverty
Designing for life-changing impact: From bottled water to ending world poverty
 
Design Practise & Behavioral Economics
Design Practise & Behavioral EconomicsDesign Practise & Behavioral Economics
Design Practise & Behavioral Economics
 
Service Design Workshop: Designing the Customer Experience
Service Design Workshop: Designing the Customer ExperienceService Design Workshop: Designing the Customer Experience
Service Design Workshop: Designing the Customer Experience
 
This is Service Design in 25 useful tools
This is Service Design in 25 useful toolsThis is Service Design in 25 useful tools
This is Service Design in 25 useful tools
 
What is Service Design?
What is Service Design?What is Service Design?
What is Service Design?
 
Service Design Thinking
Service Design ThinkingService Design Thinking
Service Design Thinking
 

Similar to Behavioral Economics, Frameworks, Design Patterns

Trendspotting – Models of Man (In Design Thinking)
Trendspotting – Models of Man (In Design Thinking)Trendspotting – Models of Man (In Design Thinking)
Trendspotting – Models of Man (In Design Thinking)Tan Ti
 
Unit7myers8thedpt2
Unit7myers8thedpt2Unit7myers8thedpt2
Unit7myers8thedpt2tchinton
 
Stop, look and listen v2
Stop, look and listen v2Stop, look and listen v2
Stop, look and listen v2ricochet
 
How To Start A Reaction Paper Sample. How To Writ
How To Start A Reaction Paper Sample. How To WritHow To Start A Reaction Paper Sample. How To Writ
How To Start A Reaction Paper Sample. How To WritSandra Willey
 
Directed research final_2
Directed research final_2Directed research final_2
Directed research final_2raymancini
 
Interaction Design Style (Part 5 of 5)
Interaction Design Style (Part 5 of 5)Interaction Design Style (Part 5 of 5)
Interaction Design Style (Part 5 of 5)Christopher Fahey
 
Making Social Innovation Work Day 1
Making Social Innovation Work Day 1Making Social Innovation Work Day 1
Making Social Innovation Work Day 1Edward Gardiner
 
Creative Thinking & Problem Solving
Creative Thinking & Problem SolvingCreative Thinking & Problem Solving
Creative Thinking & Problem Solvingdenadyalan98
 

Similar to Behavioral Economics, Frameworks, Design Patterns (8)

Trendspotting – Models of Man (In Design Thinking)
Trendspotting – Models of Man (In Design Thinking)Trendspotting – Models of Man (In Design Thinking)
Trendspotting – Models of Man (In Design Thinking)
 
Unit7myers8thedpt2
Unit7myers8thedpt2Unit7myers8thedpt2
Unit7myers8thedpt2
 
Stop, look and listen v2
Stop, look and listen v2Stop, look and listen v2
Stop, look and listen v2
 
How To Start A Reaction Paper Sample. How To Writ
How To Start A Reaction Paper Sample. How To WritHow To Start A Reaction Paper Sample. How To Writ
How To Start A Reaction Paper Sample. How To Writ
 
Directed research final_2
Directed research final_2Directed research final_2
Directed research final_2
 
Interaction Design Style (Part 5 of 5)
Interaction Design Style (Part 5 of 5)Interaction Design Style (Part 5 of 5)
Interaction Design Style (Part 5 of 5)
 
Making Social Innovation Work Day 1
Making Social Innovation Work Day 1Making Social Innovation Work Day 1
Making Social Innovation Work Day 1
 
Creative Thinking & Problem Solving
Creative Thinking & Problem SolvingCreative Thinking & Problem Solving
Creative Thinking & Problem Solving
 

Behavioral Economics, Frameworks, Design Patterns

  • 1. Behavioral Economics Biases, Design Patterns, Solutions 1 Thursday, August 26, 2010
  • 2. Popularity Biases, Design Patterns, Solutions 2 Thursday, August 26, 2010
  • 3. Outline What it is not! Talk Exhaustive survey of biases and heuristics How Behavioral Economics came to be? Quick survey of biases and cognitive Pedantic one-way ramblings heuristics Theoretically/Academically rigorous Stimulate ideas, thinking and discussions Develop Design Patterns & Solutions Framework based on BE Learn & Explore applications of these ideas The Good, the Bad and the Ugly Biases, Design Patterns, Solutions 3 Thursday, August 26, 2010
  • 4. This is not the end! Design Patterns Survey of Behavioral Solutions Economics Frameworks Past, Present, Future Psych & Econ Thinking Models Choice Architecture Rationality Frameworks: Applications for non-gaming Heuristics Thaler: NUDGE online environments Biases Cialdini: RSS-CAL New Product Features Prospect Theory Loss/Gain Framework Drive User Engagement Intertemporal Choice Drive User Satisfaction Hyberbolic discounting Survey of Game User Behavior Mechanics Patterns Biases, Design Patterns, Solutions 4 Thursday, August 26, 2010
  • 5. Chocolate cake or fruit salad Cognitive Load Biases, Design Patterns, Solutions 5 Thursday, August 26, 2010
  • 6. Organ Donation - Saving Lives Biases, Design Patterns, Solutions 6 Thursday, August 26, 2010
  • 7. Evolution of BE Classical Economics Adam Smith 1776: The Wealth of Nations Economics closely linked to psychology Ricardo John Mill Biases, Design Patterns, Solutions 7 Thursday, August 26, 2010
  • 8. Evolution of BE Prospect Theory 1870s Bounded Rationality Modern Decision Theory Framing Effects Neo-classical Economics 1960s: Herb Simon 1940s: Von Neumann 1980: Kahneman & Tversky Keynesian Economics 1975: Hyperbolic Supply & Demand discounting Rational economic agents 1955: Kahneman & Tversky: cognitive psychology experiments Biases, Design Patterns, Solutions 8 Thursday, August 26, 2010
  • 9. Evolution of BE 1980s: Richard Thaler Integration of Econ & Psych 2002: Kahneman gets begins: Humans v/s Econs Nobel price in Economics 2000 2008 1997: Special issue of Journal of Economics devoted to BE Biases, Design Patterns, Solutions 9 Thursday, August 26, 2010
  • 10. Quiz Time! 10 Thursday, August 26, 2010
  • 11. Linda Linda is 31 years old, single, outspoken, and very bright. She majored in philosophy. As a student, she was deeply concerned with issues of discrimination and social justice, and also participated in anti-nuclear demonstrations. Representativeness (Similarity) Rank the following in order of likelihood? Heuristic/Shortcut C: Linda is active in the feminist movement F: Linda is a bank teller H>F Conjunction G: Linda is an insurance salesperson Fallacy H: Linda is a bank teller and is active in the feminist movement Biases, Design Patterns, Solutions 11 Thursday, August 26, 2010
  • 12. Thinking Emotional Effortless Slower Explicit Automatic Implicit Conscious Logical Fast Shortcuts Effortful Deliberate System I System II Biases, Design Patterns, Solutions 12 Thursday, August 26, 2010
  • 13. Dating & happiness 0.11 Anchoring Heuristic 0.62 Biases, Design Patterns, Solutions 13 Thursday, August 26, 2010
  • 14. Coin toss Which of the following series of coin tosses are more likely? Representativeness (Similarity) A: H-T-H-T-T-H Heuristic B: H-H-H-T-T-T C: H-H-H-H-H-T A>B>C Gambler’s Fallacy Biases, Design Patterns, Solutions 14 Thursday, August 26, 2010
  • 15. Flight tomorrow Monday evening 10:00pm: Your boss calls to tell you that you must be at the South Beach office by 10:00 am tomorrow Representativeness Only 5 flights in the morning can get you their by (Similarity) 9:30 am. All are booked solid. Heuristic The (unbiased and independent) probability of getting on each of the flights are 30%, 25%, 15%, 20% and 25% Disjunctive Bias Do you expect to get on one of the flights? Biases, Design Patterns, Solutions 15 Thursday, August 26, 2010
  • 16. Causes of Death Rank order of deaths in the US (1990 - 2000) Smoking 435K Availability Heuristic Poor diet and physical activity 400K Auto accidents 43K Gun violence Ease of Recall 29K Fallacy (Vividness, Recency) Drugs 17K Biases, Design Patterns, Solutions 16 Thursday, August 26, 2010
  • 17. Herding Biases, Design Patterns, Solutions 17 Thursday, August 26, 2010
  • 18. Rationality Everyday use Economists, Decision Theorists Reasonable - views are realistic Logic Actions guided by self-interest & values Internally consistent beliefs No requirement on reasonability Entitled to belief/want anything “80% chance that it will rain today” implies “20% chance it will not” Methodological function Simplifies theory construction Predict the behavior of markets Biases, Design Patterns, Solutions 18 Thursday, August 26, 2010
  • 19. Rationality Dominance: If prospect A > prospect B (in at least one respect), then A should be preferred to B Invariance: Preference order is independent on the manner in which the prospects are described Biases, Design Patterns, Solutions 19 Thursday, August 26, 2010
  • 20. Framing Participants were asked to imagine that the U.S. is preparing for the outbreak of an unusual Asian disease, which is expected to kill 600 people. Two alternative programs to combat the disease have been proposed. Assume the exact scientific estimate of the consequences of the programs are as follows: Biases, Design Patterns, Solutions 20 Thursday, August 26, 2010
  • 21. Framing The first group of participants were presented with a choice between two programs: 72% Program A: 200 people will be saved 28% Program B: there is a one-third probability that 600 people will be saved, and a two-thirds probability that no people will be saved Biases, Design Patterns, Solutions 21 Thursday, August 26, 2010
  • 22. Framing The second group of participants were presented with the choice between: 22% Program C: 400 people will die 78% Program D: there is a one-third probability that nobody will die, and a two-third probability that 600 people will die Biases, Design Patterns, Solutions 22 Thursday, August 26, 2010
  • 23. Choice Choose between: E: 25% chance to win $240 and 75% chance to lose $760 F: 25% chance to win $250 and 75% chance to lose $750 100% Biases, Design Patterns, Solutions 23 Thursday, August 26, 2010
  • 24. Concurrent Choices Imagine that you face the following pair of concurrent decisions Decision I: Choose between: A: A sure gain of $240 84% B: 25% chance to gain $1000 and 75% chance to gain nothing 16% Decision II: Choose between: C: A sure loss of $750 13% D: 75% chance to lose $1000 and 25% chance to lose nothing 87% Biases, Design Patterns, Solutions 24 Thursday, August 26, 2010
  • 25. Prospect Theory Framing: Value defined on gains and losses (relative to a reference point) rather than on total wealth Diminishing sensitivities in the domain of gains and losses Loss Aversion: considerably steeper for losses than for gains Biases, Design Patterns, Solutions 25 Thursday, August 26, 2010
  • 26. Summary of Biases Biases, Design Patterns, Solutions 26 Thursday, August 26, 2010
  • 27. Convergence of BE & Solutions How social, cognitive and emotional factors influence decision making, trade-offs, options Establish relationships between what is observed and the underlying emotions & biases Reconsider Anticipate Develop the solution problems informed space with with new hypotheses a new lens solutions Biases, Design Patterns, Solutions 27 Thursday, August 26, 2010
  • 28. Gas Mileage & Car Shopping Biases, Design Patterns, Solutions 28 Thursday, August 26, 2010
  • 29. MPG Illusion Focus on Car Overvalue large jumps efficiency between efficient cars MPG MPG Illusion Undervalue small mpg But obscures the improvements on value of improvements inefficient cars 1200 900 Gallons Per 10,000 Miles 600 300 0 5 10 15 20 25 30 35 40 45 50 55 Miles Per Gallon Biases, Design Patterns, Solutions 29 Thursday, August 26, 2010
  • 30. Next Steps Increase Salience: Cost Meter Give Feedback: Prius battery/fuel consumption display Mappings: Virtual plant Biases, Design Patterns, Solutions 30 Thursday, August 26, 2010
  • 31. Design Patterns 31 Thursday, August 26, 2010
  • 32. Gains NOW, Losses later Intertemporal Hyberbolic Loss Aversion Choice Discounting Optimism Bias Gains NOW, Losses Later Increase present gains Delay losses Shift gains from the future Delay losses/cost or Frequent flyer into present payment to sometime in cards the future Break up future gains, so Credit cards Break up present losses, that pieces can be shifted min payments so that pieces can be to present shifted to the future Biases, Design Patterns, Solutions 32 Thursday, August 26, 2010
  • 33. Break up Gains, Lump Losses Prospect Loss Aversion Theory Geico advertises discounts separately Break up Gains Lump Losses together Travel insurance on Which smaller losses can travelocity.com be combined into one? Separate large gains and incremental achievements Talk about larger gains in terms of smaller gains Phrase abstract gains into concrete gains Biases, Design Patterns, Solutions 33 Thursday, August 26, 2010
  • 34. Smarter Defaults Status Quo Bias Opt-out for organ donation Smarter/Desirable Defaults Opt-out for 401K How can we capture the the desired behavior as a enrollment default option? Reduce effort involved for Eliminate unnecessary the desired behavior information Reveal bits of relevant information over time Biases, Design Patterns, Solutions 34 Thursday, August 26, 2010
  • 35. Ownership Endowment Status Quo Loss Aversion Effect Bias Ownership Premium (cables) Emphasize the risk of channels losing an owned item? Can we create a perception of user ownership? Biases, Design Patterns, Solutions 35 Thursday, August 26, 2010
  • 36. Shift Reference Point Loss Aversion Framing Shift the current reference point How are customers “Biggest loser” TV comparing losses & show gains? How can the reference point be shifted? Biases, Design Patterns, Solutions 36 Thursday, August 26, 2010
  • 37. Reframe losses & gains Loss Aversion Framing Opt-out for organ donation Reframe Premium (cables) Reframe to emphasize the channels relevant gains and losses? Use “loss” language: “If you do not do X, you will lose Y” Biases, Design Patterns, Solutions 37 Thursday, August 26, 2010
  • 38. Loss with the undesirable option Loss Aversion Framing Associate a loss with the undesirable option stickk.com How can the undesirable anti-charity behavior result in a loss? Use “loss” language: “If you do not do X, you will lose Y” Biases, Design Patterns, Solutions 38 Thursday, August 26, 2010
  • 39. Vividness, Salience Anchoring Availability Vividness, Salience Narrate details as stories Use similar, vivid and Various charity Make stories more popular stories as advertisements emotional, personal examples Make the user recall pleasurable memories Biases, Design Patterns, Solutions 39 Thursday, August 26, 2010
  • 40. Scarcity foodspotting.com How can we give users Battery meter to solicit nominations information about relative/comparative input depleting inventory? Limited character count TW character limits for feedback Throttle items that can be Seriosity uploaded Dribbble.com email currency image throttling Biases, Design Patterns, Solutions 40 Thursday, August 26, 2010
  • 41. Next Steps Design Patterns Survey of Behavioral Solutions Economics Frameworks Past, Present, Future Psych & Econ Thinking Models Choice Architecture Rationality Frameworks: Applications for non-gaming Heuristics Thaler: NUDGE online environments Biases Cialdini: RSS-CAL New Product Features Prospect Theory Loss/Gain Framework Drive User Engagement Intertemporal Choice Drive User Satisfaction Hyberbolic discounting Survey of Game User Behavior Mechanics Patterns Biases, Design Patterns, Solutions 41 Thursday, August 26, 2010