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Invisible Buildings… …  & how it came about Richard Vahrman
A Little Background
Games and particularly  the Treasure Hunt
CA Lullingstone and some luck
Time Team
Story 1 – Metal Detectors
Story 2 - GeoFizz
Story 3 – the Dig
Story 4 – Finding the Plot
Story 5 – Hey Presto
Story in Reverse - 1
Reverse 2 – Create the Bits
Reverse 3 – Create the GeoFizz
Reverse 4 – Working with Maps
Trenches – a war game or not?
Your History
A Narrative
Outdoors. Is it better?
Practicalities of Phones/Tablets
A toolkit

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Invisible buildings bu 2011

Editor's Notes

  1. Use of real finds and junk Children indoors will see finds as they come in Look in catalogue to find whether Roman/Ancient Briton or something else Something about the junk – what it will tell someone in the future about us
  2. Geo-physics – shows what is underground by measuring changes in soil conditions e.g. resistance We will build a machine to attach to phone We will be going out to play this too Compare with aerial photos and other outward signs We end up with a building floor plan – what might that indicate
  3. Take the floor plan Decide which are going to be the points where we dig Go outside and mark up points for digging Also put the plan into our art program