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Review Game
 When teaching any material it is important to
  review the material before an examination.
  This is especially true in a history class
  which is full of many significant facts,
  persons, and dates.

 A review in a adolescent classroom would be
  suitable for this game
 Instead of a group Jeopardy game, like most
  students are accustomed to playing, I did
  decided to go with Koosh Ball. Koosh Ball is
  a game that requires students to get up out
  of their seats while reviewing for the
  upcoming exam.
 Students will be into different teams
  according to class size.

 On the SMART board will be a collection of
  circles that the students have an option of
  choosing from. Inside of these circles is a
  question.

 The students throw a koosh ball and what
  ever circle they hit will be the question them
  and their team have to answer.
 The Lesson Plan would support Universal Design in many ways.

 The questions in these game will be made up of many different
  means of representation. One question may ask the students to
  answer a multiple choice question. Another question may simply
  be a picture and ask the student what event is being represented
  in the picture or painting. Another question might ask the student
  to compare and contrast different events or ideals found
  throughout history.

 This game would encourage different means of actions. The
  group dynamic of the game would help students work together to
  get as many points as possible.

 This game also provides many different means of engagement.
  This game allows students to do physical activity, work together,
  and offers rewards for those who win.
 http://exchange.smarttech.com/details.html?i
  d=f0400a83-0731-40fe-a8ad-a98e2aaa18c1

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Koosh ball

  • 2.  When teaching any material it is important to review the material before an examination. This is especially true in a history class which is full of many significant facts, persons, and dates.  A review in a adolescent classroom would be suitable for this game
  • 3.  Instead of a group Jeopardy game, like most students are accustomed to playing, I did decided to go with Koosh Ball. Koosh Ball is a game that requires students to get up out of their seats while reviewing for the upcoming exam.
  • 4.  Students will be into different teams according to class size.  On the SMART board will be a collection of circles that the students have an option of choosing from. Inside of these circles is a question.  The students throw a koosh ball and what ever circle they hit will be the question them and their team have to answer.
  • 5.  The Lesson Plan would support Universal Design in many ways.  The questions in these game will be made up of many different means of representation. One question may ask the students to answer a multiple choice question. Another question may simply be a picture and ask the student what event is being represented in the picture or painting. Another question might ask the student to compare and contrast different events or ideals found throughout history.  This game would encourage different means of actions. The group dynamic of the game would help students work together to get as many points as possible.  This game also provides many different means of engagement. This game allows students to do physical activity, work together, and offers rewards for those who win.
  • 6.  http://exchange.smarttech.com/details.html?i d=f0400a83-0731-40fe-a8ad-a98e2aaa18c1