SlideShare a Scribd company logo
1 of 42
Download to read offline
Ricardo Gomes, Professor and Chair, Design and Industry Department
Inclusive	
  Table/Bench	
  Design	
  
Workshop	
  for	
  the	
  	
  
Na;onal	
  Taiwan	
  University	
  
of	
  Science	
  and	
  Technology	
  	
  
(NTUST)	
  Campus	
  Landscape	
  
Ricardo	
  Gomes,	
  Professor	
  and	
  Chair	
  
Design	
  and	
  Industry	
  Department	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
ricgomes@sfsu.edu	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Abstract	
  
The	
  case	
  study	
  project	
  documents	
  the	
  
development	
  and	
  implementaGon	
  of	
  an	
  
intensive	
  2-­‐week	
  Universal	
  Design	
  
Bench/SeaGng	
  Design	
  Workshop	
  that	
  
was	
  conducted	
  in	
  the	
  College	
  of	
  Design	
  
at	
  Na;onal	
  Taiwan	
  University	
  of	
  Science	
  
and	
  Technology	
  (NTUST).	
  	
  
The	
  workshop	
  highlights	
  the	
  teaching	
  
methodologies	
  and	
  techniques	
  that	
  were	
  
uGlized	
  in	
  facilitaGng	
  language	
  and	
  
cultural	
  differences	
  in	
  uGlizing	
  the	
  NTUST	
  
campus	
  as	
  a	
  case	
  study	
  in	
  creaGng	
  
universal	
  design	
  concepts	
  for	
  an	
  
inclusive	
  environmental	
  landscape.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Introduc;on	
  
This	
  year	
  2010	
  will	
  mark	
  and	
  important	
  
milestone	
  celebraGon	
  of	
  the	
  20th	
  Anniversary	
  
of	
  the	
  landmark	
  passage	
  of	
  the	
  	
  
Americans	
  with	
  Disabili;es	
  Act	
  (ADA)	
  	
  
in	
  1990,	
  one	
  of	
  the	
  USA’s	
  premier	
  civil	
  rights	
  
laws.	
  	
  
The	
  Landscapes	
  for	
  All	
  project,	
  started	
  in	
  the	
  
early	
  1990’s	
  on	
  the	
  San	
  Francisco	
  State	
  
University	
  campus,	
  aimed	
  to	
  quesGon	
  the	
  
status	
  quo	
  of	
  disabled	
  accessibility	
  standards.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Tex
The	
  Open	
  Bench	
  	
  
The	
  Universal	
  Sea;ng	
  Design	
  
Studio	
  is	
  part	
  of	
  SFSU’s	
  ongoing	
  
process	
  to	
  maintain	
  a	
  sustainable	
  
&	
  accessible	
  campus	
  
The	
  Open	
  Bench	
  is	
  an	
  answer	
  
to	
  the	
  constraints	
  of	
  tradiGonal	
  
fixed	
  benches.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Tex
My	
  Table	
  2	
  
My	
  Table	
  2	
  is	
  designed	
  to	
  be	
  easily	
  adjustable	
  	
  
using	
  an	
  electrical	
  motor	
  powered	
  by	
  solar	
  energy.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop	
  
Methodology,	
  
Development	
  Process	
  
and	
  Ac;vity	
  Modules	
  	
  
The	
  Workshop	
  Objec;ves	
  were	
  to	
  
implement	
  universal	
  design	
  concepts	
  
and	
  applicaGons	
  through	
  the	
  
introducGon	
  of	
  an	
  “in-­‐situ”	
  case	
  study	
  
project	
  that	
  uGlized	
  the	
  NTUST	
  campus	
  
environment	
  in	
  designing	
  an	
  Inclusive	
  &	
  
Sustainable	
  Bench	
  Design	
  for	
  NTUST	
  
Accessible	
  Landscape.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
The	
  “CharreVe-­‐like”	
  Workshop	
  	
  
consisted	
  of	
  24	
  undergraduate	
  and	
  
graduate	
  product	
  design	
  students	
  that	
  
were	
  grouped	
  into	
  Teams	
  of	
  3	
  students.	
  
The	
  contact	
  hours	
  were	
  from	
  9:30	
  AM	
  –	
  
4:30	
  PM,	
  Monday	
  –	
  Friday	
  for	
  a	
  total	
  of	
  
60	
  contact	
  hours	
  for	
  the	
  2-­‐week	
  period.	
  
Workshop	
  
Methodology,	
  
Development	
  Process	
  
and	
  Ac;vity	
  Modules	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  NTUST	
  Workshop	
  Format	
  
•  DISCOVERY	
  
•  OBSERVATION	
  
•  UNDERSTANDING	
  (Empathy)	
  
•  INTERPRETATION	
  
•  VISUALIZATION	
  
•  IMPLEMENTATION	
  (Rapid-­‐prototyping)	
  
•  EVALUATION	
  (Feedback	
  &	
  ReflecGon)	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  NTUST	
  Workshop	
  Format	
  
The	
  Use	
  of:	
  
1.  ParGcipatory	
  Peer-­‐supported	
  Group	
  AcGviGes	
  and	
  Exercises	
  
2.  Role-­‐playing	
  Scenarios	
  helped	
  to	
  bridge	
  language	
  and	
  cultural	
  
barriers,	
  as	
  well	
  as	
  sGmulate	
  acGve	
  and	
  engaged	
  project	
  
research	
  and	
  exploraGon.	
  
3.  Use	
  of	
  Personas	
  and	
  Scenarios	
  helped	
  to	
  formulate	
  and	
  
develop	
  user	
  and	
  environmental	
  empathy	
  for	
  the	
  students.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop	
  Curriculum	
  Procedures	
  and	
  Methodology	
  
a.  Special	
  EdiGon	
  on	
  Asian	
  Universal	
  Design	
  Network	
  (AUDN)	
  
Published	
  on	
  Newslefer	
  of	
  Design	
  for	
  All	
  InsGtute	
  of	
  India,	
  
February	
  2009,	
  edited	
  by Mr.	
  Tony	
  KM	
  Chang,	
  CEO	
  of	
  Taiwan	
  
Design	
  Center	
  
b.  	
  Universal	
  Design	
  in	
  2008	
  Taiwan	
  Expo	
  
c.  Taiwan	
  Universal	
  Design	
  Award,	
  organized	
  by	
  Free	
  Universe	
  
EducaGon	
  FoundaGon	
  
d.  UD	
  Taipei	
  City	
  Explore	
  Team-­‐	
  UD	
  Taipei,	
  2008	
  
Contact	
  and	
  Liaison	
  with	
  Taiwan	
  Design	
  Center	
  in	
  San	
  Francisco	
  	
  	
  
and	
  Taipei,	
  	
  Mr.	
  Yu	
  Hsiu,	
  Yang,	
  Director	
  
Discovery	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Workshop	
  Curriculum	
  Procedures	
  and	
  Methodology	
  
UD	
  Taipei	
  City	
  Explore	
  Team	
  (2008)	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  OBSERVATION/UNDERSTANDING/EMPATHY:	
  
	
  	
  Visit	
  to	
  Taiwan	
  Design	
  Center	
  and	
  Universal	
  Design	
  SimulaGon	
  Lab	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  UNDERSTANDING	
  	
  
	
  is	
  the	
  first	
  and	
  primary	
  
stage	
  that	
  we	
  encouraged	
  
the	
  students	
  to	
  look	
  at	
  to	
  
finding	
  the	
  problem,	
  
understanding	
  the	
  
problem	
  thru	
  discovery.	
  	
  
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  NTUST	
  Workshop	
  Format	
  
DISCOVER:	
  
Ac;vity	
  #	
  1:	
  “How	
  did	
  we	
  get	
  so	
  much	
  stuff?”	
  
	
  “Break	
  the	
  Ice”	
  and	
  establish	
  a	
  casual,	
  interacGve,	
  	
  
	
  posiGve	
  and	
  energeGc	
  tone	
  for	
  the	
  course	
  –	
  in	
  English!	
  	
  
Ac;vity	
  #	
  2:	
  Conduct	
  “Day-­‐in-­‐the-­‐Life”	
  Family	
  Persona	
  
Group	
  Scenarios:	
  
• A	
  trip	
  to	
  Shin	
  Kong	
  Mitsukoshi	
  Life	
  Square	
  shopping	
  mall	
  	
  
• A	
  Sightseeing	
  to	
  Yangming	
  Park	
  or	
  NaGonal	
  Park	
  Taipei	
  	
  
• A	
  trip	
  to	
  the	
  NaGonal	
  Palace	
  Museum	
  	
  
• A	
  trip	
  to	
  Miramar	
  Entertainment	
  Park	
  
• A	
  trip	
  to	
  Taipei	
  Zoo	
  	
  
• A	
  trip	
  to	
  Taipei	
  Story	
  House	
  
	
  	
  	
  	
  	
  	
  	
  1.	
  Par;cipatory	
  Peer-­‐supported	
  Group	
  Ac;vi;es	
  and	
  Exercises	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  Ac;vity	
  #	
  2:	
  Conduct	
  “Day-­‐in-­‐the-­‐Life”	
  Family	
  Persona	
  
“A	
  Day	
  in	
  the	
  Life	
  Family	
  Scenario…June	
  30th,	
  2009”	
  
1.  4-­‐6	
  Personas	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
(20	
  students:	
  4	
  “Family”	
  Groups	
  of	
  5	
  family	
  member	
  Personas)	
  
2.  AcGvity	
  Day:	
  7	
  AM	
  –	
  7	
  PM	
  (12	
  hours)	
  
3.  Develop	
  an	
  AcGvity	
  or	
  “Event”	
  for	
  each	
  hour	
  of	
  the	
  day	
  relaGve	
  	
  
to	
  your	
  Family	
  AcGvity	
  (12	
  Hours=12	
  AcGviGes/”Scenarios”)	
  
4.  Select	
  “Top	
  Ten”	
  AcGviGes	
  
5.  Determine	
  what	
  is	
  the	
  three	
  (3)	
  “Easiest”	
  and	
  “Most	
  Difficult”	
  
AcGviGes	
  for	
  the	
  Family	
  to	
  do	
  together	
  
6.  Select	
  “Top	
  Three”	
  most	
  	
  possible	
  “Inclusive”	
  AcGviGes/Tasks	
  
	
  and	
  how	
  they	
  may	
  be	
  facilitated	
  
7.	
   	
  Select	
  “Best”	
  AcGvity	
  and	
  Product	
  SoluGon	
  that	
  may	
  best	
  
facilitate	
  this	
  AcGvity/FuncGon/Task	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  Ac;vity	
  #	
  2:	
  Conduct	
  “Day-­‐in-­‐the-­‐Life”	
  Family	
  Persona	
  
Infant 1 month to 1 year Yellow
Toddler 1 year to 2 years Dark Blue
Preschooler 2 years to 6 years Dark Green
School age 6 years to 12 years Orange
Adolescent 12years to 20 years Purple
Young adult 20 years to 40 years Red
Middle aged adult 40 years to 60 years Light Blue
Young-old adult 60 years to 80 years Lime
Old-old adult 80 years and beyond Magenta
1.  A	
  trip	
  to	
  Shin	
  Kong	
  Mitsukoshi	
  Life	
  Square	
  shopping	
  mall	
  	
  
2.  A	
  Sightseeing	
  to	
  Yangming	
  Park	
  or	
  NaGonal	
  Park	
  Taipei	
  	
  
3.  A	
  trip	
  to	
  the	
  NaGonal	
  Palace	
  Museum	
  	
  
4.  A	
  trip	
  to	
  Miramar	
  Entertainment	
  Park	
  
5.  A	
  trip	
  to	
  Taipei	
  Zoo	
  	
  
6.  A	
  trip	
  to	
  Taipei	
  Story	
  House	
  
Scenarios:	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  Ac;vity	
  #	
  2:	
  Conduct	
  “Day-­‐in-­‐the-­‐Life”	
  Family	
  Persona	
  
Family	
  Member	
  “Persona”	
  Iden;ty	
  Card	
  
Students	
  should	
  rate	
  their	
  level	
  of	
  ability	
  with:	
  	
  
0=	
  Full	
  Ability/No	
  disability	
  5=	
  Severe	
  Impairment	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  NTUST	
  Workshop	
  Format	
  
PHASE	
  	
  I:	
  OBSERVATION	
  (Empathy)	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Review	
  of	
  ExisGng	
  Campus	
  Public	
  SeaGng/Tables	
  Designs	
  
PHASE	
  II:	
  VISUALIZATION	
  (Prototyping	
  SoluGon)	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Inclusive	
  Table/Bench	
  Design	
  Concept	
  
PHASE	
  III:	
  FEEDBACK	
  (ReflecGon	
  &	
  EvaluaGon	
  of	
  SoluGon)	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
DISCOVER-­‐OBSERVE-­‐UNDERSTANDING-­‐INTERPRETATION:	
  	
  
PHASE	
  	
  I:	
  	
  	
  	
  	
  
OBSERVATION	
  (Empathy)	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Review	
  of	
  ExisGng	
  
Campus	
  Public	
  SeaGng/
Tables	
  Designs	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
OBSERVATION	
  	
  
is	
  the	
  second	
  stage	
  that	
  we	
  
have	
  the	
  students	
  employ	
  	
  
aver	
  they	
  have	
  established	
  a	
  
clear	
  understanding	
  of	
  the	
  
problem.	
  ObservaGon	
  can	
  be	
  
done	
  in	
  a	
  variety	
  of	
  manners	
  
and	
  approaches	
  such	
  as:	
  	
  
• 	
  	
  arGfacts	
  reviews	
  
• 	
  	
  looking	
  at	
  the	
  exisGng	
  market	
  	
  
• 	
  	
  looking	
  at	
  the	
  user	
  profile	
  
• 	
  	
  site	
  observaGon	
  
• 	
  	
  user	
  observaGon	
  
• 	
  	
  media	
  documentaGon	
  
• 	
  	
  interview	
  
• 	
  	
  shadowing	
  
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  3. 	
  Use	
  of	
  Personas	
  and	
  Scenarios	
  helped	
  to	
  formulate	
  and	
  develop	
  	
  
	
  user	
  and	
  environmental	
  empathy	
  for	
  the	
  students.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
INTERPRETING	
  	
  
is	
  the	
  third	
  stage	
  which	
  will	
  	
  
be	
  translaGng	
  the	
  research	
  
data,	
  realizing	
  they	
  are	
  not	
  	
  
the	
  experts	
  and	
  they	
  need	
  to	
  
be	
  very	
  narraGve	
  and	
  
interpretaGve	
  and	
  in	
  their	
  	
  
own	
  words	
  understand	
  the	
  
situaGon.	
  
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
PHASE	
  II:	
  
VISUALIZATION	
  
(Prototyping	
  SoluGon)	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Inclusive	
  Table/Bench	
  
Design	
  Concept	
  
Prototyping	
  SoluGon	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Inclusive	
  Table/Bench	
  Design	
  Concept	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
VISUALIZING/REALIZING	
  	
  
Once	
  they	
  have	
  established	
  	
  
all	
  of	
  these	
  areas,	
  then	
  at	
  	
  	
  
that	
  Gme	
  can	
  they	
  begin	
  to	
  
start	
  to	
  visualize,	
  realizing	
  	
  
their	
  design	
  idea,	
  their	
  	
  
design	
  approach	
  through	
  
conceptualizaGon	
  and	
  	
  
soluGon	
  development.	
  
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING	
  &	
  REFINING	
  	
  
is	
  that	
  tesGng	
  and	
  refining	
  
process	
  of	
  design	
  that	
  is	
  
paramount.	
  The	
  whole	
  design	
  
problem	
  solving	
  process	
  	
  
must	
  engage	
  in	
  the	
  tesGng	
  	
  
and	
  refinement	
  of	
  design	
  
soluGons.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING	
  &	
  REFINING	
  	
  
is	
  that	
  tesGng	
  and	
  refining	
  
process	
  of	
  design	
  that	
  is	
  
paramount.	
  The	
  whole	
  design	
  
problem	
  solving	
  process	
  	
  
must	
  engage	
  in	
  the	
  tesGng	
  	
  
and	
  refinement	
  of	
  design	
  
soluGons.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
EVALUATING	
  &	
  REFINING	
  	
  
is	
  that	
  tesGng	
  and	
  refining	
  
process	
  of	
  design	
  that	
  is	
  
paramount.	
  The	
  whole	
  design	
  
problem	
  solving	
  process	
  	
  
must	
  engage	
  in	
  the	
  tesGng	
  	
  
and	
  refinement	
  of	
  design	
  
soluGons.	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  	
  	
  	
  	
  	
  	
  2.	
   	
  Role-­‐playing	
  Scenarios	
  helped	
  to	
  bridge	
  language	
  and	
  	
  
	
  cultural	
  barriers,	
  as	
  well	
  as	
  s;mulate	
  ac;ve	
  and	
  engaged	
  	
  
	
  project	
  research	
  and	
  explora;on..	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Pictures here
Pictures here
Title
IMPLEMENTATION	
  	
  
is	
  the	
  final	
  stage	
  in	
  area	
  
number	
  six	
  would	
  be	
  the	
  
implementaGon	
  stage:	
  	
  
the	
  tangible	
  soluGon.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
IMPLEMENTATION	
  	
  
is	
  the	
  final	
  stage	
  in	
  area	
  
number	
  six	
  would	
  be	
  the	
  
implementaGon	
  stage:	
  	
  
the	
  tangible	
  soluGon.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
IMPLEMENTATION	
  	
  
is	
  the	
  final	
  stage	
  in	
  area	
  
number	
  six	
  would	
  be	
  the	
  
implementaGon	
  stage:	
  	
  
the	
  tangible	
  soluGon.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
ReflecGon	
  &	
  EvaluaGon	
  
PHASE	
  III:	
  	
  
FEEDBACK	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
Pictures here
Title
Overview	
  of	
  the	
  works	
  from	
  	
  
	
  Universal	
  Design	
  Workshop	
  at	
  the	
  	
  	
  
Na;onal	
  Taiwan	
  University	
  of	
  Science	
  and	
  Technology	
  	
  
Machi	
  Sakata,	
  VisiGng	
  Scholar,	
  Japan	
  Patent	
  Office	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Asia/U.S	
  Collabora;ve	
  and	
  Comparison	
  
Ms.	
  Machi	
  Sakata	
  as	
  a	
  VisiGng	
  Scholar	
  in	
  the	
  Design	
  and	
  
Industry	
  Department	
  at	
  SFSU	
  from	
  the	
  Japan	
  Patent	
  
Office,	
  worked	
  on	
  the	
  development	
  of	
  a	
  new	
  guideline	
  /	
  
checklist	
  for	
  Universal	
  Design	
  at	
  Chiba	
  University,	
  called	
  
the	
  “C-­‐System.”	
  This	
  concept	
  was	
  iniGally	
  presented	
  at	
  
the	
  InternaGonal	
  Conference	
  for	
  Universal	
  Design	
  2002,	
  
Yokohama,	
  Japan.	
  	
  
“C-­‐System”	
  is	
  a	
  guideline	
  /	
  checklist	
  in	
  Universal	
  Design.	
  
This	
  guideline	
  augmented	
  the	
  Seven	
  Principles,	
  
advocated	
  by	
  R.	
  L.	
  Mace	
  of	
  the	
  Center	
  for	
  Universal	
  
Design	
  at	
  North	
  Carolina	
  State	
  University.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
Matrix	
  of	
  C-­‐System	
  and	
  the	
  conceptual	
  models	
  
• 	
  Basic	
  Need	
  
• Social	
  Need	
  
• Comprehensive	
  Need	
  
C-System
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
Matrix	
  of	
  C-­‐System	
  and	
  the	
  conceptual	
  models	
  
	
  	
  	
  Fascina;on	
  and	
  Affinity	
  
C-System
Ricardo Gomes, Professor and Chair, Design and Industry Department
For pictures
BASIC	
  NEED	
  
• 	
  Safety	
  
	
  	
  Using	
  sov	
  material	
  	
  	
  	
  
	
  	
  to	
  prevent	
  injury	
  	
  
• 	
  Understanding	
  
	
  	
  Offering	
  lights	
  for	
  	
  	
  	
  
	
  	
  illuminaGng	
  area	
  	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
	
  Easy	
  to	
  move	
  or	
  extend	
  
For pictures
Ricardo Gomes, Professor and Chair, Design and Industry Department
Title
Pictures here
• 	
  Offering	
  areas	
  for	
  easily	
  gripping	
  table	
  	
  
	
  	
  	
  and	
  seaGng	
  surfaces	
  
• Offering	
  seats	
  in	
  the	
  several	
  	
  
	
  	
  different	
  heights	
  
Feature	
  of	
  Body	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Conclusion	
  &	
  Post-­‐Workshop	
  
Compara;ve	
  Review	
  	
  
Although	
  the	
  NTUST	
  UD	
  Workshop	
  was	
  only	
  for	
  two	
  
weeks,	
  compared	
  to	
  a	
  similar	
  five	
  week	
  class	
  conducted	
  
at	
  San	
  Francisco	
  State	
  University	
  in	
  the	
  Summer	
  of	
  2007,	
  
the	
  final	
  results	
  from	
  the	
  NTUST	
  Workshop	
  proved	
  to	
  be	
  
more	
  producGve	
  and	
  comprehensive.	
  	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
Acknowledgements	
  &	
  Credits	
  
• 	
  Na;onal	
  Taiwan	
  University	
  of	
  Science	
  and	
  Technology	
  (NTUST)	
  	
  
	
  	
  	
  College	
  of	
  Design,	
  Department	
  of	
  Industrial	
  and	
  Commercial	
  	
  
	
  	
  	
  Design,	
  Professor	
  Pin-­‐Chang	
  Lin	
  and	
  Professor	
  Jeng-­‐Neng	
  	
  Fan	
  
• 	
  NTUST	
  DT2614	
  Prac;ce	
  of	
  Product	
  Design	
  Students,	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
	
  	
  	
  UD	
  Workshop,	
  Summer2009	
  
• 	
  Accessible	
  Landscapes:	
  Designing	
  for	
  Inclusion,	
  San	
  Francisco	
  	
  
	
  	
  	
  State	
  University,	
  Phil	
  Evans,	
  Director,	
  Campus	
  Buildings	
  &	
  	
  
	
  	
  	
  Grounds,	
  hfp://plopws.sfsu.edu/accessible_landscape/design_book.html	
  	
  
• 	
  SFSU	
  Design	
  &	
  Industry	
  Universal	
  Sea;ng	
  Design	
  Studio	
  Students	
  	
  
	
  	
  	
  (1998	
  –	
  2007)	
  
• Ms.	
  Machi	
  Sakata,	
  SFSU	
  VisiGng	
  Scholar,	
  Japan	
  Patent	
  Office	
  
Ricardo Gomes, Professor and Chair, Design and Industry Department
THANK	
  YOU	
  
Ricardo	
  Gomes,	
  Professor	
  and	
  Chair	
  
Design	
  and	
  Industry	
  Department	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
ricgomes@sfsu.edu	
  	
  

More Related Content

Similar to Include2011 ntust

STEM / STEAM - integrating into a master's program
STEM / STEAM - integrating into a master's program STEM / STEAM - integrating into a master's program
STEM / STEAM - integrating into a master's program Eileen O'Connor
 
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...maheshshinde762539
 
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-EdisiProduct-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-EdisiSreesh P Somarajan
 
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...IrumSaba11
 
Webquest Template0
Webquest Template0Webquest Template0
Webquest Template0jpklippert
 
Key concepts of sustainability in our courses and disciplines
Key concepts of sustainability in our courses and disciplinesKey concepts of sustainability in our courses and disciplines
Key concepts of sustainability in our courses and disciplinesSERC at Carleton College
 
Creativity across the College
Creativity across the CollegeCreativity across the College
Creativity across the CollegeTania Sterling
 
LAGOS STATE POLYTECHNIC JOURNAL
LAGOS STATE POLYTECHNIC JOURNALLAGOS STATE POLYTECHNIC JOURNAL
LAGOS STATE POLYTECHNIC JOURNALBABATUNDE OLONADE
 
Formato Sena En Ingles Equipo 1
Formato Sena En Ingles Equipo 1Formato Sena En Ingles Equipo 1
Formato Sena En Ingles Equipo 1Jeison Hurtado
 
innovation.pptx
innovation.pptxinnovation.pptx
innovation.pptxMimayLim1
 
Moodle Generating Science Inquiry Activities - Dr. Mingming Diao
Moodle Generating Science Inquiry Activities - Dr. Mingming DiaoMoodle Generating Science Inquiry Activities - Dr. Mingming Diao
Moodle Generating Science Inquiry Activities - Dr. Mingming DiaoMoodlemootAU2014
 
Design, deliver, achieve results, Course Roadmap Hope Windle
Design, deliver, achieve results, Course Roadmap Hope Windle Design, deliver, achieve results, Course Roadmap Hope Windle
Design, deliver, achieve results, Course Roadmap Hope Windle windleh
 
Exploring a future focussed framework for institutional digital transformation
Exploring a future focussed framework for institutional digital transformationExploring a future focussed framework for institutional digital transformation
Exploring a future focussed framework for institutional digital transformationUniversity of Newcastle, NSW.
 
RoboESL_Project_Genova-v5t_TrainingCourse_170919
RoboESL_Project_Genova-v5t_TrainingCourse_170919RoboESL_Project_Genova-v5t_TrainingCourse_170919
RoboESL_Project_Genova-v5t_TrainingCourse_170919Tassos Karampinis
 
Creating a Thriving Workplace: A conversation about the successes and challen...
Creating a Thriving Workplace: A conversation about the successes and challen...Creating a Thriving Workplace: A conversation about the successes and challen...
Creating a Thriving Workplace: A conversation about the successes and challen...CICoEPilot
 
The Modern Face of Engineering Education: Tools to Build the Next Generation ...
The Modern Face of Engineering Education: Tools to Build the Next Generation ...The Modern Face of Engineering Education: Tools to Build the Next Generation ...
The Modern Face of Engineering Education: Tools to Build the Next Generation ...Michael Klopfer
 
K C4 A4 4 6th Grade Udl
K C4 A4 4 6th Grade UdlK C4 A4 4 6th Grade Udl
K C4 A4 4 6th Grade Udlguest36b52f
 

Similar to Include2011 ntust (20)

Differentiated Instruction
Differentiated InstructionDifferentiated Instruction
Differentiated Instruction
 
STEM / STEAM - integrating into a master's program
STEM / STEAM - integrating into a master's program STEM / STEAM - integrating into a master's program
STEM / STEAM - integrating into a master's program
 
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
 
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-EdisiProduct-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi
Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi
 
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
202-Product-Design-and-Development-Karl-T.-Ulrich-Steven-D.-Eppinger-Edisi-6-...
 
Webquest Template0
Webquest Template0Webquest Template0
Webquest Template0
 
Hope sos project 9-10
Hope   sos project 9-10Hope   sos project 9-10
Hope sos project 9-10
 
Key concepts of sustainability in our courses and disciplines
Key concepts of sustainability in our courses and disciplinesKey concepts of sustainability in our courses and disciplines
Key concepts of sustainability in our courses and disciplines
 
Minimalism In A Nutshell
Minimalism In A NutshellMinimalism In A Nutshell
Minimalism In A Nutshell
 
Creativity across the College
Creativity across the CollegeCreativity across the College
Creativity across the College
 
LAGOS STATE POLYTECHNIC JOURNAL
LAGOS STATE POLYTECHNIC JOURNALLAGOS STATE POLYTECHNIC JOURNAL
LAGOS STATE POLYTECHNIC JOURNAL
 
Formato Sena En Ingles Equipo 1
Formato Sena En Ingles Equipo 1Formato Sena En Ingles Equipo 1
Formato Sena En Ingles Equipo 1
 
innovation.pptx
innovation.pptxinnovation.pptx
innovation.pptx
 
Moodle Generating Science Inquiry Activities - Dr. Mingming Diao
Moodle Generating Science Inquiry Activities - Dr. Mingming DiaoMoodle Generating Science Inquiry Activities - Dr. Mingming Diao
Moodle Generating Science Inquiry Activities - Dr. Mingming Diao
 
Design, deliver, achieve results, Course Roadmap Hope Windle
Design, deliver, achieve results, Course Roadmap Hope Windle Design, deliver, achieve results, Course Roadmap Hope Windle
Design, deliver, achieve results, Course Roadmap Hope Windle
 
Exploring a future focussed framework for institutional digital transformation
Exploring a future focussed framework for institutional digital transformationExploring a future focussed framework for institutional digital transformation
Exploring a future focussed framework for institutional digital transformation
 
RoboESL_Project_Genova-v5t_TrainingCourse_170919
RoboESL_Project_Genova-v5t_TrainingCourse_170919RoboESL_Project_Genova-v5t_TrainingCourse_170919
RoboESL_Project_Genova-v5t_TrainingCourse_170919
 
Creating a Thriving Workplace: A conversation about the successes and challen...
Creating a Thriving Workplace: A conversation about the successes and challen...Creating a Thriving Workplace: A conversation about the successes and challen...
Creating a Thriving Workplace: A conversation about the successes and challen...
 
The Modern Face of Engineering Education: Tools to Build the Next Generation ...
The Modern Face of Engineering Education: Tools to Build the Next Generation ...The Modern Face of Engineering Education: Tools to Build the Next Generation ...
The Modern Face of Engineering Education: Tools to Build the Next Generation ...
 
K C4 A4 4 6th Grade Udl
K C4 A4 4 6th Grade UdlK C4 A4 4 6th Grade Udl
K C4 A4 4 6th Grade Udl
 

More from Design Center for Global Needs, San Francisco State University (10)

Design for All : A publication of Design For All Institute of India
Design for All : A publication of Design For All Institute of IndiaDesign for All : A publication of Design For All Institute of India
Design for All : A publication of Design For All Institute of India
 
Emerging Design Symposium
Emerging Design SymposiumEmerging Design Symposium
Emerging Design Symposium
 
Design to live ulm2-april5,2011
Design to live   ulm2-april5,2011Design to live   ulm2-april5,2011
Design to live ulm2-april5,2011
 
Emerging designsymposium ept50th
Emerging designsymposium ept50thEmerging designsymposium ept50th
Emerging designsymposium ept50th
 
Iaud ud hitachi.2010
Iaud ud hitachi.2010Iaud ud hitachi.2010
Iaud ud hitachi.2010
 
Isu college of design - sustaining respdesign-2-4-2009
Isu college of design - sustaining respdesign-2-4-2009Isu college of design - sustaining respdesign-2-4-2009
Isu college of design - sustaining respdesign-2-4-2009
 
Quotes 2005 dai 50th design symp
Quotes 2005 dai 50th design sympQuotes 2005 dai 50th design symp
Quotes 2005 dai 50th design symp
 
Ud2002 educ round
Ud2002 educ roundUd2002 educ round
Ud2002 educ round
 
Ud2002 yokohama
Ud2002 yokohamaUd2002 yokohama
Ud2002 yokohama
 
Usp2003 ud sfsu
Usp2003 ud sfsuUsp2003 ud sfsu
Usp2003 ud sfsu
 

Include2011 ntust

  • 1. Ricardo Gomes, Professor and Chair, Design and Industry Department Inclusive  Table/Bench  Design   Workshop  for  the     Na;onal  Taiwan  University   of  Science  and  Technology     (NTUST)  Campus  Landscape   Ricardo  Gomes,  Professor  and  Chair   Design  and  Industry  Department                                 ricgomes@sfsu.edu    
  • 2. Ricardo Gomes, Professor and Chair, Design and Industry Department Abstract   The  case  study  project  documents  the   development  and  implementaGon  of  an   intensive  2-­‐week  Universal  Design   Bench/SeaGng  Design  Workshop  that   was  conducted  in  the  College  of  Design   at  Na;onal  Taiwan  University  of  Science   and  Technology  (NTUST).     The  workshop  highlights  the  teaching   methodologies  and  techniques  that  were   uGlized  in  facilitaGng  language  and   cultural  differences  in  uGlizing  the  NTUST   campus  as  a  case  study  in  creaGng   universal  design  concepts  for  an   inclusive  environmental  landscape.    
  • 3. Ricardo Gomes, Professor and Chair, Design and Industry Department Introduc;on   This  year  2010  will  mark  and  important   milestone  celebraGon  of  the  20th  Anniversary   of  the  landmark  passage  of  the     Americans  with  Disabili;es  Act  (ADA)     in  1990,  one  of  the  USA’s  premier  civil  rights   laws.     The  Landscapes  for  All  project,  started  in  the   early  1990’s  on  the  San  Francisco  State   University  campus,  aimed  to  quesGon  the   status  quo  of  disabled  accessibility  standards.  
  • 4. Ricardo Gomes, Professor and Chair, Design and Industry Department Tex The  Open  Bench     The  Universal  Sea;ng  Design   Studio  is  part  of  SFSU’s  ongoing   process  to  maintain  a  sustainable   &  accessible  campus   The  Open  Bench  is  an  answer   to  the  constraints  of  tradiGonal   fixed  benches.  
  • 5. Ricardo Gomes, Professor and Chair, Design and Industry Department Tex My  Table  2   My  Table  2  is  designed  to  be  easily  adjustable     using  an  electrical  motor  powered  by  solar  energy.    
  • 6. Ricardo Gomes, Professor and Chair, Design and Industry Department Workshop   Methodology,   Development  Process   and  Ac;vity  Modules     The  Workshop  Objec;ves  were  to   implement  universal  design  concepts   and  applicaGons  through  the   introducGon  of  an  “in-­‐situ”  case  study   project  that  uGlized  the  NTUST  campus   environment  in  designing  an  Inclusive  &   Sustainable  Bench  Design  for  NTUST   Accessible  Landscape.  
  • 7. Ricardo Gomes, Professor and Chair, Design and Industry Department The  “CharreVe-­‐like”  Workshop     consisted  of  24  undergraduate  and   graduate  product  design  students  that   were  grouped  into  Teams  of  3  students.   The  contact  hours  were  from  9:30  AM  –   4:30  PM,  Monday  –  Friday  for  a  total  of   60  contact  hours  for  the  2-­‐week  period.   Workshop   Methodology,   Development  Process   and  Ac;vity  Modules    
  • 8. Ricardo Gomes, Professor and Chair, Design and Industry Department              NTUST  Workshop  Format   •  DISCOVERY   •  OBSERVATION   •  UNDERSTANDING  (Empathy)   •  INTERPRETATION   •  VISUALIZATION   •  IMPLEMENTATION  (Rapid-­‐prototyping)   •  EVALUATION  (Feedback  &  ReflecGon)  
  • 9. Ricardo Gomes, Professor and Chair, Design and Industry Department              NTUST  Workshop  Format   The  Use  of:   1.  ParGcipatory  Peer-­‐supported  Group  AcGviGes  and  Exercises   2.  Role-­‐playing  Scenarios  helped  to  bridge  language  and  cultural   barriers,  as  well  as  sGmulate  acGve  and  engaged  project   research  and  exploraGon.   3.  Use  of  Personas  and  Scenarios  helped  to  formulate  and   develop  user  and  environmental  empathy  for  the  students.  
  • 10. Ricardo Gomes, Professor and Chair, Design and Industry Department Workshop  Curriculum  Procedures  and  Methodology   a.  Special  EdiGon  on  Asian  Universal  Design  Network  (AUDN)   Published  on  Newslefer  of  Design  for  All  InsGtute  of  India,   February  2009,  edited  by Mr.  Tony  KM  Chang,  CEO  of  Taiwan   Design  Center   b.   Universal  Design  in  2008  Taiwan  Expo   c.  Taiwan  Universal  Design  Award,  organized  by  Free  Universe   EducaGon  FoundaGon   d.  UD  Taipei  City  Explore  Team-­‐  UD  Taipei,  2008   Contact  and  Liaison  with  Taiwan  Design  Center  in  San  Francisco       and  Taipei,    Mr.  Yu  Hsiu,  Yang,  Director   Discovery  
  • 11. Ricardo Gomes, Professor and Chair, Design and Industry Department Workshop  Curriculum  Procedures  and  Methodology   UD  Taipei  City  Explore  Team  (2008)  
  • 12. Ricardo Gomes, Professor and Chair, Design and Industry Department    OBSERVATION/UNDERSTANDING/EMPATHY:      Visit  to  Taiwan  Design  Center  and  Universal  Design  SimulaGon  Lab  
  • 13. Ricardo Gomes, Professor and Chair, Design and Industry Department  UNDERSTANDING      is  the  first  and  primary   stage  that  we  encouraged   the  students  to  look  at  to   finding  the  problem,   understanding  the   problem  thru  discovery.     For pictures
  • 14. Ricardo Gomes, Professor and Chair, Design and Industry Department              NTUST  Workshop  Format   DISCOVER:   Ac;vity  #  1:  “How  did  we  get  so  much  stuff?”    “Break  the  Ice”  and  establish  a  casual,  interacGve,      posiGve  and  energeGc  tone  for  the  course  –  in  English!     Ac;vity  #  2:  Conduct  “Day-­‐in-­‐the-­‐Life”  Family  Persona   Group  Scenarios:   • A  trip  to  Shin  Kong  Mitsukoshi  Life  Square  shopping  mall     • A  Sightseeing  to  Yangming  Park  or  NaGonal  Park  Taipei     • A  trip  to  the  NaGonal  Palace  Museum     • A  trip  to  Miramar  Entertainment  Park   • A  trip  to  Taipei  Zoo     • A  trip  to  Taipei  Story  House                1.  Par;cipatory  Peer-­‐supported  Group  Ac;vi;es  and  Exercises  
  • 15. Ricardo Gomes, Professor and Chair, Design and Industry Department              Ac;vity  #  2:  Conduct  “Day-­‐in-­‐the-­‐Life”  Family  Persona   “A  Day  in  the  Life  Family  Scenario…June  30th,  2009”   1.  4-­‐6  Personas                                                                                                                                                                                                                   (20  students:  4  “Family”  Groups  of  5  family  member  Personas)   2.  AcGvity  Day:  7  AM  –  7  PM  (12  hours)   3.  Develop  an  AcGvity  or  “Event”  for  each  hour  of  the  day  relaGve     to  your  Family  AcGvity  (12  Hours=12  AcGviGes/”Scenarios”)   4.  Select  “Top  Ten”  AcGviGes   5.  Determine  what  is  the  three  (3)  “Easiest”  and  “Most  Difficult”   AcGviGes  for  the  Family  to  do  together   6.  Select  “Top  Three”  most    possible  “Inclusive”  AcGviGes/Tasks    and  how  they  may  be  facilitated   7.    Select  “Best”  AcGvity  and  Product  SoluGon  that  may  best   facilitate  this  AcGvity/FuncGon/Task  
  • 16. Ricardo Gomes, Professor and Chair, Design and Industry Department              Ac;vity  #  2:  Conduct  “Day-­‐in-­‐the-­‐Life”  Family  Persona   Infant 1 month to 1 year Yellow Toddler 1 year to 2 years Dark Blue Preschooler 2 years to 6 years Dark Green School age 6 years to 12 years Orange Adolescent 12years to 20 years Purple Young adult 20 years to 40 years Red Middle aged adult 40 years to 60 years Light Blue Young-old adult 60 years to 80 years Lime Old-old adult 80 years and beyond Magenta 1.  A  trip  to  Shin  Kong  Mitsukoshi  Life  Square  shopping  mall     2.  A  Sightseeing  to  Yangming  Park  or  NaGonal  Park  Taipei     3.  A  trip  to  the  NaGonal  Palace  Museum     4.  A  trip  to  Miramar  Entertainment  Park   5.  A  trip  to  Taipei  Zoo     6.  A  trip  to  Taipei  Story  House   Scenarios:  
  • 17. Ricardo Gomes, Professor and Chair, Design and Industry Department              Ac;vity  #  2:  Conduct  “Day-­‐in-­‐the-­‐Life”  Family  Persona   Family  Member  “Persona”  Iden;ty  Card   Students  should  rate  their  level  of  ability  with:     0=  Full  Ability/No  disability  5=  Severe  Impairment  
  • 18. Ricardo Gomes, Professor and Chair, Design and Industry Department              NTUST  Workshop  Format   PHASE    I:  OBSERVATION  (Empathy)                                                                                                                                                                                 Review  of  ExisGng  Campus  Public  SeaGng/Tables  Designs   PHASE  II:  VISUALIZATION  (Prototyping  SoluGon)                                                                                                                                                                             Inclusive  Table/Bench  Design  Concept   PHASE  III:  FEEDBACK  (ReflecGon  &  EvaluaGon  of  SoluGon)  
  • 19. Ricardo Gomes, Professor and Chair, Design and Industry Department DISCOVER-­‐OBSERVE-­‐UNDERSTANDING-­‐INTERPRETATION:     PHASE    I:           OBSERVATION  (Empathy)                                                                                                                                                                                 Review  of  ExisGng   Campus  Public  SeaGng/ Tables  Designs  
  • 20. Ricardo Gomes, Professor and Chair, Design and Industry Department OBSERVATION     is  the  second  stage  that  we   have  the  students  employ     aver  they  have  established  a   clear  understanding  of  the   problem.  ObservaGon  can  be   done  in  a  variety  of  manners   and  approaches  such  as:     •     arGfacts  reviews   •     looking  at  the  exisGng  market     •     looking  at  the  user  profile   •     site  observaGon   •     user  observaGon   •     media  documentaGon   •     interview   •     shadowing   For pictures
  • 21. Ricardo Gomes, Professor and Chair, Design and Industry Department              3.  Use  of  Personas  and  Scenarios  helped  to  formulate  and  develop      user  and  environmental  empathy  for  the  students.  
  • 22. Ricardo Gomes, Professor and Chair, Design and Industry Department INTERPRETING     is  the  third  stage  which  will     be  translaGng  the  research   data,  realizing  they  are  not     the  experts  and  they  need  to   be  very  narraGve  and   interpretaGve  and  in  their     own  words  understand  the   situaGon.   For pictures
  • 23. Ricardo Gomes, Professor and Chair, Design and Industry Department PHASE  II:   VISUALIZATION   (Prototyping  SoluGon)                                                                                                                                                                             Inclusive  Table/Bench   Design  Concept   Prototyping  SoluGon                                                                                                                                                                   Inclusive  Table/Bench  Design  Concept  
  • 24. Ricardo Gomes, Professor and Chair, Design and Industry Department VISUALIZING/REALIZING     Once  they  have  established     all  of  these  areas,  then  at       that  Gme  can  they  begin  to   start  to  visualize,  realizing     their  design  idea,  their     design  approach  through   conceptualizaGon  and     soluGon  development.   For pictures
  • 25. Ricardo Gomes, Professor and Chair, Design and Industry Department EVALUATING  &  REFINING     is  that  tesGng  and  refining   process  of  design  that  is   paramount.  The  whole  design   problem  solving  process     must  engage  in  the  tesGng     and  refinement  of  design   soluGons.  
  • 26. Ricardo Gomes, Professor and Chair, Design and Industry Department EVALUATING  &  REFINING     is  that  tesGng  and  refining   process  of  design  that  is   paramount.  The  whole  design   problem  solving  process     must  engage  in  the  tesGng     and  refinement  of  design   soluGons.  
  • 27. Ricardo Gomes, Professor and Chair, Design and Industry Department EVALUATING  &  REFINING     is  that  tesGng  and  refining   process  of  design  that  is   paramount.  The  whole  design   problem  solving  process     must  engage  in  the  tesGng     and  refinement  of  design   soluGons.  
  • 28. Ricardo Gomes, Professor and Chair, Design and Industry Department              2.    Role-­‐playing  Scenarios  helped  to  bridge  language  and      cultural  barriers,  as  well  as  s;mulate  ac;ve  and  engaged      project  research  and  explora;on..  
  • 29. Ricardo Gomes, Professor and Chair, Design and Industry Department Pictures here Pictures here Title IMPLEMENTATION     is  the  final  stage  in  area   number  six  would  be  the   implementaGon  stage:     the  tangible  soluGon.    
  • 30. Ricardo Gomes, Professor and Chair, Design and Industry Department IMPLEMENTATION     is  the  final  stage  in  area   number  six  would  be  the   implementaGon  stage:     the  tangible  soluGon.    
  • 31. Ricardo Gomes, Professor and Chair, Design and Industry Department IMPLEMENTATION     is  the  final  stage  in  area   number  six  would  be  the   implementaGon  stage:     the  tangible  soluGon.    
  • 32. Ricardo Gomes, Professor and Chair, Design and Industry Department ReflecGon  &  EvaluaGon   PHASE  III:     FEEDBACK    
  • 33. Ricardo Gomes, Professor and Chair, Design and Industry Department Title Pictures here Pictures here Title Overview  of  the  works  from      Universal  Design  Workshop  at  the       Na;onal  Taiwan  University  of  Science  and  Technology     Machi  Sakata,  VisiGng  Scholar,  Japan  Patent  Office  
  • 34. Ricardo Gomes, Professor and Chair, Design and Industry Department Asia/U.S  Collabora;ve  and  Comparison   Ms.  Machi  Sakata  as  a  VisiGng  Scholar  in  the  Design  and   Industry  Department  at  SFSU  from  the  Japan  Patent   Office,  worked  on  the  development  of  a  new  guideline  /   checklist  for  Universal  Design  at  Chiba  University,  called   the  “C-­‐System.”  This  concept  was  iniGally  presented  at   the  InternaGonal  Conference  for  Universal  Design  2002,   Yokohama,  Japan.     “C-­‐System”  is  a  guideline  /  checklist  in  Universal  Design.   This  guideline  augmented  the  Seven  Principles,   advocated  by  R.  L.  Mace  of  the  Center  for  Universal   Design  at  North  Carolina  State  University.    
  • 35. Ricardo Gomes, Professor and Chair, Design and Industry Department Title Pictures here Matrix  of  C-­‐System  and  the  conceptual  models   •   Basic  Need   • Social  Need   • Comprehensive  Need   C-System
  • 36. Ricardo Gomes, Professor and Chair, Design and Industry Department Title Pictures here Matrix  of  C-­‐System  and  the  conceptual  models        Fascina;on  and  Affinity   C-System
  • 37. Ricardo Gomes, Professor and Chair, Design and Industry Department For pictures BASIC  NEED   •   Safety      Using  sov  material            to  prevent  injury     •   Understanding      Offering  lights  for            illuminaGng  area      
  • 38. Ricardo Gomes, Professor and Chair, Design and Industry Department  Easy  to  move  or  extend   For pictures
  • 39. Ricardo Gomes, Professor and Chair, Design and Industry Department Title Pictures here •   Offering  areas  for  easily  gripping  table          and  seaGng  surfaces   • Offering  seats  in  the  several        different  heights   Feature  of  Body  
  • 40. Ricardo Gomes, Professor and Chair, Design and Industry Department Conclusion  &  Post-­‐Workshop   Compara;ve  Review     Although  the  NTUST  UD  Workshop  was  only  for  two   weeks,  compared  to  a  similar  five  week  class  conducted   at  San  Francisco  State  University  in  the  Summer  of  2007,   the  final  results  from  the  NTUST  Workshop  proved  to  be   more  producGve  and  comprehensive.    
  • 41. Ricardo Gomes, Professor and Chair, Design and Industry Department Acknowledgements  &  Credits   •   Na;onal  Taiwan  University  of  Science  and  Technology  (NTUST)          College  of  Design,  Department  of  Industrial  and  Commercial          Design,  Professor  Pin-­‐Chang  Lin  and  Professor  Jeng-­‐Neng    Fan   •   NTUST  DT2614  Prac;ce  of  Product  Design  Students,                                                                  UD  Workshop,  Summer2009   •   Accessible  Landscapes:  Designing  for  Inclusion,  San  Francisco          State  University,  Phil  Evans,  Director,  Campus  Buildings  &          Grounds,  hfp://plopws.sfsu.edu/accessible_landscape/design_book.html     •   SFSU  Design  &  Industry  Universal  Sea;ng  Design  Studio  Students          (1998  –  2007)   • Ms.  Machi  Sakata,  SFSU  VisiGng  Scholar,  Japan  Patent  Office  
  • 42. Ricardo Gomes, Professor and Chair, Design and Industry Department THANK  YOU   Ricardo  Gomes,  Professor  and  Chair   Design  and  Industry  Department                                 ricgomes@sfsu.edu