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RESOURCES FOR INTEGRATING
T E C H N O L O G Y, C R E A T I V I T Y, A N D
ART TO ENHANCE THE MICHIGAN
      GRADE LEVEL CONTENT
            E X P E C TA T I O N S
      Presented at the 2010 MACUL Annual Conference
                In Grand Rapids, Michigan,
            On Friday, March 12, 2010 at 1 p.m.
                     By Janet Ordiway,
             Consultant and Instructional Coach,
           Einstein Coaching & Consulting, LLC
WHAT WILL I LEARN TODAY?

 In this session participants will be introduced to resources for
integrating technology, creativity and art to enhance lessons aligned to
Michigan's GLCEs.



 All activities include low-cost or no-cost materials found on a web
site, in a classroom, or around a school building.
WHERE CAN I FIND MICHIGAN’S GRADE
         LEVEL CONTENT EXPECTATIONS?


 K-8 Documents:
http://www.michigan.gov/mde/0,1607,7-140-28753_33232---,00.html
 High School Documents:
http://www.michigan.gov/mde/0,1607,7-140-38924---,00.html
 K-12 Educational Technology Standards:
http://www.michigan.gov/mde/0,1607,7-140-28753_33232_37328---,00.html
 Michigan Merit Curriculum - Visual, Performing and Applied Arts:
http://www.michigan.gov/mde/0,1607,7-140-38924_41644_42820---,00.html
WHAT IS ART?

 Art is the process or product of deliberately arranging elements in a
way to affect the senses or emotions. It encompasses a diverse range of
human activities, creations, and modes of expression, including music,
literature, film, sculpture, and paintings.

 Art tends to facilitate intuitive rather than rational understanding, and
is usually consciously created with this intention.

                      -From Wikipedia, the free encyclopedia
TECH GLCES & ART
 By the end of Grade 2 each student will (sampling):
     • use a variety of age-appropriate technologies for sharing information
       (e.g., drawing a picture, writing a story)
     • understand that technology is a tool to help complete a task
     • understand that technology is a source of information, learning, and
       entertainment
     • know how to use a variety of productivity software (e.g., word
       processors, drawing tools, presentation software) to convey ideas and
       illustrate concepts
     • know how to use age-appropriate media (e.g., presentation software,
       newsletters, word processors) to communicate ideas to classmates,
       families, and others
TECH GLCES & ART
 By the end of Grade 5 each student will (sampling):
     • identify technology resources and describe how those resources improve the
       ability to communicate, increase productivity, or help achieve personal goals
     • use a variety of media and formats to create and edit products (e.g.,
       presentations, newsletters, brochures, web pages) to communicate
       information and ideas to various audiences
     • identify how different forms of media and formats may be used to share
       similar information, depending on the intended audience (e.g., presentations
       for classmates, newsletters for parents)
TECH GLCES & ART
 By the end of Grade 8 each student will (sampling):
     • use technology to identify and explore various occupations or careers
     • discuss possible uses of technology (present and future) to support personal
       pursuits and lifelong learning
     • identify uses of technology to support communication with peers, family, or
       school personnel
     • explore basic applications that promote creativity (e.g., graphics, presentation,
       photo-editing, programming, video-editing)
     • use available utilities for editing pictures, images, or charts
     • use collaborative tools to design, develop, and enhance materials, publications, or
       presentations
     • create a project (e.g., presentation, web page, newsletter, information brochure)
       using a variety of media and formats (e.g., graphs, charts, audio, graphics, video)
       to present content information to an audience
TECH GLCES & ART
 By the end of Grade 12 each student will (sampling):
      • identify common graphic, audio, and video fi le formats (e.g., jpeg, gif, bmp, mpeg,
        wav)
      • demonstrate how to import/export text, graphics, or audio files
      • use a variety of applications to plan, create, and edit a multimedia product (e.g., model,
        webcast, presentation, publication, or other creative work)
      • use a variety of media and formats to design, develop, publish, and present products
        (e.g., presentations, newsletters, web sites) to communicate original ideas to multiple
        audiences
      • collaborate in content-related projects that integrate a variety of media (e.g., print,
        audio, video, graphic, simulations, and models) with presentation, word processing,
        publishing, database, graphics design, or spreadsheet applications
      • apply advanced software features such as an application’s built-in thesaurus, templates,
        and styles to improve the appearance of word processing documents, spreadsheets,
        and presentations
CHILDREN CAN CREATE DIGITAL ART
         E A S I L Y E V E RY D AY


 Tools:
     •   Cell Phones and portable music players (iPhone, iTouch, iPod, etc.)
     •   Flip Video cameras and digital cameras
     •   iMovie, Windows Movie Maker software
     •   Free creative software online
     •   Free creative software on computer (Paint)
     •   Video Game Software (Nintendo DSi, Wii Music, etc.)
C H I L D R E N C A N C R E AT E D I G I TA L
        A R T E A S I LY E V E RY DAY




                       “Bunny” created using free
                       Paint program on a PC
CHILDREN CAN CREATE DIGITAL ART
                  E A S I LY E V E RY DAY




(Created “instantly” by a 7 year-old using a Nintendo DSi handheld game system.)
I N T E R AC T I V E R E S O U RC E S :
                   MUSIC

 http://creatingmusic.com/new/playing/index.html

 http://www.sfskids.org/templates/musicLabF.asp?pageid=23

 http://www.lawrencehallofscience.org/shockwave/jar.html

 http://datadragon.com/education/instruments/

 http://www.louisarmstronghouse.org/louie_armstrong/overview.htm

 http://www.creatingmusic.com/new/sketch/mmm/mmm.html
I N T E R AC T I V E R E S O U RC E S :
                   MUSIC

 http://www.playmusic.org/

 http://www.bbc.co.uk/cbeebies/songs/

 http://www.jamstudio.com/Studio/index.htm

 http://www.marthabeesmusic.com/sitesforkids.html

 http://www.tvokids.com/framesets/play.html?game=94
I N T E R AC T I V E R E S O U RC E S :
               V I S UA L A RT

 http://www.jacksonpollock.org/

 http://www.girlsgotech.org/mandala.asp

 http://bomomo.com/

 http://www.nga.gov/kids/zone/collagemachine2.htm

 http://www.nga.gov/kids/zone/collagemachine.htm

 http://www.snaithprimary.eril.net/rangloli.htm
I N T E R AC T I V E R E S O U RC E S :
                V I S UA L A RT

 http://www.artic.edu/aic/education/CC/

 http://www.seussville.com/games_hb/help_mr_brown/index.ht
ml

 http://freerice.com/index.php

 http://gardenofpraise.com/art.htm

 http://www.alifetimeofcolor.com/play/gowest/
I N T E R AC T I V E R E S O U RC E S :
                V I S UA L A RT

 http://www.haringkids.com/ (BONUS! lesson plan database at
lower left of screen)
 http://www.shodor.org/interactivate/activities/Tessellate/
 http://www.jigzone.com/gallery/Art
 http://www.alifetimeofcolor.com/play/leonardo/
 http://www.loc.gov/teachers/classroommaterials/presentationsan
dactivities/activities/
I N T E R AC T I V E R E S O U RC E S :
               V I S UA L A RT

 http://www.berrienresa.org/classres/

 http://www.makebeliefscomix.com/Comix/

 http://ejad.best.vwh.net/java/patterns/patterns_j.shtml

 http://www.monsterexchange.org/kids/kids_javapicture.htm

 http://www.mrpicassohead.com/create.html

 http://www.liverpoolmuseums.org.uk/nof/portraits/
I N T E R AC T I V E R E S O U RC E S :
               V I S UA L A RT

 http://www.nga.gov/kids/

 http://www.nickjr.com/games/all-shows/art/all-ages/index.jhtml

 http://planetperplex.com/en/index.html

 http://www.renaissanceconnection.org/

 http://www.zefrank.com/scribbler/

 http://www.warhol.org/interactive/silkscreen/main.html
I N T E R AC T I V E R E S O U R C E S :
           V I S UA L A R T: F R AC TA L S


 http://arcytech.org/java/fractals/

 http://www.cln.org/themes/fractals.html

 http://fractalarts.com/ASF/Tutor1.html

 http://www.scienceu.com/geometry/fractals/

 http://math.rice.edu/~lanius/frac/

 http://fractalfoundation.org/category/kids/
TEACHER RESOURCES

 http://www.walkerart.org/ace/ed_activities

 http://www.moma.org/interactives/artsafari/make_your_own_art.html

 http://www.mentisworks.org/2007/07/art-games-best-indy-titles.html

 http://www.morethanmath.org/instructions.htm

 http://www.princetonol.com/groups/iad/lessons/
TEACHER RESOURCES

 http://pbskids.org/
 http://www.crayola.com/lesson-plans
 http://fluxtime.com/animate.php
 http://www.kodak.com/eknec/PageQuerier.jhtml?pq-path=11808&pq-
locale=en_US&_requestid=31172
 www.artsonia.com
TEACHER RESOURCES

 http://www.kinderart.com/

 http://www.macul.org/ata/page.php?pid=143

 http://www.nea.org/classroom/index.htmlx

 http://www.theteachersguide.com/Artlessonplans.html

 http://www.kodak.com/global/en/consumer/education/lessonPlans/in
dices/art.shtml
MUSEUM RESOURCES
 http://www.artic.edu/aic/visitor_info/podcasts/video/education_videos/index.html
      •   Art Institute of Chicago Resources


 http://www.imamuseum.org/explore/resources
      •   Indianapolis Museum of Art Resources


 http://www.krasl.org/exhibits_collections.aspx
      •   Krasl Art Center


 http://www.moma.org/learn/activities/
      •   Museum of Modern Art (MOMA)
MUSEUM RESOURCES
   http://americanart.si.edu/education/
         •   Smithsonian American Art Museum


   http://www.nmafa.si.edu/index2.html
         •   National Museum of African Art


   http://www.nationalmuseumofmexicanart.org/
         •   National Museum of Mexican Art


   http://www.nmai.si.edu/
         •   National Museum of the American Indian


   http://www.mcachicago.org/
         •   Museum of Contemporary Art
MUSEUM RESOURCES
 http://www.moma.org/learn/activities/
       •   Museum of Modern Art (MOMA)



 http://www.louvre.fr/llv/oeuvres/liste_approche_visuelle.jsp?bmLocale=en
       •   The world famous Louvre of Paris, France



 http://www.guggenheim.org/new-york?gclid=CISv--
2Lhp4CFQYMDQodZSuCpg
       •   The NY Guggenheim Museum



 http://www.philamuseum.org/education/33-132-494-377.html
       •   Philadelphia Museum of Art
SUGGESTED BOOKS
 Seeing With the Mind’s Eye: The History, Techniques and Uses of Visualization, Mike Samuels, M.D. and Nancy
               Samuels, Random House: Bookworks Book, 1975
        •   ISBN 0-394-73113-1


 Creative Collage Techniques , Nita Leland and Virginia Lee Williams, North Light Books, Cincinnati, Ohio,1994
        •    ISBN 0-89134-563-9


 Art Escaped: Daily excursuses and inspirations for discovering greater creativity and artistic confidence, Dory
               Kanter, 2003, North Light Books, Cincinnati, Ohio
        •   ISBN 1-58180-307-9


 Celebrate Your Creative Self, Mary Todd, Beam North Light Books, Cincinnati, Ohio, 2001
        •    ISBN 1-58180-102-5
SUGGESTED BOOKS
 Keys to Drawing With Imagination, Bert Dodson, North Light Books, Cincinnati, Ohio, 2007,
       •   ISBN -13:978-1-58180-757-8, ISBN -10: 1-58180-757-0



 The Usborne Book of Art Skills, Fiona ,2002, Usborne Publishing, Saffron Hill, London
       •   ISBN 0-7945-0351-9


 The Usborne Book of Art Projects, Fiona Watt, 2002, Usborne Publishing, Saffron Hill, London
       •   ISBN 0-7945-0657-7


 The Usborne Book of Art Ideas, Fiona Watt, 2002, Usborne Publishing, Tulsa, OK
       •    ISBN 0-7460-3829-1
Note: This PowerPoint is intended to serve as a reference for resources explored in today’s learning activity.




                              C O N TA C T I N F O R M A T I O N :

                         Janet Ordiway, CEO, Consultant, Coach
                      Einstein Consulting & Executive Coaching


P.O. Box 124                                                                  phone: (269) 932-5900
Saint Joseph, Michigan 49085                                                  fax: (269) 983-2307
email: janet@einstein-coaching.com
Website: www.einstein-coaching.com, www.protopage.com/janetordiway

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Macul 2010 Presentation

  • 1. RESOURCES FOR INTEGRATING T E C H N O L O G Y, C R E A T I V I T Y, A N D ART TO ENHANCE THE MICHIGAN GRADE LEVEL CONTENT E X P E C TA T I O N S Presented at the 2010 MACUL Annual Conference In Grand Rapids, Michigan, On Friday, March 12, 2010 at 1 p.m. By Janet Ordiway, Consultant and Instructional Coach, Einstein Coaching & Consulting, LLC
  • 2. WHAT WILL I LEARN TODAY?  In this session participants will be introduced to resources for integrating technology, creativity and art to enhance lessons aligned to Michigan's GLCEs.  All activities include low-cost or no-cost materials found on a web site, in a classroom, or around a school building.
  • 3. WHERE CAN I FIND MICHIGAN’S GRADE LEVEL CONTENT EXPECTATIONS?  K-8 Documents: http://www.michigan.gov/mde/0,1607,7-140-28753_33232---,00.html  High School Documents: http://www.michigan.gov/mde/0,1607,7-140-38924---,00.html  K-12 Educational Technology Standards: http://www.michigan.gov/mde/0,1607,7-140-28753_33232_37328---,00.html  Michigan Merit Curriculum - Visual, Performing and Applied Arts: http://www.michigan.gov/mde/0,1607,7-140-38924_41644_42820---,00.html
  • 4. WHAT IS ART?  Art is the process or product of deliberately arranging elements in a way to affect the senses or emotions. It encompasses a diverse range of human activities, creations, and modes of expression, including music, literature, film, sculpture, and paintings.  Art tends to facilitate intuitive rather than rational understanding, and is usually consciously created with this intention. -From Wikipedia, the free encyclopedia
  • 5. TECH GLCES & ART  By the end of Grade 2 each student will (sampling): • use a variety of age-appropriate technologies for sharing information (e.g., drawing a picture, writing a story) • understand that technology is a tool to help complete a task • understand that technology is a source of information, learning, and entertainment • know how to use a variety of productivity software (e.g., word processors, drawing tools, presentation software) to convey ideas and illustrate concepts • know how to use age-appropriate media (e.g., presentation software, newsletters, word processors) to communicate ideas to classmates, families, and others
  • 6. TECH GLCES & ART  By the end of Grade 5 each student will (sampling): • identify technology resources and describe how those resources improve the ability to communicate, increase productivity, or help achieve personal goals • use a variety of media and formats to create and edit products (e.g., presentations, newsletters, brochures, web pages) to communicate information and ideas to various audiences • identify how different forms of media and formats may be used to share similar information, depending on the intended audience (e.g., presentations for classmates, newsletters for parents)
  • 7. TECH GLCES & ART  By the end of Grade 8 each student will (sampling): • use technology to identify and explore various occupations or careers • discuss possible uses of technology (present and future) to support personal pursuits and lifelong learning • identify uses of technology to support communication with peers, family, or school personnel • explore basic applications that promote creativity (e.g., graphics, presentation, photo-editing, programming, video-editing) • use available utilities for editing pictures, images, or charts • use collaborative tools to design, develop, and enhance materials, publications, or presentations • create a project (e.g., presentation, web page, newsletter, information brochure) using a variety of media and formats (e.g., graphs, charts, audio, graphics, video) to present content information to an audience
  • 8. TECH GLCES & ART  By the end of Grade 12 each student will (sampling): • identify common graphic, audio, and video fi le formats (e.g., jpeg, gif, bmp, mpeg, wav) • demonstrate how to import/export text, graphics, or audio files • use a variety of applications to plan, create, and edit a multimedia product (e.g., model, webcast, presentation, publication, or other creative work) • use a variety of media and formats to design, develop, publish, and present products (e.g., presentations, newsletters, web sites) to communicate original ideas to multiple audiences • collaborate in content-related projects that integrate a variety of media (e.g., print, audio, video, graphic, simulations, and models) with presentation, word processing, publishing, database, graphics design, or spreadsheet applications • apply advanced software features such as an application’s built-in thesaurus, templates, and styles to improve the appearance of word processing documents, spreadsheets, and presentations
  • 9. CHILDREN CAN CREATE DIGITAL ART E A S I L Y E V E RY D AY  Tools: • Cell Phones and portable music players (iPhone, iTouch, iPod, etc.) • Flip Video cameras and digital cameras • iMovie, Windows Movie Maker software • Free creative software online • Free creative software on computer (Paint) • Video Game Software (Nintendo DSi, Wii Music, etc.)
  • 10. C H I L D R E N C A N C R E AT E D I G I TA L A R T E A S I LY E V E RY DAY “Bunny” created using free Paint program on a PC
  • 11. CHILDREN CAN CREATE DIGITAL ART E A S I LY E V E RY DAY (Created “instantly” by a 7 year-old using a Nintendo DSi handheld game system.)
  • 12. I N T E R AC T I V E R E S O U RC E S : MUSIC  http://creatingmusic.com/new/playing/index.html  http://www.sfskids.org/templates/musicLabF.asp?pageid=23  http://www.lawrencehallofscience.org/shockwave/jar.html  http://datadragon.com/education/instruments/  http://www.louisarmstronghouse.org/louie_armstrong/overview.htm  http://www.creatingmusic.com/new/sketch/mmm/mmm.html
  • 13. I N T E R AC T I V E R E S O U RC E S : MUSIC  http://www.playmusic.org/  http://www.bbc.co.uk/cbeebies/songs/  http://www.jamstudio.com/Studio/index.htm  http://www.marthabeesmusic.com/sitesforkids.html  http://www.tvokids.com/framesets/play.html?game=94
  • 14. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT  http://www.jacksonpollock.org/  http://www.girlsgotech.org/mandala.asp  http://bomomo.com/  http://www.nga.gov/kids/zone/collagemachine2.htm  http://www.nga.gov/kids/zone/collagemachine.htm  http://www.snaithprimary.eril.net/rangloli.htm
  • 15. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT  http://www.artic.edu/aic/education/CC/  http://www.seussville.com/games_hb/help_mr_brown/index.ht ml  http://freerice.com/index.php  http://gardenofpraise.com/art.htm  http://www.alifetimeofcolor.com/play/gowest/
  • 16. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT  http://www.haringkids.com/ (BONUS! lesson plan database at lower left of screen)  http://www.shodor.org/interactivate/activities/Tessellate/  http://www.jigzone.com/gallery/Art  http://www.alifetimeofcolor.com/play/leonardo/  http://www.loc.gov/teachers/classroommaterials/presentationsan dactivities/activities/
  • 17. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT  http://www.berrienresa.org/classres/  http://www.makebeliefscomix.com/Comix/  http://ejad.best.vwh.net/java/patterns/patterns_j.shtml  http://www.monsterexchange.org/kids/kids_javapicture.htm  http://www.mrpicassohead.com/create.html  http://www.liverpoolmuseums.org.uk/nof/portraits/
  • 18. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT  http://www.nga.gov/kids/  http://www.nickjr.com/games/all-shows/art/all-ages/index.jhtml  http://planetperplex.com/en/index.html  http://www.renaissanceconnection.org/  http://www.zefrank.com/scribbler/  http://www.warhol.org/interactive/silkscreen/main.html
  • 19. I N T E R AC T I V E R E S O U R C E S : V I S UA L A R T: F R AC TA L S  http://arcytech.org/java/fractals/  http://www.cln.org/themes/fractals.html  http://fractalarts.com/ASF/Tutor1.html  http://www.scienceu.com/geometry/fractals/  http://math.rice.edu/~lanius/frac/  http://fractalfoundation.org/category/kids/
  • 20. TEACHER RESOURCES  http://www.walkerart.org/ace/ed_activities  http://www.moma.org/interactives/artsafari/make_your_own_art.html  http://www.mentisworks.org/2007/07/art-games-best-indy-titles.html  http://www.morethanmath.org/instructions.htm  http://www.princetonol.com/groups/iad/lessons/
  • 21. TEACHER RESOURCES  http://pbskids.org/  http://www.crayola.com/lesson-plans  http://fluxtime.com/animate.php  http://www.kodak.com/eknec/PageQuerier.jhtml?pq-path=11808&pq- locale=en_US&_requestid=31172  www.artsonia.com
  • 22. TEACHER RESOURCES  http://www.kinderart.com/  http://www.macul.org/ata/page.php?pid=143  http://www.nea.org/classroom/index.htmlx  http://www.theteachersguide.com/Artlessonplans.html  http://www.kodak.com/global/en/consumer/education/lessonPlans/in dices/art.shtml
  • 23. MUSEUM RESOURCES  http://www.artic.edu/aic/visitor_info/podcasts/video/education_videos/index.html • Art Institute of Chicago Resources  http://www.imamuseum.org/explore/resources • Indianapolis Museum of Art Resources  http://www.krasl.org/exhibits_collections.aspx • Krasl Art Center  http://www.moma.org/learn/activities/ • Museum of Modern Art (MOMA)
  • 24. MUSEUM RESOURCES  http://americanart.si.edu/education/ • Smithsonian American Art Museum  http://www.nmafa.si.edu/index2.html • National Museum of African Art  http://www.nationalmuseumofmexicanart.org/ • National Museum of Mexican Art  http://www.nmai.si.edu/ • National Museum of the American Indian  http://www.mcachicago.org/ • Museum of Contemporary Art
  • 25. MUSEUM RESOURCES  http://www.moma.org/learn/activities/ • Museum of Modern Art (MOMA)  http://www.louvre.fr/llv/oeuvres/liste_approche_visuelle.jsp?bmLocale=en • The world famous Louvre of Paris, France  http://www.guggenheim.org/new-york?gclid=CISv-- 2Lhp4CFQYMDQodZSuCpg • The NY Guggenheim Museum  http://www.philamuseum.org/education/33-132-494-377.html • Philadelphia Museum of Art
  • 26. SUGGESTED BOOKS  Seeing With the Mind’s Eye: The History, Techniques and Uses of Visualization, Mike Samuels, M.D. and Nancy Samuels, Random House: Bookworks Book, 1975 • ISBN 0-394-73113-1  Creative Collage Techniques , Nita Leland and Virginia Lee Williams, North Light Books, Cincinnati, Ohio,1994 • ISBN 0-89134-563-9  Art Escaped: Daily excursuses and inspirations for discovering greater creativity and artistic confidence, Dory Kanter, 2003, North Light Books, Cincinnati, Ohio • ISBN 1-58180-307-9  Celebrate Your Creative Self, Mary Todd, Beam North Light Books, Cincinnati, Ohio, 2001 • ISBN 1-58180-102-5
  • 27. SUGGESTED BOOKS  Keys to Drawing With Imagination, Bert Dodson, North Light Books, Cincinnati, Ohio, 2007, • ISBN -13:978-1-58180-757-8, ISBN -10: 1-58180-757-0  The Usborne Book of Art Skills, Fiona ,2002, Usborne Publishing, Saffron Hill, London • ISBN 0-7945-0351-9  The Usborne Book of Art Projects, Fiona Watt, 2002, Usborne Publishing, Saffron Hill, London • ISBN 0-7945-0657-7  The Usborne Book of Art Ideas, Fiona Watt, 2002, Usborne Publishing, Tulsa, OK • ISBN 0-7460-3829-1
  • 28. Note: This PowerPoint is intended to serve as a reference for resources explored in today’s learning activity. C O N TA C T I N F O R M A T I O N : Janet Ordiway, CEO, Consultant, Coach Einstein Consulting & Executive Coaching P.O. Box 124 phone: (269) 932-5900 Saint Joseph, Michigan 49085 fax: (269) 983-2307 email: janet@einstein-coaching.com Website: www.einstein-coaching.com, www.protopage.com/janetordiway