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Contemi Vietnam
10 March 2014
Scrum review (mobile team)
Michael Nguyen
Senior software engineer
• Scrum levels
• Scrum must have (mobile team)
• Scrum issues (mobile team)
• References
Agenda
SCRUM LEVELS
Scrum
Scrum level 1
• R&D is busy at the beginning
• QA/QC is busy at the end
• “Probably Shitable Product” during development
• The management forms the teams
• Scrum master: 5% capacity
Scrum level 2
• Hyper productive teams
• Proactive Scrum master, capacity: 50%
• Team formation is usually being done by the teams
• Overall release stabilization is being done as part of the sprint
Scrum level 3
• Test Driven Development
• Pair programming (code review, refactor, unit test …)
• Continuous Integration (automation test)
• Self-organizing team (team creates the team, team guards itself
- no scrum master)
• Flow (velocity, no over time)
• Risk management
SCRUM MUST HAVE
(MOBILE TEAM)
Scrum must have
• Agile methodology
• Manifesto http://agilemanifesto.org/
• 12 principles http://agilemanifesto.org/principles.html
Scrum must have
• Scrum concepts
• Scrum process (PB -> SB -> sprint -> product …)
• Team members and responsibilities
• Scrum master
• Product owner
• Development team
• Meetings input and output
• Planning
• Daily
• Review
• Retrospective
Scrum must have
• Scrum concepts
• Artifacts
• Product backlog
• Sprint backlog
• Potentially Shippable Product (PSP)
• Sprint burn down chart
• Release backlog
• Others
• Definition of “DONE”
• Coding standards
• Time-box
SCRUM ISSUES
(MOBILE TEAM)
Planning meeting issues
• Input: user stories
• Output: sprint backlog tasks, sprint goal
• Issues
• User stories not clear (As a [user role] I want to [goal] so I can
[reason]), acceptance criteria is not defined
• Timebox
• Estimation to task not accurate
• Solution to task not defined/clear enough
• Sprint commitment: what will be done, demo time, retro time
Development issues
• Input: tasks
• Output: code, shippable product
• Issues
• Teamwork / Conflict
• Testing
• Interruptions / New requests from PO
Review meeting
• Input: shippable product
• Output: sprint pass/fail
• Issues
• Preparation for demo not good enough
• Device for demo (need to demo on bigger screen)
• Need to note feedback, bugs, improvements/suggestions
Retrospective meeting
• Input: problem lists from team
• Output: solution to problems (maybe not all but important ones
first)
• Issues
• Not keep track of previous sprint output/solution
• No feedback on technical
REFERENCES
References
• http://www.youtube.com/watch?v=D8vT7G0WATM
• http://agilemanifesto.org
• http://www.agilesparks.com/files/Scrum_levels_Danko_Danny_
Kovatch.ppt
• http://www.ijse.org.eg/Content/Vol2/No1/Vol2_No1_1.pdf
• http://www.protechtraining.com/pdf/ScrumCheatSheet.pdf
• http://www.n-axis.in/methodologies-agile.php
Scrum review (mobile team)

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Scrum review (mobile team)

  • 1. Contemi Vietnam 10 March 2014 Scrum review (mobile team) Michael Nguyen Senior software engineer
  • 2. • Scrum levels • Scrum must have (mobile team) • Scrum issues (mobile team) • References Agenda
  • 5. Scrum level 1 • R&D is busy at the beginning • QA/QC is busy at the end • “Probably Shitable Product” during development • The management forms the teams • Scrum master: 5% capacity
  • 6. Scrum level 2 • Hyper productive teams • Proactive Scrum master, capacity: 50% • Team formation is usually being done by the teams • Overall release stabilization is being done as part of the sprint
  • 7. Scrum level 3 • Test Driven Development • Pair programming (code review, refactor, unit test …) • Continuous Integration (automation test) • Self-organizing team (team creates the team, team guards itself - no scrum master) • Flow (velocity, no over time) • Risk management
  • 9. Scrum must have • Agile methodology • Manifesto http://agilemanifesto.org/ • 12 principles http://agilemanifesto.org/principles.html
  • 10. Scrum must have • Scrum concepts • Scrum process (PB -> SB -> sprint -> product …) • Team members and responsibilities • Scrum master • Product owner • Development team • Meetings input and output • Planning • Daily • Review • Retrospective
  • 11. Scrum must have • Scrum concepts • Artifacts • Product backlog • Sprint backlog • Potentially Shippable Product (PSP) • Sprint burn down chart • Release backlog • Others • Definition of “DONE” • Coding standards • Time-box
  • 13. Planning meeting issues • Input: user stories • Output: sprint backlog tasks, sprint goal • Issues • User stories not clear (As a [user role] I want to [goal] so I can [reason]), acceptance criteria is not defined • Timebox • Estimation to task not accurate • Solution to task not defined/clear enough • Sprint commitment: what will be done, demo time, retro time
  • 14. Development issues • Input: tasks • Output: code, shippable product • Issues • Teamwork / Conflict • Testing • Interruptions / New requests from PO
  • 15. Review meeting • Input: shippable product • Output: sprint pass/fail • Issues • Preparation for demo not good enough • Device for demo (need to demo on bigger screen) • Need to note feedback, bugs, improvements/suggestions
  • 16. Retrospective meeting • Input: problem lists from team • Output: solution to problems (maybe not all but important ones first) • Issues • Not keep track of previous sprint output/solution • No feedback on technical
  • 18. References • http://www.youtube.com/watch?v=D8vT7G0WATM • http://agilemanifesto.org • http://www.agilesparks.com/files/Scrum_levels_Danko_Danny_ Kovatch.ppt • http://www.ijse.org.eg/Content/Vol2/No1/Vol2_No1_1.pdf • http://www.protechtraining.com/pdf/ScrumCheatSheet.pdf • http://www.n-axis.in/methodologies-agile.php