3. Outline
What it is not! Talk
Exhaustive survey of biases and heuristics How Behavioral Economics came to be?
Quick survey of biases and cognitive
Pedantic one-way ramblings
heuristics
Theoretically/Academically rigorous Stimulate ideas, thinking and discussions
Develop Design Patterns & Solutions
Framework based on BE
Learn & Explore applications of these ideas
The Good, the Bad and the Ugly
Biases, Design Patterns, Solutions 3
Thursday, August 26, 2010
4. This is not the end!
Design Patterns
Survey of Behavioral
Solutions
Economics
Frameworks
Past, Present, Future
Psych & Econ
Thinking Models Choice Architecture
Rationality Frameworks: Applications for non-gaming
Heuristics Thaler: NUDGE online environments
Biases Cialdini: RSS-CAL New Product Features
Prospect Theory Loss/Gain Framework Drive User Engagement
Intertemporal Choice Drive User Satisfaction
Hyberbolic discounting
Survey of Game User Behavior
Mechanics Patterns
Biases, Design Patterns, Solutions 4
Thursday, August 26, 2010
5. Chocolate cake or fruit salad
Cognitive Load
Biases, Design Patterns, Solutions 5
Thursday, August 26, 2010
6. Organ Donation - Saving Lives
Biases, Design Patterns, Solutions 6
Thursday, August 26, 2010
7. Evolution of BE
Classical Economics
Adam Smith
1776: The Wealth of Nations
Economics
closely linked
to psychology
Ricardo
John Mill
Biases, Design Patterns, Solutions 7
Thursday, August 26, 2010
8. Evolution of BE
Prospect Theory
1870s Bounded Rationality
Modern Decision Theory Framing Effects
Neo-classical Economics 1960s: Herb Simon
1940s: Von Neumann 1980: Kahneman & Tversky
Keynesian Economics
1975: Hyperbolic
Supply & Demand
discounting
Rational economic
agents
1955: Kahneman &
Tversky: cognitive
psychology experiments
Biases, Design Patterns, Solutions 8
Thursday, August 26, 2010
9. Evolution of BE
1980s: Richard Thaler
Integration of Econ & Psych 2002: Kahneman gets
begins: Humans v/s Econs Nobel price in Economics
2000 2008
1997: Special issue of
Journal of Economics
devoted to BE
Biases, Design Patterns, Solutions 9
Thursday, August 26, 2010
11. Linda
Linda is 31 years old, single, outspoken, and very bright.
She majored in philosophy. As a student, she was deeply
concerned with issues of discrimination and social justice,
and also participated in anti-nuclear demonstrations.
Representativeness
(Similarity)
Rank the following in order of likelihood? Heuristic/Shortcut
C: Linda is active in the feminist movement
F: Linda is a bank teller
H>F Conjunction
G: Linda is an insurance salesperson
Fallacy
H: Linda is a bank teller and is active in the feminist
movement
Biases, Design Patterns, Solutions 11
Thursday, August 26, 2010
12. Thinking
Emotional Effortless Slower Explicit
Automatic Implicit Conscious Logical
Fast Shortcuts Effortful Deliberate
System I System II
Biases, Design Patterns, Solutions 12
Thursday, August 26, 2010
13. Dating & happiness
0.11
Anchoring Heuristic
0.62
Biases, Design Patterns, Solutions 13
Thursday, August 26, 2010
14. Coin toss
Which of the following series of coin tosses are
more likely? Representativeness
(Similarity)
A: H-T-H-T-T-H Heuristic
B: H-H-H-T-T-T
C: H-H-H-H-H-T A>B>C Gambler’s
Fallacy
Biases, Design Patterns, Solutions 14
Thursday, August 26, 2010
15. Flight tomorrow
Monday evening 10:00pm: Your boss calls to tell
you that you must be at the South Beach office
by 10:00 am tomorrow
Representativeness
Only 5 flights in the morning can get you their by
(Similarity)
9:30 am. All are booked solid. Heuristic
The (unbiased and independent) probability of
getting on each of the flights are 30%, 25%,
15%, 20% and 25% Disjunctive
Bias
Do you expect to get on one of the flights?
Biases, Design Patterns, Solutions 15
Thursday, August 26, 2010
16. Causes of Death
Rank order of deaths in the US (1990 - 2000)
Smoking 435K
Availability
Heuristic
Poor diet and physical activity 400K
Auto accidents 43K
Gun violence Ease of Recall 29K
Fallacy
(Vividness, Recency)
Drugs 17K
Biases, Design Patterns, Solutions 16
Thursday, August 26, 2010
18. Rationality
Everyday use Economists, Decision Theorists
Reasonable - views are realistic Logic
Actions guided by self-interest & values Internally consistent beliefs
No requirement on reasonability
Entitled to belief/want anything
“80% chance that it will rain today” implies
“20% chance it will not”
Methodological function
Simplifies theory construction
Predict the behavior of markets
Biases, Design Patterns, Solutions 18
Thursday, August 26, 2010
19. Rationality
Dominance: If prospect A > prospect B (in at
least one respect), then A should be preferred
to B
Invariance: Preference order is independent
on the manner in which the prospects are
described
Biases, Design Patterns, Solutions 19
Thursday, August 26, 2010
20. Framing
Participants were asked to imagine that the
U.S. is preparing for the outbreak of an
unusual Asian disease, which is expected to kill
600 people.
Two alternative programs to combat the
disease have been proposed. Assume the
exact scientific estimate of the consequences
of the programs are as follows:
Biases, Design Patterns, Solutions 20
Thursday, August 26, 2010
21. Framing
The first group of participants were presented
with a choice between two programs:
72% Program A: 200 people will be saved
28% Program B: there is a one-third
probability that 600 people will be saved, and a
two-thirds probability that no people will be
saved
Biases, Design Patterns, Solutions 21
Thursday, August 26, 2010
22. Framing
The second group of participants were
presented with the choice between:
22% Program C: 400 people will die
78% Program D: there is a one-third probability
that nobody will die, and a two-third probability
that 600 people will die
Biases, Design Patterns, Solutions 22
Thursday, August 26, 2010
23. Choice
Choose between:
E: 25% chance to win $240 and 75%
chance to lose $760
F: 25% chance to win $250 and 75% chance
to lose $750 100%
Biases, Design Patterns, Solutions 23
Thursday, August 26, 2010
24. Concurrent Choices
Imagine that you face the following pair of concurrent
decisions
Decision I: Choose between:
A: A sure gain of $240 84%
B: 25% chance to gain $1000 and 75% chance to gain
nothing 16%
Decision II: Choose between:
C: A sure loss of $750 13%
D: 75% chance to lose $1000 and 25% chance to lose
nothing 87%
Biases, Design Patterns, Solutions 24
Thursday, August 26, 2010
25. Prospect Theory
Framing: Value
defined on gains and
losses (relative to a
reference point)
rather than on total
wealth
Diminishing
sensitivities in the
domain of gains and
losses
Loss Aversion:
considerably steeper
for losses than for
gains
Biases, Design Patterns, Solutions 25
Thursday, August 26, 2010
27. Convergence of BE & Solutions
How social, cognitive and
emotional factors influence decision
making, trade-offs, options
Establish relationships between
what is observed and the underlying
emotions & biases
Reconsider Anticipate
Develop
the solution problems
informed
space with with new
hypotheses
a new lens solutions
Biases, Design Patterns, Solutions 27
Thursday, August 26, 2010
28. Gas Mileage & Car Shopping
Biases, Design Patterns, Solutions 28
Thursday, August 26, 2010
29. MPG Illusion
Focus on Car Overvalue large jumps
efficiency between efficient cars
MPG MPG Illusion
Undervalue small mpg
But obscures the
improvements on
value of improvements
inefficient cars
1200
900
Gallons Per 10,000 Miles
600
300
0
5 10 15 20 25 30 35 40 45 50 55
Miles Per Gallon
Biases, Design Patterns, Solutions 29
Thursday, August 26, 2010
30. Next Steps
Increase Salience: Cost Meter
Give Feedback: Prius battery/fuel consumption
display
Mappings: Virtual plant
Biases, Design Patterns, Solutions 30
Thursday, August 26, 2010
32. Gains NOW, Losses later
Intertemporal Hyberbolic
Loss Aversion
Choice Discounting
Optimism Bias
Gains NOW, Losses Later
Increase present gains
Delay losses
Shift gains from the future Delay losses/cost or Frequent flyer
into present payment to sometime in cards
the future
Break up future gains, so Credit cards
Break up present losses,
that pieces can be shifted min payments
so that pieces can be
to present
shifted to the future
Biases, Design Patterns, Solutions 32
Thursday, August 26, 2010
33. Break up Gains, Lump Losses
Prospect
Loss Aversion
Theory
Geico advertises
discounts separately
Break up Gains
Lump Losses together
Travel insurance on
Which smaller losses can travelocity.com
be combined into one? Separate large gains and
incremental achievements
Talk about larger gains in
terms of smaller gains
Phrase abstract gains into
concrete gains
Biases, Design Patterns, Solutions 33
Thursday, August 26, 2010
34. Smarter Defaults
Status Quo
Bias
Opt-out for organ
donation
Smarter/Desirable Defaults
Opt-out for 401K
How can we capture the
the desired behavior as a enrollment
default option?
Reduce effort involved for Eliminate unnecessary
the desired behavior information
Reveal bits of relevant
information over time
Biases, Design Patterns, Solutions 34
Thursday, August 26, 2010
35. Ownership
Endowment Status Quo
Loss Aversion
Effect Bias
Ownership
Premium (cables)
Emphasize the risk of channels
losing an owned item?
Can we create a
perception of user
ownership?
Biases, Design Patterns, Solutions 35
Thursday, August 26, 2010
36. Shift Reference Point
Loss Aversion Framing
Shift the current reference point
How are customers “Biggest loser” TV
comparing losses & show
gains?
How can the reference
point be shifted?
Biases, Design Patterns, Solutions 36
Thursday, August 26, 2010
37. Reframe losses & gains
Loss Aversion Framing
Opt-out for organ
donation
Reframe
Premium (cables)
Reframe to emphasize the channels
relevant gains and losses?
Use “loss” language: “If
you do not do X, you will
lose Y”
Biases, Design Patterns, Solutions 37
Thursday, August 26, 2010
38. Loss with the undesirable option
Loss Aversion Framing
Associate a loss with the
undesirable option
stickk.com
How can the undesirable anti-charity
behavior result in a loss?
Use “loss” language: “If
you do not do X, you will
lose Y”
Biases, Design Patterns, Solutions 38
Thursday, August 26, 2010
39. Vividness, Salience
Anchoring Availability
Vividness, Salience
Narrate details as stories Use similar, vivid and Various charity
Make stories more popular stories as advertisements
emotional, personal examples
Make the user recall
pleasurable memories
Biases, Design Patterns, Solutions 39
Thursday, August 26, 2010
40. Scarcity
foodspotting.com
How can we give users
Battery meter to solicit nominations
information about
relative/comparative input
depleting inventory?
Limited character count TW character limits
for feedback
Throttle items that can be
Seriosity uploaded Dribbble.com
email currency image throttling
Biases, Design Patterns, Solutions 40
Thursday, August 26, 2010
41. Next Steps
Design Patterns
Survey of Behavioral
Solutions
Economics
Frameworks
Past, Present, Future
Psych & Econ
Thinking Models Choice Architecture
Rationality Frameworks: Applications for non-gaming
Heuristics Thaler: NUDGE online environments
Biases Cialdini: RSS-CAL New Product Features
Prospect Theory Loss/Gain Framework Drive User Engagement
Intertemporal Choice Drive User Satisfaction
Hyberbolic discounting
Survey of Game User Behavior
Mechanics Patterns
Biases, Design Patterns, Solutions 41
Thursday, August 26, 2010