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1. GAME RULES
JEOPARDY FINAL ROUND
Causes of Characteristics of Images of Impact of War Misc.
War War War
100 100 100 100 100
200 200 200 200 200
300 300 300 300 300
400 400 400 400 400
500 500 500 500 500
19. Impact
- Jeopardy - 100
This country was blamed for the war –
and forced to pay reparations of $33
billion dollars.
20. Impact
Category D
- Jeopardy - 200
This is when a country mobilizes
all of their civilian and military
resources in order to obtain a
complete victory. The effort
completely changed America‟s
economy forever.
21. Impact
Category D
- Jeopardy - 300
This is the world the lowest
They were at organization
level of Sumerian society.
for peace that was developed as
a resultof the Treaty of
Some of them could
eventually buy their
Versailles.
freedom.
23. Impact
Category D
- Jeopardy - 500
The “idea” of remaining neutral.
Woodrow Wilson held this belief
in the beginning of the war.
Some say his decision not to stay
neutral changed American foreign
policy forever.
24. Miscellaneous - Jeopardy - 100
The event that “triggered”
the entire war, was the
assassination of…
25. Misc - Jeopardy - 200
This country withdrew from
the war because they could no
longer supply their troops.
26. Misc
- Jeopardy - 300
Before the war, Germany
thought this country was
Europe‟s biggest threat to
peace.
27. - Jeopardy -
DAILY DOUBLE
How much would you
like to bet?
28. Misc
Category E
- Jeopardy - 400
The main goal of Woodrow
Wilson‟s 14 Points was to
have a _______ and
________ peace.
29. Misc
Category E
- Jeopardy - 500
The original alliance of the
Triple Entente was made up
of France and what two
other countries?
30. - Jeopardy -
Welcome to
Jeopardy!
The fun and sneaky way to
review material for the
upcoming test!
31. - Jeopardy -
And now…
a brief introduction to the
RULES of the GAME…
32. - Jeopardy -
Each group must:
a) SIT TOGETHER, and
b) Designate a SPEAKER who
will respond to the prompts
(You may NOT change
speakers).
33. - Jeopardy -
The game consists of
FIVE categories,
each containing
FIVE questions
34. - Jeopardy -
Questions are randomly
arranged, NOT by degree of
difficulty
36. - Jeopardy -
Once the selected question
is posted on the screen,
the SPEAKER of the team
has 10 seconds to respond.
37. - Jeopardy -
The speaker may consult
with teammates before
responding
38. - Jeopardy -
During the game,
whispering is OK, but
LOUD talking and/or
disruptions DURING THE
GAME may result in point
loss for the entire team.
39. - Jeopardy -
The response should be
phrased in the FORM OF A
QUESTION.
(Words, phrases, and
statements – even if correct –
may be disqualified)
40. - Jeopardy -
A CORRECT ANSWER earns
the same number of points as
the number of teams
participating in the game.
For e.g., if there are 7 teams,
the correct answer = 7 points.
41. - Jeopardy -
If the speaker does not
respond correctly within 10
seconds, the question
passes on to the next team
speaker, who has 5
seconds to respond.
42. - Jeopardy -
The number of points for
the correct answer at this
stage are determined by the
number of teams preceding
the correct answer.
43. - Jeopardy -
Questions that are not
answered during the regular
round are thrown open to
the class – by a show of
hands – and the first
correct answer earns 1 point.
44. For
- Daily Double,
the
Jeopardy - the
speaker designates the
number of points – up to the
max. points earned by the
team. If correct, the team
earns the designated points;
if incorrect, they lose the
designated points.
45. - Jeopardy -
At the end of the game, teams are
ranked. The #1 team earns the
same number of points as the
number of teams. For e.g. 7 teams
= 7 points. Other teams also earn
points based on their ranking.
These points are added to your
test grade!
46. - Jeopardy -
Again, whispering is OK, but
remember, LOUD TALKING
and/or DISRUPTIONS
DURING THE GAME may
result in point loss for the
entire team.
47. - Jeopardy -
The judge‟s decisions are
FINAL and whining,
pouting, and/or complaints
will NOT BE
ENTERTAINED…