The document summarizes an augmented reality (AR) conference that took place from November 5-7, 2013 in Los Angeles. It discusses the history and current state of AR, opportunities for AR in gaming and marketing, development tools for AR applications, and the future potential for AR to move experiences beyond traditional media into the real world.
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Beyond the Box: Opportunities in Augmented Reality
1. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
GDCNext.com
Beyond the Box
Opportunities in Augmented Reality
Wednesday, November 6, 13
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3. About Me
Digital Strategy
Freelance
Front-end Development
Unity3D
Motion Design
C# /JS
Marketing
Web Design
Mobile AR
Interactive Director
WordPress
Financial Services
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8. What is AR?
Augmented reality (AR) is a live,
direct or indirect, view of a
physical, real-world environment
whose elements are augmented
by computer-generated sensory
input such as sound, video,
graphics or GPS data.
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9. History of AR
• 1957 - Morton Helig began
building a machine called the
Sensorama.
• 1966 - 1st HUD via Professor
Ivan Sutherland of Electrical
Engineering at Harvard
• 1992 - AR system for the US
Air Force known as VIRTUAL
FIXTURES
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10. History of AR
• 1999 - Hirokazu Kato releases
ARToolKit to the open source
community.
• 2000 - Wearable Computer
Lab in Australia demos 1st
outdoor mobile ARQuake game
• 2008 - the first AR apps come
to smartphones
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12. PROS
CONS
• Extremely fast & easy • Focused Primarily
with in Browser Tools
• Affordable ($180/10
Pages)
• AR Video & GPS
support
on Interactive Ad
Campaigns
• Lacking 3D
animation & power
required for games
• Android & iOS support
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13. PROS
CONS
• Fast, efficient
• No Android support
• Clean and simple
• Lacking major
• Easy to plug into any
• Requires black
• Unity 3D plug in
• Expensive! ($499/
technology for iOS
tutorials
iOS project
(coming Q4??)
features
border
yr for 1 App with 1
marker)
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14. PROS
CONS
• Fast & easy web based • Expensive! ($825
creation studio
• Plugins for PhoneGap
SDK LITE / $2,065
SDK PRO)
Appcelerator
Titanium, MonoTouch
and MonoDroid
• AR Video & GPS
support
• Supports iOS, Android
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15. PROS
CONS
• Fast & easy web based • Expensive! ($3,490
creation studio
• Powerful 3-D
• Cloud support, 3D
object feature
tracking
for BASIC unlimited
App development)
• Missing some
features that
Vuforia has...
• Supports iOS, Android
and Desktop
• Free with watermark
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16. PROS
CONS
• Powerful 3-D
• No Desktop
rendering engine &
Unity Plugin
• Cloud support,
cylinder object feature
tracking & many more!
support
• No 3D object
tracking... yet
• No GPS Support
• Supports iOS, Android
• Free (EULA required)
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17. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
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Vuforia SDK
for Mobile AR Development
Wednesday, November 6, 13
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18. Tools & Costs
FREE
$100
$400
$500
Vuforia AR Dev
SDK
1yr Apple Dev
License
Unity3D iOS
License
16 gb Apple 3rd
Gen iPad
Blender
MonoDevelop
TOTAL COST = ~$1,000
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19. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
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Unity3D
game development tool
Wednesday, November 6, 13
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20. Vuforia/Unity Workflow
Import 3d Models
Map Images Targets
Code Interactions (C#, JS)
Add iOS Plugins
Export as
Xcode Project
Export image
as .unitypackage
Build & Run
on iOS Device
Upload image to Vuforia
online My Tracker tool
Blender
MonoDevelop
Run App & point Camera at Image Marker
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21. Current State
How are developers & brands
leveraging Augmented Reality?
OPPORTUNITIES
• Real World Gaming
• Product Promotions
• 3D Visualization
• Immersive Gameplay
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22. Real World Gaming
GPS based games creating immersive experiences
Wednesday, November 6, 13
26. Current State
So why hasn’t Augmented
Reality taken off yet?
LIMITATIONS
• Technology is in its infancy • ‘Gimmicky’ Content
• Awkward User Experience
• Brand new mechanics
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27. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
GDCNext.com
Into the Future
Beyond the Box with Augmented Reality
Wednesday, November 6, 13
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28. Boxed Media
• Contained in a isolated environment
• Fixed in two dimensions (0, 0)
•Main purpose is consumption
• It’s... Books, TV, PCs & Mobile Devices
November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
GDCNext.com
@AdvInteractions
Wednesday, November 6, 13
29. We spend
70.6 hrs
per week
in The Box
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30. The Box
Media
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31. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
GDCNext.com
Media & Life
still two different sides of the window
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32. AR is the Bridge
to get us out of The Box...
Wednesday, November 6, 13
33. November 5-7, 2013
Expo Dates: Nov 5-6
Los Angeles, CA
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GUI to XUI
instead of looking through the window we step through it!
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34. Coming Soon...
+
+
=
Iron Man &
Minority Report!
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+
36. Wrapping Up
•AR has many hurdles to over-come but
is evolving rapidly
•Big brands are leveraging today’s AR
Tools to create rich experiences
•AR is the vehicle for building the next
generation of games
GAME DEVELOPERS CONFERENCE NEXT
November 5-7, 2013 | Expo Dates: Nov 5-6 | Los Angeles, CA | GDCNext.com
Wednesday, November 6, 13