SlideShare a Scribd company logo
1 of 1
Download to read offline
Location: Phoenix, AZ                                                                     Cell: (480) 251-0587
Website: www.mnserrato.com                                                                Email: Mariana@MNSerrato.com


                                           Mariana Serrato
 Proficiencies               EDUCATION
                              Bachelor of Science in Game and Simulation Programming (GSP)
                              DeVry University, Phoenix, AZ                                                  2008 - Present
 Technical                    Dean's List
 Advanced
                             PROJECT HISTORY
       C++                  Graviton Man (PC: side-scrolling /Puzzle Platformer) - Team of 4
       C#                   GUI/User Interface Programmer (C++, DirectX9) & Project Manager
       DirectX                  Created Menu and menu states. This includes main menu, options, about, end of level
       HLSL                        and in game pause menus. Interaction with buttons and their effects.
                                 Created and designed all Menus’, end of level screens and HUD sprites.
 Moderate
                                 Created player movement animation sequence. This included right, left, forward, jump
                                    and hit animation. Integrated the animation according to the player’s input and enemy
       FMOD
                                    collision.
       Direct Show
       Direct Input 8           Documented and managed entire project from start to finish. This included the Game
       XNA 4.0                     Design Document, Risk Analysis Document, Team Production Plan, Art & Sound Assets
                                    Document and Game concept documentation. Gathered all information from team
 Software Skills                    meetings and put together each document. This included editing, formatting and making
 Advanced                           any revisions that were required.
                                 Planned and documented team progress and tasks. Ensured all tasks were completed on
       MS Visual Studios           time according to our production plan. This included completing a status report which
       MS Project                  outlined all team members’ tasks and the completion rate to determine the overall
       MS Office                   progress of the project.
       UDK
                             WORK EXPERIENCE
 Moderate                    Game Developers Conference, (San Francisco, CA)
                             Conference Associate                                              February 2011 – March 2011
       Photoshop            Assist conference attendees during the Game Developers Conference for a week.
       3Ds Max                 Checking conference attendee’s badges before entering sessions to ensure they held the
       Sound Forge             proper pass.
       Adobe Flash             Assist conference attendees with any questions and or directions.
       Audacity
       MS Visio             WIS International Inventory Services, (Phoenix, AZ)
                             Inventory Associate                                             December 2010 – July 2011
                             Counting various retail stores inventory.
 Spoken/Written Languages        Accurately counted all inventory in every retail store.
                                 Recognized by management as one of the top counters for speed & accuracy.
     English-Fluent
     Spanish-Fluent         Colligate Housing Services, (Phoenix, AZ)
                             Resident Assistant                                                     June 2009 – August 2010
                             Assisting the Area Housing Director as well as students in the housing program
                                  Delivered newsletters & letters to each student’s apartment /Assisted students with any
                                  issues or questions.
                                  Assisted director with inspections of each housing unit to ensure students were following
                                  guidelines.
                                  Planned & created student events/activities.

More Related Content

Similar to Mariana Serrato Resume Word Doc format

CoryBeirne_Resume_043015
CoryBeirne_Resume_043015CoryBeirne_Resume_043015
CoryBeirne_Resume_043015Cory Beirne
 
633995387250173204 huong
633995387250173204 huong633995387250173204 huong
633995387250173204 huongJere My
 
Ayres shannon resume.4.17.12
Ayres shannon resume.4.17.12Ayres shannon resume.4.17.12
Ayres shannon resume.4.17.12shanayres
 
ErinSummer_Resume
ErinSummer_ResumeErinSummer_Resume
ErinSummer_ResumeErin Summer
 
SARAH SANCHEZ(Resume)
SARAH SANCHEZ(Resume)SARAH SANCHEZ(Resume)
SARAH SANCHEZ(Resume)Sarah Sanchez
 
Alan Gilpatric Resume ver.2
Alan Gilpatric Resume ver.2Alan Gilpatric Resume ver.2
Alan Gilpatric Resume ver.2Alan Gilpatric
 
MatthewDunn_Resume(updated)
MatthewDunn_Resume(updated)MatthewDunn_Resume(updated)
MatthewDunn_Resume(updated)Matthew Dunn
 
Jim_Colombo_Resume_2016
Jim_Colombo_Resume_2016Jim_Colombo_Resume_2016
Jim_Colombo_Resume_2016Jim Colombo
 
Human Science company profile
Human Science company profileHuman Science company profile
Human Science company profileAkio Fukumoto
 
Bin Zhu—Resume-Game
Bin Zhu—Resume-GameBin Zhu—Resume-Game
Bin Zhu—Resume-GameBin Zhu
 
Build your own Language - Why and How?
Build your own Language - Why and How?Build your own Language - Why and How?
Build your own Language - Why and How?Markus Voelter
 
Fundamental of game design creativityand learning
Fundamental of  game design  creativityand learningFundamental of  game design  creativityand learning
Fundamental of game design creativityand learningkrishn verma
 
Ian Goldsmith (Game Design resume)
Ian Goldsmith (Game Design resume)Ian Goldsmith (Game Design resume)
Ian Goldsmith (Game Design resume)Ian Goldsmith
 
Kyle Portee's Resume
Kyle Portee's ResumeKyle Portee's Resume
Kyle Portee's ResumeVenomTooth1
 

Similar to Mariana Serrato Resume Word Doc format (20)

CoryBeirne_Resume_043015
CoryBeirne_Resume_043015CoryBeirne_Resume_043015
CoryBeirne_Resume_043015
 
633995387250173204 huong
633995387250173204 huong633995387250173204 huong
633995387250173204 huong
 
Ayres shannon resume.4.17.12
Ayres shannon resume.4.17.12Ayres shannon resume.4.17.12
Ayres shannon resume.4.17.12
 
My Resume
My ResumeMy Resume
My Resume
 
ErinSummer_Resume
ErinSummer_ResumeErinSummer_Resume
ErinSummer_Resume
 
SARAH SANCHEZ(Resume)
SARAH SANCHEZ(Resume)SARAH SANCHEZ(Resume)
SARAH SANCHEZ(Resume)
 
LA resume 2015
LA resume 2015LA resume 2015
LA resume 2015
 
Resume_A1
Resume_A1Resume_A1
Resume_A1
 
Alan Gilpatric Resume ver.2
Alan Gilpatric Resume ver.2Alan Gilpatric Resume ver.2
Alan Gilpatric Resume ver.2
 
Ryan_Resume
Ryan_ResumeRyan_Resume
Ryan_Resume
 
Jared glass cv
Jared glass cvJared glass cv
Jared glass cv
 
MatthewDunn_Resume(updated)
MatthewDunn_Resume(updated)MatthewDunn_Resume(updated)
MatthewDunn_Resume(updated)
 
Mau cv-bang-tieng-anh-curriculum-vitae
Mau cv-bang-tieng-anh-curriculum-vitaeMau cv-bang-tieng-anh-curriculum-vitae
Mau cv-bang-tieng-anh-curriculum-vitae
 
Jim_Colombo_Resume_2016
Jim_Colombo_Resume_2016Jim_Colombo_Resume_2016
Jim_Colombo_Resume_2016
 
Human Science company profile
Human Science company profileHuman Science company profile
Human Science company profile
 
Bin Zhu—Resume-Game
Bin Zhu—Resume-GameBin Zhu—Resume-Game
Bin Zhu—Resume-Game
 
Build your own Language - Why and How?
Build your own Language - Why and How?Build your own Language - Why and How?
Build your own Language - Why and How?
 
Fundamental of game design creativityand learning
Fundamental of  game design  creativityand learningFundamental of  game design  creativityand learning
Fundamental of game design creativityand learning
 
Ian Goldsmith (Game Design resume)
Ian Goldsmith (Game Design resume)Ian Goldsmith (Game Design resume)
Ian Goldsmith (Game Design resume)
 
Kyle Portee's Resume
Kyle Portee's ResumeKyle Portee's Resume
Kyle Portee's Resume
 

Mariana Serrato Resume Word Doc format

  • 1. Location: Phoenix, AZ Cell: (480) 251-0587 Website: www.mnserrato.com Email: Mariana@MNSerrato.com Mariana Serrato Proficiencies EDUCATION Bachelor of Science in Game and Simulation Programming (GSP) DeVry University, Phoenix, AZ 2008 - Present Technical Dean's List Advanced PROJECT HISTORY  C++ Graviton Man (PC: side-scrolling /Puzzle Platformer) - Team of 4  C# GUI/User Interface Programmer (C++, DirectX9) & Project Manager  DirectX  Created Menu and menu states. This includes main menu, options, about, end of level  HLSL and in game pause menus. Interaction with buttons and their effects.  Created and designed all Menus’, end of level screens and HUD sprites. Moderate  Created player movement animation sequence. This included right, left, forward, jump and hit animation. Integrated the animation according to the player’s input and enemy  FMOD collision.  Direct Show  Direct Input 8  Documented and managed entire project from start to finish. This included the Game  XNA 4.0 Design Document, Risk Analysis Document, Team Production Plan, Art & Sound Assets Document and Game concept documentation. Gathered all information from team Software Skills meetings and put together each document. This included editing, formatting and making Advanced any revisions that were required.  Planned and documented team progress and tasks. Ensured all tasks were completed on  MS Visual Studios time according to our production plan. This included completing a status report which  MS Project outlined all team members’ tasks and the completion rate to determine the overall  MS Office progress of the project.  UDK WORK EXPERIENCE Moderate Game Developers Conference, (San Francisco, CA) Conference Associate February 2011 – March 2011  Photoshop Assist conference attendees during the Game Developers Conference for a week.  3Ds Max  Checking conference attendee’s badges before entering sessions to ensure they held the  Sound Forge proper pass.  Adobe Flash  Assist conference attendees with any questions and or directions.  Audacity  MS Visio WIS International Inventory Services, (Phoenix, AZ) Inventory Associate December 2010 – July 2011 Counting various retail stores inventory. Spoken/Written Languages  Accurately counted all inventory in every retail store.  Recognized by management as one of the top counters for speed & accuracy.  English-Fluent  Spanish-Fluent Colligate Housing Services, (Phoenix, AZ) Resident Assistant June 2009 – August 2010 Assisting the Area Housing Director as well as students in the housing program  Delivered newsletters & letters to each student’s apartment /Assisted students with any issues or questions.  Assisted director with inspections of each housing unit to ensure students were following guidelines.  Planned & created student events/activities.