+ Design Basics
Nashville Software School
Innovative Bootcamp program designed to take you from novice to
developer in six months of intensive training and mentoring followed by
real project work as an apprentice programmer.
Thinking: Nashville B-Cycle
What did you learn from your user research?
Who is a B-Cycle user?
What would you do to make things better?
How would you do it?
For your web sites
+ It all boils down to…
Take a deep breath. Step back from your site/app. Walk around the
block. Get some sleep.
Look at what your site/app from your Persona’s eyes – not yours.
Are the elements in the page nicely laid out in an organized pattern?
Are the elements consistent across your site?
If you introduced something new and original, did you give the user
clues as to how it works?
Is there a way for your users to get out of a sticky situation?
Is content grouped together logically on your pages?
Is the text easy to read?
Is it easy to spot the emphasized elements on a page or are there so
many colors it’s hard to see?
Are your pages crowded? Could there be more space between
Now put it in front of someone else and see if they can use it.
A List Apart
Fast Co Design
UX Pond Acute Search
UX Stack Exchange
Hongkiat.com(Starter Kits for
+ More Resources
Don’t Make Me Think, by Steve Krug
Design of Everyday Things, by Don Norman
Steal Like an Artist, by Austin Kleon
About Face 3: The Essentials of Interaction
Design by Alan Cooper
Design Is a Job, Mike Monteiro
+ Good Design is
+ Ten Interactive Design Rules to
Design for Users
Follow the Grid
Recognition Rather than Recall
Law of Proximity
Color & Contrast
Type (Fonts) Matter
White Space is Your Friend
Consistency & Standards
Test. Test Again
Steal Like an Artist*
* I did – that’s a title of a book by Austin Kleon