Retinking the Experience from a Learners Point of View - 23 april 2013 archeon

198
-1

Published on

The need for creative, narrative based and emotionally loaded exhibition approaches with the user is mind

Published in: Education, Business, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
198
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Retinking the Experience from a Learners Point of View - 23 april 2013 archeon

  1. 1. Rethinking the Experience from a Learners Point of View OpenArch Conference Tuesday 23 April 2013 The Dialogue with the Visitor Ruben Smit ruben.smit@ahk.nl
  2. 2. A Good Experience
  3. 3. A Good Experience
  4. 4. A Good Experience
  5. 5. A Good Experience
  6. 6. A Good Experience
  7. 7. A Good Experience
  8. 8. A Good Experience
  9. 9. A Good Experience
  10. 10. A Good Experience
  11. 11. A Good Experience
  12. 12. A Good Experience
  13. 13. A Good Experience
  14. 14. A Good Experience
  15. 15. A Good Experience
  16. 16. A Good Experience
  17. 17. A Good Experience
  18. 18. A Good Experience
  19. 19. A Good Experience
  20. 20. A Good Experience
  21. 21. A Good Experience
  22. 22. A Good Experience
  23. 23. A Good Experience
  24. 24. A Good Experience
  25. 25. A Good Experience
  26. 26. A Good Experience
  27. 27. A Good Experience
  28. 28. Primary Secundary Experience, Yi-Fu Tuan Process of creating meaning Sensory perception Emotion Experience Belevenis, Erle bnis Meaningful Experience Ervaring, Erfahr ung Creation of Meaning
  29. 29. Experience, Yi-Fu Tuan experience emotion/feeling thought/cognition in principal personal sensation - perception - conception
  30. 30. Experience realms, Pine & Gilmore active participation (emotional) immersion passive participation (cognitive) absorption Entertain- ment Educa- tional EscapistEsthetic
  31. 31. Economic Value Added, Pine & Gilmore
  32. 32. 3. Experience realms, Pine & Gilmore active participation (emotional) immersion passive participation (cognitive) absorption
  33. 33. • “0011001001000011111000011000010111 000000111001100001011010101010” Data is not information. Data is disordered and often illegible. Data Research Creation Gathering Discovery Economic Value Added & Understanding
  34. 34. data U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  35. 35. • Information is the beginning of understanding. However - although much of the data is contextualised - it is still rather basic and impersonal. Data Research Creation Gathering Discovery Information Presentation Organisation Economic Value Added & Understanding
  36. 36. CONTEXT data information U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  37. 37. • Knowledge is information which through shared experience is tested and proofed. Knowledge is more generic than information, it is applicable in various conditions. Data Research Creation Gathering Discovery Information Presentation Organisation Knowledge Conversation Story telling stimulus Economic Value Added & Understanding
  38. 38. CONTEXT data information knowledge U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  39. 39. CONTEXT data information knowledge wisdom U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  40. 40. CONTEXT data information knowledge wisdom U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  41. 41. CONTEXT data information knowledge wisdom U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  42. 42. • Wijsheid is verpersoonlijkte kennis die het specifieke en het speciale overstijgd. We zien het in anderen, maar moeten het in onszelf ontwikkelen... Data Research Creation Gathering Discovery Information Presentation Organisation Knowledge Conversation Story telling Wisdom Contemplatio n Evaluation Interpretation Retrospection stimulus understanding Economic Value Added & Understanding
  43. 43. CONTEXT data information knowledge wisdom U N D E R ST A N D I N G C O N T E X T Economic Value Added & Understanding
  44. 44. • With our offerings of potentially worthwhile experiences we are able to reach out to our visitors with wonderlful and meaningful products. (Gold in our hands?) Data Research Creation Gathering Discovery Information Presentation Organisation Knowledge Conversation Story telling Wisdom Contemplatio n Evaluation Interpretation Retrospection stimulus understanding Economic Value Added & Understanding
  45. 45. Transformation/Wisdom, Shedroff/Pine
  46. 46. Learning toolkit, Claxton exploration, investi gation, experiment ation, use of space and resources fantasy, visualisa- tion, storytelling, to create and explore hypothetical worlds. creativity, germinati on of ideas language, reasoning, analyses, communication. Intellectual Intuitive Immersive Imaginative
  47. 47. A Good Experience? Questions? ruben.smit@ahk.nl
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×