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Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
Scrum review (mobile team)
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Scrum review (mobile team)

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Transcript

  • 1. Contemi Vietnam 10 March 2014 Scrum review (mobile team) Michael Nguyen Senior software engineer
  • 2. • Scrum levels • Scrum must have (mobile team) • Scrum issues (mobile team) • References Agenda
  • 3. SCRUM LEVELS
  • 4. Scrum
  • 5. Scrum level 1 • R&D is busy at the beginning • QA/QC is busy at the end • “Probably Shitable Product” during development • The management forms the teams • Scrum master: 5% capacity
  • 6. Scrum level 2 • Hyper productive teams • Proactive Scrum master, capacity: 50% • Team formation is usually being done by the teams • Overall release stabilization is being done as part of the sprint
  • 7. Scrum level 3 • Test Driven Development • Pair programming (code review, refactor, unit test …) • Continuous Integration (automation test) • Self-organizing team (team creates the team, team guards itself - no scrum master) • Flow (velocity, no over time) • Risk management
  • 8. SCRUM MUST HAVE (MOBILE TEAM)
  • 9. Scrum must have • Agile methodology • Manifesto http://agilemanifesto.org/ • 12 principles http://agilemanifesto.org/principles.html
  • 10. Scrum must have • Scrum concepts • Scrum process (PB -> SB -> sprint -> product …) • Team members and responsibilities • Scrum master • Product owner • Development team • Meetings input and output • Planning • Daily • Review • Retrospective
  • 11. Scrum must have • Scrum concepts • Artifacts • Product backlog • Sprint backlog • Potentially Shippable Product (PSP) • Sprint burn down chart • Release backlog • Others • Definition of “DONE” • Coding standards • Time-box
  • 12. SCRUM ISSUES (MOBILE TEAM)
  • 13. Planning meeting issues • Input: user stories • Output: sprint backlog tasks, sprint goal • Issues • User stories not clear (As a [user role] I want to [goal] so I can [reason]), acceptance criteria is not defined • Timebox • Estimation to task not accurate • Solution to task not defined/clear enough • Sprint commitment: what will be done, demo time, retro time
  • 14. Development issues • Input: tasks • Output: code, shippable product • Issues • Teamwork / Conflict • Testing • Interruptions / New requests from PO
  • 15. Review meeting • Input: shippable product • Output: sprint pass/fail • Issues • Preparation for demo not good enough • Device for demo (need to demo on bigger screen) • Need to note feedback, bugs, improvements/suggestions
  • 16. Retrospective meeting • Input: problem lists from team • Output: solution to problems (maybe not all but important ones first) • Issues • Not keep track of previous sprint output/solution • No feedback on technical
  • 17. REFERENCES
  • 18. References • http://www.youtube.com/watch?v=D8vT7G0WATM • http://agilemanifesto.org • http://www.agilesparks.com/files/Scrum_levels_Danko_Danny_ Kovatch.ppt • http://www.ijse.org.eg/Content/Vol2/No1/Vol2_No1_1.pdf • http://www.protechtraining.com/pdf/ScrumCheatSheet.pdf • http://www.n-axis.in/methodologies-agile.php

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