Katarina Countiss is a graphic designer based in Seattle. She received her Associate of Applied Science degree in graphic design from Seattle Central Creative Academy in 2013 and her Bachelor of Arts degree in communication from the University of Washington in 2009. Her work experience includes part-time graphic design roles at ada's technical books and tricky bird games, as well as a graphic design internship at pivot + levy. Her portfolio includes projects such as an ocean-themed poster, a branding and identity project for Brighton School, and an animated science video.
This document lists and provides details on 10 artworks created between 2007 and 2010 by the artist. The works include paintings, drawings, designs and animations in various mediums such as acrylic, pen and ink, and digital. They range in size from small drawings to larger canvasses and include subjects such as deer, flowers, characters and scenes from animated shorts.
The document outlines the goals and challenges of redesigning the Home Depot app. It aims to inspire users to share projects, get organized, and make purchases. Research identified key user groups as makers, handymen, DIY-ers, and tech enthusiasts. The proposed solution combines social sharing aspects of Pinterest and Snap Guide with robust product search of Amazon. Wireframes and screenshots showcase the redesigned app interface. A business model includes promoted brands and rewards for users who post project guides and reviews.
The document provides an update on creating a music video project. It discusses using parts from different rough drafts to create a "b" reel, navigating through files again, and aligning audio. It also outlines delivering a video using animation and live footage, and exploring animation techniques like tracing, shapes in After Effects, Illustrator, and Photoshop. The process involves brainstorming, storyboarding, and editing techniques like color correction, masks, and adding music.
Olivier Wevers is a choreographer directing an upcoming dance show. As a former principal dancer, he is known for pushing boundaries in dance through exploring movement, sexuality, and unconventional dance forms. During practice, he provides precise feedback and demonstrations to get the nuances and details of his vision across to the dancers. Promoting dance presents challenges in getting visibility and selling the art form to audiences.
This document provides examples of graphic design work by Katarina Countiss in 2012, including logos, website headers, illustrations, WordPress themes, print designs, and a video. It displays 5 logos ranging from class projects to commissions. 4 website headers using collage and imagery. 4 illustrations done in different styles like pen and ink, Adobe Illustrator, and pen tool. 4 WordPress themes with different aesthetic approaches. 5 print designs for posters and book covers with various visual treatments. It also lists a 1:39 minute video from 2008.
This short document appears to be a greeting from Relik Sculpture Magazine thanking someone for something. It consists of a greeting, the name of the magazine, and a closing thank you statement.
Katarina Countiss is a graphic designer based in Seattle. She received her Associate of Applied Science degree in graphic design from Seattle Central Creative Academy in 2013 and her Bachelor of Arts degree in communication from the University of Washington in 2009. Her work experience includes part-time graphic design roles at ada's technical books and tricky bird games, as well as a graphic design internship at pivot + levy. Her portfolio includes projects such as an ocean-themed poster, a branding and identity project for Brighton School, and an animated science video.
This document lists and provides details on 10 artworks created between 2007 and 2010 by the artist. The works include paintings, drawings, designs and animations in various mediums such as acrylic, pen and ink, and digital. They range in size from small drawings to larger canvasses and include subjects such as deer, flowers, characters and scenes from animated shorts.
The document outlines the goals and challenges of redesigning the Home Depot app. It aims to inspire users to share projects, get organized, and make purchases. Research identified key user groups as makers, handymen, DIY-ers, and tech enthusiasts. The proposed solution combines social sharing aspects of Pinterest and Snap Guide with robust product search of Amazon. Wireframes and screenshots showcase the redesigned app interface. A business model includes promoted brands and rewards for users who post project guides and reviews.
The document provides an update on creating a music video project. It discusses using parts from different rough drafts to create a "b" reel, navigating through files again, and aligning audio. It also outlines delivering a video using animation and live footage, and exploring animation techniques like tracing, shapes in After Effects, Illustrator, and Photoshop. The process involves brainstorming, storyboarding, and editing techniques like color correction, masks, and adding music.
Olivier Wevers is a choreographer directing an upcoming dance show. As a former principal dancer, he is known for pushing boundaries in dance through exploring movement, sexuality, and unconventional dance forms. During practice, he provides precise feedback and demonstrations to get the nuances and details of his vision across to the dancers. Promoting dance presents challenges in getting visibility and selling the art form to audiences.
This document provides examples of graphic design work by Katarina Countiss in 2012, including logos, website headers, illustrations, WordPress themes, print designs, and a video. It displays 5 logos ranging from class projects to commissions. 4 website headers using collage and imagery. 4 illustrations done in different styles like pen and ink, Adobe Illustrator, and pen tool. 4 WordPress themes with different aesthetic approaches. 5 print designs for posters and book covers with various visual treatments. It also lists a 1:39 minute video from 2008.
This short document appears to be a greeting from Relik Sculpture Magazine thanking someone for something. It consists of a greeting, the name of the magazine, and a closing thank you statement.
the assassination of Martin Luther King Jr. and the mediaKatarina Countiss
The document discusses the media coverage of Martin Luther King Jr.'s assassination in 1968. It notes that the assassination occurred during the evening news broadcasts, so several anchors learned about it live on air. Details were initially unclear. It also discusses how the assassination overshadowed all other news that day and how King was hailed as a leader and apostle of nonviolence. The document also examines tensions between media and communities over coverage of civil rights events.
The document lists animals that correspond to letters of the alphabet, with each line providing a letter and the name of an animal starting with that letter, such as "a is for ant" and "b is for bear". In total, 20 letters are included from a to z, each paired with an animal whose name begins with that letter.
The one-minute video will feature characters leaving acrylic paint handprints wherever they touch things, showing the sense of mark-making and feeling everyday objects. Scenes will include a person at a desk who begins painting typewriter keys green, followed by a blurred green shot of two people frolicking in a field in white outfits. Additional scenes will show a cat being pet leaving a stain, people drinking tea on a balcony and shifting positions leaving paint on cups and clothes, climbing trees and leaving overlapping pink and green handprints, biking through the street at night, and two people walking along a brick wall trailing paint and intersecting hands.
This document discusses an app that allows users to draw creatively anywhere using their mobile phone and additional accessories. The app uses image analysis and high contrast areas on bracelets to create an interactive interface without a screen. It is aimed at creative users, technology lovers, and tech-savvy children. The marketing plan includes sharing app videos online and finding an inspirational spokesperson to demonstrate the app and target young people. A freemium model is proposed where users can pay for additional brushes and modes.
This document provides 5 pieces of advice for a fall quarter project in After Effects: 1) Be patient and focus, 2) Write things down, 3) If a task is hard, the approach may be wrong, 4) The interface is easier than expected, 5) Try repeatedly until successful. The project involves moving shapes, lots of layers, saturated colors, music, and kinetic type.
The document discusses developing a new app for Home Depot that allows users to share DIY projects, provides inspiration for new projects, and makes purchasing supplies easier. It identifies key user groups as those interested in maker culture, handymen, DIY projects, and technology/hacking. The proposed solution is to combine elements of Pinterest, Snap Guide, and Amazon - allowing users to save, share, and purchase items needed for projects in one place. The business model would include promoted brands and a rewards program to encourage user engagement.
The document advertises summer and evening classes beginning on June 25th at the Seattle Center Creative Academy. It promotes photography portfolio classes and encourages people to take care of developing their creative talents. The document provides the academy's website and displays various promotional materials including posters, banners, and web pages.
This document describes a game called RisingSteel that allows players to design, test, and print real-world structures by drawing on elements of games like Foldit, Shapeways, and Minecraft. It notes the large market opportunities in gaming, apps, and 3D printing and outlines plans to distribute the game through apps, websites, and gaming media channels while generating revenue through printing user content, microtransactions, and promotions within the game. The future vision includes expanding the game to multiple platforms and building additional design experiences like car and space building.
This document does not contain any text to summarize. It appears to be blank or missing content. In 3 sentences or less, a summary cannot be generated from blank text.
This short document encourages the reader to embrace not knowing what they are doing, to continue learning and connecting with others, and to take leaps of faith by jumping into new experiences and enjoying time with other people.
Katarina Countiss is a graphic designer based in Seattle. She received her Associate of Applied Science degree in graphic design from Seattle Central Creative Academy in 2013 and her Bachelor of Arts degree in communication from the University of Washington in 2009. Her work experience includes positions as a part-time graphic designer at ada's technical books, a graphic designer at tricky bird games, and a graphic design intern at pivot + levy. Her portfolio includes poster designs, advertisements, and video storyboards showcasing her graphic design skills.
The document discusses a team working on a project for a facility. It mentions two team members, Kat and Michael, and notes they will be giving a tour of the facility. It provides estimates from Seattle Signs for vinyl and printed window decals, as well as hand-painted estimates. It closes by thanking the reader.
This document introduces Visi-Tech, a new haptic technology product designed for autistic children. It has big labeled buttons, parental controls, and features for drawing and collaboration. The business strategy involves sponsorships, a freemium model, merchandise sales, and open sourcing software. The marketing strategy is to slowly launch targeting an initial niche market while running an internet video campaign.
This document introduces Visi-Tech, a new haptic technology product designed for autistic children. It has big labeled buttons, parental controls, and features for drawing and collaboration. The business strategy involves sponsorships, a freemium model, merchandise sales, and open sourcing software. The marketing strategy is to slowly launch targeting an initial niche market while running an internet video campaign.
This document outlines plans for an app that allows users with limited motor skills to engage in creative expression through image analysis and augmented reality interfaces. The app would use high contrast accessories like bracelets and goggles to create an "anywhere" interface that captures hand movements for assigning functions. Initially, the app would target the niche market of special needs children through free products to hospitals and autism organizations, with the goal of eventually releasing to consumers through a freemium model. Wireframes and screenshots are provided outlining the home screen, device detection, preset selection, drawing mode, gallery, and other key screens.
This document outlines a task flow and wireframes for a sober ride sharing app. The app would help users safely get home from events by providing options to test sobriety, call ride services like cabs, or contact emergency contacts. It also explores monetization options like partnerships with cab companies, bar promotions, and advertising through social media sharing features of the app. Wireframes show sample screens for test results, transportation options, and app styling.
the assassination of Martin Luther King Jr. and the mediaKatarina Countiss
The document discusses the media coverage of Martin Luther King Jr.'s assassination in 1968. It notes that the assassination occurred during the evening news broadcasts, so several anchors learned about it live on air. Details were initially unclear. It also discusses how the assassination overshadowed all other news that day and how King was hailed as a leader and apostle of nonviolence. The document also examines tensions between media and communities over coverage of civil rights events.
The document lists animals that correspond to letters of the alphabet, with each line providing a letter and the name of an animal starting with that letter, such as "a is for ant" and "b is for bear". In total, 20 letters are included from a to z, each paired with an animal whose name begins with that letter.
The one-minute video will feature characters leaving acrylic paint handprints wherever they touch things, showing the sense of mark-making and feeling everyday objects. Scenes will include a person at a desk who begins painting typewriter keys green, followed by a blurred green shot of two people frolicking in a field in white outfits. Additional scenes will show a cat being pet leaving a stain, people drinking tea on a balcony and shifting positions leaving paint on cups and clothes, climbing trees and leaving overlapping pink and green handprints, biking through the street at night, and two people walking along a brick wall trailing paint and intersecting hands.
This document discusses an app that allows users to draw creatively anywhere using their mobile phone and additional accessories. The app uses image analysis and high contrast areas on bracelets to create an interactive interface without a screen. It is aimed at creative users, technology lovers, and tech-savvy children. The marketing plan includes sharing app videos online and finding an inspirational spokesperson to demonstrate the app and target young people. A freemium model is proposed where users can pay for additional brushes and modes.
This document provides 5 pieces of advice for a fall quarter project in After Effects: 1) Be patient and focus, 2) Write things down, 3) If a task is hard, the approach may be wrong, 4) The interface is easier than expected, 5) Try repeatedly until successful. The project involves moving shapes, lots of layers, saturated colors, music, and kinetic type.
The document discusses developing a new app for Home Depot that allows users to share DIY projects, provides inspiration for new projects, and makes purchasing supplies easier. It identifies key user groups as those interested in maker culture, handymen, DIY projects, and technology/hacking. The proposed solution is to combine elements of Pinterest, Snap Guide, and Amazon - allowing users to save, share, and purchase items needed for projects in one place. The business model would include promoted brands and a rewards program to encourage user engagement.
The document advertises summer and evening classes beginning on June 25th at the Seattle Center Creative Academy. It promotes photography portfolio classes and encourages people to take care of developing their creative talents. The document provides the academy's website and displays various promotional materials including posters, banners, and web pages.
This document describes a game called RisingSteel that allows players to design, test, and print real-world structures by drawing on elements of games like Foldit, Shapeways, and Minecraft. It notes the large market opportunities in gaming, apps, and 3D printing and outlines plans to distribute the game through apps, websites, and gaming media channels while generating revenue through printing user content, microtransactions, and promotions within the game. The future vision includes expanding the game to multiple platforms and building additional design experiences like car and space building.
This document does not contain any text to summarize. It appears to be blank or missing content. In 3 sentences or less, a summary cannot be generated from blank text.
This short document encourages the reader to embrace not knowing what they are doing, to continue learning and connecting with others, and to take leaps of faith by jumping into new experiences and enjoying time with other people.
Katarina Countiss is a graphic designer based in Seattle. She received her Associate of Applied Science degree in graphic design from Seattle Central Creative Academy in 2013 and her Bachelor of Arts degree in communication from the University of Washington in 2009. Her work experience includes positions as a part-time graphic designer at ada's technical books, a graphic designer at tricky bird games, and a graphic design intern at pivot + levy. Her portfolio includes poster designs, advertisements, and video storyboards showcasing her graphic design skills.
The document discusses a team working on a project for a facility. It mentions two team members, Kat and Michael, and notes they will be giving a tour of the facility. It provides estimates from Seattle Signs for vinyl and printed window decals, as well as hand-painted estimates. It closes by thanking the reader.
This document introduces Visi-Tech, a new haptic technology product designed for autistic children. It has big labeled buttons, parental controls, and features for drawing and collaboration. The business strategy involves sponsorships, a freemium model, merchandise sales, and open sourcing software. The marketing strategy is to slowly launch targeting an initial niche market while running an internet video campaign.
This document introduces Visi-Tech, a new haptic technology product designed for autistic children. It has big labeled buttons, parental controls, and features for drawing and collaboration. The business strategy involves sponsorships, a freemium model, merchandise sales, and open sourcing software. The marketing strategy is to slowly launch targeting an initial niche market while running an internet video campaign.
This document outlines plans for an app that allows users with limited motor skills to engage in creative expression through image analysis and augmented reality interfaces. The app would use high contrast accessories like bracelets and goggles to create an "anywhere" interface that captures hand movements for assigning functions. Initially, the app would target the niche market of special needs children through free products to hospitals and autism organizations, with the goal of eventually releasing to consumers through a freemium model. Wireframes and screenshots are provided outlining the home screen, device detection, preset selection, drawing mode, gallery, and other key screens.
This document outlines a task flow and wireframes for a sober ride sharing app. The app would help users safely get home from events by providing options to test sobriety, call ride services like cabs, or contact emergency contacts. It also explores monetization options like partnerships with cab companies, bar promotions, and advertising through social media sharing features of the app. Wireframes show sample screens for test results, transportation options, and app styling.
This short document appears to be a greeting from Relik Sculpture Magazine thanking someone for something. It consists of a greeting, the name of the magazine, and a closing thank you statement.
The document discusses the benefits of exercise for both physical and mental health. It notes that regular exercise can reduce the risk of diseases like heart disease and diabetes, improve mood, and reduce feelings of stress and anxiety. Exercise is also credited with boosting brain health and improving cognitive function as we age.
The document provides branding guidelines for Brighton School. It includes the primary logo with tagline, different versions of the logo without the tagline, rules around minimum logo size and clear space, specifications for wordmarks, symbols, and name badges. The document also covers typography, color palette, examples of correct and incorrect logo usage, and branding applications like letterhead, business cards, and merchandise. The principal introduces the guide as an essential tool for consistent external communications that represent the school's high standards.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document outlines the process for a winter special topics project involving creating a music video using After Effects. It will involve brainstorming a concept, creating a storyboard, shooting footage on a small budget with friends, and experimental editing using color correction, layering, and exporting frames as TIFF sequences for animation in After Effects. The final deliverable will be a music video on YouTube that the band Matt will approve of for their music.
The document is a presentation by Kat about her exploration of After Effects over the past few weeks. She discusses how she is inspired by movies and their ability to connect disparate things in beautiful narratives. Kat expresses her goal of using After Effects to tell ambitious stories through visual accompaniment and journeys that take time. She provides advice for big projects, saying to map out goals, take projects in sections, and stay inspired.
This document reviews the Erskine Design website, noting that the image gallery turns into a slideshow on smaller screens and praising the footer for including useful information like a newsletter sign up, about section, and contact details.