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How to conduct
                    usability studies
                    on mobile devices




Mobile Convention
19 April 2011                           1
Content
A.   Usability research general
B.   Usability research for mobile devices
C.   Case 1: Mobile website C1000
D.   Case 2: TV Guide app Ziggo
E.   Tips
About Netprofiler and Frans Appels
• Frans Appels, director Netprofiler
• Founder of MobileMetrics.nl (together with aFrogLeap
    and RapidSugar)
•   Netprofiler: 15 consultants in The Netherlands
•   Online marketing agency specialized in:
    - Conversion and Usability
    - Web analytics
    - Search engine marketing:
•   Partner off:




                                                     3

                                                         3
A) Usability research
What is usability research
    Testing the usability of a website or app.
    Testing takes place with potential users of the website
    Users are invited in an usability lab to interact with website
     when conducting various tasks
    Usability consultants and client are watching in another
     room
    6 or more users separetely
    Main issues and problems of the site become clear
2 ways of usability research

  1. Usability research
     – Kliks, facial expression and comments

  2. Eyetracking usability research
     – Eyemovements, facial expression and comments

   Eyetracking usability research is a extended version in which the
    eyemovements are registered. This gives more insights about
    the structure of the pages and what is seen or not seen.
Eyetracking output; Heatmap
Eyetracking output; Gazeplot
Eyetracking output; Time to first fixation




                                       Time to first fixation: 15 sec.



                                       Time to first fixation: 34 sec.


                                       Time to first click:> 34 sec.
B. Development mobile usage
Internet gebruik mobile devices



   • Een research done by MobileMetrics shows:

    In October 2010 mobile devices generated
     1,9% of the total traffic to normal websites

    In March 2011 mobile devices generated
     3,6% of the total traffic to normal websites
Which mobile devices are used?
C) Usability research mobile devices
C. Usability research for mobile devices

  1. Usability research
     – Kliks, facial expression and comments

  2. Eyetracking usability research
     – Eyemovements, facial expression and comments
Usability research for mobiele site / app.


 1.   Show the screen of the mobile device on a big
      normal monitor screen. The users looks on the
      screen but navigates on his mobile devices.

 2.   It’s also possible to display the screen on a touch
      screen monitor.

     Not real world situation, other way of looking and
      navigating
Usability research for mobiele site / app.
Usability research for a iPad


  Eyetracking research for iPad?

     Het screen of a ipad is much
      bigger than the screen of a mobile
      phone.

     Therefore is is more usefull to
      conduct a eyetracking research on
      a iPad of tablet.

     The users must be able to turn the
      iPad during the test.
D) Case C1000, Mobile website
Research setting



    m.c1000.nl

    6 tasks

    8 users
The research



     On the homepage visitors first have to
      select a location

     The menus items “aanbiedingen” and
      “acties” are already shown. But they
      are not clickable because no location is
      selected.

     Advice is not to show these items as
      visitors try to click on them.
The research



     The button “plan route” as hard to see
      for various visitors. The main focus is
      om the map.

     Advice: move to button “plan route’
      closer to the map.
The research
B) Ziggo Case, iPad usability research
Research settings



     TV Gids iPad app. Ziggo

     6 tasks

     8 users, experienced with iPad
The research


    Their was no clear distiction
     between the 2 parts at the
     bottom of the site. Therefore
     swyping went wrong for
     various users.

    Advice: make a clear line
     between the 2 parts.

    The upper part doesn’t have a
     title or refercence. Users don’t
     understand wat is selected
     here.

    Advice: make a title above the
     the picture.
The research



    During the research also bugs
     in a application become clear.

    The user has selected
     tomorrow but the events of
     today are shown. .
The research
Tips for development
Tips & Tricks



     What is the situation the users interact with the mobile site or app? At home, on
      the move, in their office? This has a big influence on the information need.

     What do you show when the users doesn’t have internet connection?

     How do you use location and social context (who is around the user)

     What is the speed of the internetconnection of the users?
Tips & Tricks

     Use 1 call to action per page.

     Clickable items at least 44 pixels away from other items

     No flash.

     Single column for mobile sites / apps.

     From mail to correct landingpage in mobile website or normal website.

     Contrast is very important because incoming light

     No link to the normal website (or 1 that says: visit our normal website that isn’t
      optimized for mobile visitors).
Tips and tricks



     Visitors like to see where they are.

     Visitor expect a reaction from the app. or website after an action.

     Don’t hide items because there isn’t enough space.

     Ask support of the future users in developing and testing. The earlier you know,
      the easier it is to change.

     Keep is simple (stupid)!
Mobile Convention Amsterdam - Netprofiler - Frans Appels

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Mobile Convention Amsterdam - Netprofiler - Frans Appels

  • 1. How to conduct usability studies on mobile devices Mobile Convention 19 April 2011 1
  • 2. Content A. Usability research general B. Usability research for mobile devices C. Case 1: Mobile website C1000 D. Case 2: TV Guide app Ziggo E. Tips
  • 3. About Netprofiler and Frans Appels • Frans Appels, director Netprofiler • Founder of MobileMetrics.nl (together with aFrogLeap and RapidSugar) • Netprofiler: 15 consultants in The Netherlands • Online marketing agency specialized in: - Conversion and Usability - Web analytics - Search engine marketing: • Partner off: 3 3
  • 5. What is usability research  Testing the usability of a website or app.  Testing takes place with potential users of the website  Users are invited in an usability lab to interact with website when conducting various tasks  Usability consultants and client are watching in another room  6 or more users separetely  Main issues and problems of the site become clear
  • 6. 2 ways of usability research 1. Usability research – Kliks, facial expression and comments 2. Eyetracking usability research – Eyemovements, facial expression and comments  Eyetracking usability research is a extended version in which the eyemovements are registered. This gives more insights about the structure of the pages and what is seen or not seen.
  • 9. Eyetracking output; Time to first fixation Time to first fixation: 15 sec. Time to first fixation: 34 sec. Time to first click:> 34 sec.
  • 11. Internet gebruik mobile devices • Een research done by MobileMetrics shows:  In October 2010 mobile devices generated 1,9% of the total traffic to normal websites  In March 2011 mobile devices generated 3,6% of the total traffic to normal websites
  • 12. Which mobile devices are used?
  • 13. C) Usability research mobile devices
  • 14. C. Usability research for mobile devices 1. Usability research – Kliks, facial expression and comments 2. Eyetracking usability research – Eyemovements, facial expression and comments
  • 15. Usability research for mobiele site / app. 1. Show the screen of the mobile device on a big normal monitor screen. The users looks on the screen but navigates on his mobile devices. 2. It’s also possible to display the screen on a touch screen monitor.  Not real world situation, other way of looking and navigating
  • 16. Usability research for mobiele site / app.
  • 17. Usability research for a iPad Eyetracking research for iPad?  Het screen of a ipad is much bigger than the screen of a mobile phone.  Therefore is is more usefull to conduct a eyetracking research on a iPad of tablet.  The users must be able to turn the iPad during the test.
  • 18. D) Case C1000, Mobile website
  • 19. Research setting  m.c1000.nl  6 tasks  8 users
  • 20. The research  On the homepage visitors first have to select a location  The menus items “aanbiedingen” and “acties” are already shown. But they are not clickable because no location is selected.  Advice is not to show these items as visitors try to click on them.
  • 21. The research  The button “plan route” as hard to see for various visitors. The main focus is om the map.  Advice: move to button “plan route’ closer to the map.
  • 23. B) Ziggo Case, iPad usability research
  • 24. Research settings  TV Gids iPad app. Ziggo  6 tasks  8 users, experienced with iPad
  • 25. The research  Their was no clear distiction between the 2 parts at the bottom of the site. Therefore swyping went wrong for various users.  Advice: make a clear line between the 2 parts.  The upper part doesn’t have a title or refercence. Users don’t understand wat is selected here.  Advice: make a title above the the picture.
  • 26. The research  During the research also bugs in a application become clear.  The user has selected tomorrow but the events of today are shown. .
  • 29. Tips & Tricks  What is the situation the users interact with the mobile site or app? At home, on the move, in their office? This has a big influence on the information need.  What do you show when the users doesn’t have internet connection?  How do you use location and social context (who is around the user)  What is the speed of the internetconnection of the users?
  • 30. Tips & Tricks  Use 1 call to action per page.  Clickable items at least 44 pixels away from other items  No flash.  Single column for mobile sites / apps.  From mail to correct landingpage in mobile website or normal website.  Contrast is very important because incoming light  No link to the normal website (or 1 that says: visit our normal website that isn’t optimized for mobile visitors).
  • 31. Tips and tricks  Visitors like to see where they are.  Visitor expect a reaction from the app. or website after an action.  Don’t hide items because there isn’t enough space.  Ask support of the future users in developing and testing. The earlier you know, the easier it is to change.  Keep is simple (stupid)!