2. What users want is for developers to build applications that
meet their needs and that are easy to use. Too many
developers think that they are artistic geniuses – they do not
bother to follow user interface design standards or invest the
effort to make their applications usable, instead they
mistakenly believe that the important thing is to make the code
clever or to use a really interesting color scheme.
3. User interface design important for
several reasons.
1. First of all the more intuitive the user interface the easier it is to use
2. easier it is to use and the less expensive to use it
3. The better the user interface the easier it is to train people to use it
4. reducing your training costs
5. The better your user interface the less help people will need to use it
6. reducing your support costs
7. user interface the more your users will like to use it
8. increasing their satisfaction with the work that you have done
Now get your tips to enhance your design for audience view
5. 2. Set standards
Set standards and stick to them. The only way you can
ensure consistency within your application is to set user
interface design standards, and then stick to them.
6. 3. Be prepared
Be prepared to hold the line. When you are developing
the user interface for your system you will discover that
your stakeholders often have some unusual ideas as to
how the user interface should be developed.
7. 4.Explain the rules
Explain the rules. Your users need to know how to work
with the application you built for them. When an application
works consistently, it means you only have to explain the
rules once.
8. 5.Navigation
Navigation between major user interface items is important.
If it is difficult to get from one screen to another, then your
users will quickly become frustrated and give up.
9. 6. Navigation within a screen
Navigation within a screen is important. In Western societies, people read
left to right and top to bottom. Because people are used to this, should
you design screens that are also organized left to right and top to
bottom when designing a user interface for people from this culture?
You want to organize navigation between widgets on your screen in a
manner users will find familiar to them.
10. 7. Word your messages and labels
Word your messages and labels effectively. The text you
display on your screens is a primary source of information
for your users. If your text is worded poorly, then your
interface will be perceived poorly by your users.
11. 8. Understand the UI widgets
Understand the UI widgets. You should use the right widget
for the right task, helping to increase the consistency in
your application and probably making it easier to build the
application in the first place.
12. 9. Look at other applications
Look at other applications with a grain of salt. Unless you
know another application has been verified to follow the
user interface-standards and guidelines of your
organization, don’t assume the application is doing things
right.
13. 10. Use color appropriately
Use color appropriately. Color should be used sparingly in your
applications and, you must also use a secondary indicator. The
problem is that some of your users may be color blind and then you
need to do something else to make it stand out if you want these
people to notice it.
14. 11. Follow the contrast rule
Follow the contrast rule. If you are going to use color in your
application, you need to ensure that your screens are still readable.
The best way to do this is to follow the contrast rule: Use dark text
on light backgrounds and light text on dark backgrounds.
15. 12. Align fields effectively
Align fields effectively. When a screen has more than one
editing field, you want to organize the fields in a way that is
both visually appealing and efficient.
16. 13. Expect your users to make mistakes
Expect your users to make mistakes. How many times have you
accidentally deleted some text in one of your files or deleted the file
itself? Were you able to recover from these mistakes or were you
forced to redo hours, or even days, of work? The reality is that to err
is human, so you should design your user interface to recover from
mistakes made by your users.
17. 14. Justify data appropriately
Justify data appropriately. For columns of data, common
practice is to right-justify integers, decimal align floating-
point numbers, and to left-justify strings.
18. 15. Your design should be intuitable
Your design should be intuitable. In other words, if your
users don’t know how to use your software, they should be
able to determine how to use it by making educated
guesses.
19. 16. Don’t create busy user interfaces
Don’t create busy user interfaces. Crowded screens are difficult to
understand and, hence, are difficult to use. Experimental results
show that the overall density of the screen should not exceed 40
percent, whereas local density within groupings should not exceed
62 percent.
20. 17. Group things effectively
Group things effectively. Items that are logically connected
should be grouped together on the screen to communicate
they are connected, whereas items that have nothing to do
with each other should be separated.
21. 18. Take an evolutionary approach
Take an evolutionary approach. Techniques such as user interface
prototyping and Agile Model Driven Development (AMDD) are
critical to your success as a developer.
22. Are you looking for creative UI designers and Web Design
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