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Ssb values 20140806
1.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 1 Planning game project SSB VAL-U Project to support entrepreneurship and socioeconomic development via (serious/planning) games Development / adaption Deployment / roll out Evaluation Prof. Ulrich Holzbaur Aalen University Central University of Technology, Bloemfontein Steinbeis Transfer Centre for Applied Management, Aalen
2.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 2 Planning game project SSB VAL-U Research questions: How can games support entrepreneurship? How can games support Sustainable Development? How can you develop and deploy a game for a special purpose? Special research on: Experiential methods Education for SD Experience and culture Games for ESD
3.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 3 Games teaching and experiment planning game, management game, simulation game serious games wargames Model of the real world Simulation & Decision Controlled experiment Next, let us lower the sales figures and measure his stress symptoms
4.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 4 Planning Games Planning Game Initial Conditions = Starting Position Decisions to be made Dynamics = Rule Conceptual Basis Dynamics and decision Didactics/ pedagogy Planning game is more than hard + soft – ware
5.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 5 Planning games Role based games Instructions based games Board-based and other haptic games Computer based games Facts Self Problem solving Your role is ... You are .... You are responsible for ... You will be evaluated ... You may ...
6.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 6 Planning Games Wargames and strategic games The Settlers of Catan, Check, ….. Economic Simulation Games with graphic visualization Beer, Zoo Tycoon, … Number-Based Economic Simulation Games TOPSIM, FondManager, …. Internet Based Games MARGA, TOPSIM, StockMarketTraining Management Simulations Project management, in-basket Paper and Board Simulation Factory, MicroEcoNomy Haptic games and simulation MicroEcoNomy, SSB, Leonardo-bridge. LEGO-tower
7.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 7 Games for Sustainable Development Sustainable Development in a global context (Rio+10) Economy Environment Social Sustainable Development Economic aspect Creating value(s) Short term vs. long term Social + environmental aspects Stakeholders Holistic thinking Sustainable development Continuity Risk Impact
8.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 8 Öko² - oeko2 Game for Sustainable Development Board based concept 1997 - 2001 Computer/ web based implementation 1992 - 2004 Implementation with NWU Serious Games Group 2014 - 2016
9.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 9 educational games for entrepreneurship Entrepreurship education University and school: Special course within the curriculum Embedded method within courses on special subjects Support for Startups and future entrepreneurs Facts, methods, skills Motivation Basic skills for the unemployed Evaluation of Future entrepreneurs Attitude, skills and knowledge Business plans Feasibilty, Risk, Strategy Acquisition, motivation and training for future entrepreneurs
10.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 10 Planning games match entrepreneurship skills Planning games provide an optimal match for the competences needed by entrepreneurs: Give the potential entrepreneur the Facts and Knowledge Problem solving competence Social Competence and Intercultural Competence Personal Competence and self-esteem Ethical Competence which are needed to Plan: start a company and make the right decisions Communicate: get the money, personnell and customers Manage: run the company Control the operations and establish the management systems Decide optimally in routine and critical situations Business Simulations allow to identify misplanning and risks
11.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 11 Steps in game development Purpose and Didactics Conditions for use, level, skills Hardware/ software/ paper/ trainer Modeling of real world and training situation Design/ Software design / Paper layout Implementation Selection for the specific purpose Adaptation to the learning situation Preparation (didactics) Briefing Game Debriefing Evaluation
12.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 12 Modelling: real world and training design and implementation of planning game modeling of the real world and of the training situation use of planning game for education /training real world knowledge model and experiences trainer/ coach planning game (software, text, graphics) real world model for training training model real world trainee real world experiences
13.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 13 SSB – project VAL-U educational game system Joint project of Aalen University (Concept: Prof. Holzbaur + 2 B-Theses + 10 Projects -> 3000 hrs) CUT Bloemfontein (Ownership for ZA development and deployment Prof. Holzbaur as an extraordinary professor at faulty of management) Open for partners and cooperation Integrate Education for Entrepreneurship Sustainable Development / CSR
14.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 14 VAL-U Entrepreneurship education Based on the concept of value(s) Economic value Ethical values Education for Entrepreneurship Corporate Social Responsibility VALue + yoU You create values Your value(s)
15.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 15 VAL-U – entrepreneurship VALUES value by action entrepreneurial values: strategy and society valuing people and culture creating value for the customer adding monetary value the concept of value creation
16.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 16 Levels Level vaue aspect entrepreneurship contents 6 adding value to society Business plan development, forecast and research, bringing the plan to action 5 entrepreneurial values Sustainable development, corporate social responsibility, strategic planning, competition, entrepreneurship 4 valuing people and culture Project management, teamwork and leadership, networking, soft skills and culture 3 creating value for the market Marketing and sales, risk management, supply and demand, quality and research, stakeholders 2 adding monetary value Accounting, cost analysis, interest and taxes, investment and financing, funding 1 the concept of value creation Elementary economics: product prize and financial gain, procurement, production and sales
17.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 17 Levels Level entrepreneurship contents basic training concept 6 Business plan development, forecast, research Business game - Board based game 5 Sustainable development, corporate social responsibility, strategic planning, competition Albuchmühle – Role based game 4 Project management, teamwork and leadership Leonardo – haptic game Skills - board based game 3 Marketing and sales, risk management, supply and demand, quality and research, stakeholders Micro Eco Nomy - Board based game 2 Accounting, cost analysis, financing, funding Bilancia - Board based game 1 Elementary economics: product prize and financial gain, procurement, production and sales Micro Eco Nomy - Board based game
18.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 18 Levels Level basic training concept 6 Business game - Board based game 5 Albuchmühle – Role based game 4 Leonardo, LegoTower - haptic action games 3 Micro Eco Nomy Market 2 Bilancia - Board based game 1 Micro Eco Nomy - Board based game
19.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 19 Level 1: Micro Eco Nomy The game is based on the following materials:. Board (company) one for each company Procurement (in-store) + production + sales (out-Store) + cash Markets: materials + products Bank Money Firm accounts for each company Income statement and game balance sheet for each company Materials that represent the production
20.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 20 Micro Eco Nomy Board based game Start: loan Buy money Procure ment SalesProduction
21.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 21 Micro Eco Nomy Produce Sell Pay interest plus fixed costs money Procure ment SalesProduction
22.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 22 Game board level 1
23.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 23 Board
24.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 24 Board ?
25.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 25 Micro Eco Nomy
26.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 26 Game board level 2: accounting
27.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 27 Level 4: Lego Tower The planning game: LEGO tower Project management Planning Estimation Implementation Controlling Magic triad Height Resources and Staff Time The project Adapt the Game Plan the Event Organise Evaluate the Event
28.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 28 Lego Tower a planning game
29.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 29
30.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 30 Level 4: Leonardo Bridge Integrate Engineering with Management skills
31.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 31 Level 4 + 5: management skills role based games Number factory Players “produce” numbers Each player has different Information Role and responsibility Planning takes place on different levels: Production (to calculate the numbers) Organization (push-pull, R&D, ) Communication (rules, culture) Albuchmühle Players plan the future for a mill Core aspects: Marketing Environmental and risk management Players have hidden agendas Your role is ... You are .... You are responsible for ... You will be evaluated ... You may ... You want to ... You are planning to ...
32.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 32 VAL-U and Sustainable Development Socioeconomic development via Entrepreneurhip creating employment Improved understanding of value creation chain Improved governance and value orientation Education for sustainable development via Integration of ethical values into the training
33.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 33 Educational game development project naming / branding VAL-U VALue + yoU Educational game Education for Entrepreneurship Sustainable development Six levels SSB Success in Small Business Development and deploy- ment (rollout) project Various Phases and Maturity levels Target groups and activities Outcomes and deliverables
34.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 34 Project role players
35.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 35 Work Breakdown Structure 4-dimensional cube: Levels / Games Components (board+materials) Development/deployment tasks Application
36.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 36 Develop and Deploy For the overall concept and each level For each field of application there are several tasks Overall concept Game Trainig Materials Train the Trainer Docu- men-tation Conceptualise and design Adapt: pedagogy + didactics, culture + experience + fun special context Desigin, produce and distribute Champion the Implementation Supervise and evaluate Publish and distrubute
37.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 37 The Project phase 0 initial development 2008-02 – 2013-09 M1 SSB general decision 2013-09 phase 1 further development 2013-10 – 2014-07 M2 SSB project decision 2014-07 plan for phase two 2014-07 – 2014-09 M3 SSB phase two concept 2014-08 publication SSB/values/concept 2014-08 – 2014-11 phase 2 further development and funds acquisition 2014-10 – 2015-02 M4 SSB scope, budget and funding review 2014-10 First train the trainer and test runs 2014-10 plan for phase three 2015-05* phase 3 full development 2015/16 – 2016/18* marketing / partnering 2015/16 – 2016/18* phase 4 Full rollout and training, scientific documentation 2016/18*
38.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 38 Rollout Plan Structure 6 5 4 3 2 1
39.
© Prof. Dr.
Ulrich D. Holzbaur, AAUAS STZAM 06/08/2014 - 40 Project Team Project Champion Concept development Project management Development /deployment team members for each of the Levels Intercultural / Organizational Culture Education, Pedagogy Service Learning
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