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By: Sandra Holmes, Kimberly Levy,Hillary Robinson, and Steffani Rigsbee
The  multimedia principle is based on the premise that e-learning should include graphics and words.These help the stude...
(Clark & Mayer, 2011)
(Adobe Systems Incorporated, 2012)
(Adobe Systems Incorporated, 2012)
(Adobe Systems Incorporated, 2012)
 Having  words or text near graphics is  referred to as the contiguity  principal The contiguity principle consists of  ...
(Clark & Mayer, 2011)
Adobe Systems   Incorporated. (2012). eSeminar: making   effective elearning modules: multimedia   princiiple. Retrieved f...
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Multimedia & contiguity principles and uses

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  • Clark & Mayer, 2011
  • Clark & Mayer, 2011
  • Adobe Systems Incorporated, 2012
  • Adobe Systems Incorporated, 2012
  • Clark & Mayer, 2011
  • (Clark & Mayer, 2011)
  • Transcript of "Multimedia & contiguity principles and uses"

    1. 1. By: Sandra Holmes, Kimberly Levy,Hillary Robinson, and Steffani Rigsbee
    2. 2. The multimedia principle is based on the premise that e-learning should include graphics and words.These help the students build a bridge of symbolic and analogical representations.Should focus or concentrate on the quality and not the quantity of information (Clark & Mayer, 2011)
    3. 3. (Clark & Mayer, 2011)
    4. 4. (Adobe Systems Incorporated, 2012)
    5. 5. (Adobe Systems Incorporated, 2012)
    6. 6. (Adobe Systems Incorporated, 2012)
    7. 7.  Having words or text near graphics is referred to as the contiguity principal The contiguity principle consists of two parts:  Placing words and text together  Synchronize spoken words with corresponding graphics (Clark & Mayer, 2011)
    8. 8. (Clark & Mayer, 2011)
    9. 9. Adobe Systems Incorporated. (2012). eSeminar: making effective elearning modules: multimedia princiiple. Retrieved from http://blogs.adobe.com/captivate/2010/11 /eseminar-making-effective-elearning- modules-multimedia-principle.htmlClark, R.C. & Mayer, R.E. (2011). E-Learning and the science of instruction: Proven guidelines for consumer and designer of multimedia learning (3rd ed.) San Francisco, CA: Pfeiffer.
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