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Acine 2009
1. TRENDS IN E-LEARNING AND E-MODERATING GUILHERME B. PACHECO CULTURA INGLESA – RIO DE JANEIRO TEACHER TRAINING DEPARTMENT
2. TRENDS IN E-LEARNING AND E-MODERATING This talk aims at defining some of the ways in which technology is being used by EFL teachers in order to foster language learning. It will focus basically on classroom and teaching applications of the Internet. Practical examples will range from using search tools effectively to dealing with blogs and podcasts as well as using web chat for real-time speaking activities. The talk will also discuss the potential of Moodle (an open source e-learning software platform) for training purposes.
8. How was it for you this morning? Off to lunch with a friend who's just arrived from New York. Lots of stories - lots of fun - lots of many interesting things! Barbara is discussing learning objectives - great way to start considering what we may expect from internet activities.
9. How was it for you this morning? Moving on to discuss Gibson Affordance Theory. http://bit.ly/3KvLMY
14. LEARNING AS A SOCIAL PRACTICE Vygotsky Social learning Communities of Practice
15. ICT & EDUCATION: THE 21ST CENTURY STUDENT The 21st century students learn best: collaboratively, anytime, anyplace, anywhere, any pace. Also, when the teacher is in consonance with today’s world.
16. ICT & EDUCATION: REFLECTIVE PRACTICES By listening to student experiences, allowing for a heightened sense of awareness of learner needs, educators gain insights to improve pedagogical practice.
17. ICT & EDUCATION: WHERE DO I FIT IN? Reflection starts with myself. How do I relate to technology? How much of a technophobic am I? What do / don’t I effectively do to overcome my limitations?
25. SETTING LEARNING FREE 'Higher education doesn't reflect the life that students are living ... today's colleges are typically tethered, isolated, generic, and closed.' In the world according to David Wiley, universities would still make money, because they have a marketable commodity: to get college credits and a diploma, you'd have to be a paying customer.
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27. MOBILE PHONES: LEARNING ANYWHERE, ANYTIME The smartphone revolution has moved the Web from our desks to our pockets. O’Reilley & Battelle
28. MOBILE PHONES: LEARNING ANYWHERE, ANYTIME In the past, schools provided the physical context for most learning - the setting (or shell) that surrounded the learner (classrooms, teachers, textbooks.) Mobile learning, by contrast, lacks a unifying physical context. It can occur uninterrupted across times, locations, and settings: from office, to car, to meeting, to airport, for example.
29. I-POD: From downloadable podcasts to just-for-iPod study guides and applications, learning on the go is beginning to show its face.
30. I-PHONE: A hand-held computer that you can use as a phone (and camera, and mail device).
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32. WHERE IS THE MISSING LINCHPIN? TEACHER & STUDENT INTERACTION
33. MULTIMODALITY Two or more modes of operation. The term is used to refer to a myriad of functions and conditions in which two or more different methods, processes or forms of delivery are used. On the Web, it refers to asking for something one way and receiving the answer another; for example requesting information via speech and receiving the answer on screen.
37. BLOGS & PODCASTS: IMPORTANT POINTS TO CONSIDER CORRECTION: How accurate do you expect your students’ posts to be? STUDENTS’ PARTICIPATION: Can you make sure ALL your students get involved so that you don’t end up working more than necessary?
38. BLOGS & PODCASTS: IMPORTANT POINTS TO CONSIDER UPDATING ROUTINE: How can you and your students take turns in keeping the blog alive? FREQUENCY: How regularly should your blog be updated?
39. BLOGS & PODCASTS: IMPORTANT POINTS TO CONSIDER CODE SWITCHING: How much Portuguese do you expect to find in your blog? TIME MANAGEMENT: How can you make sure your blog will not die a slow death?
47. TO WHAT EXTENT CAN WE MAKE EDUCATION FUN-FILLED? WHAT/WHO ARE EDUCATORS COMPETING WITH?
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51. WHERE IS THE MISSING LINCHPIN? TEACHER & STUDENT INTERACTION
52. VIRTUAL LEARNING ENVIRONMENT A virtual learning environment (VLE) is a set of teaching and learning tools designed to enhance a student's learning experience by including computers and the Internet in the learning process. A VLE should make it possible for a course designer to present to students, through a single, consistent, and intuitive interface, all the components required for a course of education or training.
53. VIRTUAL LEARNING ENVIRONMENT . A notice board for up-to-date course information . Student registration and tracking facilities, if necessary with payment options . Basic teaching materials . Additional resources, including reading materials, and links to outside resources in libraries and on the Internet . Self-assessment quizzes which can be scored automatically
55. MOODLE AND TEACHER TRAINING DISCUSSIONS FORUMS are being used in a number of training courses in order to foster knowldege acquisition in online environments.