The document describes the World Series of Grappling rules and regulations. It was created in 2018 by Mike Ciprianni and Shawn Fowler to develop a Brazilian Jiu Jitsu and submission grappling league in North America and worldwide. The rules are designed to encourage fast-paced action and determine a winner if there is no submission. Matches have time limits and are decided by submission, referee stoppage, forfeit, or fouls. Penalties are given for fouls and stalling to discourage passive fighting.
The document provides information about recreational sports and services at SIU, including eligibility requirements, captain roles, ID policies, equipment guidelines, default/forfeit policies, protests, sportsmanship rules, and postseason eligibility for intramural sports leagues. It also summarizes the rules for various sports like indoor soccer, including substitutions, fouls/free kicks, overtime procedures, and yellow/red card policies for misconduct. Modifications for co-rec leagues are noted, and contact information is provided for questions.
1. This document contains a 125 question true/false exam for kumite referees and judges on the rules and procedures for kumite competition.
2. The exam covers topics like proper protective equipment, scoring criteria, penalties, match procedures, and the roles and responsibilities of the referee panel.
3. Getting a question wrong will result in no points awarded, while correct answers each score one point. Candidates are expected to answer all questions on a separate answer sheet without the aid of additional materials during the exam.
1. The document contains a 75 question true/false exam for kumite referees and judges on the rules and procedures for kumite (sparring) competitions.
2. The exam covers topics like proper karate-gi uniforms, scoring criteria, penalties, injury protocols, referee signals, match procedures, and other technical aspects of officiating kumite matches.
3. Answers to the questions are to be marked on a separate answer sheet, and exam results will be sent to the candidate's national federation.
The document outlines the objectives, events, rules, and guidelines of the Sports Festival for grade 7 students in Southern Leyte. The objective is to provide recreational athletic opportunities and develop sportsmanship. Events include individual/dual sports like badminton, table tennis, lawn tennis, and track and field. The rules cover player eligibility, conduct, uniforms, and procedures for cancellations, protests, and ejections. The goal is to ensure fair competition and safety for all participants.
This document provides information about an upcoming under 11 small sided soccer competition to be held at Bridgwater College in Somerset, England on January 23rd, 2015. It includes details about registration, parking, schedules, rules, fixtures, and expectations for the event. Schools are asked to ensure their players have the proper footwear and equipment and to remind supporters to respect the referee and players. The event aims to promote fun, fair play and sportsmanship for the young soccer players.
2016 Essex Fall Tune Up Tournament - Sponsorship JournalEFT_Tournament
Special thanks to all sponsors for their continued support of youth soccer in West Orange & Livingston, NJ. For more information, go to http://www.eftt.net/
This document contains a 135 question true/false exam for kumite referees and judges. The questions cover a wide range of topics related to kumite competition rules, including allowable techniques, scoring criteria, penalties, injury protocols, match procedures, referee signals, and other technical details. Candidates are instructed to answer each question as either true or false on a separate answer sheet and are not allowed to refer to other materials during the exam. Exams will be sent to candidates' national federations along with the results.
This document contains a 135 question true/false exam for kumite referees and judges. The questions cover a wide range of topics related to kumite competition rules, including allowable techniques, scoring criteria, penalties, injury protocols, match procedures, referee signals, and other technical details. Candidates are instructed to answer each question as either true or false on a separate answer sheet and are not allowed to refer to other materials during the exam. Exams will be sent to candidates' national federations along with the results.
The document provides information about recreational sports and services at SIU, including eligibility requirements, captain roles, ID policies, equipment guidelines, default/forfeit policies, protests, sportsmanship rules, and postseason eligibility for intramural sports leagues. It also summarizes the rules for various sports like indoor soccer, including substitutions, fouls/free kicks, overtime procedures, and yellow/red card policies for misconduct. Modifications for co-rec leagues are noted, and contact information is provided for questions.
1. This document contains a 125 question true/false exam for kumite referees and judges on the rules and procedures for kumite competition.
2. The exam covers topics like proper protective equipment, scoring criteria, penalties, match procedures, and the roles and responsibilities of the referee panel.
3. Getting a question wrong will result in no points awarded, while correct answers each score one point. Candidates are expected to answer all questions on a separate answer sheet without the aid of additional materials during the exam.
1. The document contains a 75 question true/false exam for kumite referees and judges on the rules and procedures for kumite (sparring) competitions.
2. The exam covers topics like proper karate-gi uniforms, scoring criteria, penalties, injury protocols, referee signals, match procedures, and other technical aspects of officiating kumite matches.
3. Answers to the questions are to be marked on a separate answer sheet, and exam results will be sent to the candidate's national federation.
The document outlines the objectives, events, rules, and guidelines of the Sports Festival for grade 7 students in Southern Leyte. The objective is to provide recreational athletic opportunities and develop sportsmanship. Events include individual/dual sports like badminton, table tennis, lawn tennis, and track and field. The rules cover player eligibility, conduct, uniforms, and procedures for cancellations, protests, and ejections. The goal is to ensure fair competition and safety for all participants.
This document provides information about an upcoming under 11 small sided soccer competition to be held at Bridgwater College in Somerset, England on January 23rd, 2015. It includes details about registration, parking, schedules, rules, fixtures, and expectations for the event. Schools are asked to ensure their players have the proper footwear and equipment and to remind supporters to respect the referee and players. The event aims to promote fun, fair play and sportsmanship for the young soccer players.
2016 Essex Fall Tune Up Tournament - Sponsorship JournalEFT_Tournament
Special thanks to all sponsors for their continued support of youth soccer in West Orange & Livingston, NJ. For more information, go to http://www.eftt.net/
This document contains a 135 question true/false exam for kumite referees and judges. The questions cover a wide range of topics related to kumite competition rules, including allowable techniques, scoring criteria, penalties, injury protocols, match procedures, referee signals, and other technical details. Candidates are instructed to answer each question as either true or false on a separate answer sheet and are not allowed to refer to other materials during the exam. Exams will be sent to candidates' national federations along with the results.
This document contains a 135 question true/false exam for kumite referees and judges. The questions cover a wide range of topics related to kumite competition rules, including allowable techniques, scoring criteria, penalties, injury protocols, match procedures, referee signals, and other technical details. Candidates are instructed to answer each question as either true or false on a separate answer sheet and are not allowed to refer to other materials during the exam. Exams will be sent to candidates' national federations along with the results.
This document outlines Baseball Canada's pitch count rules and guidelines for arm safety. It establishes pitch count limits for players in different age groups, requiring longer rest periods as pitch counts increase within and between games. Additional rules prevent players from pitching in consecutive days or playing pitcher and catcher in the same game. Recommendations provide guidance for implementing, tracking, and enforcing the rules to promote player safety.
The document provides guidance for judges (shinpan) in kendo tournaments. It discusses that shinpan must make fair and sensible decisions that are understood by competitors and spectators. It outlines proper referee posture and techniques for signaling points or fouls clearly. It also details how shinpan should position themselves on the court, smoothly transitioning shifts while maintaining proper form. Overall, the document aims to help shinpan officiate matches competently and uphold the standards of kendo competition.
This document provides information for an online managers meeting for intramural dodgeball at Northeastern University. It outlines key IM policies including game forfeiture rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, captain responsibilities, sport-specific dodgeball rules like outs and ball retrieval, and expectations for sportsmanship and unsportsmanlike conduct.
This document contains rules and guidelines for refereeing Brazilian Jiu-Jitsu competitions. It outlines the authority and duties of referees, including awarding points and penalties, stopping matches when necessary, and handling disputes. Refereeing can be done by one central referee or three total referees. Video replay may also be used to correct referee decisions. The duties of referees are to begin matches, check uniforms, position athletes, call starts and stops, intervene when needed, and signal scores throughout.
1) The document provides information for an online managers meeting for intramural bashball at Northeastern University, including key policies, eligibility rules, and sport-specific rules for bashball.
2) It outlines the most important IM policies like game time forfeit rules, roster management through IMLeagues, and that rescheduled games will not be allowed.
3) The document reviews bashball rules such as 8 players per team on the field, 7 inning games, no leading off bases, and that sliding is not allowed and will result in an out.
1) The document provides information for an online managers meeting for intramural capture the flag at Northeastern University, including important policies, rules, and logistics.
2) It outlines key IM policies like roster management through IMLeagues, game time being forfeit time, and no rescheduling of regular season games.
3) The capture the flag rules are described, such as each team having 6 players, a flag needing to be captured and brought back to end a game, and players going to a penalty box when caught.
This document provides information for an intramural wiffleball managers meeting at Northeastern University. It outlines key intramural policies including rules around forfeits, rosters, and eligibility. It also describes general wiffleball game play rules such as innings, batting, bases, and out situations. Managers are responsible for understanding and communicating all policies and rules to their teammates.
This document provides information for intramural ultimate frisbee managers at Northeastern University. It discusses important policies like game forfeiture times, roster management through IMLeagues, and schedule changes not being allowed. It also reviews eligibility rules, captain responsibilities, sport-specific rules like 5v5 or 7v7 game formats, and course of play details. Managers are instructed to know all policies in the Intramural Handbook and communicate them to players.
This document provides information for an online managers meeting for intramural flag football at Northeastern University. It outlines the most important IM policies including game time forfeit rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, captain rules, penalties, gameplay rules specific to flag football, and expectations for sportsmanship and conduct.
Agency premier league guidebook (2).pdfSocial Samosa
In a bid to bring the Advertising and Marketing (A&M) industry closer, Social Samosa is set to launch its 'Agency Premier League'. Here's a guidebook to answer all your FAQs.
This document provides information for an online managers meeting for intramural cornhole at Northeastern University. It outlines the key intramural policies including game forfeiture rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, how to add or drop players from rosters, and the captain's role in communicating with officials. The document reviews intramural handbook policies on conduct, ejections, and playoffs. Finally, it specifies the cornhole game and field rules including scoring, penalties, and that games will be played at the Wiffleball field in front of Speare Hall.
This document provides information for an online managers meeting for intramural extreme dodgeball at Northeastern University. It outlines the most important IM policies including game time forfeit rules and roster management through IMLeagues. It details player eligibility requirements and the roles and duties of intramural team managers. Sport-specific rules for extreme dodgeball are also outlined such as court dimensions, starting a game, rules for being "out", retrieving balls out of bounds, and unsportsmanlike penalties.
This document provides information for an online managers meeting for intramural spikeball at Northeastern University. It discusses key intramural policies including game forfeiture times, roster management through IMLeagues, and rules that cannot be rescheduled after publishing. It also outlines player eligibility requirements, captain duties, sport-specific spikeball rules regarding scoring, serving, contacting the ball, and officiating procedures. Managers are instructed to review all policies and ensure their team understands the intramural code of conduct.
The document discusses copyright and distribution restrictions for material provided by Knowledge Spot Inc. It states that the material is copyrighted and cannot be legally posted online or distributed without permission. It notes that illegal distribution should be reported and outlines liability disclaimers. The document also contains health and legal disclaimers related to the content.
This document provides an overview of the general rules for submission wrestling matches. It outlines that matches can only be won by submission or scoring more points than the opponent. It describes specific rules like no stalling, points being awarded for controlling an opponent, what holds are allowed, attire requirements, weight classes and age divisions, health checks, and a code of conduct. The document promotes downloading an eBook on submission wrestling.
This document provides information for an online managers meeting for intramural 7v7 ultimate frisbee at Northeastern University. It outlines key IM policies including roster management, eligibility, defaults, and conduct. Specific rules for ultimate frisbee are also reviewed, such as minimum players, scoring, and out of bounds. The meeting reviews important dates and contact information for the intramural season.
This document summarizes the policies and rules for intramural 5v5 basketball leagues at Northeastern University. Key points include:
1) Game time is forfeit time - teams must have a minimum of 4 players to avoid forfeiting.
2) Only team captains can discuss calls with officials; other players who argue will be penalized.
3) All players must show their university ID to play. Rosters are managed online and additions can be made up until game time.
4) The regular season schedule will not be rescheduled at a team's request. Teams can submit defaults online in advance for missed games.
5) Games are played in two 20-minute
VA/MD Section Match Book (Revised 11 May 2015)Bill Duda
The document provides information about an upcoming USPSA match including match staff, host club details, sponsors, safety procedures, facilities, procedures, schedule, awards and a squad schedule matrix. The match will take place at the Fredericksburg Rod & Gun Club on specified dates according to the published schedule. It will follow USPSA rules and provide awards for division, class and category winners based on competitor levels.
This document provides information about intramural 5v5 basketball leagues at Northeastern University. It discusses important policies like roster management through IMLeagues, game times being forfeit times, and captains being the only ones who can discuss calls with officials. Player eligibility and roster addition policies are outlined. The regular season structure, playoffs, and default policies are also summarized. Finally, sport-specific rules for 5v5 basketball are reviewed, including game length, free throw situations, and unsportsmanlike conduct policies. Players are directed to take a quiz before being eligible to play.
Navrang is the annual cultural and sports festival of NMIMS Kirit P. Mehta School of Law that will take place from February 6-9, 2024. The festival brings together various performing, literary, fine arts, management, informal, outdoor and indoor events along with gaming competitions. The document provides details on the various events, rules, venues, registration process and scoring criteria for the different competitions at the Navrang festival.
This document outlines Baseball Canada's pitch count rules and guidelines for arm safety. It establishes pitch count limits for players in different age groups, requiring longer rest periods as pitch counts increase within and between games. Additional rules prevent players from pitching in consecutive days or playing pitcher and catcher in the same game. Recommendations provide guidance for implementing, tracking, and enforcing the rules to promote player safety.
The document provides guidance for judges (shinpan) in kendo tournaments. It discusses that shinpan must make fair and sensible decisions that are understood by competitors and spectators. It outlines proper referee posture and techniques for signaling points or fouls clearly. It also details how shinpan should position themselves on the court, smoothly transitioning shifts while maintaining proper form. Overall, the document aims to help shinpan officiate matches competently and uphold the standards of kendo competition.
This document provides information for an online managers meeting for intramural dodgeball at Northeastern University. It outlines key IM policies including game forfeiture rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, captain responsibilities, sport-specific dodgeball rules like outs and ball retrieval, and expectations for sportsmanship and unsportsmanlike conduct.
This document contains rules and guidelines for refereeing Brazilian Jiu-Jitsu competitions. It outlines the authority and duties of referees, including awarding points and penalties, stopping matches when necessary, and handling disputes. Refereeing can be done by one central referee or three total referees. Video replay may also be used to correct referee decisions. The duties of referees are to begin matches, check uniforms, position athletes, call starts and stops, intervene when needed, and signal scores throughout.
1) The document provides information for an online managers meeting for intramural bashball at Northeastern University, including key policies, eligibility rules, and sport-specific rules for bashball.
2) It outlines the most important IM policies like game time forfeit rules, roster management through IMLeagues, and that rescheduled games will not be allowed.
3) The document reviews bashball rules such as 8 players per team on the field, 7 inning games, no leading off bases, and that sliding is not allowed and will result in an out.
1) The document provides information for an online managers meeting for intramural capture the flag at Northeastern University, including important policies, rules, and logistics.
2) It outlines key IM policies like roster management through IMLeagues, game time being forfeit time, and no rescheduling of regular season games.
3) The capture the flag rules are described, such as each team having 6 players, a flag needing to be captured and brought back to end a game, and players going to a penalty box when caught.
This document provides information for an intramural wiffleball managers meeting at Northeastern University. It outlines key intramural policies including rules around forfeits, rosters, and eligibility. It also describes general wiffleball game play rules such as innings, batting, bases, and out situations. Managers are responsible for understanding and communicating all policies and rules to their teammates.
This document provides information for intramural ultimate frisbee managers at Northeastern University. It discusses important policies like game forfeiture times, roster management through IMLeagues, and schedule changes not being allowed. It also reviews eligibility rules, captain responsibilities, sport-specific rules like 5v5 or 7v7 game formats, and course of play details. Managers are instructed to know all policies in the Intramural Handbook and communicate them to players.
This document provides information for an online managers meeting for intramural flag football at Northeastern University. It outlines the most important IM policies including game time forfeit rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, captain rules, penalties, gameplay rules specific to flag football, and expectations for sportsmanship and conduct.
Agency premier league guidebook (2).pdfSocial Samosa
In a bid to bring the Advertising and Marketing (A&M) industry closer, Social Samosa is set to launch its 'Agency Premier League'. Here's a guidebook to answer all your FAQs.
This document provides information for an online managers meeting for intramural cornhole at Northeastern University. It outlines the key intramural policies including game forfeiture rules, roster management through IMLeagues, and that regular season games will not be rescheduled. It also details player eligibility requirements, how to add or drop players from rosters, and the captain's role in communicating with officials. The document reviews intramural handbook policies on conduct, ejections, and playoffs. Finally, it specifies the cornhole game and field rules including scoring, penalties, and that games will be played at the Wiffleball field in front of Speare Hall.
This document provides information for an online managers meeting for intramural extreme dodgeball at Northeastern University. It outlines the most important IM policies including game time forfeit rules and roster management through IMLeagues. It details player eligibility requirements and the roles and duties of intramural team managers. Sport-specific rules for extreme dodgeball are also outlined such as court dimensions, starting a game, rules for being "out", retrieving balls out of bounds, and unsportsmanlike penalties.
This document provides information for an online managers meeting for intramural spikeball at Northeastern University. It discusses key intramural policies including game forfeiture times, roster management through IMLeagues, and rules that cannot be rescheduled after publishing. It also outlines player eligibility requirements, captain duties, sport-specific spikeball rules regarding scoring, serving, contacting the ball, and officiating procedures. Managers are instructed to review all policies and ensure their team understands the intramural code of conduct.
The document discusses copyright and distribution restrictions for material provided by Knowledge Spot Inc. It states that the material is copyrighted and cannot be legally posted online or distributed without permission. It notes that illegal distribution should be reported and outlines liability disclaimers. The document also contains health and legal disclaimers related to the content.
This document provides an overview of the general rules for submission wrestling matches. It outlines that matches can only be won by submission or scoring more points than the opponent. It describes specific rules like no stalling, points being awarded for controlling an opponent, what holds are allowed, attire requirements, weight classes and age divisions, health checks, and a code of conduct. The document promotes downloading an eBook on submission wrestling.
This document provides information for an online managers meeting for intramural 7v7 ultimate frisbee at Northeastern University. It outlines key IM policies including roster management, eligibility, defaults, and conduct. Specific rules for ultimate frisbee are also reviewed, such as minimum players, scoring, and out of bounds. The meeting reviews important dates and contact information for the intramural season.
This document summarizes the policies and rules for intramural 5v5 basketball leagues at Northeastern University. Key points include:
1) Game time is forfeit time - teams must have a minimum of 4 players to avoid forfeiting.
2) Only team captains can discuss calls with officials; other players who argue will be penalized.
3) All players must show their university ID to play. Rosters are managed online and additions can be made up until game time.
4) The regular season schedule will not be rescheduled at a team's request. Teams can submit defaults online in advance for missed games.
5) Games are played in two 20-minute
VA/MD Section Match Book (Revised 11 May 2015)Bill Duda
The document provides information about an upcoming USPSA match including match staff, host club details, sponsors, safety procedures, facilities, procedures, schedule, awards and a squad schedule matrix. The match will take place at the Fredericksburg Rod & Gun Club on specified dates according to the published schedule. It will follow USPSA rules and provide awards for division, class and category winners based on competitor levels.
This document provides information about intramural 5v5 basketball leagues at Northeastern University. It discusses important policies like roster management through IMLeagues, game times being forfeit times, and captains being the only ones who can discuss calls with officials. Player eligibility and roster addition policies are outlined. The regular season structure, playoffs, and default policies are also summarized. Finally, sport-specific rules for 5v5 basketball are reviewed, including game length, free throw situations, and unsportsmanlike conduct policies. Players are directed to take a quiz before being eligible to play.
Navrang is the annual cultural and sports festival of NMIMS Kirit P. Mehta School of Law that will take place from February 6-9, 2024. The festival brings together various performing, literary, fine arts, management, informal, outdoor and indoor events along with gaming competitions. The document provides details on the various events, rules, venues, registration process and scoring criteria for the different competitions at the Navrang festival.
MRS PUNE 2024 - WINNER AMRUTHAA UTTAM JAGDHANEDK PAGEANT
Amruthaa Uttam Jagdhane, a stunning woman from Pune, has won the esteemed title of Mrs. India 2024, which is given out by the Dk Exhibition. Her journey to this prestigious accomplishment is a confirmation of her faithful assurance, extraordinary gifts, and profound commitment to enabling women.
Biography and career history of Bruno AmezcuaBruno Amezcua
Bruno Amezcua's entry into the film and visual arts world seemed predestined. His grandfather, a distinguished film editor from the 1950s through the 1970s, profoundly influenced him. This familial mentorship early on exposed him to the nuances of film production and a broad array of fine arts, igniting a lifelong passion for narrative creation. Over 15 years, Bruno has engaged in diverse projects showcasing his dedication to the arts.
Amid the constant barrage of distractions and dwindling motivation, self-discipline emerges as the unwavering beacon that guides individuals toward triumph. This vital quality serves as the key to unlocking one’s true potential, whether the aspiration is to attain personal goals, ascend the career ladder, or refine everyday habits.
Understanding Self-Discipline
Care Instructions for Activewear & Swim Suits.pdfsundazesurf80
SunDaze Surf offers top swimwear tips: choose high-quality, UV-protective fabrics to shield your skin. Opt for secure fits that withstand waves and active movement. Bright colors enhance visibility, while adjustable straps ensure comfort. Prioritize styles with good support, like racerbacks or underwire tops, for active beach days. Always rinse swimwear after use to maintain fabric integrity.
At Affordable Garage Door Repair, we specialize in both residential and commercial garage door services, ensuring your property is secure and your doors are running smoothly.
Understanding the Mahadasha of Shukra (Venus): Effects and RemediesAstro Pathshala
The Mahadasha of Shukra (Venus) is one of the most significant periods in Vedic astrology. Shukra is known as the planet of love, beauty, wealth, and luxury. Its Mahadasha can bring about profound changes in an individual's life, both positive and negative, depending on its placement and condition in the natal chart.
What is Shukra Mahadasha?
Mahadasha is a planetary period in Vedic astrology that affects various aspects of an individual's life for a specific number of years. The Mahadasha of Shukra lasts for 20 years and is known to bring a period of significant transformation. Shukra is associated with pleasures, creativity, relationships, and material comforts. During its Mahadasha, these areas of life tend to get highlighted.
The Fascinating World of Bats: Unveiling the Secrets of the Nightthomasard1122
The Fascinating World of Bats: Unveiling the Secrets of the Night
Bats, the mysterious creatures of the night, have long been a source of fascination and fear for humans. With their eerie squeaks and fluttering wings, they have captured our imagination and sparked our curiosity. Yet, beyond the myths and legends, bats are fascinating creatures that play a vital role in our ecosystem.
There are over 1,300 species of bats, ranging from the tiny Kitti's hog-nosed bat to the majestic flying foxes. These winged mammals are found in almost every corner of the globe, from the scorching deserts to the lush rainforests. Their diversity is a testament to their adaptability and resilience.
Bats are insectivores, feeding on a vast array of insects, from mosquitoes to beetles. A single bat can consume up to 1,200 insects in an hour, making them a crucial part of our pest control system. By preying on insects that damage crops, bats save the agricultural industry billions of dollars each year.
But bats are not just useful; they are also fascinating creatures. Their ability to fly in complete darkness, using echolocation to navigate and hunt, is a remarkable feat of evolution. They are also social animals, living in colonies and communicating with each other through a complex system of calls and body language.
Despite their importance, bats face numerous threats, from habitat destruction to climate change. Many species are endangered, and conservation efforts are necessary to protect these magnificent creatures.
In conclusion, bats are more than just creatures of the night; they are a vital part of our ecosystem, playing a crucial role in maintaining the balance of nature. By learning more about these fascinating animals, we can appreciate their importance and work to protect them for generations to come. So, let us embrace the beauty and mystery of bats, and celebrate their unique place in our world.
2. WHAT IS THE WORLD SERIES OF GRAPPLING?
In 2012, Mike Ciprianni, a philanthropist/entrepreneur involved in various businesses from ownership to fundraising
for youth baseball teams and youth scholarships, came up with the faint idea of the WORLD SERIES OF GRAPPLING.
Shortly after Ciprianni and his son began training Brazilian Jiu Jitsu and competing in various events, he began to
play with the idea a bit more with various people. The idea was pushed to side trying to align the proper people to
make it come to fruition. Early in 2013, Ciprianni met Shawn Fowler, the owner of FIVE GRAPPLING. After kicking
around the idea a bit, they once again derailed the idea based on timing.
In late 2017, Ciprianni and Fowler collaborated on a Kids Jiu Jitsu Pro Series that was a huge success. The two
philanthropist/entrepreneurs dedication to developing programs to keep kids off the streets and give back to the
community basically created a match made in heaven. This immediately triggered talk about the WORLD SERIES OF
GRAPPLING again.
THE WORLD SERIES OF GRAPPLING is the result of a 6 year investment to develop a Brazilian Jiu Jitsu
(BJJ)/Submission Grappling League for North America and eventually worldwide. A large investment of both time
and money has been made to test and gain knowledge about the current competitive landscape and how to
strategically position a tournament series to provide an outstanding competition format filled with monetary
rewards and ran by industry leading professionals.
Currently FIVE GRAPPLING has earned a reputation as a promotion obsessed with creating great tournament
experiences for competitors and spectators along with being a creative and media savvy business. WSOG has
implemented progressive rules based on extensive research in an effort to promote action and improve the sport for
educated and uneducated spectators and participants. Based on this and other initiatives implemented during the
proof of concept stage, many see FIVE as a company willing to test new ideas for growing BJJ/Submission Grappling.
In addition to adding additional markets and growing current markets, WSOG endeavors to establish a professional
league absolute that allows Blue to Black Belts to compete for substantial cash prizes. This will serve to enhance
the tournament series as well as bringing new competitors and spectators to the sport of grappling almost overnight.
In the USA, there are more than 9000 martial arts academies teaching Jiu Jitsu. Assuming an average size school is
200 students, we can estimate that at least 1 million individuals in the USA are training Jiu Jitsu. In an effort to
service this rapidly expanding demographic, WSOG is working to achieve a synergistic business plan wherein the
athletes of all belt levels can compete in a professional environment and earn as a professional athlete. Who will be
the first to win the World Series of Grappling?
THE WORLD SERIES OF GRAPPLING RULESET
The WORLD SERIES OF GRAPPLING rule set is specifically designed for athletes to showcase their skills in various
grappling arts, while encouraging fast-paced action designed to bring excitement and energy to spectators, both live
and televised. The pace of these matches is intended to end with a submission, however, the rule set is also designed
to determine a winner where there is not a submission victory. A “DRAW” is not possible.
3. DIVISIONS & MATCH DURATIONS
1. ALL MATCHES are 5 MINS
2. ALL FINALS MATCHES are 3 ROUNDS X 5 MINS (5 JUDGES ON PANEL). ATHLETE MUST WIN 2 OUT 3 TO BE
DECLARED WINNER. IF ATHLETE SUBMITS IN ANY ONE OF THE 3 ROUNDS, THE MATCH IS AUTOMATICALLY
FINISHED DECLARING THE WINNER BY SUBMISSION.
3. TEAM MATES MAY NOT CLOSE DIVISIONS OUT AND NOT FIGHT. ATHLETES MUST FIGHT TEAM MATES IF
MATCHED OR WILL BE DISQUALIFIED.
4. MATCHES WILL BE DETERMINED VIA NAMES BEING DRAWN FROM A BOWL DURING LIVE TV AFTER
REGSITRATION CLOSES. MATCH UPS ARE NEVER PRE-DETERMINED.
AGE & GENDER DIVISIONS WITH MATCH DURATIONS:
DIVISION GENDER AGE MATCH DURATION
ADULT REGULAR DIVISION M/F 16+ YEARS 5 MINUTES
ADULT FINALS MATCHES M/F 16+ YEARS 3 ROUNDS X 5 MINUTES
EXPERIENCE LEVELS – GI & NOGI:
DIVISION GI DIVISIONS NOGI DIVISIONS YEAR OF BIRTH
ADULT REGULAR DIVISION Blue Belt
Purple Belt
Brown Belt
Black Belt
Blue Belt
Purple Belt
Brown Belt
Black Belt
All Blue Belts must be 16+
to compete in the Adult
Division and must have a
parent’s consent.
WEIGHT CLASSES
***PLEASE NOTE: ATHLETES DO NOT have to weigh in with a GI on.
ALL COMPETITORS MUST PRESENT A VALID IDENTFICATION AT THE TIME OF WEIGH IN.
CATEGORY ADULT MALE
DIVISIONS 16+
LIGHT UP TO 180.0
HEAVY 180.1 +
SCORING & PENALTIES
CRITERIA TO WIN A MATCH
Matches will never result in a draw. Matches will be decided by (Order of Precedence):
1. SUBMISSION
2. REFEREE STOPPAGE / DECISION
3. FORFEITURE OF THE MATCH
4. DISQUALIFICATION BY FOULS
5. MEDICAL / INJURY
4. SUBMISSION
Victory from a Submission technique happens when a competitor forces an opponent into admitting defeat by:
1. Tapping with their hand against their opponent or the floor in a visible manner.
2. Tapping with their feet on the ground (if he or she does not have the use of their hands).
3. Verbally requesting to the referee that the match be stopped.
4. If a competitor yells in pain due to the technique being applied.
5. If the referee cannot confirm a ‘tap’ by a competitor, action will continue. Competitors are encouraged to
use good sportsmanship in acknowledging that they have both ‘tapped’ or that their opponent has
‘tapped’. Upon recognizing an opponent’s submission, releasing pressure of the submission is
encouraged; but exiting submission positions without referee verification is not.
REFERREE STOPPAGE/DECISION
The referee has the authority to stop a match when either of the competitors are in danger of serious
bodily harm as a result of a submission and award the victory to the competitor applying the submission.
One referees/judges (Normal Matches)/ five referees/judges (Finals Matches) will be on the mat at all times
and will decide the winner of the match if the match does not end in a submission. The referees/judges will
decide the winner based on the corresponding quantity of the following criteria in this order of priority:
1. Who was the closest to attaining compelling submissions?
2. Who attempted to achieve more dominant positions and actions?
3. Who more aggressively pressed the action and demonstrated greater ring control?
4. Who had fewest penalties?
If the first criteria is not considered even, then the winner is decided on that criteria alone (compelling
submission attempts). If the quantity of compelling submissions is equal, then the next criteria is
considered, and so on.
Items that can negatively impact the decision are set as follows:
1. Athletes that stall and are passive
2. Athletes not capitalizing on good positions
3. Athletes constantly evading their opponent and the competition area
4. Athletes not taking risks and being overly defensive
Note: Penalties are the last criteria used to decide a match, not the first. In the event of a tie, do not
assume a penalty on the board will necessarily be the deciding factor.
FOULS
• UNSPORTSMANLIKE FOULS – May result in immediate DQ.
• SPORT FOULS – Will result in a warning and associated penalties.
WARNINGS
• A warning will be given on the first penalty where a competitor is committing a foul or stalling.
• If the competitor commits additional fouls of any type, the referee will issue corresponding penalty points in
favor of his opponent.
5. PENALTIES
Penalties are given to the competitor after committing a foul. Each Penalty is denoted with an ‘X’ under the
competitor’s color on the FIVE Grappling Scoreboard.
• 1st Penalty: Verbal Warning
• 2nd Penalty: Disqualified
On the second offense, the referee will stop the match and disqualify the offender, causing the opponent to
automatically be declared the winner.
STALLING
• When an athlete from any position does not attempt to progress for 20 seconds or more or finish the
match when he clearly has the ability to do so.
• When two athletes are stuck in a neutral position and do not commit to advancing or attacking each
other once on the ground. (50/50, Double Guard Pull).
OVERTIME
There are NO OVERTIMES.
FORFEITURE OF A MATCH
A competitor may forfeit a match by:
• Verbal request from the competitor or competitor’s coach to the referee.
• Not showing up for their bracket or match when called.
• Medical/Injury (see Medical/Injury stoppage).
• Equipment or uniform malfunction (see Rules – Uniform Guidelines).
• Medical - cramps that stop the match are an auto-forfeit
• Medical - vomiting or losing control of bowels is automatic-forfeit
* In any of the above cases, entry fees will not be refunded.
UNSPORTMANLIKE FOULS
Unsportsmanlike fouls may result in a competitor’s immediate disqualification. The Referee’s decision will be based
on interpretation of malicious intent. If the foul is not judged a disqualifying foul, it will be handled as a penalty.
6. TYPES OF UNSPORTSMANLIKE FOULS
1. Striking of any kind
- Using any part of the body (fist, forearm, elbow, shoulder, head, knee, or leg) to cause a concussive
blow to one’s opponent.
2. Eye gouging of any kind
- Eye gouging is the act of pressing or tearing the eye using the fingers, other body parts, or
instruments.
3. Biting or spitting
- Biting in any form is illegal. A referee may not be able to physically observe some actions such as
biting. Please make the referee aware if you are being bit. Spitting at an opponent or on the mat in any
form is illegal.
4. Groin attacks of any kind
- Any attack to the groin area including, striking, grabbing, pinching or twisting is illegal.
5. Hair pulling
- Pulling of the hair in any fashion is an illegal action. A competitor may not grab a hold of their
opponent’s hair to control their opponent in any way.
6. Fish hooking
- Any attempt by a competitor to use their fingers in a manner that attacks their opponent’s mouth,
nose or ears, stretching the skin to that area will be considered “Fish hooking”. Fish hooking
generally is the placing of fingers into the mouth or your opponent and pulling your hands away from
the mouth.
7. Putting a finger or any part of the body into any orifice of an opponent
- A competitor may not place their fingers into an opponent’s, nose, ears, mouth, or any body cavity. A
competitor may not place their fingers into an open laceration in an attempt to enlarge the cut.
8. No Small joint manipulation
- Grabbing fingers & toes as single digits. Competitors must grab 3 or more digits at a time.
9. Slamming or spiking an opponent to the floor/mat on his head or neck (from within the guard or during a
take-down)
- Malicious slamming is considered slamming an opponent with ill will or intent to cause injury.
- Spiking is considered to be any take-down where you control your opponent’s body directing his feet
straight up and his head straight down and forcibly driving the opponent’s head into floor/mat.
10. Scissors take-down/ Kani Basami
11. Back Arch Throws (Back Suplex)
- Arching, straight back throw (Back Suplex) is not permitted, and all back arch throws must arch to
the side to be legal.
12. Clawing, pinching or twisting the flesh
- Any attack that targets the competitor’s skin by clawing at the skin or attempting to pull or twist the
skin to apply pain is illegal.
13. Grabbing the clavicle
- Inserting fingers into the clavicle bone cavity.
14. Use of foul language, cursing, or other immoral acts of disrespect towards the referee, opponents or any of
the assisting staff or public.
15. Engaging in any unsportsmanlike or malicious conduct. This is not limited to activities during the match, but
includes any activity during the event, either prior or after the outcome of a match. This behavior could result
in being disqualified from current match, current or pending divisions, or even future events based on
severity.
16. Attacking an opponent on or during a break
17. Attacking an opponent who is under the care of the referee or doctor
18. Attacking an opponent after the end of the match
7. 19. Flagrantly disregarding the instructions of the referee
- A competitor MUST follow the instructions of the referee at all times. Any deviation or non-compliance
may result in the competitor’s disqualification.
20. Interference by the coach or corner
- Interference is defined as any action or activity aimed at disrupting the match or causing an unfair
advantage to be given to one competitor. Coaches or corners are not allowed to distract the referee or
influence the actions of the referee in any fashion.
21. Falsely claiming a foul, injury, or purposely dropping or spitting out their mouthpiece or other action de-
signed to stall the match. This includes taking off the GI or allowing the GI to be taken off with the intention
of:
- Stopping the match.
- Toallow for rest.
- Toavoid the attacks of the opponent.
22. Applying any submission improperly or attempting a submission that is not allowed in that specific division
23. Applying lateral or twisting pressure of any kind to the opponents knee, specifically identified as any
variation of the knee reap position. This includes and is not limited to moving the foot across the plane of the
thigh, and/or using an underhook under the ankle area to create twisting pressure. Additionally, any
competitor that intentionally moves his opponents legs/feet into an illegal knee reap position is equally
subject to being disqualified based on referee’s discretion.
TYPES OF SPORT FOULS
1. Inserting fingers or toes inside the sleeves or pants, or both hands in or on opponent’s belt, or foot inside the
opponent’s belt.
2. Running away from the action of the match as well as backing out of guard (more than 2 steps) and not
engaging their opponent.
3. Stalling
- A competitor is considered stalling when they are:
§ Not seeking to engage while standing.
§ Holding or not looking to progress the match from standing or on the ground fromeither the
top or bottom position.
4. Sitting to guard without having a physical connection to the opponent
- If there is a stoppage of action due to a foul, the action will resume in the same exact position. No
position progression can be obtained through a foul action. If position progression was obtained
through the action of the foul, the referee will:
§ Restart the action in the last position before progression occurred, or
§ Restart the competitors standing if it cannot be recreated.
MEDICAL/INJURY
A competitor is defeated after losing consciousness by any of these valid moves:
• Chokes
• Take-downs
• Accidents in which the opponent has not committed any foul
• Stopping a match due to cramping is an automatic forfeiture of the match by the competitor who required the
match to be stopped.
• Any vomiting or bowel movements during the match is an immediate forfeit of the match by the offending
competitor.
• Unless fouled, a competitor that is unable to continue due to an injury after being assessed by medical staff
8. will be considered to have forfeited the match.
• A competitor that is bleeding will be allowed a maximum of 5 minutes to have medical staff address the
injury. If a cut or laceration does not stop bleeding or is deemed to interfere with the match, the injured
competitor will be considered to have forfeited the match.
• If an injury occurs such that a competitor is unable to continue from incidental or accidental contact, the
injured competitor will be considered to have forfeited the match.
• An injury that is caused by a foul that is deemed malicious will result in disqualification of the fouling
competitor.
• In case the two competitors are accidentally injured and unable to continue during the final match
the result will be determined by:
- The match will be decided by coin toss in front of the competitors or oin their absence in front of their
coaches.
COMPETITOR IDENTIFICATION
REFEREE & COMPETITOR IDENTIFICATION – GI & NOGI
GI ACCESSORIES NOGI ACCESSORIES
REFERREE Green Wristband on Right Wrist REFEREE Green Wristband on Right Wrist
COMPETITORS Green Band on Right Ankle COMPETITORS Green Belt on Right Ankle
The referee will make specific gestures (indicated below) corresponding to specific actions.
For all gestures made the referee will use the hand corresponding to competitor’s ankle band color or red belt.
9. REFEREE GESTURES, ACTIONS, & VERBAL COMMANDS
REFERREE DUTIES COMPETITOR DUTIES
GESTURE/ACTION VERBAL COMMAND OUTCOME
MATCH START The referee will
check both
competitors to see
that they are ready. If
ready, the referee will
signal the beginning
of the match by
moving his right arm
with open hand in
vertical motion
pointing towards the
timekeeper’s table.
“FIGHT” The match has begun.
MATCH INTERRUPTION The referee opens both
arms in an horizontal
motion.
“STOP” Competitors will stop all
movement and hold the
position until the referee
commands them to move.
“TIME OUT” DURING THE
MATCH
The referee forms a “T”
with both hands.
“TIME” Timekeeper stops the time
clock. Competitors will
follow referees direction.
RESUMING MATCH FROM
A “TIME OUT”
From either standing or
on the ground the
referee will signal the
resuming of the match
by moving his right arm
with open hand in
vertical motion pointing
towards the time-
keeper’s table.
“FIGHT” Timekeeper resumes the
time clock.
Competitors resume match.
FOULS The referee will raise
his fist palm-out and
hold his elbow to a
right angle with the
hand indicating the
color of the offending
competitor, and if
applicable, in the
opposite hand signal
any points awarded to
the opponent of the
offending competitor.
“GREEN or SKIN
PENALTY” – Then
detail of penalty.
“FIRST” =
Warning.
“SECOND PLUS”=
Disqualified.
Action may be stopped or
continue during the
signaling of a penalty.
10. REFEREEING FORMAT
For all WORLD SERIES events, the World Series of Grappling will appoint one referee (regular matches) or five
referees (finals matches) per match supervised by a head referee.
• A one-referee-configuration includes a center referee, and a supervising head referee. All referees have the
same duty to referee the match. The head referee serves as an escalation path to resolve unforeseeable
circumstances (THIS IS FOR ALL REGULAR MATCHES). For one referee matches, the referee has the final
decision.
• If the five referees are in agreement for finals matches, the corner referees will remain seated. This includes
scoring, penalties, and disqualification.
• If there is an immediate discrepancy in scoring, penalty, or disqualification, the corner referees will stand
with appropriate gesture and a two-thirds majority shall determine the appropriate outcome.
• If all five referees cannot agree, the central referee’s call will stand as correct.
• The central referee or the head referee can choose to utilize video replay at any point during the match.
It is required that the action be paused at the earliest neutral position for video review. The review will be
conducted by the head referee and the central referee for determination if a change or clarification needs
to be made.
HYGIENE & UNIFORM REQUIREMENTS
Competitors must abide by the uniform and hygiene specifications in order to compete. Competitors not
complying will be disqualified and the opponent will be declared the winner.
COMPETITOR HYGIENE GUIDELINES
• Toe and fingernails must be cut short, filed and clean.
• Competitors with long hair must keep their hair from interfering the opponent or themselves during the
match.
• Skin must be dry and non-slippery. No hairspray, gels, treatments, body lotions or creams.
Any competitor with any open cuts, lacerations or active skin infections
(e.g. Ringworm, Staph, Herpes, Chicken Pox, etc.) WILL NOT BE ALLOWED TO COMPETE.
Competitors knowingly infected with the HIV and Hepatitis B & C viruses are prohibited from participating in
any FIVE competitions.
UNIFORM GUIDELINES
Prior to competing the uniform inspector will inspect competitor’s uniform. If the competitor’s uniform does not
follow the guidelines, the competitor will be allowed to change the uniform then return to the uniform inspector
to inspect the new uniform. All supports and protectors must be approved by uniform inspector.
ALL uniforms must be:
• Properly washed, dry and have no unpleasant odors.
• In good condition and not exhibiting tears, wearing or mending.
GI UNIFORM GUIDELINES
• Kimono must be a valid BJJ/Judo uniform.
• Kimono top and bottom, must be clean, dry, and with no visible tears or rips.
• Any color of kimono is acceptable, however the pants and kimono jacket must be a matching set.
11. • Sleeves of Kimono must be no shorter than 4 finger from wrist when arm is extended out straight forward.
Also, with arm extended, sleeve opening must be no less that 4 fingers wide.
• Pants of Kimono must be no shorter than 4 inches from ankle bone.
• Kimono belts must be intact and not too weathered or torn up.
• Patches of embroidery that are positioned to create an obvious restriction in gripping the Kimono are not
permitted.
NOGI UNIFORM GUIDELINES
• Competitors must wear rash guards or fitted t-shirts.
• Competitors may wear board shorts, fight shorts, Lycra shorts, grappling leggings or GI pants.
• All shorts & GI pants must have a drawstring and/or secure closure to keep them secured at the waist during
the match at all times. No exposed pockets, zippers or buttons, sticky or gripping material.
UNIFORM RESTRICTIONS
The following items are NOT ALLOWED in competition:
• Wrestling shoes in GI division.
• Jock protector, cup or groin protection.
• Any kind of protectors or braces with metal or plastic.
• Offensive slogans or images on competitor uniforms.
The following items are ALLOWED in competition:
• Wrestling shoes in NO-GI divisions.
• Head gear/ear protectors that do not contain any metal or hard cover shells.
• Neoprene only supports and protectors.
Uniform patches are permitted. Any patch that is not firmly attached must be removed immediately. If the
uniform be- comes damaged, the competitor will change the uniform and return to the uniform inspector to
inspect the new uniform.
NO-GI competitors are NOT ALLOWED to grab any part of their opponent’s uniform except GI pants
NO-GI competitors are NOT ALLOWED grab any part of their own uniform
UNIFORM DAMAGE DURING COMPETITION
• If a competitor’s uniform should mark/stain the uniform of the opponent or,
• If a competitor’s uniform is ripped during a match:
The referee will stop the match and allow the competitor time (not to exceed 5 minutes) to change the uniform,
return to the uniform inspector to inspect the new uniform, then return to the match. If the competitor does not
change it in the allotted time, they will be disqualified.
RULES NOT WRITTEN
Any and every situation that cannot be determined by the rules manual will be left to the senior official’s discretion.