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The Year in Casual Tech A Teleological View (a.k.a. how to cover modern casual game technologies and offend everyone in 75 slides) David Fox VP Technology, iWin.com [email_address]
Why Lil’ Ol’  Me ? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Deciding What To Use? The  Perfect  Framework ® PC XBLA Web DS Mac Mobile iPhone Facebook Wii Time? Budget? Quality? Genres? Multiplayer? 2D? 3D? Talent Pool?
What is a Platform? ,[object Object],[object Object],[object Object]
What is a Programming Language? ,[object Object],[object Object]
What is a Server? ,[object Object],[object Object],[object Object],[object Object]
What is a Framework? ,[object Object],[object Object]
Framework As Culture? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
What is a Middleware? ,[object Object],[object Object],[object Object],[object Object]
Parade of Platforms
Web Browser ,[object Object],[object Object],[object Object]
Social Networks ,[object Object],[object Object],[object Object]
Windows ,[object Object]
Mac ,[object Object]
Nintendo DS ,[object Object],[object Object]
XBLA ,[object Object],[object Object],[object Object]
Sony Network ,[object Object]
Wii ,[object Object],[object Object],[object Object]
Mobile ,[object Object],[object Object],[object Object],[object Object]
iPhone ,[object Object],[object Object],[object Object],[object Object]
Parade of Languages
Assembly ,[object Object],[object Object],[object Object],[object Object],[object Object],Org 0 mov dptr,#msg mov R0,#30h  loop: clr a movc a,@a+dptr jz end mov @R0,a inc R0 inc dptr sjmp  loop end: jmp $ msg: db 'Hello World",0
C ,[object Object],#include<stdio.h>  main()  {  printf(&quot;Hello World&quot;); }
C++ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],#include <iostream.h> main() { cout << &quot;Hello World!&quot; << endl; return 0; }
Java ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],class HelloWorld { static public void main( String args[] ) { System.out.println( &quot;Hello World!&quot; ); } }
Vest Majority of “Hits” Today? Downloadable PC C++
C# ,[object Object],[object Object],[object Object],[object Object],C#: Install huge .NET Runtime Soon? Static .NET Linker/ using System; class HelloWorld { public static int Main(String[] args) { Console.WriteLine(&quot;Hello, World!&quot;); return 0; } }
Objective C ,[object Object],[object Object],[object Object],[object Object],#include <stdio.h> #include <objpak.h> int main(int argc,char **argv) { id set = [Set new]; argv++;while (--argc) [set add:[String str:*argv++]]; [set do:{ :each | printf(&quot;hello, %s!&quot;,[each str]); }]; return 0; }
ActionScript MX ,[object Object],[object Object],_root.createTextField(&quot;mytext&quot;,1,100,100,300,100); mytext.multiline = true; mytext.wordWrap = true; mytext.border = false; myformat = new TextFormat(); myformat.color = 0xff0000; myformat.bullet = false; myformat.underline = true; mytext.text = &quot;Hello World!&quot;; mytext.setTextFormat(myformat);
Other ,[object Object],[object Object],[object Object],[object Object],[object Object]
Parade of Frameworks
Home Grown DirectX ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Home Grown SDL ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Flash CS4
Flash CS4 ,[object Object],[object Object],[object Object],[object Object]
Flash CS4 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Flash Programming Gotchas ,[object Object],[object Object],[object Object],[object Object]
Flash Tricks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Adobe Flex 3  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
AIR ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Director/Shockwave 11 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Director/Shockwave 11
Director/Shockwave
Silverlight 3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Torque Game Builder 1.74 ,[object Object],[object Object],[object Object],[object Object]
Torque Game Builder 1.74 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Unity 2.5 ,[object Object],[object Object],[object Object],[object Object],[object Object]
Unity 2.5 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sexy Framework 1.3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Playground SDK 4.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
XNA Game Studio 3.0 ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],BlitzMax
3D Frameworks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Parade of Servers
Unity 2 MDK ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
SmartFox 1.6.5 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
ElectroServer 4 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Flash Media Interactive Server 3.5 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Red5 v0.8 ,[object Object],[object Object],[object Object]
Project Darkstar 0.9.8 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Parade of Middleware
Somatone’s CADI ,[object Object],[object Object],[object Object],[object Object]
Gamebryo ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Large Animal TOGA ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Freespin ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Re-Enter The Matrix
“Hard” Features Matrix ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“Medium” Features Matrix ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“Soft” Features Matrix ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Know Your Game
[object Object],[object Object],[object Object],[object Object],You Might Be a Good Framework If…
Survey Says…
Survey Says…
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],My Recommendation
Take a Picture Now! ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
G’luck! ,[object Object],[object Object],[object Object],[object Object]

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Casual Engines 2009