Want to make a game? Go on then.
Five years ago, it was tough to get a game a market. Only the major publishers with relationships with retailers across the globe stood a chance.
Now things have changed. One person studios, two person teams and small groups are all making a living making games on a growing variety of platforms: iOS, Facebook, Steam, browsers, Unity, and more. It’s not easy, and there’s no guarantee of Minecraft-style success. But if you want to get into the games industry, you should start by making games. And who knows, you might be able to make a living from it sooner than you think.
I originally presented this at the public sessions at Edinburgh Interactive on 11th August 2011.
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