Glenn Cedströmer Innholdsseminar Nasjonal Booking

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Glenn Cedströmer fra Visit Technology Group orienterte om hvordan VTG vil håndtere innhold i den nasjonale booking switchen. Kick-off innholdsprosjektet Nasjonal Booking 1.juni.

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Glenn Cedströmer Innholdsseminar Nasjonal Booking

  1. 1. Information from multiple sources<br />Glenn Cedströmer<br />Visit Technology Group<br />
  2. 2. Sources<br />
  3. 3. The challenge<br />Multiple content sources<br />Multiple inventory sources<br />What is to be sold and how will it be displayed?<br />
  4. 4. The challenge – data sources<br />Data are structured different in systems<br />
  5. 5. The challenge – data sources<br />Make these two fit?<br />
  6. 6. The challenge – data sources<br />They look like this overlaid…<br />
  7. 7. The challenge – data sources<br />You must make this fit into that<br />using nothing but that<br />
  8. 8. The challenge – data sources<br />
  9. 9. Setup<br />tellUS<br />Configuration<br /><ul><li>Languages
  10. 10. Channels
  11. 11. DBOwners
  12. 12. Schedule
  13. 13. Auto-accept/deny rules
  14. 14. Content restrictions</li></ul>Data sources<br />tellUS<br />Citybreak<br />Adapters<br />Customers<br />Restech<br />Products<br />Livebookings<br />Custom*<br />Mapper<br />Organizations<br />Categories<br />Products<br />Arenas<br />Attributes<br />Actions<br />History<br />
  15. 15. Setup<br />tellUS<br />Configuration<br /><ul><li>Languages
  16. 16. Channels
  17. 17. DBOwners
  18. 18. Schedule
  19. 19. Auto-accept/deny rules
  20. 20. Content restrictions</li></ul>Setup<br />
  21. 21. Content restrictions<br />Number of facilities<br />Low resolution images<br />Number of characters in description<br />Mandatory attributes<br />Geodata<br />Translations?<br />System validation<br />
  22. 22. Data sources<br />Data sources<br />tellUS<br />Citybreak<br />Adapters<br />Customers<br />Restech<br />Products<br />Livebookings<br />Custom*<br />
  23. 23. Mapper & Actions<br />Mapper<br />Organizations<br />Categories<br />Products<br />Arenas<br />Attributes<br />Actions<br />History<br />
  24. 24. Geo mapping<br />Each product needs a Long/Lat<br />Points of interest with automatic distance calucalation<br />Each product will be mapped to a point i a geographical tree<br />
  25. 25. The channel manager<br />
  26. 26. The channel manager<br />
  27. 27. Channels<br />Different inventory in different channels<br />Mapping of content with inventory<br />Rules and restrictions<br />
  28. 28.
  29. 29. Road map<br />CBIS<br />

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