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Building Blocks for College Readiness
     An Overview of NGLC Wave II Grantees

In January 2011, Next Generation Learning Challenges put
out a call for interactive, digital content and tools aligned
to the forthcoming Common Core Standards. Wave II,
“Building Blocks for College Readiness,” challenged
innovators and developers to create and refine learning
modules for 7th – 9th grade core content that could be
mixed and matched as part of a larger curriculum. More
than 230 people applied, describing games, simulations,
online curriculum, and assessment tools for teachers and
students. Of them, NGLC selected 19 final winners in June
2011.

The winning grant projects include online simulations that immerse students in authentic, real-world
experiences (helping them draft political arguments, run sports networks, or work on a virtual power
grid) and games that weave math and literacy into engaging scenarios such as a health mystery on an
island, an alien invasion, or an epic quest. They include platforms to help teachers create and share
Common Core-aligned content and assessment tools for providing feedback and support to both
teachers and students.

For more than a year, these grantees have worked to refine, test, and further scale their innovations. In
December 2012, we gathered them together to learn more about their work, their challenges, and their
plans for the future. The following images are from posters they each developed to showcase their
innovations at the convening.

 By the Numbers:

 •   47,439 Students served by Wave II innovations during the
     grant period
 •   11 Projects that target math, primarily
 •   3     Projects     that      target    math (physics   and       engineering),
     primarily
 •   3 Projects that target literacy, primarily
 •   1 Project that targets civics
 •   10 “Proof of concept” projects
 •   9 “early stage adoption” projects                    To read individual grantee profiles,
                                                                               scan the QR code above.

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Wave II Posters

  • 1. Building Blocks for College Readiness An Overview of NGLC Wave II Grantees In January 2011, Next Generation Learning Challenges put out a call for interactive, digital content and tools aligned to the forthcoming Common Core Standards. Wave II, “Building Blocks for College Readiness,” challenged innovators and developers to create and refine learning modules for 7th – 9th grade core content that could be mixed and matched as part of a larger curriculum. More than 230 people applied, describing games, simulations, online curriculum, and assessment tools for teachers and students. Of them, NGLC selected 19 final winners in June 2011. The winning grant projects include online simulations that immerse students in authentic, real-world experiences (helping them draft political arguments, run sports networks, or work on a virtual power grid) and games that weave math and literacy into engaging scenarios such as a health mystery on an island, an alien invasion, or an epic quest. They include platforms to help teachers create and share Common Core-aligned content and assessment tools for providing feedback and support to both teachers and students. For more than a year, these grantees have worked to refine, test, and further scale their innovations. In December 2012, we gathered them together to learn more about their work, their challenges, and their plans for the future. The following images are from posters they each developed to showcase their innovations at the convening. By the Numbers: • 47,439 Students served by Wave II innovations during the grant period • 11 Projects that target math, primarily • 3 Projects that target math (physics and engineering), primarily • 3 Projects that target literacy, primarily • 1 Project that targets civics • 10 “Proof of concept” projects • 9 “early stage adoption” projects To read individual grantee profiles, scan the QR code above.