new product development ooda npd boyd ooda loop product development agile manifesto development experience antifragile antifragility requisite variety recursion cooperative game alistair cockburn disintermediation pair development optionality essence of winning and losing schwerpunkt gnome gnomes non-linear gains options winning innovation john boyd design thinking oplaunch iatrogenics iatrogenesis inherit sub optimization sub-optimization artifacts artifact requisite to coordination mismatch spurious signals beatles subtle signals paul mccartney mismatches user experience development ex explicit coordination implicit orientation cat herder cat herding agile software development shuhari ri-level purpose game thinking clinton keith burndown chart burn down chart autonomy dan pink game mechanics mastery planning poker gamification compulsion loop core compulsion loop devastating zero obliquity self-determination theory well-crafted experiments implicit coordination principle of obliquity validated assumptions
See more