What’s new in Premiere Pro CS6 There’s a couple of big additions that is going to make working with Premiere Pro much better. Not just things that will make life easier but big product improvements overall. Adobe is looking squarely at its competitors for some of these features. Adobe is also looking to make Premiere Pro the “Photoshop of video.” That’s a very lofty goal but one they now seriously focused on with Premiere Pro CS6. Some might call certain Premiere Pro CS6 features a rip off of its rivals. I think that’s fine as I want to see all the NLEs rip off and expand upon useful features from the others as long as they continue to innovate as well. It makes the editor’s life a bit easier. Oh, and things seemed pretty stable while I've been using it. So that's a plus. Better broadcast monitoring image See that image above? That is a total revamp of how Premiere Pro CS6 handles broadcast monitoring and third party video hardware support. Gone are the days of having to pick a 3rd party sequence preset to view edits on an external client monitor and gone are the days when playback randomly stops and performance is such that it is unusable. This is now built into a universal preference that works for the application and not for a sequence. I was able to test both Blackmagic and AJA products and performance was quite good with the beta drivers (much better than broadcast monitoring in Final Cut Pro X). Hover Scrub Everyone is going to say that Premiere Pro CS6’s great Hover Scrub feature is just a rip-off of Final Cut Pro X’s skimming. I say it is not. Skimming is more than just a quick (and nice) way to scrub footage, it’s also designed into the new way you edit in an FCPX timeline. Adobe’s Hover Scrub idea has its roots in Avid Media Composer.