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(912) 695 0622
hanyitd.blogspot.com
harry.yi.han97@gmail.com
OBJECTIVE:
To obtain Character TD/Rigger position in game and digital imaging industry which will apply my creativity,
enthusiasm, problem solving skills and work experience in rigging, programing and tools development.
BACKGROUND:
Well qualified rigger with 6 years industry experience and a master’s degree in animation with a concentration
on 3D animation. Excellent skill in character rigging, outstanding understanding of python programing,
modeling, and thorough knowledge of Maya and Softimage.
Demo Reel available on my website: hanyitd.blogspot.com
TECHNICAL SKILLS:
 Rigging
 Maya (5 years’ experience in Rigging, Animation, Modeling, and Texturing)
 Softimage (4 years’ experience)
 3Ds Max
 Python programing
 PySide
 Qt
 Unity
 AfterEffects
 Premiere
 RealFlow
 Polygon modeling
 Character animation
EXPERIENCES:
July 2016 – Current
Company: Big Red Button
Position: Lead Rigger
Project:
ArcSlinger (3D VR Game)
Rigging Characters
Built up rigging tools and working pipeline for Animation department in Maya
May 2015 – July 2016
Company: Red 5 Studios
Position: Technical Director, Character Rigger
Project:
Helped company transform from 3Ds Max to Maya
Built up a whole working pipeline for Animation department in Maya
Built up a character rig system
Built up a facial rig system
Created custom tools for animators
May 2010 – May 2015
Company: Magnetic Dreams Animation Studio
Position: Technical Director, Character Rigger
Project:
Coca-Cola VFS
Rigger, TD
Yellow day (Feature Film)
Rigger, Cloth Simulation
Elmo the Music episodes (sesame street)
Rigger, Cloth Simulation
Price Avenger
Rigger
After (Feature Film)
Rigger, Dynamic Simulation
Thor Loki Blood Brothers (4 episodes Marvel Entertainment)
Rigger, Cloth Simulation
I also worked on tens of other animation projects as rigger, TD, Dynamic Simulation and Fluid Simulation.
May. 2009- September. 2009
Company: Fisher-Price (East Aurora, NY, US)
Position: Freelance Character Animator
Project: IMAGINEXT Episode III Serpent Pirate Ship
 characters (include bipedal and quadruped)
 Cooperated closely with TD to create water effects in the film with RealFlow
 Modeled characters and properties on director and designer’s guide
 Experienced on software tools: Maya, RealFlow, Premiere
 Worked closely with director and producer to create character animation with different
2006-2008
Savannah College of Art and Design (Savannah, US)
Project: Kitch Klutz (students cooperated project)
Ketchup Incident (media theory research project)
 Worked on several projects including the creation of shot animations - <<Kitch Klutz>>
 Experienced on software tools: Maya, Aftereffects, RealFlow
2002-2004
Company: Crystal Digital Technology Co. LTD. (Beijing, China)
Position: Architecture Animator
Involved many very important projects for 2008 Olympic Games and the government in the top one digital
graphic company in China, which included:
2008 Beijing Olympic National Gymnasium Presentation 3D animation for Bid
2008 Beijing Olympic National Aquatics Centre Presentation 3D animation for Bid
2008 Beijing Olympic Park Presentation 3D animation for Bid
Beijing New Airport Presentation 3D animation for Bid
TV commercial for Cadbury Chocolate
EDUCATION:
Savannah College of Art and Design 2006.9-2009.3
Master of Arts (GPA: 3.78/4.0)
Computer Animation Major (Concentrate on character animation)
Intensive study and research on Character Animation, Modeling and Rigging
Tsinghua University (Top One University in China) 1997-2001
Baccalaureate of Electronic Engineering (Computer Software Engineering Major)
 Studied 3DS Max, worked on projects and created experiment animations
LANGUAGES:
Fluent Chinese (Mandarin), English

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Experienced Character Rigger Seeking New Opportunities

  • 1. (912) 695 0622 hanyitd.blogspot.com harry.yi.han97@gmail.com OBJECTIVE: To obtain Character TD/Rigger position in game and digital imaging industry which will apply my creativity, enthusiasm, problem solving skills and work experience in rigging, programing and tools development. BACKGROUND: Well qualified rigger with 6 years industry experience and a master’s degree in animation with a concentration on 3D animation. Excellent skill in character rigging, outstanding understanding of python programing, modeling, and thorough knowledge of Maya and Softimage. Demo Reel available on my website: hanyitd.blogspot.com TECHNICAL SKILLS:  Rigging  Maya (5 years’ experience in Rigging, Animation, Modeling, and Texturing)  Softimage (4 years’ experience)  3Ds Max  Python programing  PySide  Qt  Unity  AfterEffects  Premiere  RealFlow  Polygon modeling  Character animation EXPERIENCES: July 2016 – Current Company: Big Red Button Position: Lead Rigger Project: ArcSlinger (3D VR Game) Rigging Characters Built up rigging tools and working pipeline for Animation department in Maya May 2015 – July 2016 Company: Red 5 Studios Position: Technical Director, Character Rigger Project: Helped company transform from 3Ds Max to Maya Built up a whole working pipeline for Animation department in Maya Built up a character rig system Built up a facial rig system Created custom tools for animators May 2010 – May 2015
  • 2. Company: Magnetic Dreams Animation Studio Position: Technical Director, Character Rigger Project: Coca-Cola VFS Rigger, TD Yellow day (Feature Film) Rigger, Cloth Simulation Elmo the Music episodes (sesame street) Rigger, Cloth Simulation Price Avenger Rigger After (Feature Film) Rigger, Dynamic Simulation Thor Loki Blood Brothers (4 episodes Marvel Entertainment) Rigger, Cloth Simulation I also worked on tens of other animation projects as rigger, TD, Dynamic Simulation and Fluid Simulation. May. 2009- September. 2009 Company: Fisher-Price (East Aurora, NY, US) Position: Freelance Character Animator Project: IMAGINEXT Episode III Serpent Pirate Ship  characters (include bipedal and quadruped)  Cooperated closely with TD to create water effects in the film with RealFlow  Modeled characters and properties on director and designer’s guide  Experienced on software tools: Maya, RealFlow, Premiere  Worked closely with director and producer to create character animation with different 2006-2008 Savannah College of Art and Design (Savannah, US) Project: Kitch Klutz (students cooperated project) Ketchup Incident (media theory research project)  Worked on several projects including the creation of shot animations - <<Kitch Klutz>>  Experienced on software tools: Maya, Aftereffects, RealFlow 2002-2004 Company: Crystal Digital Technology Co. LTD. (Beijing, China) Position: Architecture Animator Involved many very important projects for 2008 Olympic Games and the government in the top one digital graphic company in China, which included: 2008 Beijing Olympic National Gymnasium Presentation 3D animation for Bid 2008 Beijing Olympic National Aquatics Centre Presentation 3D animation for Bid 2008 Beijing Olympic Park Presentation 3D animation for Bid Beijing New Airport Presentation 3D animation for Bid TV commercial for Cadbury Chocolate EDUCATION: Savannah College of Art and Design 2006.9-2009.3 Master of Arts (GPA: 3.78/4.0) Computer Animation Major (Concentrate on character animation) Intensive study and research on Character Animation, Modeling and Rigging
  • 3. Tsinghua University (Top One University in China) 1997-2001 Baccalaureate of Electronic Engineering (Computer Software Engineering Major)  Studied 3DS Max, worked on projects and created experiment animations LANGUAGES: Fluent Chinese (Mandarin), English