catalog 2011/2012                    ™
At Comfy™ we believe in challenging a child’s    natural-born curiosity to fulfilling his utmost    potential, enabling hi...
ContentsComfy™ 3C Developmental Cycle®                   4iCam                                             6Plug ‘n Play P...
Comfy™ Pedagogical House (CPH)                                                    Comfy™ Pedagogical House (CPH) is the re...
Parents’ role in maximizingthe Comfy™ 3C System                                                                           ...
First learning in motion game consolesystem for your child                        FEATURES                        l   Spec...
The iCam game console offers your child a fun learning in motion experience.With 10 active learning games your child can p...
PLUG ’n PLAY PHONEInteractive PC Phone              FEATURES              l   Interactive voice recognition              l...
The Plug ‘n Play Phone is a fun, innovative, interactiveproduct based on sound recognition technology. Speciallydesigned f...
Safe TV remote for kids             FEATURES             l   Easy to program your child’s favorite channels             l	...
Easy set-up, soft buttons and durability make theiMote both kid-friendly and parent-friendly. Selectand program 5 safe TV ...
First keyboard learning systemThe EASY PC is an educational andentertaining system which opens up a wholenew world of fun ...
Growing and developing with the       Easy PC System                               First Steps CD                         ...
MyINTERMEDIATE  AGES1-3                        Home     “My Home” is full of songs and fun surprises that help your     ch...
INTERMEDIATE                     AGES                    1-3Licensed Product                   “BabyTV™ – Interact, Play &...
BirthdayADVANCEDAGES1-3                   Party    “Birthday Party” is a wonderful way for your child to attain concepts  ...
BEGINNERAGES3-5          Adventure           in Numberland   “Adventure in Numberland” introduces children to basic math  ...
Joy of BEGINNER  AGES 3-5                         Music     “Joy of Music” allows your child to actively participate in co...
TimeINTERMEDIATE  AGES 3-5                         Travel     “Time Travel” introduces your child to a whole new universe ...
ADVANCEDAGES3-5                         Online Adventures        In “Online Adventures”, children enter fascinating advent...
Special Needs                                                                 The Comfy™ Keyboard System has been tested  ...
Software Language Availability                    Available for sale      New                           AGES 1-3      BEGI...
AGES 3-5            BEGINNER                                     INTERMEDIATE                 ADVANCEDWorld of   Joy of Mu...
The Comfyland Experience™ is designed                                               to provide a complete solution for    ...
Specially Designed 3 Activity Corners             Senses Corner          Play, experience,        and learn through the   ...
Comfyland Experience’s Target Audience     Our unique approach offers a wide range of     attractions that appeal to each ...
The Comfy™ Themecoming to life…The whole visual and graphicenvironment of the ComfylandExperience is taken from the vivida...
Comfyland Experience Sizes                                        LARGE                                        Product Siz...
Comfyland Experience - Worldwide Locations                          Europe Croatia                                 Germany...
Comfy™ Retail-tainmentRetail-tainment is all about adding an element of entertainment to the retail sectorshopping experie...
Comfyland Experience in-store attractionOur in-house design team is ready to custom plan and theme any of theseproducts to...
SMART GAMES FOR SMART KIDS              Comfy Inc.       280 North Midland Ave.              Building K    Saddle Brook, N...
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Comfy Product Line Catalog 2011

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Comfy Product Line Catalog 2011

  1. 1. catalog 2011/2012 ™
  2. 2. At Comfy™ we believe in challenging a child’s natural-born curiosity to fulfilling his utmost potential, enabling him to develop new learning skills and self-confidence through fun play. Comfy™ Pedagogical House (CPH)2
  3. 3. ContentsComfy™ 3C Developmental Cycle® 4iCam 6Plug ‘n Play PC Phone 8iMote 10Easy PC Learning System 12Easy PC Software 14Special Needs 21Software Language Availability 22Comfy™ Edutainment Centers 24Comfy™ Retail-tainment 30Selected AwardsComfy™ is proud to be the recipient of the below selected and respected awards. Weconsider these awards as great achievements and are highly inspired by them. We wouldlike to thank our partners for their continued support, and we commit to maintaining our highquality standards in the future. 3
  4. 4. Comfy™ Pedagogical House (CPH) Comfy™ Pedagogical House (CPH) is the research and development arm of Comfy™ responsible for accumulating all knowledge and information, identifying latest trends in child-development and learning processes, and translating them into interactive fun-learning products. CPH activities include research and field-testing, involving many experts from various fields, that together form the wide knowledge base for Comfy’s™ activities. CPH is the developer of Comfy’s™ unique 3C Developmental Cycle® to leverage child curiosity, while promoting and maximizing effective learning.Introducing the Comfy™ 3C Developmental Cycle®The immediate effect that is seen when watching a child play with the Comfy™ system is the magicsparkle in his eyes lighting up his whole face. This is what we refer to as “Comfy’s™ Magic Effect”. Thismagical effect is created by the combination ofCuriosity + Challenge + Confidence = 3C Developmental Cycle® ChallengeCuriosity Providing children with age/ developmental appropriate, rich and fun content motivates and A child is born with natural inspires them to utilise their curiosity. At Comfy™, we capabilities to the fullest. CPH expose young minds to a rich has developed a line of software interactive environment in order titles, including 6 different levels to leverage their natural–born of difficulty, developing motor curiosity and take them through skills, emotional intelligence, a journey of learning through creative thinking, vocabulary and Confidence play and exploration, enabling the much more. development of new skills and thought-patterns. The Comfy™ system develops self-confidence by enabling children to play independently by controlling activities as active participants rather than passive ones. Acquiring this sense of control improves confidence and self-esteem and is the basis for building a positive and stable personality, as well as healthy relationships.4
  5. 5. Parents’ role in maximizingthe Comfy™ 3C System Choosing theSharing quality time right softwaretogether content Our extensive range of software titles,Comfy™ brings parents and children with different age/developmentaltogether when playing and sharing levels, enables parents to carefullyfun educational moments adjust the right content for theirtogether. Parent or child can child at each stage.stop the activity at any timeby pressing the “pause”key and discuss/explainthe shown content, todeepen the child’sunderstanding.RelatingComfy’s™contents to real life Teaching moreAs the Comfy™ software content presents day-to-day situations, languagesparents can project those rituals to their family’s life, helping their The Comfy™ System includes up to 20child to accept and understand these activities and find them more additional languages, enabling switchingenjoyable. from one language to another – learning new words in different languages. 5
  6. 6. First learning in motion game consolesystem for your child FEATURES l Specially designed controllers for active learning. l Learn spelling, nature and math while moving and having fun! l Multi level activities- progress at your own pace. l 10 educational and fun activities.6
  7. 7. The iCam game console offers your child a fun learning in motion experience.With 10 active learning games your child can play and learn: Numbers, Spelling, Nature, Recycling, andmuch more.The iCam is specially designed for children between the ages 4-8.The iCam comes with two “magic wand” controllers, a steering wheel, a specially designed web-cam andour “Move and Groove” CD containing 10 learning in motion games.The game has three difficulty levels enabling the child to progress at his own pace while copingwith gradually increasing challenges. As the level of difficulty increases, so does the demand forperseverance, coordination, timing, and thinking increase in relation to the events that occur on thescreen. 7
  8. 8. PLUG ’n PLAY PHONEInteractive PC Phone FEATURES l Interactive voice recognition l On-screen characters react to your child’s voice l 36 educational & fun activities l 3 levels of fun that grow with your child Language availability More languages will be available soon.8
  9. 9. The Plug ‘n Play Phone is a fun, innovative, interactiveproduct based on sound recognition technology. Speciallydesigned for pre-school children, the Plug ‘n Play phoneoffers entertaining content that develops a child’simagination, listening and conversational skills. By speakingdirectly into the handset, children actually interact withon-screen characters and influence what takes place onthe screen. The charming Comfyland characters respondand react to your child’s voice, drawing him into theadventure! 9
  10. 10. Safe TV remote for kids FEATURES l Easy to program your child’s favorite channels l You select 5 safe TV channels – all others are blocked l Independence for kids, peace of mind for parents l Includes 100+ TV channel logo stickers to choose from10
  11. 11. Easy set-up, soft buttons and durability make theiMote both kid-friendly and parent-friendly. Selectand program 5 safe TV channels you want your childto be able to watch, and all others will automaticallybe blocked. More than 100 colorful stickers includingthe logos of popular TV channels make it easy tocustomize the iMote for your child. Kids can only turnon the TV channels that you’ve already approved, sothat they can watch their favorite shows without helpfrom you… fostering independence and confidence.The iMote will be a family’s best friend! SAFE TV FOR KIDS! These images are for illustration purposes only. 11
  12. 12. First keyboard learning systemThe EASY PC is an educational andentertaining system which opens up a wholenew world of fun and interactive adventures!Specially designed software offers multiplelevels of developmental learning that growwith your children, enabling them to have funand discover new and challenging skills attheir own pace.12
  13. 13. Growing and developing with the Easy PC System First Steps CD is included in the Easy PC Pack First StepsAGES1-3 My Let’s Baby Home Imagine TV Birthday Christmas Party in Comfyland Joy of Adventure in World of Music Numberland ColorsAGES3-5 Animal Time My World Travel Neighborhood Online Adventures 13
  14. 14. MyINTERMEDIATE AGES1-3 Home “My Home” is full of songs and fun surprises that help your child learn about the advantages of being neat and tidy, weather appropriate dress, and object recognition. Your child will enjoy exploring the home environment with Didi, a cute 3 year old girl and her friends, as they play ‘hide and seek’ and enjoy the many fun, exciting activities across 3 levels of interactivity. Q Home Environment Q Creative Thinking Q Vocabulary Skills Q Cause and Effect Q Comparative Concepts Let’sINTERMEDIATE AGES 1-3 Imagine “Let’s Imagine” offers toddlers hours of delight while developing creative skills. Your child will explore a variety of fun, new learning experiences through color graphics and animated pictures! Enter the imaginative and creative world of Didi and Boo. Experience activities that stimulate visual development while encouraging auditory skills across 3 levels of interactivity! Q Thinking Skills Q Language Skills Q Vocabulary Skills Q Cause and Effect Q Problem Solving 14
  15. 15. INTERMEDIATE AGES 1-3Licensed Product “BabyTV™ – Interact, Play & learn” is a wonderful, interactive game based on BabyTV™, the first TV channel dedicated to infants and toddlers. Their famous characters lead fun activities that are designed to promote development and interaction. BabyTV™ offers you and your baby the opportunity to interact and play with your favorite BabyTV™ characters, while developing early learning and communication skills. Q Creative Thinking Q Vocabulary Skills Q Conversational Skills Q Interaction Skills Q Problem Solving www.babytvchannel.com 15
  16. 16. BirthdayADVANCEDAGES1-3 Party “Birthday Party” is a wonderful way for your child to attain concepts in social interaction through fun and charming interactive stories. Characters meet at Feely›s birthday party, make new friends and share adventures. Feely’s birthday party is an imaginative journey of storytelling and self-expression. Your child will hear Snaily tell of his first day as a mailman while Comfy & Jumpy describe their visit to the zoo. Q Social Skills Q Listening Skills Q Self Expression Q Colors & Numbers Q Self Confidence ChristmasADVANCEDAGES1-3 in Comfyland “Christmas in Comfyland” provides your child with an educational and entertaining experience as the Comfyland characters prepare for the fun and joy of getting ready for Christmas. Experience the joys of Christmas as Comfy and his friends prepare for holiday celebrations and invite others to join in the holiday spirit. Make the most special time of the year even more special! Q Listening Skills Q Social Skills Q Self-Confidence Q Perseverance Q Self-Control 16
  17. 17. BEGINNERAGES3-5 Adventure in Numberland “Adventure in Numberland” introduces children to basic math concepts, such as identifying numbers and counting, in a fun entertaining way that strengthens their cognitive and motor skills. Enter the wonderful world of numbers where your child’s favorite Comfyland friends go on fascinating adventures of color, movement, and sound with wonderful animated numbers. Q Problem Solving Q Math Concepts Q Basic Addition Q Basic Subtraction Q Cognitive Skills WorldBEGINNERAGES3-5 of Colors Introduce your child to the wonderful world of colors through fun, interactive stories. While helping Jumpy find his lost bone, your child will learn how to name colors, compare objects and match colors to specific objects. “World of Colors” is ideal for children who are just beginning to learn about colors. Children learn through fun, interactive stories that make play an enriching and inspiring experience. Q Color Recognition Q Object Identification Q Spatial Orientation Q Problem Solving Q Comparison Skills 17
  18. 18. Joy of BEGINNER AGES 3-5 Music “Joy of Music” allows your child to actively participate in concert rehearsals with Fifi Flute, Tempo Trumpet, Boom-Boom Drum, and Mano Piano. These charming instruments interact with Comfyland characters to introduce your child to the wonderful world of music. Through fun activities with animated instruments, your child will become familiar with musical concepts, build awareness of harmony and improve overall motor and auditory skills. Q Musical Concepts Q Instrument Names Q Harmonics Q Self-Confidence Q Self-Control AnimalINTERMEDIATE AGES3-5 World “Animal World” is an enriching experience where your child develops cognitive, emotional, language, and creative skills through challenging stories, games, art, and music. In “Animal World” your child will have fun exploring Earth, Forest, Water, and Snow environments through magical, interactive activities! Q Creative Thinking Q Vocabulary Skills Q Art Techniques Q Sound Recognition Q Shapes & Numbers 18
  19. 19. TimeINTERMEDIATE AGES 3-5 Travel “Time Travel” introduces your child to a whole new universe by presenting different cultures and eras of the past and future through interesting stories, games, art, and musical activities. Travel through time with Comfy and his friends to learn about the world of dinosaurs, the habits of prehistoric man, the traditions of native Indians, and the characteristics of our universe. Q Vocabulary Skills Q Creative Skills Q Art Techniques Q Decision Making Q Qualitative Concepts MyINTERMEDIATE AGES3-5 Neighborhood “My Neighborhood” introduces children to comfyland›s lively neighborhood and is an entertaining way to strengthen self-awareness and develop cognitive, social and emotional skills. Together with Comfy and his friends, your child will discover facts about his home, visit friendly neighbors, play at the playground and learn to drive various vehicles by following directions. Q Classification Skills Q Abstract Thought Q Vocabulary Skills Q Decision-Making Q Creative Thinking 19
  20. 20. ADVANCEDAGES3-5 Online Adventures In “Online Adventures”, children enter fascinating adventures and magical surfing experiences on the internet, accompanied by their friends from Comfyland. In their online adventures children will be using Comfynet™, Comfy’s™ unique toddlers virtual playground. Children will find a wide range of unique and interactive internet activities across various content worlds. Content is updated continually by events, time and place, connecting your child to real events in real time. Comfynet™ enables young explorers to experience content- rich, independent online adventures in a safe, fun, interactive internet environment. Experience the internet safely 20
  21. 21. Special Needs The Comfy™ Keyboard System has been tested in kindergartens and schools for children with special needs including children with intellectual and developmental disabilities, children with autism spectrum and pervasive developmental disorders (ASD & PDD), children with speech and language impairment, children who are developmentally delayed, and children with learning disabilities. The test was directly supervised by highly qualified experts in the field: occupational therapists, speech and language therapists, psychologists, psychiatrists, teachers, and others. The unanimous feedback from these professionals is that the Comfy™ Keyboard System is very suitable for children with special needs, and can contribute to their development.Comfy™ Keyboard System and software has received the Able Play Seal of Approval. An Able Play rating is asnapshot of a toy’s appropriateness for children with special needs (www.ableplay.org).About Able Play:AblePlay™, developed by the National Lekotek Center, the leading nonprofit authority on play for children withdisabilities provides parents and the professionals who work with them, access to the most useful, product-specificinformation about the top play and learning products and toys for children with disabilities. 21
  22. 22. Software Language Availability Available for sale New AGES 1-3 BEGINNER INTERMEDIATE ADVANCED First My Home Let’s Imagine Baby TV Birthday Party Christmas Steps in Comfyland22
  23. 23. AGES 3-5 BEGINNER INTERMEDIATE ADVANCEDWorld of Joy of Music Adventure Animal World Time Travel My OnlineColors in Numberland Neighborhood Adventures ICAM 23
  24. 24. The Comfyland Experience™ is designed to provide a complete solution for Comfy™ toddlers, as young as 12 months, in Family Entertainment Centers or as a stand alone venue, by creating a unique educational Edutainment oriented toddlers’ play area, exposing them to age-appropriate activities in a dynamic Centers and safe surrounding. WINNER OF THE IAAPA IMPACT AWARDThe Comfyland Experience™ was designed by architect Zvi Tamari from Team Architects.The unique design is composed of 3 “C” shaped sections, each providing a different theme andcontent: the Senses Corner, the Music Corner, and the Cognitive Corner. They are arrayed ina maze- like structure, attracting the child to go through the different corners, and offering adynamic, mental and physical voyage of investigation and exploration.24
  25. 25. Specially Designed 3 Activity Corners Senses Corner Play, experience, and learn through the sensesThe first years of a child’s life are characterized by learning and exploring the world through the senses – sight, touch, smell, hearing and taste. These senses are the primary channels through which the child can gather and process information from the surrounding environment. In our Senses Corner each activity has been developed to focus on one or more of the senses (apart from taste) in an effort to reveal exciting Music Corner activities through exploration. Play, explore, and produce sounds. Listen and enjoy music In our Music Corner we expose children to different sound stimuli, which differ from one another in pitch, intensity and nuance, thereby developing their ability to distinguish between sounds. We challenge the child to explore various musical instruments and to understand the relationships between the various tunes and sounds. Cognitive Corner Play, think & develop varied cognitive skills In their early stages, children undergo significant cognitive developments such as learning to speak and using symbols for thinking. At a second stage they actively seek explanations related to the world around them. They start defining, remembering and classifying the vast amounts of information they receive, such as cause and effect, the way we learn and draw conclusions, and how we set our imagination free. At this stage fine and gross motor skills are greatly developed and enhanced. In our Cognitive Corner we have developed fun-filled activities and games that target this stage of development. 25
  26. 26. Comfyland Experience’s Target Audience Our unique approach offers a wide range of attractions that appeal to each child at every developmental stage from the age of 1-6 years old. Our varied activities enable each child to maximize their full potential and investigate the world around them in an exciting, fun and open- minded way. Comfyland Experience’s Target Markets Our major market has been Family Entertainment Centers (FECs) in over 20 countries world-wide. It is interesting to note all the additional venues enjoying this delightful product, such as: Hospitals, Museums, Shopping Centers, Fitness Clubs, and Retail Shops.26
  27. 27. The Comfy™ Themecoming to life…The whole visual and graphicenvironment of the ComfylandExperience is taken from the vividanimated world of Comfy™ EasyPC – our award winning interactivesystem - enabling children asyoung as 12 months, to enjoythe rich and exciting world ofcomputers, with Comfy’s™ friendlycharacters and motifs, presentedall around the activity center. 27
  28. 28. Comfyland Experience Sizes LARGE Product Size: 23’ X 31’= 713 square feet, 9.5m X 7.0m = 66.5 square meters Product ships in: 1-20’ FCL Product includes: 10 rounded walls 17 activity panels 1 Comfy Column (Computer Column) 1 Mirror Column 2 Comfy Cars 4 Easy PC Systems Cushions: 9 seat cushions, set of “numbers” cushions, 1 swing 4 19” LCD screens, 4 sets of speakers Required Peripheral Equipment (not included in the unit): 4 PCs Additional comments: Product comes disassembled and should be assembled at client’s location. MEDIUM Product Size: 22’ X 20’ = 440 square feet, 6.6m X 6.0m = 40 square meters Product ships in: 1-20’ FCL Product includes: 6 rounded walls 11 activity panels 1 Comfy Column (Computer Column) 1 Mirror Column 1 Comfy Car 3 Easy PC Systems Cushions: 6 seat cushions, set of “numbers” cushions 3 19” LCD screens, 3 sets of speakers Required Peripheral Equipment (not included in the unit): 3 PCs Additional comments: Product comes disassembled and should be assembled at client’s location. SMALL Product Size: 14.5’ X 13.5’ = 196 square feet, 4.4m X 4.1m = 18 square meters Product ships in: 1-20’ FCL Product includes: 4 rounded walls 9 activity panels 1 Comfy Column (Computer Column) 2 Easy PC Systems Cushions: 4 seat cushions 2 19” LCD screens, 2 sets of speakers Required Peripheral Equipment (not included in the unit): 2 PCs Additional comments: Product comes disassembled and should be assembled at client’s location.Product is completely modular and can be designed in any shape to fit into any available area.28
  29. 29. Comfyland Experience - Worldwide Locations Europe Croatia Germany Netherlands Russia Spain UK Ukraine Sweden NorthAmericaIndianaMassachusettsNorth Carolina AsiaTexasVirginia China Australia India Central Lebanon& South America JordanGuatemala KuwaitMexico Saudi ArabiaAruba TurkeyVenezuela United Arab Emirates Indonesia Philippines Hong Kong 29
  30. 30. Comfy™ Retail-tainmentRetail-tainment is all about adding an element of entertainment to the retail sectorshopping experience.Comfy™ specializes in offering retail-tainment to the young kids accompanying theirparents while they shop. We have designed an exclusive range of products andattractions for this 1-5 age group:Comfy™ Activity Korners Comfy™ Columns & Comfy™ Cars30
  31. 31. Comfyland Experience in-store attractionOur in-house design team is ready to custom plan and theme any of theseproducts to suit our customer’s special requirements. 31
  32. 32. SMART GAMES FOR SMART KIDS Comfy Inc. 280 North Midland Ave. Building K Saddle Brook, NJ 07663, USA Tel: +1-201-203-1031 Email: ofir@comfyland.comwww.comfyland.com

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