Intelligent Level Design Editor: Building a Co-Creative AI Level Design Partner in Unity
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Intelligent Level
Design EditorBuilding a Co-Creative AI Level Design Partner in Unity
Matthew Guzdial
Unity Graduate Fellowship Recipient
PhD Candidate, Georgia Institute of Technology
@MatthewGuz
9. “Still don't feel quite
inspired? I'll try a tighter
feedback loop”, “Wait? that
was nice”, “Not great,
except this part is really
great”, and “Honestly, good
job AI?”
— User Study Participant, Indie Video Game Designer
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10. Intelligent Editor
Takeaways
We ran a user study with 16 currently practicing game
designers from industry, indies, hobbyists, and
academics.We drew the following takeaways.
Designers took Inspiration from the AI
Either intentionally when a designer ran out of ideas and
prompted the AI for inspiration or from the AI behaving in
an unexpected way.
Designers adapted themselves to the AI
Against our expectations, designers showed a willingness
to adapt their design practices to the behavior of the AI,
showing a willingness to work with it.
Designer desires varied wildly for the AI
Some wanted a student, a collaborator, a friend, or even a
manager from the AI partner.
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