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Professor Irene C L Ng
Professor of Marketing Science, University of Exeter Business School
Visiting Research Fellow, University of Cambridge
Advanced Institute of Management (AIM) Research Service Fellow (UK)
The Future of (Co) Creating Value
The world before
 Products: domain of engineers, manufacturers, product
designers, IT/IS: cars, tractors, engines, equipment
 Services: domain of process, management, IT/IS: banking,
hospitality, healthcare
The world today
 A complex service systems of assets, people, processes, technologies,
analysing one bit is reducing the problem into a small area which may
not hold when the small area is reconnected to the system
 Where we draw the boundaries inhibit innovation
Service  goods; goods  service
Value-centric approach
 What is value – the notion of‘goodness’
 In the end,we just want outcomes that we value
 PracticalValue (functional) – “The banquet hall had adequate
space”;“theA/V worked well”;
 LogicalValue – “it was on time”;“it was clean”;“it took exactly
3 minutes”
 EmotionalValue – “I had a good experience”;“it was fun”;“I felt
really relaxed”;“No stress”
 No goods/service divide
 How are these outcomes achieved
Ng, Irene C.L. (2010) “The Future of Pricing and
Revenue Models”, Journal of Revenue and Pricing
Management,Vol. 9, No. 3, pp276-281
1. Value is co-created: Customer resource to
co-create needs to be a feature of design &
innovation
The traditional approach – but for what purpose?
Services
Value =
Beneficial
outcomes
So let’s look at this logically
 We buy products to obtain
benefits
 What are the benefits
 How do we get the
benefits?
 What is the role of the
firm?The customer?
 The„product‟ mentality of
organizations.
The co-creation of value
CO-CREATED
VALUE that is
higher than
proposed Enhance
Realise
Resources
Resources
Value co-creation is bidirectional
Comfortable bed
Coffee/tea facilities
Broadband
Ensuite shower
Sleep
Make coffee/tea
Do work on computer
Take a shower
A good night‟s
sleep
2. Value is co-created: Customer context to co-
create needs to be a feature of design and
innovation
When customer co-create value
 Customers co-create value„in-use‟
 „in-use‟ is in context – the way we use our phone, the way
we travel, the way we relax, the way we work.
 But context is often changing – it exhibitsVARIETY, which
challenges original design
Jetlagged?
Interview tomorrow?
Missing wife?
Difference between the two?
 One is in the drawer.The other is available in context
vs
Service Excellence & Innovation
 Is not about what you‟ve delivered, but how you‟ve co-
created with the customer (it‟s about complementarity, fit)
 Fit is about understanding contexts of value realisation by the
customer (how they realise your value proposition, what
resources they needed or lacking)
 Fit is about customer journeys, their variety of contexts
 Customer satisfaction is as much an evaluation of your value
proposition as it is about their value realisation in context
Why is it getting harder: We are now
hyper-connected
 In-touch, interconnected, empowered
Contextual (Hyper) variety
Hyper-connectivity is bringing
lived lives into the„use
experiences‟
e.g.TV and iPod
Hyper-connectivity is changing the
way we achieve outcomes
Challenges manufacturers,
challenges service providers
Value
Experiences
Contextual variety
 Connectivity has expanded the customer contextual space
 Variety is the latent need, the manifestation of latent demand
for future products
Move from profiling to contexting
 Contextual value-in-use will determine future business models
 Analytics, smart data will empower individuals to choice, variation in
experience, greater productivity
 Firms often impede customer co-creation – stop – check to see if
serving one segment is turning away another – analyse customer
journey and fit
 Understand Customer journey and empowerment
 Determine better fit by use of technologies.
3. Value is co-created: Design and Innovation
is about customer, service and manufacturing
interactions
Manufacturing AND Service for
Outcomes
 Value co-creation is central to outcomes
 Assets: scalable to support customer resource co-creation for
outcomes
 People, processes: support contextual variety, emotional value
 No conversation on manufacturing can be held without service
conversations which include people, technology processes of the
firm and the customer to realise the value that is high contextual
variety
 No conversation on service can be held without manufacturing
conversations which include requirement analysis, product design
All manufacturing & service is about co-creation for
outcomes…..
Interaction
Customer activities that co-create value
in contextual variety changes the nature
of direct and indirect service provision by
the firm and vice versa
……..and the way outcomes are achieved
create interaction between asset design and
service provided and customer resource
Ng, Irene C.L. and Gerard Briscoe (2011) "Value, variety and viability: designing for co-creation in a complex system of direct and indirect
(goods) service value proposition", The 2011 Naples Forum on Service - Service Dominant logic, Network & Systems Theory and Service
Science: integrating three perspectives for a new service agenda, Capri- June 14 – 17, forthcoming
Contextual Variety
Indirect
Provision
(asset)
Direct
Provision
(People &
processes)
Customer Activities for
Value Co-creation
(realising the firm’s assets
and service value
propositions)
Co-creation
Manufactur
ing
resources
Service
resources
Customer
resources
Co-creation
Summary
 1.Value is co-created: Customer resource to co-create
needs to be a feature of design & innovation
 2.Value is co-created: Customer context to co-create
needs to be a feature of design and innovation
 3.Value is co-created: Design and Innovation is about
customer resource, service resource and manufacturing
resource interactions
23
Thank you

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The future of (co) creating value

  • 1. Professor Irene C L Ng Professor of Marketing Science, University of Exeter Business School Visiting Research Fellow, University of Cambridge Advanced Institute of Management (AIM) Research Service Fellow (UK) The Future of (Co) Creating Value
  • 2. The world before  Products: domain of engineers, manufacturers, product designers, IT/IS: cars, tractors, engines, equipment  Services: domain of process, management, IT/IS: banking, hospitality, healthcare
  • 3. The world today  A complex service systems of assets, people, processes, technologies, analysing one bit is reducing the problem into a small area which may not hold when the small area is reconnected to the system  Where we draw the boundaries inhibit innovation
  • 4. Service  goods; goods  service
  • 5. Value-centric approach  What is value – the notion of‘goodness’  In the end,we just want outcomes that we value  PracticalValue (functional) – “The banquet hall had adequate space”;“theA/V worked well”;  LogicalValue – “it was on time”;“it was clean”;“it took exactly 3 minutes”  EmotionalValue – “I had a good experience”;“it was fun”;“I felt really relaxed”;“No stress”  No goods/service divide  How are these outcomes achieved
  • 6. Ng, Irene C.L. (2010) “The Future of Pricing and Revenue Models”, Journal of Revenue and Pricing Management,Vol. 9, No. 3, pp276-281 1. Value is co-created: Customer resource to co-create needs to be a feature of design & innovation
  • 7. The traditional approach – but for what purpose? Services Value = Beneficial outcomes
  • 8. So let’s look at this logically  We buy products to obtain benefits  What are the benefits  How do we get the benefits?  What is the role of the firm?The customer?  The„product‟ mentality of organizations.
  • 9. The co-creation of value CO-CREATED VALUE that is higher than proposed Enhance Realise Resources Resources
  • 10. Value co-creation is bidirectional Comfortable bed Coffee/tea facilities Broadband Ensuite shower Sleep Make coffee/tea Do work on computer Take a shower A good night‟s sleep
  • 11. 2. Value is co-created: Customer context to co- create needs to be a feature of design and innovation
  • 12. When customer co-create value  Customers co-create value„in-use‟  „in-use‟ is in context – the way we use our phone, the way we travel, the way we relax, the way we work.  But context is often changing – it exhibitsVARIETY, which challenges original design Jetlagged? Interview tomorrow? Missing wife?
  • 13. Difference between the two?  One is in the drawer.The other is available in context vs
  • 14. Service Excellence & Innovation  Is not about what you‟ve delivered, but how you‟ve co- created with the customer (it‟s about complementarity, fit)  Fit is about understanding contexts of value realisation by the customer (how they realise your value proposition, what resources they needed or lacking)  Fit is about customer journeys, their variety of contexts  Customer satisfaction is as much an evaluation of your value proposition as it is about their value realisation in context
  • 15. Why is it getting harder: We are now hyper-connected  In-touch, interconnected, empowered
  • 16. Contextual (Hyper) variety Hyper-connectivity is bringing lived lives into the„use experiences‟ e.g.TV and iPod Hyper-connectivity is changing the way we achieve outcomes Challenges manufacturers, challenges service providers Value Experiences
  • 17. Contextual variety  Connectivity has expanded the customer contextual space  Variety is the latent need, the manifestation of latent demand for future products
  • 18. Move from profiling to contexting  Contextual value-in-use will determine future business models  Analytics, smart data will empower individuals to choice, variation in experience, greater productivity  Firms often impede customer co-creation – stop – check to see if serving one segment is turning away another – analyse customer journey and fit  Understand Customer journey and empowerment  Determine better fit by use of technologies.
  • 19. 3. Value is co-created: Design and Innovation is about customer, service and manufacturing interactions
  • 20. Manufacturing AND Service for Outcomes  Value co-creation is central to outcomes  Assets: scalable to support customer resource co-creation for outcomes  People, processes: support contextual variety, emotional value  No conversation on manufacturing can be held without service conversations which include people, technology processes of the firm and the customer to realise the value that is high contextual variety  No conversation on service can be held without manufacturing conversations which include requirement analysis, product design
  • 21. All manufacturing & service is about co-creation for outcomes….. Interaction Customer activities that co-create value in contextual variety changes the nature of direct and indirect service provision by the firm and vice versa ……..and the way outcomes are achieved create interaction between asset design and service provided and customer resource Ng, Irene C.L. and Gerard Briscoe (2011) "Value, variety and viability: designing for co-creation in a complex system of direct and indirect (goods) service value proposition", The 2011 Naples Forum on Service - Service Dominant logic, Network & Systems Theory and Service Science: integrating three perspectives for a new service agenda, Capri- June 14 – 17, forthcoming Contextual Variety Indirect Provision (asset) Direct Provision (People & processes) Customer Activities for Value Co-creation (realising the firm’s assets and service value propositions) Co-creation Manufactur ing resources Service resources Customer resources Co-creation
  • 22. Summary  1.Value is co-created: Customer resource to co-create needs to be a feature of design & innovation  2.Value is co-created: Customer context to co-create needs to be a feature of design and innovation  3.Value is co-created: Design and Innovation is about customer resource, service resource and manufacturing resource interactions