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PUBLIC SPACE
planning & design manual
Richard Stephens
team:
Patryk Czajka
Alina Grędzicka
Jessika Kreps
Hanna Obracht-Prondzyńska
Małgorzata Potocka
Marta Potulska
Marta Rusin
SENSE OF PLACE
Patryk Czajka
#1 RECOGNIZE THE CODE OF PLACE
- ability to understand the messages sending
by the place;
- ask expert groups (most frequentluly
inhabitians) for the advices;
- ability to unleash the potential of place
Expenses: $/$$
Level of difficulty: */**
Involvement: municipality: 50%; inhabitants: 50%
Recognizing the code of place is in the other
words the ability to understand the messages
sending by the place. Every modification of place
should be preceded by „decoding” the place. This
will provide unleashing the potential of place. The
potential which is frequently hidden.
PLACE IDENTITY
CULTURE and
TRADITION
CANON OF
PLACE
#2 PROVIDE CONTINUITY OF CULTURE
AND TRADITION
- respect the history and heritage;
- introducing new identity only in the case of
devastated public space or space with no
identity
- examples: lights symbolized walls of former
castle in Utrecht.
Expenses: $/$$
Level of difficulty: */**
Involvement: municipality: 90%; inhabitants: 10%
CULTURE AND TRADITION
History and
heritage of
place
Magicality of
place
History of the
local
community
#3 RESPECT THE CANON OF PLACE
- all material elements of public space.
- examples: reconstruction of Gdańsk after II
World War, adaptation of gasometers in
Vienna.
Expenses: $$/$$$
Level of difficulty: **/***
Involvement: municipality: 90%; inhabitants: 10%
CANON OF PLACE
Architectural
structure
Functionality of
place
Distinctiveness
of forms
OTHER RECOMMENDATIONS
#4 MODIFY THE PLACE TO UNDERLINE THE PLACE IDENTITY
#5 ENCOURAGE LOCAL COMMUNITY
#6 EXPLAIN THE SENSE OF PLACE
#7 CREATE DISTINCTIVENESS OF PLACE
#8 PROVIDE SENSE OF PRIDE FOR INHABITANTS
#9 TRY TO MAINTAIN THE AUTHENTICITY OF PLACE
#10 CREATE BRANDING THROUGH STRESSES THE PLACE IDENTITY
REGENERATIVE DESIGN
Alina Grędzicka
#1 RECOGNIZE RECOURSE
AND ACT COMMUNALLY
Expenses
Level of difficulty
TOGETHER
FOR
DEVELOPEMENT
REGISTRATION VALORIZATION GUIDELINES
28%
72%
Involvement
municipality
inhabitants
$
#2 COMBINE LIFE STYLE
WITH FAMILIARITY
20%
80%
Involvement
municipality
inhabitants
The High Line in New York
$Expenses
Level of difficulty
#3 DON’T THINK
ABOUT THE ECONOMIC
PROFIT
ECONOMIC
PROFIT
REJECT
DEVELOPEMENT
78%
22%
Invovement
municipality
inhabitants
FREE
Expenses
Level of difficulty
$$
#... other recommendations
4. Revive public life.
5. Lead educational activities to build
awareness of your own residence.
6. Permamently pull.
BIOPHILIC DESIGN
Jessika Kreps
#2 TAKE ADVANTAGE OF
WHAT YOU HAVE ON SPOT
1) analise your space, specify kind of a
space, that people will want to use
(narrow street / cosy corner/ roof/ open space )
Expenses: $
Level of difficulty: *
Involvement:
municipality:50%
inhabitants: 50%
2) think what you can (re)use
- local flora: trees, plants ( ref. Highline)
- waste (weeds/rubbish/old furniture
ref. shipyards workshop)
- existing architecture (use of walls-green walls,
stairs/balconies
3) people willing to help
#3 GROW YOUR PUBLIC SPACE
1) choose the right flora
have a look at the season-observe its changes
2)action gardening ! gather locals
Expenses: $
Level of difficulty: *
Involvement:
municipality: 20%
inhabitants: 80%
“Growing” public space = constant movement
#5 PLAY WITH SPACE
1)create a playful space
- equipment
- landscape intervention-hills/holes
- combinig nature with urban elements
2)let them have fun (sound of loughing people/happy barks)
Expenses: $$
Level of difficulty: **
Involvement:
municipality: 50%
inhabitants: 50%
# … OTHER RECOMMENDATIONS
#1 CREATE FOR THE PEPOPLE
…
….
#4 EMBELLISH
...
#6 ACTIVATE
#7 EDUCATE via design
#8 LET IT LIVE
SENSUOUS DESIGN
water and lighting
Marta Rusin
5 RULES
FOR SENSUOUS DESIGN
#1 COMBINE SEVERAL SENSES
- use lighting, sound, water, colours,
art together
- examples: park of fountains-
Warsaw, piano stairs
Expenses: $$
Level of difficulty: ***
Involvement: municipality: 98%
inhabitants: 2%
Place for diagram
#2 CREATE MAGICAL INTIMATE
PLACES- sometimes you just have to find
them
- take advantage of parks,
vegetation, even a small flower
- magical intimate places might be
just for a moment – flying
lampions
Expenses: $
Level of difficulty: *
Involvement: municipality: 20%
inhabitants: 80%
Place for diagram
#3 TELL THE STORY OF THE
PLACE- in Rotterdam lights were used to
show the area of bombarding
during the II World War
-
Expenses: $-$$
Level of difficulty: **
Involvement: municipality: 50%
inhabitants: 50%
Place for map of lights
#4 MAKE A LOT OF
INSTALLATIONS
#5 LET THE PEOPLE HAVE FUN!
5 RULES
light in the public space
#1 CHANGE CHARACTER OF BUILDINGS
#2 DON'T BE AFRAID OF COLOURS
#3 WARN AGAINST DANGER
#4 PROTECT FROM LIGHT
#5 DEVELOP FEELING OF SECURITY
5 RULES
water in the public space
#1 TAKE ADVANTAGE OF EXISTING
WATER
#2 DON'T FORGET ABOUT ICE AND FOG
#3 TAKE CARE OF THE WATER
#4 MAKE THE WATER ACCESSIBLE FOR
ALL
#5 COOL PEOPLE
WALKABILITY
includes
pedestrianization
Marta Potulska
#1 TREAT YOUR STREET AS A PUBLIC SPACE
Pedestrian zone in its entirety will become
meeting places, nightlife zones and tourist
destinations. Function to move from one point
to another will descend to the background. It
has to be designed that way.
Expenses: $
Level of difficulty: *
Involvement: municipality: 50%
inhabitants: 50%
#2 FIND APPROPRIATE STREET TO BEGIN
That is impossible to create a whole pedestrian
zone at once. You have to do this in phases.
Start with one street, make it work, then think
about next ones.
Expenses: -
Level of difficulty: ***
Involvement: municipality: 50%
inhabitants: 50%
#3 DO NOT GO FROM ONE EXTREME TO ANOTHER
You have much more options than to prohibit whole
traffic. You can restrict vehicle access to emergency, you
can consider your street as a part-time pedestrian street,
you can make shared space for vehicles and pedestrians.
Sometimes you can calm down the traffic and it will be
just appropriate. You have to find the right way.
Expenses: $
Level of difficulty: -
Involvement: municipality: 50%
inhabitants: 50%
#4 Place pedestrian higher than cars
#5 Make your space special
#6 Make alternative parking lots
#7 Make your space alive
#8 Create character of the place
#9 Remember about safety
#10 Expand it into a net
SUMMARY
1. How to make 10 main
recommendations to be catchy and not
too general?
2.How to prepare recommendations
essential and not too long?
3. Isn’t it a problem that we approximate
expenses, level of dificulty and
involvement by ourselves? If it is – how
can we change it?

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public space manual

  • 1. PUBLIC SPACE planning & design manual Richard Stephens team: Patryk Czajka Alina Grędzicka Jessika Kreps Hanna Obracht-Prondzyńska Małgorzata Potocka Marta Potulska Marta Rusin
  • 2.
  • 3.
  • 4.
  • 6. #1 RECOGNIZE THE CODE OF PLACE - ability to understand the messages sending by the place; - ask expert groups (most frequentluly inhabitians) for the advices; - ability to unleash the potential of place Expenses: $/$$ Level of difficulty: */** Involvement: municipality: 50%; inhabitants: 50% Recognizing the code of place is in the other words the ability to understand the messages sending by the place. Every modification of place should be preceded by „decoding” the place. This will provide unleashing the potential of place. The potential which is frequently hidden. PLACE IDENTITY CULTURE and TRADITION CANON OF PLACE
  • 7. #2 PROVIDE CONTINUITY OF CULTURE AND TRADITION - respect the history and heritage; - introducing new identity only in the case of devastated public space or space with no identity - examples: lights symbolized walls of former castle in Utrecht. Expenses: $/$$ Level of difficulty: */** Involvement: municipality: 90%; inhabitants: 10% CULTURE AND TRADITION History and heritage of place Magicality of place History of the local community
  • 8. #3 RESPECT THE CANON OF PLACE - all material elements of public space. - examples: reconstruction of Gdańsk after II World War, adaptation of gasometers in Vienna. Expenses: $$/$$$ Level of difficulty: **/*** Involvement: municipality: 90%; inhabitants: 10% CANON OF PLACE Architectural structure Functionality of place Distinctiveness of forms
  • 9. OTHER RECOMMENDATIONS #4 MODIFY THE PLACE TO UNDERLINE THE PLACE IDENTITY #5 ENCOURAGE LOCAL COMMUNITY #6 EXPLAIN THE SENSE OF PLACE #7 CREATE DISTINCTIVENESS OF PLACE #8 PROVIDE SENSE OF PRIDE FOR INHABITANTS #9 TRY TO MAINTAIN THE AUTHENTICITY OF PLACE #10 CREATE BRANDING THROUGH STRESSES THE PLACE IDENTITY
  • 11. #1 RECOGNIZE RECOURSE AND ACT COMMUNALLY Expenses Level of difficulty TOGETHER FOR DEVELOPEMENT REGISTRATION VALORIZATION GUIDELINES 28% 72% Involvement municipality inhabitants $
  • 12. #2 COMBINE LIFE STYLE WITH FAMILIARITY 20% 80% Involvement municipality inhabitants The High Line in New York $Expenses Level of difficulty
  • 13. #3 DON’T THINK ABOUT THE ECONOMIC PROFIT ECONOMIC PROFIT REJECT DEVELOPEMENT 78% 22% Invovement municipality inhabitants FREE Expenses Level of difficulty $$
  • 14. #... other recommendations 4. Revive public life. 5. Lead educational activities to build awareness of your own residence. 6. Permamently pull.
  • 16. #2 TAKE ADVANTAGE OF WHAT YOU HAVE ON SPOT 1) analise your space, specify kind of a space, that people will want to use (narrow street / cosy corner/ roof/ open space ) Expenses: $ Level of difficulty: * Involvement: municipality:50% inhabitants: 50% 2) think what you can (re)use - local flora: trees, plants ( ref. Highline) - waste (weeds/rubbish/old furniture ref. shipyards workshop) - existing architecture (use of walls-green walls, stairs/balconies 3) people willing to help
  • 17. #3 GROW YOUR PUBLIC SPACE 1) choose the right flora have a look at the season-observe its changes 2)action gardening ! gather locals Expenses: $ Level of difficulty: * Involvement: municipality: 20% inhabitants: 80% “Growing” public space = constant movement
  • 18. #5 PLAY WITH SPACE 1)create a playful space - equipment - landscape intervention-hills/holes - combinig nature with urban elements 2)let them have fun (sound of loughing people/happy barks) Expenses: $$ Level of difficulty: ** Involvement: municipality: 50% inhabitants: 50%
  • 19. # … OTHER RECOMMENDATIONS #1 CREATE FOR THE PEPOPLE … …. #4 EMBELLISH ... #6 ACTIVATE #7 EDUCATE via design #8 LET IT LIVE
  • 20. SENSUOUS DESIGN water and lighting Marta Rusin
  • 22. #1 COMBINE SEVERAL SENSES - use lighting, sound, water, colours, art together - examples: park of fountains- Warsaw, piano stairs Expenses: $$ Level of difficulty: *** Involvement: municipality: 98% inhabitants: 2% Place for diagram
  • 23. #2 CREATE MAGICAL INTIMATE PLACES- sometimes you just have to find them - take advantage of parks, vegetation, even a small flower - magical intimate places might be just for a moment – flying lampions Expenses: $ Level of difficulty: * Involvement: municipality: 20% inhabitants: 80% Place for diagram
  • 24. #3 TELL THE STORY OF THE PLACE- in Rotterdam lights were used to show the area of bombarding during the II World War - Expenses: $-$$ Level of difficulty: ** Involvement: municipality: 50% inhabitants: 50% Place for map of lights
  • 25. #4 MAKE A LOT OF INSTALLATIONS #5 LET THE PEOPLE HAVE FUN!
  • 26. 5 RULES light in the public space
  • 27. #1 CHANGE CHARACTER OF BUILDINGS #2 DON'T BE AFRAID OF COLOURS #3 WARN AGAINST DANGER #4 PROTECT FROM LIGHT #5 DEVELOP FEELING OF SECURITY
  • 28. 5 RULES water in the public space
  • 29. #1 TAKE ADVANTAGE OF EXISTING WATER #2 DON'T FORGET ABOUT ICE AND FOG #3 TAKE CARE OF THE WATER #4 MAKE THE WATER ACCESSIBLE FOR ALL #5 COOL PEOPLE
  • 31. #1 TREAT YOUR STREET AS A PUBLIC SPACE Pedestrian zone in its entirety will become meeting places, nightlife zones and tourist destinations. Function to move from one point to another will descend to the background. It has to be designed that way. Expenses: $ Level of difficulty: * Involvement: municipality: 50% inhabitants: 50%
  • 32. #2 FIND APPROPRIATE STREET TO BEGIN That is impossible to create a whole pedestrian zone at once. You have to do this in phases. Start with one street, make it work, then think about next ones. Expenses: - Level of difficulty: *** Involvement: municipality: 50% inhabitants: 50%
  • 33. #3 DO NOT GO FROM ONE EXTREME TO ANOTHER You have much more options than to prohibit whole traffic. You can restrict vehicle access to emergency, you can consider your street as a part-time pedestrian street, you can make shared space for vehicles and pedestrians. Sometimes you can calm down the traffic and it will be just appropriate. You have to find the right way. Expenses: $ Level of difficulty: - Involvement: municipality: 50% inhabitants: 50%
  • 34. #4 Place pedestrian higher than cars #5 Make your space special #6 Make alternative parking lots #7 Make your space alive #8 Create character of the place #9 Remember about safety #10 Expand it into a net
  • 36. 1. How to make 10 main recommendations to be catchy and not too general?
  • 37. 2.How to prepare recommendations essential and not too long?
  • 38. 3. Isn’t it a problem that we approximate expenses, level of dificulty and involvement by ourselves? If it is – how can we change it?