The ARLearn toolkit for mobile serious                                games and field-trips                               ...
Augmented Reality             =camera + gps + accelerometer                               2Friday, November 2, 12
Augmented Reality: Locatory                                       3Friday, November 2, 12
4Friday, November 2, 12
Senses         •    sight         •    hearing         •    taste         •    smell         •    touch         •    balan...
ARLearn: hearing                            6Friday, November 2, 12
Milgram, P. and Kishino, A. F. (1994) Taxonomy of Mixed Reality Visual Displays                                    IEICE T...
ARLearn Architecture   – Serious game engine        • Score        • Progress        • Team play   – Android and streetvie...
Lifecycle of a media item                                   Invisible                          dependsOn                  ...
ARLearn data model                              10Friday, November 2, 12
ARLearn dependency model                                    11Friday, November 2, 12
ARLearn Case studies                         Florence case       Amsterdam case        Hostage case           Game        ...
Cultural Science Fieldtrip in Florence                                                13Friday, November 2, 12
Lessons Learned              • Choose a location for fieldwork with proper GPS                    reception               ...
Hostage Simulation: Real World                          Training for critical situations                                  ...
Roles / teams              Head of Office - Security Officer - Staff Welfare              a role is performed by a small g...
17Friday, November 2, 12
18Friday, November 2, 12
Streetlearn: ARLearn streetview client         • cultural heritage case :           Amsterdamse grachtengordel         • U...
Streetlearn: ARLearn streetview client                                                  20Friday, November 2, 12
Upcoming SlideShare
Loading in...5
×

The ARLearn toolkit for mobile serious games and field-trips

414

Published on

Published in: Education
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
414
On Slideshare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
9
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide

The ARLearn toolkit for mobile serious games and field-trips

  1. 1. The ARLearn toolkit for mobile serious games and field-trips dr. Stefaan Ternier Open University of the Netherlands 1Friday, November 2, 12
  2. 2. Augmented Reality =camera + gps + accelerometer 2Friday, November 2, 12
  3. 3. Augmented Reality: Locatory 3Friday, November 2, 12
  4. 4. 4Friday, November 2, 12
  5. 5. Senses • sight • hearing • taste • smell • touch • balance • .... 5Friday, November 2, 12
  6. 6. ARLearn: hearing 6Friday, November 2, 12
  7. 7. Milgram, P. and Kishino, A. F. (1994) Taxonomy of Mixed Reality Visual Displays IEICE Transactions on Information and Systems, E77-D(12), pp. 1321-1329. •Real environment •Virtual environment •enriched with virtual objects •enriched with virtual objects 7Friday, November 2, 12
  8. 8. ARLearn Architecture – Serious game engine • Score • Progress • Team play – Android and streetview clients – excursions possible – notification framework – Rich media: video, audio, multiplechoice questions, ... – location based assignments and triggers Media 8Friday, November 2, 12
  9. 9. Lifecycle of a media item Invisible dependsOn visible disappearOn Invisible 9Friday, November 2, 12
  10. 10. ARLearn data model 10Friday, November 2, 12
  11. 11. ARLearn dependency model 11Friday, November 2, 12
  12. 12. ARLearn Case studies Florence case Amsterdam case Hostage case Game Scavenger game Adventure game Decision game design Delivery augmented reality augmented virtuality augmented reality Channel Pedagogic situated learning expository learning learning through approach decision taking 12Friday, November 2, 12
  13. 13. Cultural Science Fieldtrip in Florence 13Friday, November 2, 12
  14. 14. Lessons Learned • Choose a location for fieldwork with proper GPS reception • High buildings, narrow streets :( • Reserve time for users to make themselves acquainted with the smartphone • Battery life ~ GPS/network operations • Balance between automatic start and manual start of audiofragments. 14Friday, November 2, 12
  15. 15. Hostage Simulation: Real World Training for critical situations 15Friday, November 2, 12
  16. 16. Roles / teams Head of Office - Security Officer - Staff Welfare a role is performed by a small group with smartphone. advance organizer for real drill take decissions / collaborate 16Friday, November 2, 12
  17. 17. 17Friday, November 2, 12
  18. 18. 18Friday, November 2, 12
  19. 19. Streetlearn: ARLearn streetview client • cultural heritage case : Amsterdamse grachtengordel • Unesco site with 100% google streetview coverage • storyboard based on real historic event: smuggling marihuana from Libanon in early 1970s • Player takes role of Ada Jobse, a police officer 19Friday, November 2, 12
  20. 20. Streetlearn: ARLearn streetview client 20Friday, November 2, 12
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×