Gaming                The State of the Industry and                  where are we headed…Nalin Savaransnsns@gmail.com http...
Where are we…    •                                      versusNalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsns...
Where are we…    •Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
Where are we…    • 10 years… 2002-2012… gaming has been      bigger (in revenues) than hollywood.    • Rovio (Angry Birds ...
When we think of a game… what             do we expect ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns htt...
When we think of a game… what             do we expect ?        – Phone OR Console OR PC        – 60 FPS        – Multicha...
How did we get here ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
How did we get here ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
How did we get here ?    • The early Days – Pong    • TV-game Consoles and the age of 8-bit      gaming…    • PC games- th...
A Short History of Mobile Gaming                            It only gets better…Nalin Savaransnsns@gmail.com http://www.li...
A Short History of Mobile Gaming                            It only gets better…    • Snake, S60 and the rise of Nokia Sma...
Comparing the Nokia full-touch            platform with others…    How is Asha – the Nokia full-touch Java     platform be...
Where are we headed ?    Tech Progress    • Virtual reality    • Higher and higher display resolutions    • 1 Ghz processo...
____________________    The space is still open and blank…       will your innovation be the next big thing ?Nalin Savaran...
Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
Gaming - State of the Industry and Where are we headed...
Gaming - State of the Industry and Where are we headed...
Upcoming SlideShare
Loading in …5
×

Gaming - State of the Industry and Where are we headed...

813 views

Published on

Introductory keynote by Mr.Nalin Savara, delivered at the DevWorx / Nokia Gaming Workshop / Bootcamp- held at Delhi on Feb 23rd, 2013.
Nalin's LinkedIn Profile:
http://www.linkedin.com/in/nsnsns

0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
813
On SlideShare
0
From Embeds
0
Number of Embeds
22
Actions
Shares
0
Downloads
12
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide

Gaming - State of the Industry and Where are we headed...

  1. 1. Gaming The State of the Industry and where are we headed…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  2. 2. Where are we… • versusNalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  3. 3. Where are we… •Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  4. 4. Where are we… • 10 years… 2002-2012… gaming has been bigger (in revenues) than hollywood. • Rovio (Angry Birds developer) has over 1-billion downloads… is on it’s way to being worth over a billion dollars. • A new release of Halo can get Microsoft $600 Million or more… within 7 days of release…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  5. 5. When we think of a game… what do we expect ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  6. 6. When we think of a game… what do we expect ? – Phone OR Console OR PC – 60 FPS – Multichannel Sound and Background Music – Network Support- - on-cloud highscore board - multiplayer like Quake and counterstrike - Instantly responsive sound hardware (250 ms delays- like on early Android phones are unacceptable) - Programmer friendly API and “Good” hardware…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  7. 7. How did we get here ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  8. 8. How did we get here ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  9. 9. How did we get here ? • The early Days – Pong • TV-game Consoles and the age of 8-bit gaming… • PC games- the age of Doom, Quake and Counterstrike  the evolution of dedicated graphics hardware • Xbox, PS/2 and the rise of the mobile…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  10. 10. A Short History of Mobile Gaming It only gets better…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  11. 11. A Short History of Mobile Gaming It only gets better… • Snake, S60 and the rise of Nokia Smartphones • S60 2nd ed– DirectScreenAccess • s60 3rd ed-- nokia n95 and the n91-- the first phones with truely powerful graphics accelerated hardware • The Nokia Touch Platforms  where did we start ? (S60 5th Nokia 5800 and brothers) ? and where are we ? (Nokia Full Touch- Nokia 311 and family)Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  12. 12. Comparing the Nokia full-touch platform with others… How is Asha – the Nokia full-touch Java platform better ? - Gigahertz Processors - Graphics Hardware - 4 or more touch points (Asha 311)Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  13. 13. Where are we headed ? Tech Progress • Virtual reality • Higher and higher display resolutions • 1 Ghz processors Innovation • However… Angrybirds and Temple Run were about ideas, not technology… • The Nintendo Wii (which saved Nintendo) also was about innovation not tech…Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  14. 14. ____________________ The space is still open and blank… will your innovation be the next big thing ?Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns
  15. 15. Nalin Savaransnsns@gmail.com http://www.linkedin.com/in/nsnsns http://www.facebook.com/nsnsns

×